Well... A short reply to the suggestion is how far there actually is to safe rest from some of the crafting areas...Watchtower crafting station - 14ish(Not really entirely sure about this one might be one within 6)
1- Either give the magic users ways to rest that are closer to the crafting area (like there used to be some spots in the past that were)
2- Put a fatigue context into the other crafts, so they too have to benefit from running around and rest between crafts.
But it would balance the crafting system a bit more and give it some logic that is missing at this time.
Thanks for your comments soulz. Espcially loved the bunk beds one. I just wonder how you consider it is as being of little importance, as you can only get most of the higher gears (rings, amulet, shield, armor) from crafting? I don't think there is any cobalt or mithril armor in the drops, and thus they have to be made by the crafter. Also, while I agree it would put a feeling that it takes more time to complete. It already takes more time for the magical users to complete their things vs the non magical, who, if you check in the list, go higher and faster in multiple crafts, than those that works the magical crafting.
Not to be considered destructive, here's my opinion.As brought out by Pibemanden and briefly mentioned by orth in another thread of miniscule relevance to this one, bringing the resting locations any closer would require building bunk beds over the furnaces and hanging hammocks between tailoring dummies.