From an IRC rambling... [19:09] i've been thinking about trade/economy (as i see in the forums many do many times)... but i think LORE is a solution that would be quite nice [19:10] what if there were a "market folder" like the parchment one [19:10] my pc would, in game, put things into it for sale [19:11] they would show up on lore individually and a price would be set (perhaps a checkbutton too to list the item on the market for all to see) [19:12] to add to this, limitations could be placed on the sellers [19:13] for example, only tinkers below level 5 could sell molds [19:13] only tinkers above level 10 could sell fire traps (example arbitrary... i'm not a tinker) [19:14] could further restrict that it not be a tinkering level of 5 to sell tinkering goods, but any cnr level... so a level 15 carpenter could not sell level 5 tinker stuff... he's a carpenter afterall [19:15] *smiles* I will speak for Onest8 and Orth..
Stay tuned. [19:15] i'm just thinking out loud... as might be obvious [19:15] * OneST8 is back (gone 13:52:52) [19:15] oops [19:15] * OneST8 sets mode: +o OneST8 [19:15] the reason there are jack-of-all-trades is because crafters cannot find suppliers of the basics [19:16] myself, i struggle to find shafts and molds... but would be happy to dig clay, sand, and chop trees [19:17] coordinating this ingame is a nightmare... someone offers to make the molds if i dig the clay... i do so, but they have logged off [19:17] i have 50lbs of clay... which i have to find a home for now before i log off (or trash it) [19:18] i want to put the clay in my market folder, offer it for sale, and buy the molds [19:18] PenNPopper: wrong link [19:18]
[19:18] reading [19:19] bah, don't read... here... do this instead... correct link [19:19] lo [19:19]
[19:19] yeah, he was asking for a post as that is the suggestion forum and while OneST8's ears catch most things said here, some might slip away