NWN Discussions and Suggestions > NWN Ideas, Suggestions, Requests

Area(s) that need updates?

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Guardian 452:
Hello players of Layonara. I have a few questions for you today. I am on the Layo project/content team and I am presenting these questions to the player base with the hopes of finding areas in need of changes for various reasons. With that said... please lets not get into asking for Mithril placed in the Red Light Caves, or Emeralds outside Hlint. :) I also request that we don't get into a discussion / arguing of other peoples ideas if we can help it. Also to be clear we may or may not implement changes folks request. We have to consider a great number of things with each change proposed to ensure balance and all that stuff you know! :) Question 1: What places don't you go to with any or all of your characters that you would like to? Why?Question 2: What areas would you like to see changes made to? Some examples of "changes". Different creature spawns in an area(s), relocated creature spawns, added CNR, moved CNR, quest series related changes to area(s), changes to the look, feel, sounds of areas that never made sense to you... or the area(s) you feel needs a fresh(er) look. Or other changes you'd like to see made & why please. Thanks for you timeG-452

Ravemore:
 I remember years ago when I ran around the Battlehem Moors and constantly locked up or froze because of the tile set. It made for a beautiful visual gaming experience, but the freezing was horrible. I have been running around Layo after coming back for about a week now with no issues, and today when I ran into the Battlehelm Moors I locked up and froze 3 times in about 20 minutes or so. I think I'd vote for a new swampy tile set for that area. Something fresh, nice looking, and less buggy. Just my two cents.

mixafix:
Question 1: What places don't you go to with any or all of your characters that you would like to? Why?Most areas in Alindor, though there is a fairly good feel to travel - dungeons could do with more depth. In recent years groups have gone to central at lower levels making much of this area and bits of Mistone  little visited. Question 2: What areas would you like to see changes made to? Some examples of "changes". Different creature spawns in an area(s), relocated creature spawns, added CNR, moved CNR, quest series related changes to area(s), changes to the look, feel, sounds of areas that never made sense to you... or the area(s) you feel needs a fresh(er) look. Or other changes you'd like to see made & why please. However that said (in answer to Q1) I think the most useful changes, given the limited amount likely to be possible, would be changes linked to player action.IE changes made as a result of quests. Monsters finally slain or tamed, replaced by new monsters or just removed to allow other ideas into the game. Whether the builder drives this and passes it to GMs for action or vice versa would not matter I dont think.Either way things would change, the world would feel dynamic and players would see tangible change to the world as a result of actions. Regardless of where or what this changed I think this would be way more important than voting on any particular area for change. We get to live and breathe a changing world, and this outweighs any attempt to provide the perfect balanced world and indeed forgives any change which turns out not to be perfect.For example Evil characters may get to display smug grins as the ruined city gets haunted, only to be dismayed later on when player run paladinesque action turns it into something more splendid.

davidhoff:
Thanks for the question and opportunity to address some area changes G!
I just saw this but let me throw some ideas out.  I know you have two questions, but the first question to me is more about character build (ie, I don't go to some places mainly because my char isn't strong enough or doesn't have adequate protections).  So, mainly just addressing question 2 (in no specific order of importance):
1.  I really like what Mix said about things changing based on player quests/cdq's or plot type events.  I'd like to see a sprinkling of dark elves aroud Vale in the Forst of Fog to indicate how they sacked that area.  I'd like to see some Drach patrols in the outlying areas of their new stronghold, maybe some in the Great Forest, Witherlands, Roughlands or such.  I know Sagewald has been trying to infiltrate Tauren area, so maybe some Sagewald bandit patrols on the outskirts of Tauren.  I'm sure there's more of these type but not coming to me now.
2.  Areas visited by alot of folks.  I know lots of characters go to the fire opal caves and the silver caves on Dregar.  Maybe change those to make them a bit more difficult and interesting.  Folks will always need to get that cnr so why not give them a change.  Put some stronger giants in there and/or maybe give them some cool pets or maybe make them in league with Ors or Goblins.
3.  I know some areas were closed for plot/quest reasons, but I'd sure like to see the Rofi Ruins and the area past K'halziras opened back up.  Those were some really neat areas, and its a real shame our char's can't visit them anymore.
4.  I think Storan should be made stronger.
5.  I'd like to see a new brand of giant in the Great Forest.  Right now we've got Fellers, Stalkers and Chief's.  I don't know what else you could pick, but lots of folks travel that area and would be neat to see a new addition.  Maybe more of a strictly mage type giant?
Well that's it for now...great question.  I'm sure I'll think of more...but thanks for posing the question G! 

davidhoff:
*deleted duplicate post*

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