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Messages - Dorax Windsmith

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1
SHAOLIN SHOWDOWN!
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2
I'll try to be on time, I'll drag Görmungard to Hilm to wait for you fellows.
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3
Raiders of the lost crypt - Episode VII
*Messages are sent out across the lands that a party of exploration is gathering in Miritrix by the campfire*

//Saturday exploring/dungeon crawling - going somewhere "new" each time (unless it is to return to a place we failed). The aim is simply for all to have fun while seeing (or re-seeing) some of the great areas of the server.

ALL ARE WELCOME!

Destination: 4 Kings (pending party)
Hour: Helsinki: 21:00, Copenhagen 20:00, London: 19:00, New York: 14:00, Chicago: 13:00, San Francisco: 11:00
Date: Saturday the 3rd of October

Bring plenty of potions & bandages and don’t forget to stock up on soul stones (and imprint)!

Episode list
I.   The unGlittering Isles: Total party kill
II.   Walach’s with a touch of orc: Victory
III.  Trolling Khalziras: Victory
IV.  Withering Scarabs: Victory
V.  Shadison Wiped: Victory
Intermezzo: Cleanswept Canyons: Victory
Intermezzo part deux: Lighting up the shadows: Victory
VI.  "the lost episode"
VII.  Aces high, kings low

To make things run smoother please (courtesies - these really do make my life a lot easier)
•   Try to be on time – if you do get delayed (I have been late due to wifi issues) send a message on Discord
•   Quickslot the AFK emote and use it every time you go AFK
•   If you crash and can’t get back in or RL interferes and you suddenly have to log – please either put it in the general Layonara channel on Discord or PM me on discord
•   If you need a break, let me know and I will arrange one
•   We have regular breaks around the in-game resting – if you need a cup of coffee, a snack or a bio this is the time to do it
•   Please try and wait for looters and healers before moving on even if you are a battlerager – is a courtesy to the player not character
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4
Just for Fun / Coming This Summer -- Playable Legendary Characters
« on: April 02, 2016, 02:06:33 am »
Have you ever wondered what Moraken is really like? Have you ever wondered why Xora is so feared and respected? Have you ever wondered what it would be like to have the might and power of Sinthar Bloodstone?Wonder no longer.We are pleased to announce that this summer we will be releasing the first batch of our Playable Legendary Characters (PLCs). This is something we've been quietly working on for a while now, and the time has come to give you a bit of a preview. Please note this list is what we're intending to have available, though this list could change by the time summer rolls around:
  • Play as Moraken, Xora, Bloodstone, Queen Allurial, Xandrial, Drezneb, Eon or Milara
  • Will not impact your maximum character count; play as many as you want.
  • Play these characters as currently designed, with all abilities, equipment, resistances and immunities
  • Freely usable for all purposes: RP, questing, adventuring, crafting, etc.
  • Level-up your PLCs as high as Level 60
  • Special, unique abilities unlocked at level 40 and every 5 levels thereafter
  • Unique "pets" and/or summons for each PLC
  • Immunity to Soul Strand loss
  • Private bindstones/spawn points
  • Usable/destructible Bloodpools
  • "Strategic Recall" device, which can be used to escape combat or other deadly situation
  • Includes instanced "lair" (similar to player housing) which can be customized plus 100 free placeables included
  • Includes full "domain" of each Legendary Character (i.e. Milara's hordes of Unliving, Eon's golems, etc.), freely usable on quests or with other GM interaction (direct spawning planned for a later release)
  • Lay siege to towns and cities.
  • Terrorize other characters (PvP rules suspended for and against PLCs, though griefing rules still apply)
  • Introduction of "bane" weapons/items, to which a specific PLC is vulnerable (i.e. the Shadow Blade which was used to destroy Bloodstone)
This will be available to all players.In the future, we hope to expand this offering somewhat. Some of our plans include options to play as Molvaren, Black Wizard Grand Master (yet to be named), Jaedon Siphe, Cyn Chen, Rainstorff, Lord Rael and various other well-known figures. Though we'll be a little more selective about this, we're looking into the feasibility of opening up the heads of the various religious faiths. However, as these NPCs have not even been created in the toolset, there's still some balancing and other considerations to be made.That's it for now!
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5
General Discussion / Announcing New GM
« on: February 29, 2016, 11:05:35 am »
Hello everyone!We wanted to make this overdue announcement to welcome Teo to the GM Team. He's been working pretty diligently over the last month to learn the tools and processes. We know some of you have gotten the chance to experience and/or train him as a GM. Hopefully everyone is enjoying the process.Anyway, please everyone greet the latest addition to the GM team and start getting ready for the ensuing trauma!Thanks for stepping up to help the community out Teo!~row (on behalf of the GM team)
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6
Just for Fun / Why do rogues wear leather armor?
« on: February 18, 2016, 05:20:41 pm »
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7
General Discussion / New Brew Quest times!
« on: February 15, 2016, 02:05:13 pm »
New job has finally stabilized.  Unfortunately my new schedule has me waking up at 2:30am to get to work at 4am est.  And there is a LOT of unforseen random overtime.  Good for the bank account, hard on the sanity and availability.  Looking at a new Layo Quest start time of about 4pm to 7pm EST, keeping it safe with a good buffer just in case they have me staying until 2-3 ish.The next one will be the trial for Bolga, everybody there was mostly available 8pm est.  Checking to see how many people who worked on that series can make it for a 4pm est session on Wednesday, Thursday or Friday evevning.  Possibly Saturday evening.  Sunday is almost always crazy overtime and I am nearly psychotic after that shift, so lets avoid that day. ;)
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8
*Two gnomes and an odd looking human in green make camp at Miratrix.  Their fire is warm and welcoming.  They seem to be planning an exploration of some kind and word in town is they are entertaining possible recruits to join them.*//Corky, Ry and Aravan gona try for emeralds; meet at Miratrix at 1:00am edt (ie, in about 4 hrs); all welcome to join
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9
Implemented Ideas / Community Alternate Timeline
« on: May 04, 2017, 07:30:50 pm »
vgn's fancy new time converter (tweaked for timeline matching) here!This is a WIP - italicized years are placeholders to remind me of when stuff happened. 4/6 added placeholders for Center, Mean Streets and Tides of Ire 7/26 added references to events related to Hardragh's and Rodlin's WLDQs 8/19 added Plague referenceOn that note, I am having some trouble with the Dragon Storm timeline, in that there were so many events and contributions that I am not sure they all belong on a main timeline, but am not sure of the best way to condense yet to hit the events (especially the shock and awe ones) without getting bogged down in detail. I'd like the result of everyone's efforts to be known and accessible ... ! So I'm not ignoring it... hehe. It could probably also use some time editing to reflect intentions vs RL realities - at the moment these are straight conversions of RL dates.If something is there that you feel should not be widely known, feel free to say so BUT I will say that I used only public posts and information distributed by open-knowledge types (like the Aragenites at Bydell).Besides some DS specifics, among other events still intended but not yet straightened out are those surrounding the famine and the Destroyer's Curse arc. On a completely unrelated note, if anyone could donate to me either the logs for or the names of all participants in the DS finales, Salvation of Hurix, and any other post-Dragoncalled major conflicts, I'd appreciate it. I shelved a long ago started OOC project for lack of names, hehe.

1420
After many years of darkness and twilight, the sun can be seen in the sky again, and the Dark Ages end.
A disturbance in the Al'Noth was repaired by Lucindites and a party of adventures deep in Alindor's Wolfswood forest. Within weeks of the repair King Briant of Erilyn makes a royal appearance with his court of Barons and Baronesses in Fort of Kings. It is the first time the royal court of Erilyn has been seen together in over 200 years and sparks a period of growth and stability for not only Erilyn but Alindor. The influence of Shindaleria also increases in Alindor at this time.

1421(5)
  • Strange sightings on Alindor. The rumour goes that a group of adventurers entered the Mountains of Madness and were the first to enter the shroud, that marks the border to Milara's domain and covers the entire area, for several years. Little is known of what actually transpired in there, but fact is that several eye witnesses from nearby settlements reported of changes in the 'dome of night'. Investigators concluded that a ritual was conducted within the dome that revealed itself in the shape of a black snake or whirlwind reaching all the way to the heavens. The result of said ritual has been a thickening of the web that forms the 'Dome of Night' above the Mountains of Madness - just as if darkness descended.
  • In this year, the very last recorded cross-species birth occurred. After this, no halfbreed children were born, and those who were halfbreeds themselves (half-elves, half-orcs, and other creatures of mixed blood) gradually discovered that they were utterly unable to conceive/bear children.
1422(9)
  • Slave uprising in the Deep almost succeeds before Rael's forces from above and below are able to crush the Deep gnomes and their leaders. Several prominent Beryl clergy were lost, weakening Her influence in the Deep. Rael strengthened his hold in Dregar and in the Deep.
  • The Wolfswood Rangers wage a fierce but quiet war against venemous spiders bred by a servant of Ca'duz. Rumors leak out of the wood, however, of increased spider activity - spiders the size of hunting mastiffs running across the surface of Lake Freis, spiders the size of ponies attacking cows. Healers of every stripe are recruited into Erilyn forces.
1423(33)
  • Rumors whisper of shadows attacking in the night near Mariner's Hold. The city undergoes a period of martial law that turns a fairly common practice of checking travelers at city gates into something more than merely cursory. All ships are searched before unloading, and those arriving on foot are not merely nodded through the gates with a cursory glance at traveling papers but stopped and searched, as well. Those out after dark are no longer merely the objects of suspicion but escorted out or beaten, even imprisoned, at the slightest sign of resistance.
  • A large tidal wave washes a third of the city of Mariner's Hold into the ocean. The cause of the wave is never verified but rumors both of divine and arcane nature persist. Next to fellow realms on Alindor, Lord Rael the Benevolent also aids the peoples of Mariners Hold and Sagewald as does a large contingency of the adventuring public.
  • It is whispered that an artifact has been stolen from Fisterion.
  • A great white dragon attacks the city of Leringard, destroys its harbor and kills hundreds of citizens. Lord Rael the Benevolent sends aid to its people, as do many adventurers. Realms on Mistone also provide various means of aid.
  • The town of Tammil in Belinara has a change of rule. There is fighting in the streets of Tulam, and its residents had to flee into the forest.
  • Y'ogoldrania, the Golden Emerald, is stirred from her slumber on Voltrex.*
1424
  • Approximately one year after a group of adventurers was invited to Voltrex to observe the discussing of two opposing proposals, the Aesmil Isim voted for the rebuilding of the legendary city of Ovdear and the relocation of the Aesmil Isim to the future site. The proposal to dissolve the Aesmil Isim did not receive enough votes. (1432 - Used to be placed before prior entry, with "one year later" wording - moved to be one year later)
  • Hitherto unconfirmed rumors of dragon half-breeds on Belinara may have a grain of truth in them as adventurers explore the troubled Kuhl Kingdom. The Cult is now also sometimes referred to as the Dragon Stealers. Later this year, the rumors from Belinara speak of civil war, the remnants of Bloodstone's forces returning in strength, dragons in the sky, creatures ascending from the Deep, fire falling like rain from the sky. (1435, 1436)
  • Hilm Protectorate makes a public call for aid to adventurers, independent knights, and every warrior wielding sword or magic. Two months later, the capital city of Kuhl, Westgate, falls to the Dragon Stealers, aided by a massive dragon now known as Ractrafieroz. Fortunately, Queen Alise Langovale of Kuhl is saved by adventurers.
  • A Goblin, Gnome and human alliance west of Fort Wayfare has been detected and its interest in Fort Wayfare and lost relics in the area noted. (1436)
  • A 'Lord Reaver' in service to Admiral Red Bear of Hurm is credited for the unified crushing of the Silver Crescent Slavers' coordinated raids to conquer and enslave key locations in Trelania, Boyer, Liwich, and Co'rys.
1425
  • Kuhl has all but fallen, and it is discovered that the realm of Nesar is negotiating with the Dragon Stealers - peace in exchange for the use of their fleet. Some say they are preparing a fleet to sail to Mistone.
  • A group of adventurers meets with the dragon Shadrixkayl, who provides the means to locate an item of power.

1426 The artifact is returned to Fisterion rather than Shadrixkayl.
1428 Hurix saved after 5day siege yay
1430 Something stirs in the Almoran. Western Mistone is devastated by massive tsunamis responsible for the loss of thousands of lives. Leringard turns aside most of the force, and several druids are lost in the sheltering of Krandor, but Port Hempstead is hit hard by the first wave. Several unprotected hamlets on the coast are lost completely. Desperate calls for aid lead to united efforts to block or divert the worst of the storms in major locations, but the dead pile so high in Karst that plague rules all and the dead rise. Infections spread as far as Palden Lake.
1431 Enormous display of power over the Almoran; lightning in the skies and fire on the waters.
1433 The once-abandoned region of Brelin known as Center gains momentum in its shift from a huddle of tents occupied by refugees from the tsunamis, to a trading crossroads with a proper inn and craftsman facilities when portal exit points are redirected there from Fort Wayfare.
1434 Trelania fights Cult forces within its own borders. There are reports of Myr'Drach attacks on western trade routes, and sightings of some blue and silver dragon devouring travelers. People flock to major cities as the forces of various factions both religious and political mobilize and work to eliminate the new threats. Hilm warns Kuhl of war. Moraken's Tower is under siege, and a massive, corrupted bronze and black colored dragon falls on those that seek to break it.Though the siege is broken by one group and a direct attack on Hlint repelled by another, the defenders take heavy losses compared to the size of the Cult forces, whose dead were burned. Before the deaths can even be tallied, however, disease spreads. Hlint is quarantined, its containment managed by the Sisters of Rebirth.
1436 A strike force attacks the hidden Cult base at Stormcry Hollows; other plot finales. The Sovereign Siphe Principality is formed, carved from Hilm (literally in some cases) with the aid of the dragon Ractrafieroz one hundred miles in all directions of what is now known as Fieroz City.
1437
  • Several volcanoes around the world fill the skies with soot and ash, sparking fears in affected locations of a return to the Dark Times. Eruptions are attributed to the servants of Pyrtechon who claim responsibility and hail it as an omen of the Destroyer's coming.
  • Voltrex declares a state of emergency and closes its borders once more, following a historic sitting of the Aesmil Isim that reaches Isim Eliwanilae, or a unanimous accord. Trade vessels already en route return to their ports of call reporting that elven ships of war had intercepted them - and that the entire northern region of the continent is practically under siege from the eruptions and lightning storms.
  • Various DS aftermath settling
1438
  • The dragon Snowtooth  attacks fleets belonging to Mist's followers, and their buildings in Leringard. Some in the city wish them gone to avoid the wrath of the dragon.
  • Hardragh supplants Yashilla  as Tide of the North.
1439 Another season of what should be re-birth is under a darkened cloud. Fewer newborns are entering the world. Hens are laying eggs that are not fertilized. Babies born fall prey to illness or predators. Seeds planted are failing to germinate and those that do grow poorly. Unrest grows.
1440 An expedition led by Storold Doesscha is thought lost for good, taking some of the world's most powerful with it - the Diet of Lor and her partner among them.
1441 The grisly destruction of villages Vale and Clover in the Forest of Fog.
1443 The lost expedition returns, supposedly from the Pits of Strife. Tremors rock the area surrounding the known entrance to the Great Rift. Lightning and other displays of power play from multi-hued clouds as magic returned to long-dead caverns.
1451
  • Mean Streets, the Revenant takedown
  • Over the course of three months, the very heavens shift. The constellations thought to represent the deities Shindaleria, Dorand, Lucinda, Goran and the Couple move to circle a space that becomes occupied by Aragen's Book. Travel by sea is affected, and some react to the change with fear and predictions of the end times. After a time, however, the new becomes the normal.
1452 The Liquid Death, Rael locked down
1454
  • Giantess' Supremacy shifts in the skies to stand near the group of seven constellations, near to Prunilla and Deliar. Soon after, Toran's Light moves near Dorand's position in the group.
  • Troops comprised of Toranites, Voraxains, and scouts from the Wolfswood Rangers move from Bloody Gate along with a company of mercenaries and adventurers.
1456 The stars do not so much shift as they are once more observed in the positions they were known to occupy prior the shifts of a few years prior.
1457 An invading army of gnolls swarms out of the Ire Mountains. Several farms and small settlements are sacked. The motive for such an attack is unclear -- many would argue that none is needed, as gnolls are vicious creatures. Other rumors claim the gnolls fled something worse, and the world just got in the way.
1459 The Wasting Death returns to Liwich.
1471 (Current Year)
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10
I'm afraid due to unforseen circumstances, I have to move the quest from this afternoon to this evening- please check the calendar to verify the time (which should be 7pm EST/EDT). That's the bad news, and I'm terribly sorry if that messes up someone's plans to attend.The good news is that I have a very specific direction and story now, and have updated the calendar to reflect that. Something has awoken in the Ire.
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11
Rumour Has It / Bloody Gate Extended Patrols
« on: January 22, 2016, 06:05:28 pm »
*Griff meets some other dwarves at one of the fire-pits within the walls of Bloody Gate.  Conversation and drinking is as would be.  The cold is piercing but the ale is stronger.  The discussion enters into topics of Milara and rumors.  Then another dwarf with different armor joins them by the fire.  They fill him in on what they speak of and offer him some ale.  Turns out this dwarf is the head of the perimiter patrols.  More ale is consumed and they take turns pulling meat off a deer that one of them through on the fire coals."Aye he's out der somewhere I wager.  Tings got messy after deh bassard tried mess'n wit deh moons n stars.  No tell'n what's go'in on past des walls.  Meh patrols beh limited n range.  Oi loike tah keep em close tah deh Gates."  Says the Perimiter Commander."Oi could go have a look for ye.  Push over some rocks or knock over some dead tree stumps...bassard holed up some place after he got his arse kicked n ran...prolly a piss trail his yellow arse left tah somewhere.  Oi gots friends n trackers...good folks Oi fought wit befer.  Weh can go on out past ye perimiter patrols n report back tah ye if ye loike."  Says Griff"Aye foine if ye want Major.  Ye know deh danger so Oi won't tell ye nut'n ye aint aware of, jus dat lota dem places ain't ben seen by dwarves in a long toime n no tell'n what foul magics he got in place.  Aye assemble ye party n report back tah meh; weh keep a fire burn'n n a keg a ale ready for ye return."  Says the Perimiter Commander."Call it done" Says Griff as he pats him on the back.*Griff then goes on his Warpony and places notice with those he knows to meet him at Bloody Gate for a patrol*//Gona set something up for this coming thursday at 6:00 pm edt to explore the areas around Bloody Gate and enter Milar's lands.  
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12
General Discussion / Multi-day trip?
« on: January 16, 2016, 12:01:57 pm »
With the server status as it is, I thought perhaps it was not so great a sacrifice to lock up a character for a couple days and perhaps I could sell enough people on a long excursion! ;)I went last night to check out a place I know most people haven't been and remembered (once she got there) that is was behind the Kuhl checkpoints. (Acacea hopped the barricades and never stopped running, but this is beside the point.) For some reason I started rambling, I just wanted to know if enough people would be up for a (different) 2-3 day trip, preferably today-tomorrow-Monday (being stuck would not be an issue, even without DM!) but we could always hash it out if notice is too short, I guess... That said, my new place of internet access has been extremely unpredictable in its accessibility, heh. I will be out until early PST afternoon today but was thinking of starting this evening, maybe ...6ish? PST? 5? Suggestions welcome, heh. All levels would be welcome, but they would also probably die. hehe.If anyone is only interested depending on the location, this would be a Deep trek from one end to the other, which itself starts out with a long trip through Firelight. Someone who remembers the way would be nice. *cough* If enough people are interested I will give them a reason to be there. 
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13
Layonara Server / Bonus Event -- Year-end 2015
« on: December 26, 2015, 08:31:17 pm »
Hello All,Happy {insert secular/religious/spritual holiday of choice}! As I mentioned earlier, I'm kicking off a bonus event, effective immediately. All XP, gold and Fortune rates are increased. Enjoy, and play responsibly. The intent is for this to continue through the end of January.As an added bonus, the Soul Mother is taking an OOC break.On behalf of the GM Team, we hope everyone has a happy and healthy holiday season.
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14
General Discussion / Master resigning as GM
« on: December 17, 2015, 12:49:01 pm »
I have taken a long look at this and have tried getting back into being a GM again but it is not in me any more. I have great respect for what everyone is doing here. I know me leaving is not going to be much of a streain on the team as I have not done much in over a year. The team knows the details about what has been going on with me but suffice to say I have had quite a few personal and work related issues that has kept me away.The biggest reason I threw myself into this game was because my son played. My son has not played here for years but I continued  because I needed to work on writting my thoughts down and I loved the people who played here. I do not need to work on my writting any more and prefer vocal interaction verses a text based game. I still love the team, the people who play here and the concept of  the Layo universe. It just does not meet my current needs in a game and will not for a while. When you find it a chore just to log on to play it is time to find another game. Even after a year of not playing I find it a chore to log on and play.If you want ot get ahold of me send me a PM as it is linked to my e-mail account and I will get a notification of the PM. I usually reply with in 24 hours of getting the PM.MJ
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15
General Discussion / Plot Item Disbursement - part two
« on: December 09, 2015, 09:35:41 pm »
Hey all,Just wanted to direct your attention to this event for the handful or so of you who have not yet recieved your material plot rewards. Our apologies that it has taken us sooo long to get another one of these on the calendar. It's been beyond crazy for both Dorg and I the last few months.As always, thanks for your patience and see some of you there we hope!~rowp.s. if that date isn't going to work, feel free to post something because I'm trying to get something set up for the last week of Dec.
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16
Layonara Server / Holiday Notice
« on: December 09, 2015, 08:56:44 pm »
Greetings fellow Layonarans!The holiday season is upon us once again. As a result, time is usually a precious commodity for everyone, including our GM Team. As such, the lack of quest events will likely persist until the last part of the month at least. Please bear with us during this busy time.For those who have characters corrupted by the recent server problems, we'll be getting with you on the matter of restoration.  For those of you wanting a restoration of your items, it would be helpful to us if you were to prepare a list of your equipment to the best of your memory. We're prepared to consider all good-faith requests in this situation.On the flip side of things, we are intending to to hold another bonus event starting December 26th and likely continuing throughout the month of January.Enjoy! 
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17
Leringard Arms Inn and Tavern / The Sea Disgorges a Guest
« on: December 09, 2015, 05:51:17 pm »
Tori's empty stomach knotted threateningly, still in full rebellion over the damnably long voyage by sea. Her body seemed to find being quits of the ship nearly as bad as boarding it to begin with. "If a woman's fool enough to set foot on the ocean," it warned, "she ought to at least have the good sense to stay there forever."Cities were different places after dark, and this one was unfamiliar to her. She'd heard some stories, passed through on a few occasions, done a few jobs, but she hadn't put in the hours watching. Shoulders tensing when passing one another, steps quickening unconsciously to put something behind. Mapping alleys, ways in and out of the sprawl, the places adults left children to their games and the ones forbidden them that children played in, anyway. Letting herself be stolen from, even as the signs of those who would steal flickered around her with growing confidence. As forbidding as Leringard could appear when it wanted, she'd only seen what it put on for guests, and held no illusions of being anything else.As a guest, then, she needed a place to stay.
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18
Layonara Server / System Failure, Character Corruption
« on: December 06, 2015, 12:34:37 pm »
Hello all,I wish I was posting better news but there has been an issue as you know recently with the system acting quirky and some characters going missing and I've finally figured out why and the consequences.The servers file system was filling up dramatically with some rogue logs that would get exponentially bigger and then it would get filled to capacity. This caused the server to not save characters properly as there was no more room on the drive. I've corrected this issue but the issue is going to be a headache for some.The following characters are corrupted and there are no reasonable backups for them, the backup system overwrote both their daily backup and weekly backups with the corrupt file and I have no other known backups. It's a shame the weekly backup ran just a few hours before I realized there was a serious filesystem problem.
  • Charm2009/Raven
  • Anthony Moore/Sam Night
  • xsweetpeax/Esme Minniwyn
  • Lord Cove/Maran
  • Lord Cove/Kagen
  • MateoEll/Garadel Kamek (weekly backup never even got this one)
The following characters are corrupted but I do have a weekly backup:
  • Charm2009/Kenzie
  • Marlon55/Leon
We have been discussing the best way to restore the characters, we know how much XP they last had due to the db. We know some of the partial equipment by being able to somewhat disassemble the corrupted files but we have been trying to figure out the simplest means to restore your character exactly to how they have been. I have also been trying to find another backup from a month ago on my personal computer but it looks like I deleted it.Some of the options we're considering is:a) Just restore the character exactly to how they were by giving you the XP and the items and working on the honour system for items/gold on person.b) Give you the opportunity to create a new character (must be approved) with same XP as lost character but no equipment.c) Restore your character with the proper XP but give no equipment but a certain number of Fortune for you to decide whether to try to buy new stuff or use it for XP at your own discretion as you see fit.We are open to any suggestions you wish to make. We feel extremely bad about this and want you to have faith in the systems and we'll be happy to correct them as soon as we can. We will probably handle each of these on a case by case basis, but please feel free to discuss any other ideas you may have.The two characters whom I have weekly backups will be a lot easier to restore, especially if they haven't done a whole lot since last weekend.-orthP.S. All other things like housing/bank/storage/fortune are still on the DB and have not been lost in any capacity. It's just the physical bic file that's gone all messy. 
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19
General Discussion / Taking a Short Break
« on: November 24, 2015, 11:49:33 am »
I just wanted to touch bases with my Layo family... Due to some RL work and personal things I'm taking a short break until January 1st. I may still be in the forums between now and then, and will continue working through the current CDQ I have going, but in-game quests will have to resume in the new year. Thanks for your support and understanding guys and gals... I will be back. :-)-Rave
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20
General Discussion / Computer Failure
« on: November 18, 2015, 01:51:44 am »
Hard drive seems to have imploded catastrophically.  New one is in the mail.  Hopefully that was the only problem.  May be out of commission for a bit!-Lonnarin/Brewmaster
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