The World of Layonara

The NWN Persistent World => Layonara Server => Topic started by: orth on May 26, 2005, 12:26:00 pm

Title: Prelude to a MAJOR Update.
Post by: orth on May 26, 2005, 12:26:00 pm
Okay this will be my thread updating the changes coming soon and give you folks a head start.

To start, Layonara now supports over 250 new heads.  These will be included in the next update. However, in order to be able to select these heads at character creation you will have to download a seperate heads archive for your override folder.

You will NOT need to download this archive to see the players with the new heads.  It is only if you wish to use one when you create a character. The heads will be in a hak update I'll talk about soon.

Instructions if you wish to be able to select a new head at character creation:

1. Download http://orth.ca/heads.rar (21MB)
2. Backup your Neverwinter Nights override folder
3. Extract all files in the archive's heads directory directly into the Neverwinter Nights override
4. You will now see the new heads when you create a character.

If the extraction wants to overwrite any existing files, I'd highly recommend you do that to ensure compatibility with the heads that all players are seeing in Layonara and to fix any ones that might be buggy and updated.  (Also why I suggest you backup)

Oh and before anyone asks, no we will not be LETOing characters to change their heads, unless there is some Character Development or a CDQ reason for so.

That's it for now.
orth
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on May 26, 2005, 02:04:00 pm
none of the heads that characters currently have will be affected by this will they?
Title: RE: Prelude to a MAJOR Update.
Post by: orth on May 26, 2005, 02:44:00 pm
Don't think so, I'll correct any of course if they do, but it shouldn't...
Title: RE: Prelude to a MAJOR Update.
Post by: orth on May 26, 2005, 06:09:00 pm
Hmm, what else do we have here....

http://orth.ca/screenie2.jpg
http://orth.ca/screenie3.jpg
http://orth.ca/screenie4.jpg
http://orth.ca/screenie5.jpg
Title: RE: Prelude to a MAJOR Update.
Post by: Reventage on May 26, 2005, 06:20:00 pm
Oh nice, now we can actually see both Ausir and Orn. I wonder which of them is the closer one.

Now if we could just get them to the sky at the same time...
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on May 26, 2005, 09:18:00 pm
The first one isnt a new skybox is it?  Unless theres something different on it that isnt in the screenshot I've seen that one.

and by the way... in that first photo... does it look like Atlas is naked barring his scabbard? or is it just me?
Title: RE: Prelude to a MAJOR Update.
Post by: Gulnyr on May 27, 2005, 12:38:00 am
Wow.
Title: RE: Prelude to a MAJOR Update.
Post by: freemen2 on May 27, 2005, 03:24:00 am
Aye, WoW!
Title: RE: Prelude to a MAJOR Update.
Post by: FlameStrike on May 27, 2005, 05:00:00 am
Sweet, those look great! I wonder if Syn will at last have a head... (from other people's point of view, at least ^_^).
Title: RE: Prelude to a MAJOR Update.
Post by: Shadowblade225 on May 27, 2005, 07:36:00 am
Nice I'm really looking foward to it...I've been wanting to create an wild elf...but I never really cared for the standard NWN bioware heads.
Title: RE: Prelude to a MAJOR Update.
Post by: orth on May 31, 2005, 10:54:00 pm
A selection of just some of the creatures you might happen to come across in our world after the next update.  Each of them with their own story. Most of them lovingly fashioned and sprinkled in Layonara spice by our resident creature maker Icey.  Great job Nicky!


Sun Bear
Spectacled Bear
Giant Panda
Eagle
Water Buffalo
White Tiger
Snow Leopard
Ferret
Cornugon
Fisher
Mink
Raccoon
Red Panda
Spotted Hyena
Mice
Potbelly Pig
Pig
Gem Golems
Slimy Scorpion
Hive Queen Ant
Ant Larvae
Flies
Redback Spider
Hellwasp Swarm
Mosquito Swarm
Minogon
Androsphinx
Gynosphinx
Hieracosphinx
Goat Trollocs
Yeti
Salamanders
Vorlan Demon
Spiderfiends
Osyluth
Twig Blights
Vegepygmy
Thorny Riders
Assassin Vines
Undead Pirates
Ice Ghoul
Ogre Skeleton
Animated Things
Elite Orc (Uruk)
Spiker

Well that's less than half of them heh... soon the download will be upon us friends.  And it just keeps getting better....
Title: RE: Prelude to a MAJOR Update.
Post by: Gulnyr on May 31, 2005, 11:54:00 pm
That gets a wow-and-a-half.

At least.
Title: RE: Prelude to a MAJOR Update.
Post by: Meizter on May 31, 2005, 11:56:00 pm
Wow, that's impressive.
Title: RE: Prelude to a MAJOR Update.
Post by: s0ulz on June 01, 2005, 12:43:00 am
more baddies to bash... Great work!
Title: RE: Prelude to a MAJOR Update.
Post by: Wintersheart on June 01, 2005, 01:23:00 am
Looks brilliant!

Will the pot-bellied pig be wild or domestic?

Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on June 01, 2005, 01:50:00 am
Does this mean we'll have pork to eat?! wooooo!

Some of those things are gonna be nasty... Corungons... and osyilthithtish or whatever they are... those are cool.
Title: RE: Prelude to a MAJOR Update.
Post by: orth on June 01, 2005, 03:28:00 am
Hmm lost dwarven city?

http://orth.ca/screenie6.jpg
http://orth.ca/screenie7.jpg (image is kinda blanched, it was too dark so I just adjusted the brightness with my photo editor, but the detail is great)

Spectacular tileset (http://nwvault.ign.com/View.php?view=hakpaks.Detail&id=4392) added.  Areas coming...
Title: RE: Prelude to a MAJOR Update.
Post by: ZeroVega on June 01, 2005, 05:13:00 am
Eeeeeee! *screams like a girl* Orth, L, everyone who worked on this... you guys are amazing! Weeseee!
Title: RE: Prelude to a MAJOR Update.
Post by: FlameStrike on June 01, 2005, 05:25:00 am
Now you only need a huge Balor, put it on that tileset, and we've got ourselves our own Lotr. ^_^
Title: RE: Prelude to a MAJOR Update.
Post by: Juste on June 01, 2005, 06:49:00 am
Quote
Fl/\\m3Str!k3 - 6/2/2005  2:25 AM

Now you only need a huge Balor, put it on that tileset, and we've got ourselves our own Lotr. ^_^



We do have a huge Balrog (Balors are the standard DnD creatures) model... not saying anymore than that though ^_^
Title: RE: Prelude to a MAJOR Update.
Post by: IceDragonDuvessa on June 01, 2005, 07:30:00 am
Quote
Wintersheart - 6/1/2005  4:23 AM

Looks brilliant!

Will the pot-bellied pig be wild or domestic?




I made them Neutral
Title: RE: Prelude to a MAJOR Update.
Post by: jjkolb on June 01, 2005, 07:52:00 am
Oooooh!!!

Are we there yet?
Are we there yet?
Are we there yet?
Are we there yet?
Are we there yet?
Are we there yet?
Are we there yet?
Title: RE: Prelude to a MAJOR Update.
Post by: Milo on June 01, 2005, 08:03:00 am
Come on Orth, use your super-borg power!
  I need that custom content  :D
Title: RE: Prelude to a MAJOR Update.
Post by: Milo on June 01, 2005, 08:09:00 am
Oh, heh, nevermind Orth, you rock!
Title: RE: Prelude to a MAJOR Update.
Post by: Wintersheart on June 01, 2005, 08:17:00 am
Quote
IceDragonDuvessa - 6/1/2005  4:30 PM

Quote
Wintersheart - 6/1/2005  4:23 AM

Looks brilliant!

Will the pot-bellied pig be wild or domestic?




I made them Neutral



Excellent!
Title: RE: Prelude to a MAJOR Update.
Post by: Xandor Loriland on June 01, 2005, 10:22:00 am
So cool I can't wait.  Oh I guess I'll have to.  But I can't.  I may explode.  For Aeridin's sake HURRY.   Please.
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on June 01, 2005, 11:56:00 am
Super Borg Powers!
Title: RE: Prelude to a MAJOR Update.
Post by: Variable on June 01, 2005, 01:19:00 pm
Amazing!! *wanders off drooling over the thought of roasting a potbellied pig* yumm....
Title: RE: Prelude to a MAJOR Update.
Post by: OneST8 on June 01, 2005, 01:49:00 pm
Sadly Orth is not Borg... He just designed them, built the first prototypes, then they implimented their current form all by themselves and have totally obscured this fact with declaring Orth "assimilated".

Personally, I think when I first coded up the idea of having an Orth around to fix things and generally make life better I should have just skipped all the "need sleep" bytes as he's so much more useful when he's awake and at his computer.

:P

hehe
Title: RE: Prelude to a MAJOR Update.
Post by: Leanthar on June 01, 2005, 01:53:00 pm
hehehe.
  What he doesn't code in his sleep?
Title: RE: Prelude to a MAJOR Update.
Post by: lunchboxkilla on June 01, 2005, 02:35:00 pm
Now we ned Ragamuffins and glass golems :)

Kiddding Great work every one :) can't wait to see the gem golem
Title: RE: Prelude to a MAJOR Update.
Post by: ZeroVega on June 01, 2005, 03:24:00 pm
Tathnolu Casting Empowered Fireball
  Tathnolu Casts Empowered Fireball
  Glass Golem Damaged (67 Fire)
  Tathnolu Acquired Fire Rod VIII :)
Title: RE: Prelude to a MAJOR Update.
Post by: IceDragonDuvessa on June 01, 2005, 03:26:00 pm
*removes all the golems she made just to bug Celgar*
Title: RE: Prelude to a MAJOR Update.
Post by: orth on June 01, 2005, 10:04:00 pm
New Colour Guard

Do you know what they represent? Think about it for a bit.

http://orth.ca/screenie8.jpg

Flag Artwork credit: Terry Robinson, on the forums he is known as Common Terry.
NPCs (Don't mess with some of them): Icey
Title: RE: Prelude to a MAJOR Update.
Post by: Variable on June 01, 2005, 11:00:00 pm
nice flags!
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on June 02, 2005, 10:58:00 am
Well, I know what at least two of them represent... grrr
Title: RE: Prelude to a MAJOR Update.
Post by: lunchboxkilla on June 02, 2005, 12:52:00 pm
Zero I think them Glass golems are pretty buffed up. If i remember they can only be killed by blunt weapons... I don't remember any more.. To bad we can get them to look like they do in the Monster Manual V3. They are stained glass men,women,angels, What ever shape you want to make them using a staind glass window. I remember fighting a stained glass dragon at was 12 feet tall and 1/16th of an inch thick :)

Be perfect to keep in a Lucinda temple or any temple as a matter of a fact
Title: RE: Prelude to a MAJOR Update.
Post by: orth on June 02, 2005, 08:41:00 pm
Flags from Left to Right

Dregar, Mistone, Rilara, Roldem, Voltrex, Xantril
Title: RE: Prelude to a MAJOR Update.
Post by: Dorganath on June 02, 2005, 09:21:00 pm
Quote
orth - 6/2/2005  10:41 PM

Flags from Left to Right

Dregar, Mistone, Rilara, Roldem, Voltrex, Xantril


And the one on the far right???? ;)

Wait...whoops...my mistake.

*makes note not to post after 11pm*
Title: RE: Prelude to a MAJOR Update.
Post by: Leanthar on June 02, 2005, 09:26:00 pm
Left to right.
  Dregar, Mistone, Rilara, Kingdom of Roldem (Orth missed this one), Voltrex, Xantril
Title: RE: Prelude to a MAJOR Update.
Post by: orth on June 02, 2005, 09:29:00 pm
I never missed Roldem....
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on June 02, 2005, 09:29:00 pm
Kinda makes sense with the flagbearers.

Guy in shiny armor for dregar... not sure of the mistone one.  a wizard guy for rillara, the monk looking guy for roldem, the elf for voltrex and the screwed up guy with fiendish heritage with the xantrill one.
Title: RE: Prelude to a MAJOR Update.
Post by: IceDragonDuvessa on June 02, 2005, 09:32:00 pm
Quote
Talan Va'lash - 6/3/2005  12:29 AM

Kinda makes sense with the flagbearers.

Guy in shiny armor for dregar... not sure of the mistone one.  a wizard guy for rillara, the monk looking guy for roldem, the elf for voltrex and the screwed up guy with fiendish heritage with the xantrill one.



yeah that was the thought I had in mind when I made em
Title: RE: Prelude to a MAJOR Update.
Post by: Leanthar on June 02, 2005, 09:32:00 pm
*smacks forehead*  Orth had it right.. I was just looking for "kingdom"... shutting up now. :)
Title: RE: Prelude to a MAJOR Update.
Post by: ZeroVega on June 03, 2005, 04:58:00 am
Aww, don't feel stupid L. That's my job. Great work on the flags Ice!
Title: RE: Prelude to a MAJOR Update.
Post by: IceDragonDuvessa on June 03, 2005, 05:49:00 am
*smiles* didn't make the flags... just the guys holding them, but thanks Zero
Title: RE: Prelude to a MAJOR Update.
Post by: ZeroVega on June 03, 2005, 06:06:00 am
Meh! Same difference. ^_^ It all looks great. 
Title: RE: Prelude to a MAJOR Update.
Post by: freemen2 on June 03, 2005, 09:59:00 am
Looking good, can't wait ;)
But when did we loose Rilara?
Title: RE: Prelude to a MAJOR Update.
Post by: Shadowblade225 on June 03, 2005, 12:26:00 pm
This is really great...there are so many good haks out there I was always wondering when and if they'd be added to the world to enhance it.  It can be a pain to do such things, especially with all the scripting layo has.  I'm really looking forward to it all. I'm wondering (and I hope I'm not out of line by asking - I know this takes a tremendous amount of work that i'd like to say thank you to those involved) if the area transitions are going to be modified - not the triggers but rather the area to area transitions..for example..(unless this has changed since I took a long break from layo)...in the port hampshire outskirts you're in a green grassy area..then the next area..BAM...desert - inserting a drylands area or rural with a dry atmosphere..or something along those lines in between to make a realistic gradual transition.  Or another example...with pranzis the capital city..some rolling hills and a dirt road...then BAM..the city...no gates on the outskirts...I know there are haks to do that..but again great work and I'm not an expert so maybe this isn't feasable.  I once created a module using the nanosky haks starting from a daggerdale swamp hak all the way up to the mountain peaks using the frozen wastelands hak with the icy mountain peak sky.  As you slowly ascended from swamp to jungle to rural grass to dry grass to dry lands to green mountains to snowy mountains to the peak.  Unbelievable scenary as you looked far into the isolation of the icy mountain peak.
Title: RE: Prelude to a MAJOR Update.
Post by: Talan Va'lash on June 03, 2005, 06:19:00 pm
The modules are pretty maxed out for the number of areas that they can have in them.

If I recall Bioware intended modules to have something like 50 areas each.

Each of the layo modues has hundreds of areas already.
Title: RE: Prelude to a MAJOR Update.
Post by: Shadowblade225 on June 04, 2005, 06:49:00 am
I see...thanks Talan.  I didn't even know that.