The World of Layonara
NWN Discussions and Suggestions => NWN Ideas, Suggestions, Requests => Topic started by: stragen on June 18, 2007, 02:03:37 am
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ShadowHawk Outlaw Weapons v1.0.7
NOW WITH WEAPONS FEATS!
ShadowHawk Outlaw Weapons v1.0.7 -- Neverwinter Nights 2 Vault (http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=2682#Files)
It appears that this is the source of the Custom Weapons in the CEP. It also appears that at some stage custom weapon feats were added. Does anyone know if these custom weapon feats work? Can this be added to Layonara?
It would be... cool.
(http://vnmedia.ign.com/nwvault.ign.com/fms/images/hakpaks/2682/1119269682_fullres.jpg)
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Oh gods yes. Being able to Finesse and Precise Strike some Katars... Oooh. *Shivers gleefully.*
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Karana Elksoul... with a maul again? Oh the pounding.
Come on Nibor21 only you can make this happen. Or delegate it to someone else on the project team *winks*.
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If I recall, the feats are basically just like the subrace bonuses - supernatural effects. So they probably wouldn't work that well after a certain point, but better than nothing I guess. The part I can't remember is if its applied when equipped, and if so, if stuff happening onequip is a strain or not. Someone else needs to hit that, I wouldn't know.
I want a weapon of choice: unarmed strike. Boo. :P
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Please, please, please find a way to cram it into the impending update, guys. Wowee. This would be so awesome I can't even put it into words.
Well, except maybe one.
VOLDO.
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I would like to see glaive (some kind of two handed spear, 1d10), Short Spear (to use with shield!) and I like the heavy mace too.
BUT ANYWAY THESE FEATS LOOK GREAT!
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Pity I still cant have a dual fan weilder, but Uh..Hello Katar weilding Brownie assasin >>;
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0.0 .... If these get added I want a rebuild with Steel to use mercurial longswords instead of scimitars.... ;)
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I think i would submit a new PC with two mercurial longswords too!
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Bump. This looks like it would be a relatively easy inclusion... And with the update coming up, Dorg... :)
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I'm not adding anything else to the next update that isn't already scheduled to go in, sorry. If I keep adding "one more thing" it'll never get out, and it's way behind as it is.
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:( Think there'll be another one after this, perhaps? (At some point in the future, not necessarily "soon.")
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Possibly...maybe. I don't know. I'm not really supposed to be working on them at all, only there's little other choice. There might be one for 1.69, but that remains to be seen.
My key concern about this is not so much that it's an "easy addition" but rather we already have custom weapons and it's possible that this "easy addition" would turn into a rather lengthy and difficult integration.
As with all suggestions, it will be considered. That is the absolute most I can or will say about it right now.
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After looking at this hakpack in particular in more detail, it looks a little... Well, it uses on-hits to do all of its stuff. Not sure how I feel about that.
But it's on the table; up to you mods. :)