The World of Layonara  Forums

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - stolen

Pages: 1 2 [3] 4 5 ... 10
41
Layonara Server / Re: The Soul Mother - Still necessary?
« on: March 10, 2009, 07:14:53 pm »
Dont convolute a great idea....its simple and a solid idea as originally stated. It lets people enjoy their characters for longer still with the chance of death. People will just have to make decisions when leveling.
Even with quests most people still take quite a while to level. Taking away a level is not something as trivial as it is sounding like.

42
Layonara Server / Re: The Soul Mother - Still necessary?
« on: March 10, 2009, 04:39:51 pm »
Quote from: Gulnyr
It's a lot more than that because something would have to be done for all the characters that exist prior to the change.  Even if that's only edits, it's still a huge decision on how to handle things and a huge number of edits.  And if SMD is eliminated, then every character that has it would need to be rebuilt to get a replacement feat.

Changing the number of strands is a big deal.


Another good reason to keep it at 10 then. With the original proposal it requires no additional coding and doesn't effect existing characters much.

43
Layonara Server / Re: The Soul Mother - Still necessary?
« on: March 10, 2009, 01:57:06 pm »
4 isn't enough. We don't want to have a world filled with 8-12th level characters, the level area where lots of character are starting to do more risky things, because they are afraid to go on to the next level and risk getting closer to permadeath. Stopping people from doing risky thing shouldn't be the goal, thats part of the fun of playing here. We need a world where you can continue on into the higher levels but the risk continues to grow. The more xp you need to level, the higher the risk of getting more than one lost strand between levels. There is still a risk involved even if you still have 10. At lower levels people will likely forgo giving up xp in order to get those precious levels they worked hard at. At higher levels, when you can do more fun things, you'll have a choice to make.
Lets face it. Everyone loves to level. When someone levels they send tells to all their friends to report it and get "yahoo", "congrats". This is because at some point leveling gets to be an accomplishment for most players. Something you look forward to for maybe as long as a month. This starts around level 10 when the xp necessary to level starts getting to the point where its not a day or 2 to level unless your a real grinder. From level 10 on it starts taking longer and longer to get those levels for most players.
Maybe there are some people who don't care about xp loss. I think most, like myself, do care.
The other day I was playing my monk Ash. I was doing things alone because at the time it was quiet, but all I was doing was collecting relatively simple things for crafting. I had a few runs of bad rolls and died twice, getting back to my gravestone both times. When someone asked me to go do something I was so happy to have someone to rp and travel with that I forgot about how much time had passed in the previous deaths and went out and died again resulting in the loss of 16000 xp. I was thinking about it for days afterward. Yes I was stupid and forgetful to let it happen. But I was having fun when I finally had a companion. Isn't that what its all about here really. Everyone is here to have fun.

Sorry for rambling on but I think Jrizz's original proposal is great with no changes. Still keeps risk,  but allows characters to get to those levels where you have more choices of things to do and don't have to keep killing goblins and such.

44
Layonara Server / Re: The Soul Mother - Still necessary?
« on: March 10, 2009, 01:03:10 pm »
Quote from: Chongo
How do you bring in viable loss if we get away from permadeath?



Jrizz's idea would not be getting away from permadeath. Not only could you choose not to give up the xp for your level, and everyone values each level they get even if you can get the xp back seeing as how for most players it might take 3 or 4 weeks...or more for some, to get enough xp for that level, but you could also lose enough soul strands inbetween leveling to permadie. So this idea is by no means getting away from permadeath.

45
Development Journals and Discussion / Re: I sing the body eclectic
« on: March 03, 2009, 03:07:08 pm »
*sitting around a campfire near Hlint*

The pack enters the caves nonac silent
grovels nature magic transforms him to fierce killer
I strike with sound drawing from farros training
making the pack strong and giants wander around dazed
grovel strikes with ferocity
nonac unseen kills before giants know what hits them
my song continues and pack show that giants are no match
through the caves we continue killing all and taking treasures
Soon war singer will train for skald and make his teacher farros proud.

46
Trade and Market Hall / Re: Skeleton knuckles for sale
« on: March 03, 2009, 02:50:57 pm »
Sorry I didnt update sooner but these are gone. Thank you for your interest.

Ash

47
Trade and Market Hall / Re: Gold Ingots for sale!
« on: February 26, 2009, 10:45:59 pm »
Tabris

I will buy all the ingots.

Elgon

48
Introduce Yourself / Re: Anamnesis
« on: February 12, 2009, 12:15:24 pm »
Well Nancy I have always enjoyed all the time playing with you here and since I finally read you intro I now know that we like almost all the same stuff, from t.v. shows:
buffy (I am currently on season 6 watching the whole series AGAIN)
house (love it)
ST:TNG (never missed an episode)

to authors:
Read most of the earlier works of grisham, mccammon, a few dan brown

We should compare movies books and tv...bet we have alot in common. :)

Always enjoy time spent with you

49
Roleplaying / Re: Intimidation?
« on: December 29, 2008, 06:15:58 pm »
I think the most important thing is that you shouldnt just stand there and say
"gives him a mean look"
or something similar and shoot a intimidate roll. How about a little rp leading up to the roll that would give the target a reason to be intimidated.

50
Fixed Bugs / Re: Crafting Success
« on: August 30, 2008, 01:48:05 am »
just curious....is this the same way the roll for soul mother works?

51
General Discussion / Re: scifi
« on: August 17, 2008, 05:40:36 pm »
Just to let everyone know I got an email for scifi. She is fine. She has been moving and didnt have an internet connection for a while, and still wont for maybe a month, but is looking foreward to coming back.

52
Does it have to be a ring...i have an exceptional amulet available.

elgon

53
Trade and Market Hall / Re: Selling Healer Hug Belts
« on: August 09, 2008, 12:22:29 am »
10,000 for the other belt

elgon

54
Trade and Market Hall / Re: Looking for tinker
« on: July 31, 2008, 08:37:04 pm »
I will collect some ingrediants and contact one of you who answered...thank you all for the replys>

55
Trade and Market Hall / Re: Looking for tinker
« on: July 31, 2008, 12:50:30 am »
as high as you can go....but i want low levels also

56
Trade and Market Hall / Re: wanted : Silk
« on: July 21, 2008, 08:08:31 pm »
i have amulet of owls wisdom II now. contact me if you still need one.

elgon

57
Development Journals and Discussion / Re: My book-A.F.
« on: July 10, 2008, 07:16:28 pm »
Bear sits in among a small copse of trees reading the last few pages of a worn book. After reading the final page, he sits with tears in his eyes, holding the book in his lap. He takes out a quill and ink, turns to the first blank page, and begins to write.

//to be continued

58
Trade and Market Hall / Re: auctioning diamonds
« on: June 29, 2008, 10:30:38 am »
//still looking for you online or send me a time and i'll see if i can make it

59
General Discussion / Re: A little birdy delivers some good news!
« on: June 28, 2008, 06:47:50 pm »
congradulations to you both :)

60
Trade and Market Hall / Re: auctioning diamonds
« on: June 22, 2008, 10:06:35 pm »
//im usually online around 10pm aest to around 3 am aest....hope we can hook up.

Pages: 1 2 [3] 4 5 ... 10

anything