Is it at all possible to have any sort of *Persistant* indicator of hunger/thirst ?
I know it might take some scripting, or such, but it would be greatly appreaciated.
Also, What about eating/drinking being affected by the character resting?
Since this is supposed to represent eight hours of rest, the PC would need to eat/drink afterward, right?
And with a new indication, it would be fair and more life-like.
Just a thought.