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Messages - Xiaobeibi

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161
Trade and Market Hall / Re: Charity Service - Knuckles for Nickles
« on: May 11, 2010, 05:59:21 am »
Excellent - let us meet.

/Galathea

Edit: I wil be online tonight GMT evening. Thursday is a bank holiday here so I expext to be online most of the day then aswell.

162
Trade and Market Hall / Re: Charity Service - Knuckles for Nickles
« on: May 08, 2010, 05:06:05 am »
I wil take them

/Galathea

163
CNR Suggestions/Discussion / Re: Fabric Dyes
« on: May 08, 2010, 03:29:26 am »
Yes,

The fabric dyes went out a long time ago. Colouring is now an option at the same crafting stations where you modify and change the look of clothes, armour and cloaks.

In Hemp its right at the back.

164
CNR Suggestions/Discussion / Re: Brewing
« on: May 07, 2010, 02:29:43 pm »
From a balancing perspective the difficulty in making them ought to follow the rarity or difficulty in obtaining the ingredients. Especially in obtaining them in quantity. Otherwise we risk just creating a new tier of level up recipes. Hence, any review of difficulty in crafting ought to include a review of the recipe.

I also think we need to consider the craft as a whole.  Changing one leg of the craft (brewing) without considering the other leg (cooking and baking) sounds to me like a recipe for balancing issues.

But I really really like the idea of having a selection of "master brews".

165
CNR Suggestions/Discussion / Re: Brewing
« on: May 07, 2010, 11:40:24 am »
Juniber berries would make lovely Genever or gin

Walnuts make wonderful walnut snaps

etc

I do like the idea of champagne but I still think that brewing and cooking need to be reversed in difficulty. Let some of the ales and stouts be the hardest to brew.

166
CNR Suggestions/Discussion / Re: Brewing
« on: May 06, 2010, 05:28:18 pm »
Funny thing, brewing is far more demanding than baking and cooking in real life, yet is reversed here. I would personally prefer it to be the other way round.

If we could have a change, perhaps a way to maintain balance would be to lower the difficulty on food while raising it on brews?

And I would be happy to work with you on it.

167
General Discussion / Re: Happy Birthday Keppli
« on: April 15, 2010, 04:45:09 pm »
Happy Birthday!

Hope you have had a great day!

:)

168
General Discussion / Re: Happy Birthday Zakariem
« on: April 04, 2010, 04:54:02 am »
Happy Birthday!

:)

169
Trade and Market Hall / Re: Platinum Ingots for Sale
« on: March 16, 2010, 04:11:39 am »
BOUGHT!

Oh and if possible could we set up a contract for more?

/Galathea

170
Quests Ideas and Discussion / Re: The Artist
« on: March 03, 2010, 07:19:00 am »
*Galathea comes down from her room, pulls out a chair at the table and places the scalpel infront of her*

*After awhile she looks up and begins to speak*

"I dreamt I was lifted  out of a dark place. The room shifted around me... no, I shifted.... something moved me you, guided you. I saw a woman's body pale and shiny and I felt I was being pushed into it. My vision becoming blurry red....."

"Then I awoke and this scalpel was warm."

*She looks around for a moment*

"Possesion, portals that shift images and illusions, beauty twisted into evil. It feels almost as if a corrupted servant... that is former servant of Ilsara is at play here. "

"Oh about the portal; Abiorn lives here, he should be able to cast a disjunction or similar to disrupt it."

171
General Discussion / Re: Krandor Hospital
« on: February 21, 2010, 12:36:58 pm »
Quote from: xiaobeibi
//Posted here for visibility.

//First order of business will be to arrange for staff. That is, first order of business once we have the members and approval for a guild


Just for emphasis so there be no misunderstandings.

:)

172
Trade and Market Hall / Re: Krandor Hospital Donations
« on: February 12, 2010, 01:46:58 pm »
*Galathea reads the notes, puts up a small poster, picks up the smelly bag on a long stick and goes away grinning*

Donations

Donations of food, clean clothes & blankets, items of value and medicin gratefully accepted.

/Galathea Arnaduillae
Krandor Hospital

173
General Discussion / Re: Isherwood and Co.
« on: February 04, 2010, 05:04:36 am »
Dont worry, we got home safely :)

It was a fun fun quest !

:)

174
NWN Ideas, Suggestions, Requests / Re: Pacifistic Character Progression
« on: February 03, 2010, 06:07:52 pm »
Quote from: miltonyorkcastle
I like this idea, and I don't like it.
I don't like this for the fact that the whole system you've devised relies on subjective progression rather than objective progression. It's subjective because there's no guarantee that if you do this, you'll get that. You're entirely at the mercy of someone else and if you disagree about the RP of something, because you are the player, you get stuck with whatever is decided. We already rely on subjective systems for enough things already, and even though these systems/processes are necessary, they aren't ideal.

For all its faults and failings, DnD/NWN does at least have an objective method of progression. If you kill x-amount of baddies, you will get a level. And then we've added to that: If you attend this many quest hours, you will get a level. ....


I agree with this and we do in fact already have a non combat xp system in place - its crafting. If we need a system for non-violent progression, then why not go this way and expend the crafting system to include a chore system* for non combat xp? Also, pacifists have a bit of luck in Layo. Undead aren't covered moral objections to harming living creatures.

Imagine what a subjective system for progression would bring in terms of rumours of favouritism, frustrations with gms etc. If I were a gm I would be rather reluctant to introduce a system where "I would be damned if I do and damned if I don't".

And I havent even mentioned the soulmother yet...



*(as if crafting isn't already a chore.. ;) )

175
General Discussion / Re: Note concerning the quest series, The Artist.
« on: January 27, 2010, 02:23:13 pm »
Weekends please :)

176
Trade and Market Hall / Re: Contracts available.
« on: January 26, 2010, 11:05:25 pm »
Sounds good about the bait. Will you let me know how much hickory you would be able to deliver?

/Galathea

//How much hickory within a 2 week period rl
//Also try to catch me in game and I will give show you where you can drop of the bait

177
General Discussion / Re: A beautiful place
« on: January 26, 2010, 10:12:16 am »
Stone down by the small island.

178
Trade and Market Hall / Re: Contracts available.
« on: January 25, 2010, 05:39:27 pm »
I could use 120 branches of hickory, 6 boxes of bait (i.e. worms for fishing) and 120 portions of honey.

If you are interested send me a price suggestion and we can set it up.

/Galathea

179
Trade and Market Hall / Re: Mossfeild Caravan's
« on: January 16, 2010, 02:23:50 pm »
Would you be willing to supply:

4 boxes of clay
300 ingots of platinum
200 ingots of silver

*signed*
G. Arnaduillae

180
Fixed Bugs / Re: Death bug report
« on: January 15, 2010, 06:26:17 pm »
I was in the same party as her. She went dead on the portrait and had the skull symbol next to her, but her health bar went up when healed as if she was still alive. Also on my screen (not present in the same area though) she never went below zero HP.

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