Complete reworking of rest logic. No more double messages, nicer coloured feedback. Interrupted rests now only require player level/5 minutes before another rest. So a Level 15 would only have to wait 3 minutes. Any interrupted rests now reset the player's HP to what it was before resting. DMs can now drop a safe rest tent anywhere with =c makeplc dm_safe_rest
Fixed the spell tracking system to be much more efficient. Also spells should cast a fractionally quicker time
If a player is bound to a no longer existing bindstone then set it to Center
North Point Craft Hall stairs should no longer get players stuck
Fixed an issue with the Wildflower Heaven token.
Crafting Top 10 now shows active players in last 90 days in the top 10 not just those that have recently crafted (and gained crafting XP).
Server status now keeps a better track of players logged in instead of a lag before they're off it should be fairly immediate (well within the 1 minute refresh)
Updated Cave of the Snake on Dregar[/li][li]
New Spellbook Saving/Restore System, type =c sb or read this.[/li][/list]
Significant reworking of the database. I'd get into the nitty gritty but I doubt many people would be interested.
Move some variables from the database to the Gem of Rememberance
More performance improvements in many areas, crafting, death, logging in
Also thank Guardian-452 for the update area, hopefully more to come!
Rock on! I get back from vaca, and there's another update!