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Author Topic: Prelude to a MAJOR Update.  (Read 683 times)

orth

Prelude to a MAJOR Update.
« on: May 26, 2005, 12:26:00 pm »
Okay this will be my thread updating the changes coming soon and give you folks a head start.

To start, Layonara now supports over 250 new heads.  These will be included in the next update. However, in order to be able to select these heads at character creation you will have to download a seperate heads archive for your override folder.

You will NOT need to download this archive to see the players with the new heads.  It is only if you wish to use one when you create a character. The heads will be in a hak update I'll talk about soon.

Instructions if you wish to be able to select a new head at character creation:

1. Download http://orth.ca/heads.rar (21MB)
2. Backup your Neverwinter Nights override folder
3. Extract all files in the archive's heads directory directly into the Neverwinter Nights override
4. You will now see the new heads when you create a character.

If the extraction wants to overwrite any existing files, I'd highly recommend you do that to ensure compatibility with the heads that all players are seeing in Layonara and to fix any ones that might be buggy and updated.  (Also why I suggest you backup)

Oh and before anyone asks, no we will not be LETOing characters to change their heads, unless there is some Character Development or a CDQ reason for so.

That's it for now.
orth
 

Talan Va'lash

RE: Prelude to a MAJOR Update.
« Reply #1 on: May 26, 2005, 02:04:00 pm »
none of the heads that characters currently have will be affected by this will they?
 

orth

RE: Prelude to a MAJOR Update.
« Reply #2 on: May 26, 2005, 02:44:00 pm »
Don't think so, I'll correct any of course if they do, but it shouldn't...
 

orth

 

Reventage

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RE: Prelude to a MAJOR Update.
« Reply #4 on: May 26, 2005, 06:20:00 pm »
Oh nice, now we can actually see both Ausir and Orn. I wonder which of them is the closer one.

Now if we could just get them to the sky at the same time...
 

Talan Va'lash

RE: Prelude to a MAJOR Update.
« Reply #5 on: May 26, 2005, 09:18:00 pm »
The first one isnt a new skybox is it?  Unless theres something different on it that isnt in the screenshot I've seen that one.

and by the way... in that first photo... does it look like Atlas is naked barring his scabbard? or is it just me?
 

Gulnyr

RE: Prelude to a MAJOR Update.
« Reply #6 on: May 27, 2005, 12:38:00 am »
Wow.
 

freemen2

RE: Prelude to a MAJOR Update.
« Reply #7 on: May 27, 2005, 03:24:00 am »
Aye, WoW!
 

FlameStrike

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RE: Prelude to a MAJOR Update.
« Reply #8 on: May 27, 2005, 05:00:00 am »
Sweet, those look great! I wonder if Syn will at last have a head... (from other people's point of view, at least ^_^).
 

Shadowblade225

RE: Prelude to a MAJOR Update.
« Reply #9 on: May 27, 2005, 07:36:00 am »
Nice I'm really looking foward to it...I've been wanting to create an wild elf...but I never really cared for the standard NWN bioware heads.
 

orth

RE: Prelude to a MAJOR Update.
« Reply #10 on: May 31, 2005, 10:54:00 pm »
A selection of just some of the creatures you might happen to come across in our world after the next update.  Each of them with their own story. Most of them lovingly fashioned and sprinkled in Layonara spice by our resident creature maker Icey.  Great job Nicky!


Sun Bear
Spectacled Bear
Giant Panda
Eagle
Water Buffalo
White Tiger
Snow Leopard
Ferret
Cornugon
Fisher
Mink
Raccoon
Red Panda
Spotted Hyena
Mice
Potbelly Pig
Pig
Gem Golems
Slimy Scorpion
Hive Queen Ant
Ant Larvae
Flies
Redback Spider
Hellwasp Swarm
Mosquito Swarm
Minogon
Androsphinx
Gynosphinx
Hieracosphinx
Goat Trollocs
Yeti
Salamanders
Vorlan Demon
Spiderfiends
Osyluth
Twig Blights
Vegepygmy
Thorny Riders
Assassin Vines
Undead Pirates
Ice Ghoul
Ogre Skeleton
Animated Things
Elite Orc (Uruk)
Spiker

Well that's less than half of them heh... soon the download will be upon us friends.  And it just keeps getting better....
 

Gulnyr

RE: Prelude to a MAJOR Update.
« Reply #11 on: May 31, 2005, 11:54:00 pm »
That gets a wow-and-a-half.

At least.
 

Meizter

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RE: Prelude to a MAJOR Update.
« Reply #12 on: May 31, 2005, 11:56:00 pm »
Wow, that's impressive.
 

s0ulz

RE: Prelude to a MAJOR Update.
« Reply #13 on: June 01, 2005, 12:43:00 am »
more baddies to bash... Great work!
 

Wintersheart

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    RE: Prelude to a MAJOR Update.
    « Reply #14 on: June 01, 2005, 01:23:00 am »
    Looks brilliant!

    Will the pot-bellied pig be wild or domestic?

     

    Talan Va'lash

    RE: Prelude to a MAJOR Update.
    « Reply #15 on: June 01, 2005, 01:50:00 am »
    Does this mean we'll have pork to eat?! wooooo!

    Some of those things are gonna be nasty... Corungons... and osyilthithtish or whatever they are... those are cool.
     

    orth

    RE: Prelude to a MAJOR Update.
    « Reply #16 on: June 01, 2005, 03:28:00 am »
    Hmm lost dwarven city?

    http://orth.ca/screenie6.jpg
    http://orth.ca/screenie7.jpg (image is kinda blanched, it was too dark so I just adjusted the brightness with my photo editor, but the detail is great)

    Spectacular tileset added.  Areas coming...
     

    ZeroVega

    RE: Prelude to a MAJOR Update.
    « Reply #17 on: June 01, 2005, 05:13:00 am »
    Eeeeeee! *screams like a girl* Orth, L, everyone who worked on this... you guys are amazing! Weeseee!
     

    FlameStrike

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    RE: Prelude to a MAJOR Update.
    « Reply #18 on: June 01, 2005, 05:25:00 am »
    Now you only need a huge Balor, put it on that tileset, and we've got ourselves our own Lotr. ^_^
     

    Juste

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      RE: Prelude to a MAJOR Update.
      « Reply #19 on: June 01, 2005, 06:49:00 am »
      Quote
      Fl/\\m3Str!k3 - 6/2/2005  2:25 AM

      Now you only need a huge Balor, put it on that tileset, and we've got ourselves our own Lotr. ^_^



      We do have a huge Balrog (Balors are the standard DnD creatures) model... not saying anymore than that though ^_^
       

       

      anything