2. Can we have cast off chests in Hemp and Vehl so that higher characters can leave their disguarded clothes ( the non magical or armour ones) for the newbies to wear. come on tailors, make something nice for the poor folk starting out.
9.Minor curses or disease on random looted items. give them clerics something to do.
15.Random minor attacks, say 1 in 10 at safe campsites. we'd suggest minor irritations like small spiders, rats, bear, wolf or the off halfling child who will steal 10 true if you fail your reflex save.
18. A nice graveyard outside hemp where you can purchase a stone for those permed characters.
5. an additional option on the door commands allowing folk to leave messages in game when folk are out.
I actually like this idea if it's to the end of having a housecat in the home - a "cat" deed, that is. I can even think of how to implement this, if there's interest.
Shiff and Andrew were shoveling ox poo out of the Hempstead craft hall yesterday. thanks to whomever let their ox drop a week's worth of grass and hay onto the floor. Delia will have your ears on a necklace if she catches you.
New newspapers, or at least a coat for the paperboy (I call him Jimmy and give him gold sometimes). the kid's out in the elements all day trying to sell a paper from decades ago...can't he at least be warm?
It's there at least when you look at the door, there is a note that there is no message left on the door. So partly there seems to be the vestige of a system to leave messages or something?
Unused player housing? Owned but not used, you mean, or available for sale?
14# If these are meant to combat the effects of exposure in cold weather areas, and then be "used up"... that's more or less what fires are for. If it's just for RP... I don't see any problem with that either.
# Already got 'em. Discarded Pitchfork, Stone Cutting Knife, Rusty Armour, Torn Hide Armour....
We already drop so many non-broken items, I'd be inclined to think that most adventurers would just toss the broken sword in the trash and pull another one out of the umbrella stand near the door.
We see what you're saying... but those are all weapons in their own form with just minuses to attack rolls. You can still get them out and bash things. We were thinking more along the lines of loot in that everything you find is always intact. So it might be nice once in awhile to find a 'broken' version of something, i.e. A broken copper longsword. You cant equip it as its in two pieces from whatever hardships its been through but that led on to another idea, say a NPC blacksmith in the smithies who will fix some items for a certain fee.I wouldnt have thought so if the said 'fee' to fix a broken sword was less than the price of the actual sword.
A dance script for characters who like to boogie.Post boxes for letters to be dropped in.New newspapers, or at least a coat for the paperboy (I call him Jimmy and give him gold sometimes). the kid's out in the elements all day trying to sell a paper from decades ago...can't he at least be warm?Re: 12.An area of dopplegangers so you fight yorself if nobody else is on.How bout a magic mirror in the Arena in Vehl where you can summon your apparition?Re: 4.A stable in every town please. No more ox littering the streets.Shiff and Andrew were shoveling ox poo out of the Hempstead craft hall yesterday. thanks to whomever let their ox drop a week's worth of grass and hay onto the floor. Delia will have your ears on a necklace if she catches you.
While not the exact thing being requested, there was this most recent discussion on item breakage and repair. What you're suggesting is a cool idea, but it's really not going to happen in NWN Layonara any more than a breakage system is going to happen. The constraints of NWN would make it too cumbersome and would require new resources just to support them.
And yes.. we miss Gelatinous Cubes. :) They're great in tight corridors