... rise even more so as the new DMs get into their proper pants.
This is a current issue with the calendar and one that all DMs are fairly aware of and trying to address.
Etinfall - 10/8/2006 11:12 PM Question is how many like me are out there? I think more people make lvl 14 in less than six months than not. That means we are in the minority and the gm and devolopers will be making a system for a few. Good idea though. I am glad you actually proposed this instead of just feeling left out and doing nothing about it, like me. Well thought out and propesed in a way that is helpful. Thanks Pen N Popper. Etin
Guardian 452 - 10/8/2006 2:34 PM What bout the people who... Cant make quest times? Cant devote 2 to 6+ solid hours in front of their PC? Dont know the people involved with the CDQ, or WL so they are not welome? Its the 4th month of a 6 RL month on going quest and they arent allowed in (and franlky wouldnt know what is going on anyway) ? ..And dont want to go grind hours on end killing everything that yeilds good EXP reguardless of it makes RP sense or not... What about those people? Their has been a lack of small one timer quests recently... not that I really have anything against series quests... im sure for those who make them they are beyond amazing... but for the those sitting on the sidelines watching all these series quests, invite only quests etc etc... we are left where we are in level... or forced to take other means to try and advance our characters. People ARE going to abuse ANY sytem that is in place, and the part that makes me sick to my stomach is how the entire world has to suffer because of them. I like the principal of the idea mentioned here... Though I will not say if its time frame is right or wrong... Just saying I like the general idea. Lets give people something... yes its going to be abused by some!... but they are already abusing everything else! That's what I think my wild ramblings are trying to say... instead of taking all these steps to put the brakes on the minority... lets give the majority something to smile about... instrad of just watching the power gamers make laps around us. G-452
Leanthar - 10/9/2006 8:18 PM*goes back to thinking*
Acacea - 10/10/2006 2:44 AM ...perhaps at certain milestones in levels there could be an option to reconsider, ...
This is for a sidebar in the discussion, revolving around the idea of Level-A-Month.It's been suggested that the LaM thing be togglable at major levels... And that, of course, one wouldn't get any XP for killing things. One would get XP for DM quests, though, and for spontaneous RP XP handed out by DMs and WLs...So. It occurred to me.At level one, you get an item that you "Use", that sets whether or not you are going to progress via Adventuring or via LaM through a conversation. After that, you don't get another until level five, then ten, then fifteen, then twenty, and so on and so forth. (Though it could just be for blocks of ten levels, or whatever.) If you set that you'll get XP via Adventuring, it works just like it does, now. If you set that you'll get XP via LaM, then you keep the item (which affects XP as described below), but you're not allowed to A) enter the world or B) actually progress to the next level until you've gone through the convo. (Edit: Also, to prevent abuse, i.e. going Adventuring then selecting LaM late to accrue more XP, the convo would auto-set the character's XP to the start of whatever level, plus however much over the very last XP gain was.)Let's assume you set LaM. Okay, so you don't get any XP from kills. Sure. But can't people still make loads of XP from crafting? Well... At lower crafting levels, sure! And in certain crafts, like Enchanting. So... How about eliminating getting Adventuring XP from crafting with LaM? XP would still accrue for the craft, but not as an Adventurer. Or, perhaps simply reduce it so that the character receives half the XP they would otherwise get from crafting. They would still receive XP normally from quests and WL/DM XP.When their month was up, they're awarded the amount of XP that it would take them to progress from the start of their current level to the start of their next level. This could also, perhaps, be automated.Now, let's take Eric the Generic Cleric. He chooses LaM at level one and spends a portion of every day making potions. Before a month has passed, Eric is level two in adventuring, just from Enchanting! But at the end of his first month, Eric still only gets enough XP to take him from level one to level two (I believe 2k XP). Six months later, Eric is level nine, as he's attended a few quests and stayed on the LaM track, not to mention continued in his Enchanting.Let's compare this to Cronk, the Half-orc Monk. Now, Cronk chooses Adventuring at level one, and goes all the way with that. He earns XP just like everyone does, now, and stays just as active as Eric. But, depending on his activity, he could also be between levels 6 and 9.The crux of this system is the assumption that the average career Adventurer makes enough XP in each calendar month to earn one character level.