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Trade and Market Hall / Re: In Need Of Greenstone Dust« on: December 11, 2007, 06:12:51 pm »
//When will you be online next?
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Development Journals and Discussion / Re: Journal of Narketh von Ritter« on: December 11, 2007, 05:30:42 pm »
We captured Sall today and relieved him of this organse bowl. I burnt the corathian symbol into Jaigan, a treasure hunter to ensure he won't betray us, on condition for his release he is to spy on the escaped Sall, to find out Sall's friends and comrades and what else they may know that he didn't tell us. If this wretch betrays me I will take action by my honour.
Sincerely, Narketh von Ritter 3
Trade and Market Hall / Re: In Need Of Greenstone Dust« on: December 10, 2007, 11:46:55 pm »
It is done my good man.
Contact me (Narketh von Ritter) in game to recieve the greenstone dust, one full box 35x10. Sincerest Thanks Narketh von Ritter 4
Trade and Market Hall / Re: In Need Of Greenstone Dust« on: December 10, 2007, 03:25:54 am »
Ok, I can fill this order in a maximum of a week.
We have a deal? 5
Trade and Market Hall / Re: White mushrooms« on: December 09, 2007, 04:16:16 pm »
Two boxes, so please contact me soon can't carry them forever!
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Trade and Market Hall / Re: In Need Of Greenstone Dust« on: December 09, 2007, 04:13:03 pm »
Full box is 10 per square or 1 per square?
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Trade and Market Hall / Re: In Need Of Greenstone Dust« on: December 08, 2007, 10:13:13 pm »
What price you talkin?
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Trade and Market Hall / Re: Two Scrolls« on: December 08, 2007, 07:14:03 pm »
I will be seeking more scrolls soon, I will post a list soon on which people can reply to and say what they do and do not have and we can see about making a deal.
Bedankt Narketh von Ritter 9
Trade and Market Hall / Re: White mushrooms« on: December 08, 2007, 07:13:23 pm »
I have one full box of white mushrooms if you're still interested, send me a bird in game.
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Development Journals and Discussion / Re: Journal of Narketh von Ritter« on: December 07, 2007, 11:21:43 pm »
Worked with a righteous party today in bringing a bugbear to justice, there was a certain thrill to be had as an agent in their midst, it required great dedication and discipline.
I prayed to Corath before battle, however I let none know of this and reffered to him as father. Narketh von Ritter 11
Server Rules / Re: For those fast leveling characters out there« on: December 07, 2007, 10:34:42 am »Quote from: Polak76 Firstly i'd like the thank Nagash for voicing his opinion, especially as a new player. Sometimes that takes alot of guts, especially in an established server about an often fragile topic. It's the new players opinions that I'm always interested in. They give a fresh account of the server and can often identify the flaws that we miss from being so established and sometimes stubborn about. Well lonely yes, but sometimes the greatest thing is to take the path less travelled, I would rather walk alone in a new place never before seen than in a shopping mall, seen by millions! 12
Development Journals and Discussion / Re: Journal of Narketh von Ritter« on: December 07, 2007, 06:57:20 am »
A goblin I have journeyed with I have found was transmuted from some sort of noble fighter/paladin recently I heard that some sort of goblin was found at the scene fitting the description of Sall a companion I'd recently been travelling with, either he was abused and used for this purpose or someone has used him.
I have a suspicion that a drow I met and also a sorceror companion of this goblin are involved in the massacre of the Ire village but I darn't share this until I am sure enough as I don't wish to risk being wrong in the eyes of the brotherhood. I will visit the village in days to come and make sure of this and do some more digging perhaps. 13
Trade and Market Hall / Re: Exotics for sale« on: December 04, 2007, 02:45:18 pm »
I need ultravision, dispel and death armour.
Price TBN 14
Development Journals and Discussion / Re: Journal of Narketh von Ritter« on: December 03, 2007, 01:20:56 pm »
Yesterday I was sent on a mission "in the name of science" in order to live a life without the gods and to research and heal without their magic.
I tried to animate one of the bodies but the thing quickly turned on me and I was forced to destroy it. I think I will however pursue this path later in the future, it is worth considerations and may have serious solutions and implications to make of my physical problems. I wonder if I am able to use the people from Corath in order to learn more, time will tell. Narketh 15
Server Rules / Re: For those fast leveling characters out there« on: December 02, 2007, 04:42:54 pm »Quote from: darkstorme *chuckles* If you're running around solo, you're unlikely to be admonished for power leveling. Likewise, as has been established, there is no "retribution", save if you've already ignored several warnings. If the GM team believes that you're doing something against the server rules or spirit of the server, we'll talk to you first. We're not sitting on high waiting to hurl a thunderbolt - we're here to help the community. lol is there any other way than solo-ing? Not that I turn down a party when invited, just I happen to be online when most people arn't. 16
Server Rules / Re: For those fast leveling characters out there« on: December 02, 2007, 03:12:15 pm »
What I don't like is the fact that if I do happen to play a lot and level fast I feel I'm at risk of retribution.
I've been on the server more than once where I'm all alone, I could roleplay a psychotic person who talks to himself but that would get old fast. There isn't much to do except run around killing things. But then someone might get angry and yell power level because I'm doing so. I love the world, its history and the server but often I'm waiting for people to be around, so I just run around either looking for componants to make some items I want, or killing things so that I'm able to collect said items in currently inacessible areas. In worlds like Layonara, what always draws me to the world is the size of it, the variety of cultures and towns, the ability to go to new types of terrain, see new enemies, resources etc etc etc. Constantly exploring and moving will also end up with a lot of xp due to random monsters, especially in the wilderness. Maybe I was wrong in my perception of the area, but at least to begin with one is confronted with many rules, which also makes one believe in the possibility of many punishments. 17
Server Rules / Re: For those fast leveling characters out there« on: December 02, 2007, 12:16:22 pm »
I mention the quest thing not as an attack, but at the difficulty in a new player becoming a part of the server and the world here, it's very hard. Trying to fit into such long term quests is almost impossible and many of the quests feel similar to the new player.
There are already established friendships between the real people with characters so they easily and quickly group up, talk, explore craft etc etc. But the newbie is left with no such options, with limited interaction (relatively speaking) and with no crafting options, the new player is left with little option but to just run around wacking goblins and doing any quests they can find in towns and such forth. So we end up with the inevitable result that the player becomes a very high level very fast, compared to others. Especially if that player plays a lot. It is all fair and well to say "if level x by time z then power leveller". But in reality, there is a lot more to think of, what options does the player in this case have? How many hours do they play each day? Do they kill a lot of monsters by accident (exploring) or through collecting, so it really depends on what the person is doing. 18
Server Rules / Re: For those fast leveling characters out there« on: December 02, 2007, 12:14:44 pm »
I don't say how it is, I say how it feels for me and every other newbie out there. I won't argue with anyone I just wanted to share something with people that I thought they *may* consider before they judge people. You will find that the majority of the evil powerlevelers are often new to the server, so it shouldn't be too hard to wonder why and I daresay that many of the older players had their time at doing it, I'm guessing it's part of the reason why they know their way around so well.
I mention the quest thing not as an attack, but at the difficulty in a new player becoming a part of the server and the world here, it's very hard. Trying to fit into such long term quests is almost impossible and many of the quests feel similar to the new player. There are already established friendships between the real people with characters so they easily and quickly group up, talk, explore craft etc etc. But the newbie is left with no such options, with limited interaction (relatively speaking) and with no crafting options, the new player is left with little option but to just run around wacking goblins and doing any quests they can find in towns and such forth. So we end up with the inevitable result that the player becomes a very high level very fast, compared to others. Especially if that player plays a lot. It is all fair and well to say "if level x by time z then power leveller". But in reality, there is a lot more to think of, what options does the player in this case have? How many hours do they play each day? Do they kill a lot of monsters by accident (exploring) or through collecting, so it really depends on what the person is doing. Also, I consider a level that is able to participate with the majority of players and groups somewhere around the 11-14 range, it differs based on classes, a wizard will need to be higher than a fighter and a cleric can participate at the lowest. I'm sure that voicing my opinion means any classes I apply for in the future, any epic levels and any prestige classes will be rejected. But if I didn't say anything then people would never know how a whole group feels. It's all about perception, none of the veterans, the admin team or gamemasters will even slightly agree with me, but I would imagine any honest newbies would agree if they wern't afraid of the banhammer. 19
Server Rules / Re: For those fast leveling characters out there« on: December 02, 2007, 10:12:33 am »
Well right now the powerful characters are all important, most of the quests are run for them due to long term relationships and friendships with DM's. They are status quo in every meaning of the word, they want to maintain what they have, meanwhile others want to challenge the satus quo and break into the upper eschelon of the society here. To many the only way they can see it being possible to take part in many quests is with levels and power. Someone with only a level one character I doubt will be allowed to play in any combat orientated DM quests which I imagine are all run for high level characters. The last quest I participated in consisted of DM friends and DM having a good old fashioned yarn whilst the new guys kind of sat there going, well then, well. We were too unimportant to be noticed.
New characters ascending to their status and importance means they have a challenge for attention and importance. In a server like Layonara, people don't want to just power level for the sake of being all powerful. I have had many tell conversations already with people who feel the same way and are new to the server. They feel they can only take part if they are more powerful and a higher level. Hell, you can't even get the resources to craft or the money to buy them until you're a higher level. I await the inevitable firestorm that will come as a result of this post. 20
Introduce Yourself / Re: Greetings from Nagash :)« on: December 02, 2007, 09:12:36 am »Quote from: lonnarin Hey, this is Grovel of the goblin tribe. We love playing with you, you're character is a blast. Send me a tell anytime you see me on You be around Monday Night? I will finish my final exam and I have an urge to put in a 10 hour stint. |