I can't find the hak you were talking about, Shiff.
The only open-faced/invisible helmets I found were ones where people had modded the standard head models to include circlets/helmets/etc, and those only work if you use the same head model.
In general, as Shiff pointed out in his second post, the way the engine deals with someone equipping a helmet is to replace the head of the model. This is not something that can be readily (if at all) altered; it's part of the game itself. Attempts to get around it that I've seen include coding "helmet" objects with Unique Item Property: Self attributes, but these were fraught with possible abuses and bugs.
So the short answer would probably be "no, this won't happen". Not because we wouldn't like it to happen, but because NWN simply isn't designed for it to do so.
Edit: What Acacea said.