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Layonara Server / Housing Sweep -- 2016 Edition« on: August 18, 2016, 11:30:15 pm »
Better late than never, I suppose!Here goes my first pass. For tradition and fairness, I'm going to list these here and give people a chance to a) lay claim or b) get their stuff out before the house is emptied and put back on the market.104 -- Galathea Arnaduillae
112 -- Asher Hardrock 122-- Ni'haer Barrit'tar 124 -- Lareth Vathach 131 -- Galen Iraes 136 -- Argali Trueaxe 138 -- Log Lightrunner 140 -- Twixel 142 -- Riley Alexander 143 -- Hanta Deshaldi 149 -- Elgon In'Darsus 150 -- Gormungard Boulderanvil 154 -- Ender Sai 156 -- Iradril Arkenrahel 174 -- Chakar Achmed El'Mujahir 175 -- Klaugraquene Dragonbane 179 -- Nex Jinkai 181 -- Calylith Eluchil 185 -- Starr Saphire 196 -- Azk'a Thunderaxe 203 -- Unther Hardhammer 204 -- Xanya Enyafailm 205 -- Grohin Silveraxe 206 -- Fehriel Cailomel 210 -- Drachus Vachar 217 -- Sein Alinds 221 -- Boon Loom 230 -- Gunther N'diknik 241 -- Abiorn Rukrym 246 -- Durgen Stormbrow 260 -- Wren Thendor This is a preliminary list. None of these characters have been seen in over two (2) years.Houses numbered in the 100's are either on Mistone or Alindor. Houses numbered in the 200's are largely on Dregar, though there are exceptions.NOTE: Potentially defunct guild halls are not listed. If I have mistakenly added a guild hall to this list, I will remove it, though defunct guild halls will be handled in some way at some point. They may be returned to the market and priced like houses according to their physical size at some later date.You may wonder what constitutes a valid claim on one of these houses. Primarily, either there's some long-term residence involved or a significant relationship (i.e. marriage, parent/child, etc.). In the case one of these houses is the hall of an active guild, but the owner is absent, the property can be transferred to one of the current active guild members.As mentioned in a previous thread, an open portal in a strategic location is not sufficient reason to maintain an otherwise empty or un-used house.In order to lay claim, put in a grievance/request for the transfer. It is not a guarantee we'll grant the request, but we will investigate and see if it is appropriate.To keep the process moving, we will only entertain claims for a period of two (2) weeks, after which any unclaimed houses will be emptied and placed back on the market. Any existing keys to these houses will no longer work after that point.If there are any questions, please ask below. The following users thanked this post: Xaltotun
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General Discussion / Taking a Short Break« on: November 24, 2015, 11:49:33 am »
I just wanted to touch bases with my Layo family... Due to some RL work and personal things I'm taking a short break until January 1st. I may still be in the forums between now and then, and will continue working through the current CDQ I have going, but in-game quests will have to resume in the new year. Thanks for your support and understanding guys and gals... I will be back. :-)-Rave
The following users thanked this post: Xaltotun
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General Discussion / Computer Failure« on: November 18, 2015, 01:51:44 am »
Hard drive seems to have imploded catastrophically. New one is in the mail. Hopefully that was the only problem. May be out of commission for a bit!-Lonnarin/Brewmaster
The following users thanked this post: Xaltotun
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Rumour Has It / The "Rush" is on!!!!!!« on: August 14, 2015, 07:14:52 pm »Bring your Pickaxes and Chisels!!!! Dillon, the “Great Merchant of Port Hempstead” will be trekking to the Bullseye in Center to offer a very lucrative mining contract! No written notices! The details of the order will be presented in person and mining teams and companies will have 14 days to complete the order… no more, and no less! 100,000 True! You heard correct…. 100,000 True! Come one, come all! //This will be a RP only session and will be on the calendar. Expect about no more than an hour or so. If miners begin working on this immediately after the RP session though, expect all types of baddies to cross your path when you’re out there in “there them hills.” Expect to get beat on…I'm going to be sticking around in GM mode for several hours. Quest reward will be given to those who are working on the order for the entire time I am online.1, 2 , or even 3 players WILL NOT be able to accomplish this task. You may not even be able to carry everything with that many people! You will need a full team working in cooperation. An in-game session will be put on the calendar to turn in your goods and collect you’re reward 14 RL days after this quest is initiated.The Key word here is "Teamwork." It will make you, or break you. There will be tasks for all levels of players.... 1st through Super Epic! *Note: I adjusted the time a little later due to a conflict with my schedule. The following users thanked this post: Xaltotun
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Layonara Server / Version 3.51 is online!« on: March 01, 2015, 04:42:46 pm »Version 3.51 is online!This was a quick fix I updated with yesterday (and a hotfix on Friday) that I didn't get the chance to summarize the small details out.Fixes:
Additions:
Consecrate symbol no longer destroys the old amulet and creates a copy of the properties on the ugly yellow thing. It simply updates the tag properly and changes the name to include (Consecrated)[/li][/list]
Created a new journal book called A Book of Fixes and moved some of the actions to there.[/li][li] Introduced a fix to the ultravision, true seeing and darkness bug where after it wears off you couldn't see any players any more. This was only corrected with a relog before but now you can just use =c fixuvbug[/li][li] The old emote wand used to be used to save a ton of variables related to spell casting but those vars were moved to the gem of rememberance. A new function replaces the wand with a clean one if they have one.[/li][/list] Other updates:
-orth The following users thanked this post: Xaltotun
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Layonara Server / Version 3.50 is coming!« on: March 05, 2015, 05:43:40 pm »Version 3.50 is coming!Could be tonight, most likely tomorrow night. The server is going to be down for a couple hours as I will need to sync the vaults and do the db conversion. The server is going to be moved to a new IP Address. The DNS for xora.layonara.com will work after it propagates around the internet but in the meantime you will need the new IP Address. I will give that out in a followup post. You will need to update the control hak and the tlk, I'm just making sure there aren't any last minute additions to them after some final testing before I make them available. They're small files though the both of them. I will give links to these files in a followup post as well. Very important note for the next update: The linux NWN server is case sensitive when it comes to your Bioware name. You must use the same upper/lowercase characters for your Bioware login that you did when you created your first character on Layonara. You can't login as Orth for example when you created your first character as orth. If you do you'll see no characters in your vault. If you're unsure the exact case sensitivity you used for your first character and you see an empty vault, Dorg or I can let you know the proper case sensitivity. Fixes:
Storage System Fixes and Updates:
Additions:
Performance Improvements:
It feels like we did more, can't wait to get in and play! Thanks to Dorg, rowana and Alatriel for a hand here and there. -orth
The following users thanked this post: Xaltotun
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Layonara Server / Version 3.40.2 is online!« on: January 24, 2015, 12:25:34 pm »Version 3.40.2 is online!No new downloads required for this one. Just a few tweaks and nice to haves added here and there but a significant set of new areas added by Dorganath as well!Fixes:
Additions:
Unused undroppable items can be removed by the player with =c noneed . For example =c noneed emotewand. Type =c noneed on its own to get a list of items you can have removed[/li][li] Added some brewer's yeast and empty bottles to the Great Spikes outpost. [/li][/list]
More bosses now give XP[/li][li] Over 35 new areas added. Explore to discover. [/li][/list] Other updates:
-orth The following users thanked this post: Xaltotun
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Layonara Server / Version 3.40 is online!« on: December 26, 2014, 01:20:17 pm »Version 3.40 is online!This isn't a very significant update in terms of fixes or additions for players but those will be coming. The biggest change is merging Central and West together and cleaning up the haks. We hope this will make joining up and playing together easier plus it alleviates issues with the cross server portals, horses and other inconsistencies across the servers. It also makes deployment, administration and coding a bit simpler. Should the need arrive to separate them due to performance or other issues then we'll go back to that way but all the other updates mentioned in this post will still exist. If you haven't downloaded any haks I mentioned earlier you can get them from here in one large rar (the Downloads section will be updated shortly to get each individual hak should that be easier for you): If you have recently downloaded the big hak I mentioned in the other thread to get a jump on things, you will now only need to get the two below: http://e5bf79fd7133583b11df-dabb80c66fac67c5c4cbee545d8dd728.r44.cf1.rackcdn.com/haks/layo_resr1.rar (6.83MB) Fixes:
Additions:
Added recipe cards for all devices to crafting merchants[/li][li] Added a roulette table to Scamps Mug Inn[/li][li] Updated icons for spell immunities to show which immunities instead of a generic icon[/li][/list] Other updates: Merry Christmas! -orth The following users thanked this post: Xaltotun
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Rumour Has It / WANTED: Thieves to be tracked down« on: February 01, 2013, 05:20:43 am »
*Tralek posts a notice on the bountyhunter and work-for-hire boards around Layonara*
WANTED: I, Tralek Rivarmar, am hereby seeking an able-bodied group to track down the thieves who stole a shipment of goods from me and Vrebel. I had a courier in route to the Saddlebag shop in Haven and thieves came upon him and killed my courier and stole the goods. The group is brazen enough because they tatooed the forehead of my courier with a mark, the mark of a scarab with a tiny beetle. I have visited the corpse of the courier and investigated the scene. The courier appears to have been killed by a large insect. I believe from the tatoo and the types of lacerations, that the group who perpitrated this belongs to a Cult that I experienced a long while ago out near the roughlands. Seek them out and deal with them and any of my treasure still found upon them is yours as a reward. Be careful, because they may lay in waiting. I just want to repair the name of Rivarmar and let others know that I, nor my couriers, will not be messed with. Come to my home at 207 Lor, Outskirts of Castle Mask, and I will give you more detailed information and directions. Tralek //I have left a Treasure Map at my house at 207 Castle Mask. The door is unlocked and I left the map in the foyer chest labled "Orders 3". This will require an experienced group probably in a level 20+ range. Good luck! The following users thanked this post: Xaltotun
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Layonara Server / Bonus XP Week....ish« on: December 17, 2012, 11:34:38 pm »
Do I have your attention? *grins*
It's time again for one of our famous bonus XP events. Here's the details:
Bear in mind it is the holidays, and GM availability will be subject to other obligations first, but I've gotten assurances from at least some of our GMs for scheduled and impromptu events and the like. Rewards for RP are rated higher than combat, so remember to make time for it. There have been several new characters lately from new and old players alike, so hopefully there will be some good opportunities for all. Old faces are always good as well, of course. Make something happen! The following users thanked this post: Xaltotun
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General Discussion / Arena Tournament?« on: December 01, 2012, 07:15:33 pm »
Hey all,
I was just thinking about putting on a little quests in the Vehl Arena. A fighting tournament, with level brackets. Those would be New Adventurer (1-15), Veteran (15-20), and if more show up, perhaps another category, (21 and up). There would be one on one duels for each bracket, as well as a battle royal for each bracket. At the end the New Adventurer champion would try to take on the Veteran champion, but the Veteran champion would have limitations to the equipment, weapons, and armor he or she could use, for both the top three of each battle royal champions, and the winner of each one on one duel would also fight, with the Veteran having the same limitations as those in the battle royal. Perhaps with some food vendors and weapon venders, and with special weapons as rewards for victory? I would be willing to run it, but perhaps with some GM assistance. Just throwing this idea out there to see how many would turn up, and if it would be a good quest or a flop. Just a though Teo The following users thanked this post: Xaltotun
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Rumour Has It / Spikes and Frost« on: November 30, 2012, 01:55:36 pm »
*Görmungard is once again organizing a journey to honor the Battle Father and to cull down more nefarious creatures, to plunder their riches and to acclaim glory*
*This time he wishes to go to the Great Spikes region north of Krashin* Link to Calendar The following users thanked this post: Xaltotun
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General Discussion / The time has come...« on: November 11, 2012, 10:06:39 pm »
Greetings Layonara Community,
It is with mixed feelings that I announce my retirement from the develoment of NWN-based Layonara after doing this for seven years and some change. This is a move I have planned for some time (and almost did several times), and which has been needed for some time, but I am only just now making it a reality. My development focus is now shifting completely to the MMO effort and Layonara's long-term future. To keep NWN Layonara going in a development sense, I now officially pass the torch to the capable hands of Script Wrecked, who will now be responsible for all future fixes and updates. I know you've all heard this plenty of times, but...this is not a “good-bye” letter. I am still very committed to and invested in Layonara and its long-term future. I still like to play here even (when the stars align properly), GM here and participate in this community. I do not see these things changing. My presence will remain, but my fingerprints will no longer be on the updates. There's not a lot more to say here, so join with me in congratulating Script Wrecked on his new position. The following users thanked this post: Xaltotun
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Layonara Server / Version 3.31 is online!« on: November 03, 2012, 10:38:22 pm »
[SIZE=24]Version 3.31 is online![/SIZE]
I'm going to start this one out by thanking all the people who contributed first, because without them, this update would be a lot smaller...and a lot less cool. So in no particular order, I'd like to give my personal thanks so Alatriel, Guardian 452, Script Wrecked, Honora, Xaltotun and mixafix for their specific contributions and/or initiatives. Specific contributions will be detailed below. Similar thanks go to the members of the Project Team and GM Team who contributed to various efforts with input and perspective. Lastly, a fair amount of this content comes from the community as a whole. While some things may not seem like direct requests and suggestions, the original motivations for some come from the community at-large, so thanks go to you all for bringing forth your ideas, even if we've managed to twist them from their original forms. As I mentioned within the last few days, there is an updated HAK and TLK file required for this update. If you haven't downloaded them yet, please do so now. [SIZE=16]Fixes:[/SIZE]
There are some pretty significant changes to Armor Crafting, specifically for the metal armors, helmets and shields. This project was spearheaded by Guardian 452 and ultimately most of the heavy lifting was done by him, but it was definitely a group effort with significant input coming from members of the Project and GM Teams. In terms of specifics...
[SIZE=16]Thrown Weapons:[/SIZE]
A while back, we disallowed two Epic Shifter feats from being used due to some serious lore violations with the forms. Particularly, these were the Construct Shape and the Undead Shape feats. It doesn't take much imagination to understand why constructs and undead are somewhat the antithesis of Layonara's Druids as we have represented them in lore. Anyway, at the motivation of Xaltotun and mixafix, we started an effort to replace these forms with something more compliant with lore. While the end result differs quite a bit from their initial proposal, proper credit is due to them for getting the ball rolling. The Undead Shape feat is now Nature Entity Shape, and the Construct Shape feat is now Manifestation Shape.
Full details for these feats will be available on LORE shortly. [SIZE=16] General Game Features:[/SIZE]
I'll be making a few more posts related to this update soon, but until then feel free to ask questions that come to mind. Notes: [SIZE=10]{1} Primary credit to Guardian 452[/SIZE] [SIZE=10]{2} Primary credit to Alatriel[/SIZE] [SIZE=10]{3} Primary credit to Script Wrecked[/SIZE] [SIZE=10]{4} Primary credit to Honora[/SIZE] [SIZE=10]{5} Please note, this reduction in the Save vs. Soul Mother DC is a purely OOC change. Please do not RP or acknowledge any sort of change in this mechanic in any in-character way. There is not IC reason for it. There's no greater purpose or mysterious shift in the Cosmos, nor have your characters become “stronger” somehow or the Soul Mother gotten “weaker” or “less hungry”. This is simply me adjusting the curve, as we have done in the past.[/SIZE] [SIZE=10][SIZE=10]{6} This system is completely at t[SIZE=10]he discretion of the GMs, and they may[SIZE=10] enable or disable it for any character at any time for any reason. It is not an entitlement, it is a reward. Please treat it as such[/SIZE][/SIZE][/SIZE]. [/SIZE] Enjoy! The following users thanked this post: Xaltotun
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General Discussion / Destroyer's Curse: Ilsare- CANCELLATION« on: June 30, 2012, 02:44:35 pm »
Sorry guys, my wisdom tooth is giving me fits today and I'm fighting a headache because of it. Was going to try to just fight through it to get the quest done, but it's just not going to happen. Let's continue the rp on the forum for this week, and we should be able to pick up where we leave off next week. Sorry for the inconvenience, and thank you for understanding.
~Diva The following users thanked this post: Xaltotun
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NWN Ideas, Suggestions, Requests / Under-used Areas« on: June 07, 2012, 11:47:07 am »
I have found through discussions that some areas appear to be quite under-used. Or mainly only used as a place to quickly pass through to get elsewhere. One example: Hurm. The port city has no crafthall. The surrounding areas have so little in the way of cnr, yet the area is populated with such nice scenery. There are forts and small populated areas (Towns if you can call them that) Orc's Watch, Bloody Gate, Lans Port, Stone, Wolfwood is huge, High Pass Fort, Xora's Tower, Thorns Keep, Audria, , the place outside Audria only reachable by ship and I'm sure there are a great many others. So much beauty and work that the Creators and the player base have made that are seen so little of.
Would it be alot of work to put at least maybe one Static Quest person in these places? And maybe someone like a town cryer (That doesn't shout all the time) but someone in charge that could tell a story or brief history of the place? Something like this would promote more wandering, share a bit more history with the populace on whats been done by the player base. It would also get groups out to other places instead of the regular grind of the cnr. With these places spread all over the map, more folk would be spending more time doing that and less grinding the deep or the Forest of Fog. Sure, the low levels see alot of Center and the surrounding countryside, but when you get up in your teens, it becomes "Old Hat" and you fall into the CNR grind run. Maybe make them level specific to prevent lower levels from wiping them out early. Say for instance .... My char Melody ... when she reaches lvl 15, it would be something like ... "Well Miss, you sure have made a name for yourself around Center and Port Hempstead, your skills have greatly improved over the years, maybe you should get out and see more of the world, as there are so many other places to see and many more folk that may need a person with skills such as yours ..." You folk have put alot of work in into creating this wonderful place, and the player base has made alot of history there, I can understand the Great Library not annotating these things, but if there was an NPC at each place that told a brief story about thier location (What town wouldn't be proud of their accomplishments?) It would encourage others to have their characters to do the same and/or appreciate what players have done to make the world such as it is. Just a thought, a possibility, that came to me after the server crashed The following users thanked this post: Xaltotun
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General Discussion / NWN Master Server« on: April 20, 2012, 04:25:53 am »
If you are tired of waiting for NWN authorising your player name against a Master Server which (still) isn't there, you can add the following line to your "hosts" file:
Quote 0.0.0.0 nwmaster.bioware.com The hosts file is found here: [INDENT] Windows XP/Vista/7|c:\\windows\\system32\\drivers\\etc\\hosts Mac OS X 10.0 – 10.1.5|(via NetInfo or niload) Mac OS X 10.2 and newer|/etc/hosts [/NOPARSE][/TABLE][/INDENT] You will still have to click to acknowledge that it couldn't find the Master Server, but at least you won't have to wait for it. The following users thanked this post: Xaltotun
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Rumour Has It / A sweet smoke drifts over North Point« on: March 27, 2012, 06:19:00 pm »
The crisp air of North Point swirls with fat snowflakes and a new sweet smell. Although it has a certain burnt taint, the definitive tartness of pecan and blueberry pie wafts along the spiraling eddies of snow. The squirrels don't seem to mind the burn discards, and the few passable turnovers end up offered to those in need in Dalanthar and north at the Crossroads. The tiny server's normally green outfit is splattered with blueberry stains, though her bright smile remains unyielding in its display.
The following users thanked this post: Xaltotun
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Rumour Has It / Bears in the moonlight« on: March 07, 2012, 04:19:43 pm »
Early one dawn, before the farmers awoke and after the drunkards are asleep, a rumbling may have been heard through Center by those that were light sleepers. A peek out the tent flap or shuttered window would have shown six bear lumbering from North to South, the full moon shining on their coats. Imagined perhaps. Best go back to sleep.
The following users thanked this post: Xaltotun
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Rumour Has It / Questions about the Rift« on: February 19, 2012, 05:15:07 am »
A number of people are beginning to ask questions about goings on in the Rift near Dalanthar over the last year and a half with several expeditions being led by the famous Sir Storold into its dark depths.
The last expedition left Dalanthar some months ago and never returned. In fact Sir Storold and all those who travelled with him, highly accomplished leaders in their fields have not been seen since. The following users thanked this post: Xaltotun
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