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Messages - Tir McDohl

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General Discussion / RE: A Picture says a thousand words
« on: February 10, 2006, 01:18:04 pm »
Quote
Ar7 - 2/10/2006  3:47 PM

Teeth? What kind of martial arts master was that?


Bruce Lee said to use them.

"After all, are we not all animals?"

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General Discussion / RE: NWN2
« on: February 07, 2006, 08:06:27 pm »
What you should keep in mind is exactly how long it takes to create a PW-sized module for NWN 1.  From what I hear(don't ask), it'll be very similar to NWN 1 module-making in 2, but with room for improvements for those who want to improve.  In all probability, it'll be a while before you see many full-on NWN 2 PW modules, even after NWN 2's release.

I think you'll see a good few months where NWN 2 is available with very little custom content.  I fully expect a lengthy transition period, exceeding even that of CEP servers.  The hefty graphics engine upgrade will only make that transition longer, since a good portion of the player base might be unable to run the game at first.

All in all, it's way too early to even guess what'll happen, since there's entirely too many variables about NWN 2 that aren't being commented on just yet.

As far as NWN 2 aiming to "cash in", I'd have to say don't worry.  Not only are many key parts of the game being openly discussed with fans, but there are MANY fans who have been taken on as staff-members for the development of the game.  They also seem uninterested in unjustly hyping the game; they've come right out and said many things will simply not happen, such as the z-axis.  Such honesty usually indicates that there's not much to hide, or worry about.  Also, there's no Lucasarts to unjustly rush the game to the shelves this time around. (blatant KotOR 2 rip)

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General Discussion / RE: New guy. Short on any classes?
« on: February 05, 2006, 12:16:19 pm »
Ok...I DID have a character in mind until I saw the dwarven female thing.  I think I just might do this. :D

They're supposed to be rare according to D&D as it is, but if there's a complete lack of them, then I guess it'd be nice to have a few.

Think I'll do a bit more reading seeing as the idea I have now wouldn't be as noob friendly as the "idiot" character I had in mind.  Thanks for the inspiration, guys!

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General Discussion / New guy. Short on any classes?
« on: February 05, 2006, 04:49:57 am »
Yo.  New guy here, doing his rounds of lurking before even making a character concept.  I've got a good number of potential ideas, but I don't really know what's overdone here and what's underdone.  Since I obviously can't romp around on the server without a character, this is pretty much my only way of finding out.  I've been roleplaying for longer than I'll ever really admit, so don't give me the "Whatever you want to play." answer.  I can handle it.

Is there a shortage of a certain class?  Is there an overpopulation of a certain class?  Is there an archtype that's overdone?  Underdone?  In your typical party, are you usually lacking a certain type of class?

I've got an idea of what I'll PROBABLY play, but to keep from contaminating the results, I'll keep the ideas quiet for now.  This is mostly just to make sure I don't go and make the exact same character you see every five seconds.  I wouldn't find that any fun, and likely neither would you.

Thanks, guys.

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