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Topics - miltonyorkcastle

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101
General Discussion / Penance. 'Tis the season.
« on: December 20, 2009, 06:02:37 pm »
For those of you who showed up to either of my two last scheduled quests only to find a missing GM, I apologize. I could offer a few excuses, some you might consider legitimate, but what's the point. I put on the calendar that I'd be there, and I wasn't. Straight up, my bad.

In an effort of penance and in hopes to be saved by the Christmas spirit, I'm offering up a three day run of standalone quests, starting Christmas day.

The Giver.
The Artist.
The Mercenary.

So, for those of you like myself who will be celebrating Christmas (or whatever you call your day of giving) on a different day than the traditional December 25th, or if you just figure your family won't kill you for playing Layo on Christmas, or maybe because your whole family will be playing Layo together on Christmas, come join one of Layo's well known miscreants for some Layo-Style Holiday Cheer. Cozy up with your egg-nog, hot chocolate, and wassail in front of the monitor's warm glow.

I'll see you there.

102
General Discussion / Rock on.
« on: November 29, 2009, 03:26:05 pm »
Thanks to the GMs that I bugged god knows how long.

Thanks to the players that provided the awesome background environment (with all the opinions, conspiracies, and confusion to boot :D ) in which to set the events.

Steel's execution went off without a hitch (despite the rebellious axe) and was really fun, everything leading up to it as well as the event itself.

Keep rockin', Layo.

103
General Discussion / Rabid Opinion Part Deuce
« on: November 25, 2009, 10:48:06 am »
Now that we've spent time considering, discussing, and debating what it means to be "epic" on Layo and some of the manners through which you'd get there, let's consider "epic" in terms of gamers playing a game. Reaching epic status, WL, etc. is Layonara's endgame. What's an endgame? It's what happens when you reach level 80 in WoW, what happens when you beat Mario Bro. (or any single player game) the first time, and what happens when when you can defeat any level of computer difficulty on Soul Caliber II. It's the "So I've got this awesome character who can kick the *** out stuff and has proved his/her awesomeness. Now what do I do with him/her?" In other words, what do you do when the game is over?

If you look at games today, especially multiplayer games, developers spend most of their time figuring out what to do for their "endgame." How do you keep people playing when they've essentially "won" the game? One route is to make a game with replayability by creating the game in such a way that there are many paths to the end. Many single player RPGs go this route. Another method is to continuously add content that caters to the the highest tier of success in the game. MMO's have lived heavily off this model, as there's usually ten times more content for 80th lvl characters than there is for any other level character. And of course there are other tricks, variations  and combinations of what I've already mentioned, all to keep the player invested and involved despite having already made it to the "top of their game."

Despite our limited resources, Layo has really utilized all of the above in recent years to address the growing number of players who had hit the endgame. We've added new and more content for the upper end of levels. And of course we've always had the ability to start a new character and play the game completely differently than we did before. However, the reality is that we can't produce content fast enough (our resources are rather limited, heh), and really, with the sort of world that Layo is (on the lower end of available magic and population), there's going to be a limited amount of "epic" material anyway. In other words, most of the world isn't of an epic nature.

Honestly, I don't believe NWN Layo was originally designed with this concept of endgame in mind. Pits, I don't think there was even a definition for "endgame" when Layo first appeared online. And with a world that keeps moving and changing, perhaps one might wonder how you could even have an endgame, and yet there does seem to be a limit on just how much your character can accomplish, however you feel that limit is imposed (hitting the level cap, becoming a WL, etc.).

Quote
So now I have a character that is high-level, influential, accomplished, a WL, I'm a good RPer, I give back to the community, I've done it all. I've been on big quests, little quests, allied with dragons and other players play my character's kids. Now what? Retire the character? Start over? But I like playing the character still, and I didn't want to do all this work just to retire the character. I want to use the power I worked so hard to get! Oh, you only need epic awesomeness on occasion? Yeah... I guess dragons don't attack everyday, huh... so I guess my character becomes a teacher... not too dangerous, but good interaction... not a lot at stake, but I'm still making a difference in the world... But my character has saved continents! and I'm reduced to a storyteller? Let's charge the Pits! that should be a challenge worthy of my hard-earned prowess! Oh... you can only get there with GM help... Yes, yes, it does make sense that few could get there and my character would likely get stuck there and... yeah, okay, I'll think of something else.


So I'm asking you, the community, now what?

[SIZE=10]I, of course, have some thoughts and answers regarding the "now what," but I'm interested in your answers.[/SIZE]

104
General Discussion / Warning: Rabid Opinion. Beware of Debate. ;-)
« on: November 24, 2009, 11:55:44 am »
Heh, right. Here goes:

[SIZE=24]Epic levels do not an epic character make.[/SIZE]

At least, not in the current incarnation of Layo. Blasphemous, you say? Let me explain.

Levels are not tied directly to a character's worldly influence/standing/impression/status/activity/achievments. Your character could be 30th level and while your friends may think of your character as powerful/influential/epic, the greater (NPC) populous of Layonara doesn't even know your character exists (and cares even less, with the possible exception of the hundred-thousand giants the PC killed). On the flip-side, your character could be 6th level and be credited with saving a thousand people and have his/her name engraved over a castle door. When the king is choosing someone to save his daughter, he'll be more inclined to ask the 6th level fellow known for saving the town rather than the 30th level fellow with nothing to his name despite the obvious OOC power difference.

In my opinion, this is why we historically haven't pushed/provided for (and still don't push) gaining levels.

Whether or not this is how it "should" be, I leave that to you to debate. I know some have claimed that by 20th level a PC should have such and such title/achievement/status, that it just doesn't seem possible that a PC could make it to that level without having worldly status. However, wordly status (in this incarnation of Layo) can only be gained through quests and GM adjucation. Put another way, you don't need a GM to gain levels, but you do need a GM to gain the title of "knight" or to save the king from an assassin's blade or to gain entry into a thieves guild. So I stand by my initial statement that epic achievment cannot be assumed by having epic levels.

I'm sure some folks who read the above went, "Duh." Just as I'm sure some read it and went, "Then why gain levels at all?"

105
Rumour Has It / The Horse and the Crowd. A Quickie Story.
« on: August 25, 2009, 12:36:09 am »
/// This is the thread for those involved in the little equine affair in Haven to chat up the halfling, run around in circles, or cast spells, or whatever. As long as it's IC and you were there. The rest of you reading this thread, chalk it up to rumors you heard sometime later when passing through Haven. Hence the thread's location.///

106
General Discussion / Quick note about Milty's quest this evening
« on: August 24, 2009, 05:34:47 pm »
I need to bump it one hour later. So it will start at 10pm CDT, 11pm EDT.

107
[SIZE=24]High adventure, low adventure, who cares? As long as it's us adventurers showing some monsters what we're made of (which is mostly fluff).[/SIZE]


/// This is really an extension of Abiorn's old adventure thread, except that I'll be around earlier. I'll be in around 8pm EDT (5pm PDT, 12am GMT).

Starts in Leringard, and from there we could head north to Khalziras or the Deep, or we could head east to the broken halls, or we could sail to Dregar or Belinara. I have been meaning to go back to a certain dungeon on Belinara near a cave full of orcs....

108
General Discussion / Now's your chance!
« on: August 07, 2009, 12:14:41 am »
*posted and passed out around Mistone and parts of Dregar*

Quote
[SIZE=24]
Now's your chance!
As a precurser to the Gypsy's Gala, everyone has a chance to win raffle tickets in a set of arena games in Fort Vehl. Of course, raffle tickets won't be the only winnable prizes, and you can bet the wine and spirits will be about.
Plan to be in Fort Vehl during the month of Augra.
*Stamped with the seal of the Leringard Arms, Two crossed swords overlaid with a Lily*
[/FONT][/SIZE]


/// This event will occur the afternoon of this coming Saturday, at 1pm CST, 6pm GMT.///

109
General Discussion / Gala Raffle Items Sorted/Requests for Absent PCs
« on: July 15, 2009, 01:21:07 pm »
LR = Level Requirement
(#) = The item quantity available



[table=header]Tier|LR|Armor|Tier|LR|Belts|Tier|LR|Cloaks|Tier|LR|Footgear|Tier|LR|Headgear|Tier|LR|Jewlery: Amulets|Tier|LR|Jewlery: Rings|Tier|LR|Shields|Tier|LR|Weapons: Melee|Tier|LR|Weapons: Ranged|Tier|LR|Other
1|22|(1) Armor of Command|1|21|(1) Belt of Agility +2|1|4|(2) Cloak of Elvenkind|1|14|(3) Boots of Hardiness +2|2|21|(2) Death's Visor|1|19|(1) Amulet of Natural Armor +4|2|1|(1) Bone Ring|1|15|(1) Dwarven Mirth|1|10|(1) Blacksoul Sickle|3|23|(1) Elite Flight of Fancy|1|13|(1) Athus' Touch
2|23|(2) Armor of Freedom|2|22|(2) Belt of the Watchers|3|21|(1) Cloak of Fortification +3|3|19|(1) Boots of Hardiness +3|2|23|(1) Enchanted Mithril Helmet|1|15|(1) Amulet of Owl's Wisdom III|3|24|(1) Dwarvish Ring of Resilience|1|20|(1) Enchanted Mithril Star Shield|3|19|(2) Blade of Reckoning|1|19|(1) Greater Flight of Fancy|1|9|(4) Bracers of Dexterity +2
3|24|(1) Darksteel Full Plate|2|14|(1) Black Hound Belt|2|13|(2) Cloak of Movement|1|12|(1) Boots of the Sun Soul +3|2|24|(2) Golden Circlet|2|23|(2) Emerald set in a Mithril Amulet|1|18|(1) Emerald set in a Mithril Ring|1|18|(1) Hearth Shield|3|17|(1) Darkbane|17|1|(1) Ilsare's Fiery Eye|1|21|(1) Dragonscale Bracers
1|18|(3) Delver's Armor|3|24|(1) Gringilian's Belt of the Shield|1|9|(1) Cloak of Resistance +2|1|15|(1) Silver Slippers|3|23|(2) Hood of the Antimagi|1|18|(2) Hliligril's Amulet|2|13|(1) Lesser Ring of Power|3|24|(2) Lost Clan Rune Shield|2|23|(3) Klinkutter's Staff of Fortitude|1|17|(1) Shadon's Trapping Bow|1|13|(1) Dust of Emerald (ten bags)
3|31|(1) Enchanted Mithril Banded Mail|1|19|(2) In Honor of Shadow|3|23|(1) Jorel's Sheath|2|18|(1) Styrbjorn's Legendary Boots of Fleetness|3|24|(1) Spirit Helm| | | |1|17|(4) Ring of Bull's Strength III|2|20|(5) Mithril Shield|2|13|(2) Messenger Blade (pair)|2|22|(2) Sling of Force|1|13|(1) Enchanted Mithril Ore
3|30|(1) Enchanted Mithril Chain Shirt|2|24|(2) Katia's Belt of Steadfastness|1|9|(1) Nymph Cloak +2|3|19|(1) Woodland Soles|3|24|(1) The Ether's Storm| | | |1|17|(5) Ring of Cat's Grace III| | | |2|19|(1) Mithril Handaxe (w/ an Acid III enchantment)|2|24|(2) The Wailing String|1|18|(1) Gloves of the Hin Fist +4
1|15|(1) Half Plate +3|3|29|(2) The Geode's Embrace|1|15|(15) Selian's Love| | | | | | | | | |1|17|(4) Ring of Fox's Cunning III| | | |1|15|(1) Mithril Quarterstaff| | | |1|11|(1) Ingot of Mithril (x5)
2|24|(1) K'ahlziras Deepsoul Armor| | | | | | | | | | | | | | | |1|17|(4) Ring of Owl's Wisdom III| | | |1|15|(1) Mithril Scythe| | | |1|9|(1) Ingot of Titanium (x5)
2|24|(1) K'ahlziras Defender Scales||||||||||||||||1|10|(1) Ring of the Defenders||||1|15|(1) Mithril Warhammer||||1|6|(1) Leaves of the Great Oak
1|20|(1) Rags of Rage||||||||||||||||||||||3|24|(1) North Warden's Deepbane||||1|14|(1) Lesser Ioun Stone: Blue (+2 wis)
1|11|(1) Robe of Blending||||||||||||||||||||||1|11|(2) Peasant Dynasty||||1|14|(1) Lesser Ioun Stone: Pale Blue (+2 str)
1|19|(1) Rogue Links||||||||||||||||||||||3|23|(2) Runewood Staff||||1|14|(1) Lesser Ioun Stone: Pink (+2 con)
2|21|(2) Squire's Defense||||||||||||||||||||||2|21|(1) Mithril Handaxe (w/ a Fire IV enchantment)||||1|14|(1) Lesser Ioun Stone: Pink and Green (+2 cha)
1|14|(1) Storm Armor of the Earth's Children||||||||||||||||||||||1|9|(1) Krotan's Skullcrusher||||1|14|(1) Lesser Ioun Stone: Scarlet and Blue (+2 int)
2|18|(1) Vest of Escape||||||||||||||||||||||||||||3|6|(1) Tome of Greater Strength III
2|22|(1) Mithril Scale Mail||||||||||||||||||||||||||||2|6|(1) Tome of the Brotherhood V
2|19|(1) Copper Dragon Armor||||||||||||||||||||||||||||1|6|(1) Gloves of Entrapment
2|24|(1) Mantle of Epic Spell Resistance||||||||||||||||||||||||||||||[/table]

OOC Notes:
  • The pricing lense gets a little funky above 24th level, so a few of the greater epic items may not be perfectly accurate as far as level reqs go, but should be between 24th and 28th level, unless already shown to have a higher level req.
  • This is the current list. Things may be added or taken away between now and the day of the Gala. This list will update accordingly.
  • Most of these items (if not all) will have a matching screenshot in the gallery to show its description. If you cannot find the item in question, let me know.
  • There are a lot of items on this list... I'm sure I made a clerical mistake somewhere along the way. Feel free to point out anything wonky so I can fix it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


More OOC:

This raffle is designed so that you can have more than one of your PCs participate. In order to do so, the PC first needs to purchase tickets from the Arms as per this notice. Second, post in this thread what each PC is hoping to get. If your number is called, and the item listed for your PC is available in the winning tier, I'll set it aside (as Steel) so you can pick up your winnings at a later date. To make things easier, don't list more than three (3) preferred items per PC.

For Example:

Quote
Steel: Tome of Greater Strength III, Gringilian's Belt of the Shield, Spirit Helm
Sahala: Boots of Hardiness +3, Klinkutter's Staff of Fortitude, Darkbane


Consider what items would be useful based on your level. While many of the items are epic in nature, plenty of the items are good for lower level characters. There's no need to try and win an epic item when you won't be able to use it for eight levels. Ninety percent of the items on this list are very rare, even if it has a low-level prerequisite, which means you are getting your hands on something unique, something that can add to the personality and flare of your character. The unique nature of the items is why the ticket price is steep, in order to preserve the value of these items.

If you are absent and get a winning number, yet none of your item preferences are available, you will then be subject to choose from whatever is left available at the end of the Gala.

This is an OOC thread, though IC the above table (minus the level req notes)is posted inside the tavern at the Arms. If you have any questions, direct them to me in a PM, or use the original announcement thread. Keep this thread for PC item preference listings.

One Final Note: After the Tiers are announced, note that first tier tickets will have a 75% chance of winning, second tier tickets will have a 50% chance of winning, and third tier tickets will have a 25% chance of winning.

110
Wild Surge Inn / Announcing! The Gypsy's Gala
« on: July 02, 2009, 05:29:17 am »
[SIZE=48]Announcing![/SIZE]

[SIZE=32]The Gypsy's Gala[/SIZE][/B][/FONT]

[/COLOR]

[SIZE=24]An elite social occasion demanding the best attire and entertainment.

Come prepared for a feast with a compliment of free spirits, the best in the known world. Come prepared to dance, to flaunt your excess, to demonstrate your social cunning, your grace.

A King and Queen will be chosen from among the gathered to mark the history books and reign over the year following the Gala.

The Gala's main attraction is the raffle, a shameless display of wealth and artifacts to which you can lay claim. The details of the raffle are explained below.

The entry fee to the Gala is Ten Thousand (10000) True, paid at the door.

Don't miss out on the social event of the year. All are invited -- queens and magistrates, soldiers and thieves -- provided one can pay the fee to enter. The streets will be filled to see who attends this affair.
[/SIZE]

---------------------------------------------------------------------------------------



[SIZE=24]Rules of the Raffle:

There are three tiers of goods to be raffled. For each tier there are one hundred (100) tickets, for a total of three hundred (300) tickets. Raffle tickets cost thirty-five thousand (35000) True each.

Tier One contains seventy-five (75) items.
Tier Two contains fifty (50) items.
Tier Three contains twenty-five (25) items.

You may purchase tickets in advance.

You will not be told to which tier the tickets belong until after the Gala has begun. Once the announcement has been made, tickets may be swapped during the Gala, but selling tickets is strictly forbidden, nor will you have much time to broker a deal between the time of the announcement and the time the drawings begin.

At the time of this announcement, there is a maximum of two tickets per person. Access to more tickets will be released at a later date.

Seventy-five tickets will be drawn for Tier One, fifty for Tier Two, and twenty-five for Tier Three. A winning ticket entitles the holder to exchange their ticket for a good of their choosing from the Tier to which the ticket belongs. This means the first person drawn in the Tier has the most options, and the last person drawn in the Tier must take the final item.

All winning tickets will be exchanged for a raffle item. All non-winning tickets are redeemable at the Arms for a free meal and drink.

Detailed descriptions of the raffle items will be circulated prior to the Gala, and in waves. The Tier to which an item belongs will not be disclosed until the Gala.

All requests for tickets and other feedback should be directed to Steel, Current Steward of the Arms.
[/SIZE]

111
The Silver Buckle / Announcing! The Gypsy's Gala
« on: July 02, 2009, 05:29:17 am »
[SIZE=48]Announcing![/SIZE]

[SIZE=32]The Gypsy's Gala[/SIZE][/B][/FONT]

[/COLOR]

[SIZE=24]An elite social occasion demanding the best attire and entertainment.

Come prepared for a feast with a compliment of free spirits, the best in the known world. Come prepared to dance, to flaunt your excess, to demonstrate your social cunning, your grace.

A King and Queen will be chosen from among the gathered to mark the history books and reign over the year following the Gala.

The Gala's main attraction is the raffle, a shameless display of wealth and artifacts to which you can lay claim. The details of the raffle are explained below.

The entry fee to the Gala is Ten Thousand (10000) True, paid at the door.

Don't miss out on the social event of the year. All are invited -- queens and magistrates, soldiers and thieves -- provided one can pay the fee to enter. The streets will be filled to see who attends this affair.
[/SIZE]

---------------------------------------------------------------------------------------



[SIZE=24]Rules of the Raffle:

There are three tiers of goods to be raffled. For each tier there are one hundred (100) tickets, for a total of three hundred (300) tickets. Raffle tickets cost thirty-five thousand (35000) True each.

Tier One contains seventy-five (75) items.
Tier Two contains fifty (50) items.
Tier Three contains twenty-five (25) items.

You may purchase tickets in advance.

You will not be told to which tier the tickets belong until after the Gala has begun. Once the announcement has been made, tickets may be swapped during the Gala, but selling tickets is strictly forbidden, nor will you have much time to broker a deal between the time of the announcement and the time the drawings begin.

At the time of this announcement, there is a maximum of two tickets per person. Access to more tickets will be released at a later date.

Seventy-five tickets will be drawn for Tier One, fifty for Tier Two, and twenty-five for Tier Three. A winning ticket entitles the holder to exchange their ticket for a good of their choosing from the Tier to which the ticket belongs. This means the first person drawn in the Tier has the most options, and the last person drawn in the Tier must take the final item.

All winning tickets will be exchanged for a raffle item. All non-winning tickets are redeemable at the Arms for a free meal and drink.

Detailed descriptions of the raffle items will be circulated prior to the Gala, and in waves. The Tier to which an item belongs will not be disclosed until the Gala.

All requests for tickets and other feedback should be directed to Steel, Current Steward of the Arms.
[/SIZE]

112
Rumour Has It / Announcing! The Gypsy's Gala
« on: July 02, 2009, 05:29:17 am »
[SIZE=48]Announcing![/SIZE]

[SIZE=32]The Gypsy's Gala[/SIZE][/B][/FONT]

[/COLOR]

[SIZE=24]An elite social occasion demanding the best attire and entertainment.

Come prepared for a feast with a compliment of free spirits, the best in the known world. Come prepared to dance, to flaunt your excess, to demonstrate your social cunning, your grace.

A King and Queen will be chosen from among the gathered to mark the history books and reign over the year following the Gala.

The Gala's main attraction is the raffle, a shameless display of wealth and artifacts to which you can lay claim. The details of the raffle are explained below.

The entry fee to the Gala is Ten Thousand (10000) True, paid at the door.

Don't miss out on the social event of the year. All are invited -- queens and magistrates, soldiers and thieves -- provided one can pay the fee to enter. The streets will be filled to see who attends this affair.
[/SIZE]

---------------------------------------------------------------------------------------



[SIZE=24]Rules of the Raffle:

There are three tiers of goods to be raffled. For each tier there are one hundred (100) tickets, for a total of three hundred (300) tickets. Raffle tickets cost thirty-five thousand (35000) True each.

Tier One contains seventy-five (75) items.
Tier Two contains fifty (50) items.
Tier Three contains twenty-five (25) items.

You may purchase tickets in advance.

You will not be told to which tier the tickets belong until after the Gala has begun. Once the announcement has been made, tickets may be swapped during the Gala, but selling tickets is strictly forbidden, nor will you have much time to broker a deal between the time of the announcement and the time the drawings begin.

At the time of this announcement, there is a maximum of two tickets per person. Access to more tickets will be released at a later date.

Seventy-five tickets will be drawn for Tier One, fifty for Tier Two, and twenty-five for Tier Three. A winning ticket entitles the holder to exchange their ticket for a good of their choosing from the Tier to which the ticket belongs. This means the first person drawn in the Tier has the most options, and the last person drawn in the Tier must take the final item.

All winning tickets will be exchanged for a raffle item. All non-winning tickets are redeemable at the Arms for a free meal and drink.

Detailed descriptions of the raffle items will be circulated prior to the Gala, and in waves. The Tier to which an item belongs will not be disclosed until the Gala.

All requests for tickets and other feedback should be directed to Steel, Current Steward of the Arms.
[/SIZE]

113
General Discussion / Announcing! The Gypsy's Gala
« on: July 02, 2009, 05:29:17 am »
[SIZE=48]Announcing![/SIZE]

[SIZE=32]The Gypsy's Gala[/SIZE][/B][/FONT]

[/COLOR]

[SIZE=24]An elite social occasion demanding the best attire and entertainment.

Come prepared for a feast with a compliment of free spirits, the best in the known world. Come prepared to dance, to flaunt your excess, to demonstrate your social cunning, your grace.

A King and Queen will be chosen from among the gathered to mark the history books and reign over the year following the Gala.

The Gala's main attraction is the raffle, a shameless display of wealth and artifacts to which you can lay claim. The details of the raffle are explained below.

The entry fee to the Gala is Ten Thousand (10000) True, paid at the door.

Don't miss out on the social event of the year. All are invited -- queens and magistrates, soldiers and thieves -- provided one can pay the fee to enter. The streets will be filled to see who attends this affair.
[/SIZE]

---------------------------------------------------------------------------------------



[SIZE=24]Rules of the Raffle:

There are three tiers of goods to be raffled. For each tier there are one hundred (100) tickets, for a total of three hundred (300) tickets. Raffle tickets cost thirty-five thousand (35000) True each.

Tier One contains seventy-five (75) items.
Tier Two contains fifty (50) items.
Tier Three contains twenty-five (25) items.

You may purchase tickets in advance.

You will not be told to which tier the tickets belong until after the Gala has begun. Once the announcement has been made, tickets may be swapped during the Gala, but selling tickets is strictly forbidden, nor will you have much time to broker a deal between the time of the announcement and the time the drawings begin.

At the time of this announcement, there is a maximum of two tickets per person. Access to more tickets will be released at a later date.

Seventy-five tickets will be drawn for Tier One, fifty for Tier Two, and twenty-five for Tier Three. A winning ticket entitles the holder to exchange their ticket for a good of their choosing from the Tier to which the ticket belongs. This means the first person drawn in the Tier has the most options, and the last person drawn in the Tier must take the final item.

All winning tickets will be exchanged for a raffle item. All non-winning tickets are redeemable at the Arms for a free meal and drink.

Detailed descriptions of the raffle items will be circulated prior to the Gala, and in waves. The Tier to which an item belongs will not be disclosed until the Gala.

All requests for tickets and other feedback should be directed to Steel, Current Steward of the Arms.
[/SIZE]

114
Leringard Arms Inn and Tavern / Announcing! The Gypsy's Gala
« on: July 02, 2009, 05:29:17 am »
[SIZE=48]Announcing![/SIZE]

[SIZE=32]The Gypsy's Gala[/SIZE][/B][/FONT]

[/COLOR]

[SIZE=24]An elite social occasion demanding the best attire and entertainment.

Come prepared for a feast with a compliment of free spirits, the best in the known world. Come prepared to dance, to flaunt your excess, to demonstrate your social cunning, your grace.

A King and Queen will be chosen from among the gathered to mark the history books and reign over the year following the Gala.

The Gala's main attraction is the raffle, a shameless display of wealth and artifacts to which you can lay claim. The details of the raffle are explained below.

The entry fee to the Gala is Ten Thousand (10000) True, paid at the door.

Don't miss out on the social event of the year. All are invited -- queens and magistrates, soldiers and thieves -- provided one can pay the fee to enter. The streets will be filled to see who attends this affair.
[/SIZE]

---------------------------------------------------------------------------------------



[SIZE=24]Rules of the Raffle:

There are three tiers of goods to be raffled. For each tier there are one hundred (100) tickets, for a total of three hundred (300) tickets. Raffle tickets cost thirty-five thousand (35000) True each.

Tier One contains seventy-five (75) items.
Tier Two contains fifty (50) items.
Tier Three contains twenty-five (25) items.

You may purchase tickets in advance.

You will not be told to which tier the tickets belong until after the Gala has begun. Once the announcement has been made, tickets may be swapped during the Gala, but selling tickets is strictly forbidden, nor will you have much time to broker a deal between the time of the announcement and the time the drawings begin.

At the time of this announcement, there is a maximum of two tickets per person. Access to more tickets will be released at a later date.

Seventy-five tickets will be drawn for Tier One, fifty for Tier Two, and twenty-five for Tier Three. A winning ticket entitles the holder to exchange their ticket for a good of their choosing from the Tier to which the ticket belongs. This means the first person drawn in the Tier has the most options, and the last person drawn in the Tier must take the final item.

All winning tickets will be exchanged for a raffle item. All non-winning tickets are redeemable at the Arms for a free meal and drink.

Detailed descriptions of the raffle items will be circulated prior to the Gala, and in waves. The Tier to which an item belongs will not be disclosed until the Gala.

All requests for tickets and other feedback should be directed to Steel, Current Steward of the Arms.
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115
General Discussion / FYI: Version 3.2 and LORE
« on: April 06, 2009, 02:50:42 pm »
Since it's come up a few times, LORE has not been updated and won't be until we've worked out some of the bugs and determined "official" working definitions for the new systems. I suspect the spell changes will be updated before the week is out, feat changes following that, and system descriptions sometime in the next few weeks.

116
Implemented Ideas / Animal Factions
« on: April 03, 2009, 04:44:07 pm »
As if you builders aren't already in over your heads with this exponentially growing update, here is yet another request! Please don't hurt me (much).

Please-oh-please can we change the animals, with the exception of a few of the more dangerous ones like bears and lions, to a non-hostile faction so that if you want to attack them you actually have to right-click and radial attack. I know they have the factions they do so rangers and druids get the full effect of their empathy stuff, but really, is it so much to ask that they only need to use that empathy system with the known hostile animals? I'm tired of getting divebombed by owls and chased through AT's by deer.

Anyone else with me on this?

117
General Discussion / The "Dress like a Demon" Ball!
« on: March 29, 2009, 02:10:09 pm »
[SIZE=24]See the Poster.[/SIZE]

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A poster is displayed on the announcement board outside the front door of the Arms.


Quote
[SIZE=24]
The Leringard Arms proudly presents:

The Dress like a Demon Ball!

Dress Code:
Costume or whatever brings out the demon in you and the rest of us.
Menu:
Roasted meats, fresh baked bread and pies, all the ale and whiskey one can drink.
Entertainment:
1- Best dressed contest (popular vote).
2- Open stage for Xandriel and Pit-kind stories.
3- Song and dance.
Charity:
Half the proceeds from the purchase of food and drink shall be donated to Ov'dear and half to the recently burdened Tilmar in the area of the Bay of Peace.

Come one! Come all! Dress like a Demon!

First Freas of the Earth Wake.
[/B][/I][/COLOR][/SIZE][/FONT]


/// Friday, April 3rd. See the Player Calender to sign up. ///

119
Leringard Arms Inn and Tavern / Leringard Arms opening: Ovdear Support.
« on: February 26, 2009, 01:10:46 pm »
See the poster.

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[SIZE=24]For the first time ever, in rememberance of those great card sharks of the past- Aleister, Yardislan, and the Norseman, to name a few- the city of Leringard will host... [/SIZE]

[SIZE=48]THE CREATURE CARDS WORLD TOURNAMENT![/B][/SIZE]


[SIZE=18]In order to join the tournament, you must pay to the house a two thousand True buy-in.

- The First place winner receives 50% of the buy-in.
- Second place receives 25% of the buy-in.
- Third place receives one-month free rent at the Arms. /// one week RL ///
- Fourth place receives a free meal voucher at the Arms.
[/SIZE]

Tournament rules are as follows:

1) Opponents face each other in three match sets. The best two out of three takes the set.
2) Double elimination. If you lose two sets, you're out of the tournament. The winners of the first round play each other, creating a "Winner's Bracket", and likewise the losers of the first round play each other, creating the "Loser's Bracket." From that point forward, The first time you lose you play the winners in the Loser's Bracket, the loser's from the Loser's Bracket being eliminated.
3) When the opposition narrows to two individuals in each bracket, the sets change from three matches to seven. The winner from the Loser's Bracket seven match set will play the winner from the Winner's Bracket seven match set for the first and second place prizes. The loser from each seven match set will play each other for the Third and Fourth place prizes.

[SIZE=18]If you think you're a top-notch player, or just wish to meet the best players in the world, you don't want to miss this event. FREE food and drink will be provided by the Leringard Arms until we run out. That's right. FREE. [/SIZE]


Date and Time of the event.

~For questions or comments see Steel, current Steward of the Leringard Arms.~

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