The World of Layonara

The NWN Persistent World => Layonara Server => Topic started by: on February 03, 2005, 07:53:00 am

Title: perma death
Post by: on February 03, 2005, 07:53:00 am
Well, as i recall a month ago we didn't have perma death and now that we do going out and hunting is very risky, i mean you can crash and get a token( :( ) or lag badly and end up dead...

The normal lose for death is pretty hard as it is, now with death tokens its really annoying:/
can you change it so that insted of a perma death you get sent to one of the nine hells/seven heavens and then have to do some long weird npc quest to get out?:p  or at least make it so you can remove those tokens with a cost... people that work months to gain a few levels lose it all if they perma die:(


~Note i did NOT perma die, this is just what i think.
Title: RE: perma death
Post by: Aryn Ravenlocke on February 03, 2005, 07:57:00 am
Death Tokens and permadeath have been around for over a year now. It was not just simply slipped in with the last update. Once you reach level 4 you have a 1%*character level chance of gettinga DT. At 10 you are permadead. In the time the system has been in place though, there has been ONLY ONE permadeath from racking up 10 DTs and that was a VERY long time ago.


YT
Title: RE: perma death
Post by: Leanthar on February 03, 2005, 08:10:00 am
Actually the chance for permadeath has been in for over 2 years now.  AND it is well stated in many places on the forums as well as in the handbook.
Title: RE: perma death
Post by: ZeroVega on February 03, 2005, 08:24:00 am
Yeah, as long as you don't say, "death ward is fer panzies!" You should be fine until you at least hit the mid teen levels.
Title: RE: perma death
Post by: Fian Bearsark on February 03, 2005, 09:07:00 am
Well unfortunately the 1% per level chance is greater than it seems. I think I have 3 Death tokens and I'm only 9th level! That's one token every other level (not counting levels 1-3). Now I don't think I die any more often than other people, if anything I have decreased my exposure to ridiculous death. So it is more significant than it seems.
Title: RE: perma death
Post by: Aryn Ravenlocke on February 03, 2005, 09:10:00 am
You will find that as you get higher in level, especially beyond level 15, that dying occurs far more infrequently. Also, bad luck sometimes just comes into play. I know a 20th level dwarf that had 3 tokens by level 6. As you become more powerful, random deaths become less common and you will find that as a result your accrual of DTs will also subside.


YT
Title: RE: perma death
Post by: RikL on February 03, 2005, 10:22:00 am
I think its an excellent system. It adds importantly to the drawbacks of death, actually making people think twice befire charging headlong into a wall of swords. I still find death is too easy for most people.

The reality is that this system has little real consequence (only 1 perma-death so far) but a good deterrent effect.

I still think that after playing nwn for years, the best server I ever played on was a low-level perma-death server. Getting to lvl 5 was next to impossible, and took me about 6 months playing (and i was one of the handful who ever managed it - there was a system of PC questing in order to lvl, and XP rewards were generally tiny). Simply put, the adventure, and sheer drama of quests made ones heart pound! DM's were sometimes lenient on players who died, and you might sometimes get a resurrection... but these generally involved an entire rescue party being gathered by the survivors of the failed combat... in order for them to go back to pick up the bodies, and then transport them to the temple, where if they were lucky they might get a res from a DM. It was awesome alround. The death of a more prominent character would sometimes start server-wide IC hysteria!
Title: RE: perma death
Post by: Thunder Pants on February 03, 2005, 10:40:00 am
i also want to mention one thing about the 1 person that did actually perm death, he didn't die a normal amount as you would think of it, he died, ALL THE TIME, i mean, he'd go on an adventure with 4 friends, and die 3 times, he'd go on a GM quest, and die 3 times (these are actually averages), i think i recall him dying 3 times within 15 minutes of eachother, for a character thats level 15 that is unheard of
Title: RE: perma death
Post by: on February 03, 2005, 11:04:00 am
Well, its weird because only lately i started noticing the banshees when people die :o  im not complaining, im just saying that the point of the game is to have fun >_< not to play sometime that reminds diablo hardcore mode with a few more lifes:p  i don't mind this system, if it stays then i assume it will be for the best.  but even so, isn't perma death abit too much?:S there are so many options that can cause grief and sorrow on a player that lost his char to death tokens:P  anyways im probbaly over reacting>_< just ignore me:P
Title: RE: perma death
Post by: Leanthar on February 03, 2005, 11:05:00 am
It is the way I want it and at this time it will remain as such.
  As to the Banshee effect, yeah... Orth added that visual a few updates ago, but it is just a visual and only happens when one gets a death token.
Title: RE: perma death
Post by: ZeroVega on February 03, 2005, 11:12:00 am
Red,
    Really think about it. ONE person has ever perma deathed in battle! One! He was a long lasting character, a fighter that died I would say a good few hundred times. The battle he died in (so I hear) he said "death ward is fer panzies." Ironicly (as I hear it) he was killed my death magic. This guy had been around forever, and was the most wreckless fighter you can immagine. He practically invented the dwarven trap removing technique *steps Bam!* "There's one." Since then I think only one other person even has 9 death tokens and she was level 18? And kinda retired to RP and not fighting. Fun is fun, but if there's no consequences than it's just powergaming.
  ZV-
Title: RE: perma death
Post by: Force_of_Will_ on February 03, 2005, 11:15:00 am
What is this Perm dead hero's name.
I have heard it in the past but forgot it.
We need to erect a statue to him .

As for tokens Sin'dolin has 3 and is looking forward to the next 7.
Title: RE: perma death
Post by: Leanthar on February 03, 2005, 11:22:00 am
Go to Willows Weep on the Central Server.  You will see his complete writeup there in the crypt, a memorial to all those that sadly die due to permadeath.
Title: RE: perma death
Post by: Tribble on February 03, 2005, 12:11:00 pm
There has been no mention of players who retire their characters when they get up near the limit.
All that accumulated power, wealth, and crafting skill is held in reserve -- perhaps indefinately
while the player starts a new character. Or that character becomes a fixture of the Layo Quest
enviroment (Tak'). Only someone with access to the database of old and deleted characters can
give us the stats on that. (L.-- don't bother we don't really have to know THAT bad.)

In any case I've run the numbers and even if you die 3 times per level you will still make it
well into Epic levels.

-Tribble (running Snippi Yertendon)
Title: RE: perma death
Post by: on February 03, 2005, 12:42:00 pm
alright ignore this post:P

i thought it was recently added because i never saw the wail effect:O


nvm nvm:P
Title: RE: perma death
Post by: NITEMARE2004 on February 03, 2005, 12:44:00 pm
I must admit perma death scares the dookie out of me to say the least. but i understand why you have it.....i have 4 now and freak out in real life when ever i get one im lvl 10 by the way and have three so i dont think im doing that bad when it comes to death tokens but it is still scarry.i mean the idea of loosing your character that you practically become sigh* very scarry indeed but an important part of game play on this server it is true it keeps you thinking *is it really worth charging in to those ogre beserkers for 600 xp*

well thats my input on thius matter
Title: RE: perma death
Post by: Talan Va'lash on February 03, 2005, 01:28:00 pm
The chance of getting a death token is 1% times character level?  I thought I saw L post that it was 1% of getting a token.  The post I am refering to is the one where L stated that death token chance was changed to be 1% for everyone instead of jumping to 2% at epic lvls.  So that means a lvl 10 char has a 1/10 chance of getting a token per death?  a lvl 20 has a 1/5?  (and under the old system a lvl 20 had a 40% chance?)  Is that how it is?  or is it a 1/100 chance for everyone?
Title: RE: perma death
Post by: Leanthar on February 03, 2005, 01:32:00 pm
You are correct Talan, 1% * Level of character.
Title: RE: perma death
Post by: Nuzatch on February 03, 2005, 02:04:00 pm
Perma-death is scary, and is so for evry good reason, as well it should be.  Time passes in Layo just like it does here, and there has to be someway to RP age and such.  Every death creates TREMENDOUS strain on one's soul, and as such that strain needs to be represented.  As far as the reasons for it, here goes.  How many low levels do you see just blindly charge in at things?  Probably a lot.  On the other hand, how many level 13+ character do you see simply charge off for battle?  Hopefully none.  Why?  Because death actually matters here.  It's not something in which you just take an xp hit, and over time get it back, and can shrug it off.  Death is serious business.

As far as playing smart, it might mean that you gotta create a second character because your token count is getting up there, but at the same time, I bet you money that your second character won't die NEAR as often.  Point and case, Volrath used to die all the time.  I think he has 3 or 4 death tokens, though I don't remember to be honest.  But Scherzo, to date, has only DIED twice, and has not yet received a token.  Yes, 2 times career total deaths.  So keep that in mind.  You'll die a LOT less once you realize death is serious business and make for certain that you take precautions.

Also, in reference to RPing Death Tokens...

Death Tokens are also meant to sort of represent age.  One thing that I'm doing it with Scherzo is that every time he gets a death token, he's going to act 10 years older.  (He's half elf so  112 with 9 tokens is about right).  So if he gets at 7-8 Death Tokens, he's going to start acting like an old man (Cricks in the back, doesn't want to go out as much etc etc.)  Once he hits 9, He'll probably live out the rest of his days in a shack in the mountains or some such thing.

Title: RE: perma death
Post by: ZeroVega on February 03, 2005, 02:40:00 pm
I like the strain on the soul thing there Nuz, but I believe there is a system for time? Right L? I remember it was between 7-3 IG years, per RL year. Some of us argued 3 because it'd still be quite a bit, others argued 7, and I think 7 was settled upon. L, what's the rate of time IG compaired to RL?
Title: RE: perma death
Post by: EdTheKet on February 03, 2005, 10:57:00 pm
There's no fixed conversion rate for real time to Layo time, as it also involves the occurance of certain events (read plot events) to move time.
Title: RE: perma death
Post by: muaddib on May 24, 2005, 07:58:00 am
perma death is cool if i ever get bored of my charater im just goin to charge into any big group of nasty lookin killin things and keep hackin them till i die and then do it again and agian and etc
Title: RE: perma death
Post by: Leanthar on May 24, 2005, 08:04:00 am
Please do not do that.  That is pretty much an insult to all other players out there that will treat death with respect, as it should be.
  I have seen a lot of your posts and I am going to make something clear here.
  This is an RP server, it is not for hack and slash.  RP is what we are after. 
Title: RE: perma death
Post by: LoganGrimnar on July 16, 2005, 09:09:00 am
...im only level 11... or is it 12... dont know i dont play often anymore. I have 7 or 8 DT. and i dont thank i die all to often. lol the one i  rember to most is from a climbing rock... i was on my way back from a trip through fire steps and i died on a rock... and i got a DT, rather funning i might add now that i thank of it, OH and i also noted, not shure if its just me, but as a lvl 11... i die... and it makes the roll vs the sole mother, now it should be somthing like; rolled a 19. DC=11. 11 is my level so the DC should be 11 correct? well for me when i die my DC is 12... now ive never rolled a 12 and got a toekn so i dont know if its just a typo or what, but just thought i should toss that out there.
Title: RE: perma death
Post by: orth on July 16, 2005, 11:42:00 am
Quote
LoganGrimnar - 7/16/2005  12:09 PM

...im only level 11... or is it 12... dont know i dont play often anymore. I have 7 or 8 DT. and i dont thank i die all to often. lol the one i  rember to most is from a climbing rock... i was on my way back from a trip through fire steps and i died on a rock... and i got a DT, rather funning i might add now that i thank of it, OH and i also noted, not shure if its just me, but as a lvl 11... i die... and it makes the roll vs the sole mother, now it should be somthing like; rolled a 19. DC=11. 11 is my level so the DC should be 11 correct? well for me when i die my DC is 12... now ive never rolled a 12 and got a toekn so i dont know if its just a typo or what, but just thought i should toss that out there.


You have 7 tokens, as for dying too often, you've died the second most of any player on the server since we've started keeping track.

The chance at getting a token is 11%, so rolling an 11 would be a failure, so the DC is actually 12.

Title: RE: perma death
Post by: Rayenoir on July 16, 2005, 12:32:00 pm
I imagine people are going to get tired of hearing about it *very* soon, but I'd just like to point out that sometimes, the system *will* nail you.  In the last five times I've died, four of those resulted in DTs, one non-token death in between two sets of two in a row, and I was level 8 or below for all four of them.  Ask the people I usually run with, I die very rarely at all.

Just avoid dying, and it won't be a problem.
Title: RE: perma death
Post by: orth on July 16, 2005, 12:35:00 pm
Imagine investing over a year in your character and doing great, then getting 4 tokens in 2 weeks on 5 deaths.  Such is the way of the dice.

As for avoiding dying.  Er go on more of Leanthar's quests. Heh
Title: RE: perma death
Post by: Rayenoir on July 16, 2005, 12:37:00 pm
Ouch.  Did that happen to you?  What level was the character?
Title: RE: perma death
Post by: orth on July 16, 2005, 12:44:00 pm
Heh yep, 19 and 20.  But I took the Soul Mother's Defense Feat which gives you 5 more tokens.  Though you can only can take it after level 20.

2 of those tokens happened about 45 minutes apart too, nasty quest, the Red Moon Ritual.
Title: RE: perma death
Post by: Rayenoir on July 16, 2005, 12:47:00 pm
I win!  DT's 1 and 2 were fifteen minutes apart at level.. 6 or 7, I believe.  It was on the Fate of Carocsa.

Is that a Layo record?  I do hope so. ;)
Title: RE: perma death
Post by: Eight-Bit on July 16, 2005, 12:49:00 pm
Quote
ZeroVega - 2/3/2005  11:24 AM

Yeah, as long as you don't say, "death ward is fer panzies!" You should be fine until you at least hit the mid teen levels.


I still feel bad about that quest. But hey, atleast I can say I'm the only person to run a quest where someone Perma died, and said "Deathward is fer pansies" two minutes before their death.
Title: RE: perma death
Post by: orth on July 16, 2005, 12:54:00 pm
Quote
Rayenoir - 7/16/2005  3:47 PM

I win!  DT's 1 and 2 were fifteen minutes apart at level.. 6 or 7, I believe.  It was on the Fate of Carocsa.

Is that a Layo record?  I do hope so. ;)


Sorry nope, it was 29 minutes apart, another player received 2 at Level 7 in 9 minutes.
Title: RE: perma death
Post by: Filatus on July 16, 2005, 01:00:00 pm


*shrugs* This is why wizards have invisibility.

Take the coward's way I say, you'll live longer.
Title: RE: perma death
Post by: Rayenoir on July 16, 2005, 01:00:00 pm
Yikes.  Give him/her a prize.  hehe
Title: RE: perma death
Post by: Dorganath on July 16, 2005, 02:55:00 pm
Quote
Filatus - 7/16/2005  3:00 PM



*shrugs* This is why wizards have invisibility.

Take the coward's way I say, you'll live longer.


Hellballs see through invisibility.....take my word for it! :)
Title: RE: perma death
Post by: LoganGrimnar on July 16, 2005, 03:08:00 pm
wow.... i am really second?.. whos first... wait.. wow im second.. hee, i dident thank i went down that fast... hee, kinda funny. ahh, oh well he had some good times... took out the oger chief at a very low level soloing.. i thank i had just learned fireball, he also took out the lizard king/chief or whatever soloing.. oh wait actually there was a elf with me, but i made him invis so he dident get us killed, now that was a tuff fight. Maby ill be second person to get perma death, or just retire him. and thanks for clarfiing on the DC thing, that makes sence now that i thank of it that way.
Title: RE: perma death
Post by: Eight-Bit on July 16, 2005, 04:44:00 pm
Back in the day when Prong used to DM Llu would get and loose a perm token every night due to his "Lets slaughter Llu" night.

Did I mention that was every night?
Title: RE: perma death
Post by: darkwulf365 on July 16, 2005, 09:16:00 pm
You mean I...little old me...can take a feat upon level 20 that gives me 5 more DT's? Thankyouthankyouthankyouthankyouthankyou...9 down...11 lvls to go...oh...and orth? that 2 DT's in 9 mins at level 7 sounds sort of familiar....ummmmm...*looks around hoping nobody notices*

*Jeran drops to his knees to send up a prayer of thanks and then remembers he has no god, gets up dusts himself off and walks off toward his campfire with a wicked grin on his face*