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Messages - lolli_gagged

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General Discussion / Pride
« on: June 23, 2007, 11:47:44 pm »
Probably a somewhat controversial subject, so I'll just keep this simple.

It's around that time.

[SIZE=16]Happy Pride Week!!

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[SIZE=16][SIZE=13]:)

[SIZE=10]Even if you're not celebrating, even if you disagree with the whole notion... No bashing, please. Ciao.[/SIZE]
[/SIZE]
[/SIZE]
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2
General Discussion / i know some people have been quiet of late
« on: June 23, 2007, 06:12:08 pm »
after L with the future announcement

but what we are all forgetting is we have a wonderful world still open to us and there isnt any need to panic thinking its going to leave us anytime soon

they made the announcement to give us a hey gang this is whats going on behind the scenes

not a heres whats going on the rest is dead now till then

yes some people didnt care for not be told
but as a whole this will only be much better

the announcement let us as a community know why maybe we havent seen some faces for a bit
and now its understandable

i know everyone is still reading the forums i have seen 25 to 50 people online from time to time when the server counters read 7

dont get sad
look at the new as ascension from the old
a layo without someone else saying what layo can be

but until thats ready and L and the teams have said it
we have many months ahead of ourselves to play just as we always have been

so go log in remember why you love layo so much
you love it because you can escape from the real world into the realm L has layed down at our feet to wander roam and help shape

so throw off your meloncholy and go log in
go see your friends
and remember
even after the switch  its the people you log in to interact with inside the big sand box
not just to play alone in the sand
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3
General Discussion / A post to the community regarding DM encounters
« on: June 21, 2007, 05:02:45 pm »
Hello all,

Please note that this post is the opinion of me alone and does not represent what others on the team. This post is just to clarify something that I have noted while I have been on as GM especially when I have been providing custom encounters to the party. I would like to state that to me being a DM means providing an entertainment for players. This is either by quests or providing dynamic encounters through challenge.

I don’t have an issue of people requesting a Soul Strand. Nor do I have a problem with people thinking that "perhaps this encounter has unfair". That is in your player’s right to make a request or to have thoughts like that. What I have a problem with is when players have the mindset that because they have faced a losing situation or your character has died that the DM is out to punish them. I hear things like "What did we do wrong?" "Oh we must have got someone out there angry".

For me I would normally never use spawns or even overpowered spawns to police a situation or because I am angry at the players. Instead you are going to receive a tell saying that we need to have a little chat. Getting a GMs attention for 20 minutes filled with creatures encounters and mayhem or more at a time is a privilege  and not a punishment.

It is sad to see that the playerbase view the DMs in this way. I want to say that as far as I am concerned, getting a custom (harder) encounter from me is because I want to spice up an experience or because I feel happy of what is happening in regard to RP. You will also find that the encounter will be suited in for your tastes. If you are at the inn, during a player event, you aren't going to see monsters instead perhaps you are going to talk to the bartender or the waitresses or whoever...to make the experience better.

That is also why after each encounter where you are safe I will spawn in just to let you know that I hope everyone had fun *regardless* of the outcome and that is because I did it for your enjoyment. There are however times when we as DMs spawn things to keep things in the Lore of the World. But in those circumstances I will notify you about that too.
 
Much Respect,
  Tanman
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4
General Discussion / Just a Thanks to Dorg
« on: May 27, 2007, 12:33:31 am »
I wanted to say thanks to Dorg for taking the time to change my character's name and description and doing all that jazz :) Really, it's great that a person is willing to go through and do all that for another, and I just wanted to say it's appreciated.

Thanks for taking the time to fix or change or reimburse each person/character that requires it :)
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5
General Discussion / i miss the old days
« on: May 06, 2007, 07:15:28 pm »
does anyone else miss the old V2 days? when there was always someone at the hlint benches or at the wild surge. when a good story or a party to hack monsters with was never far. ahh the memories *tears up* i remember just hanging around with friends in the surge, chatting it up or drinking (or in tad's case smoking, heh ;D) then there was the time we saw 8 or 10 dwarves file out at the end of a long meeting, that was great. then there was the time at the benches celgar pulled this guy's chain about weapon enchantments. yes, too many memories to mention here im afraid
 
 now i know everyone is gonna give me the stormcrest argument, but noone ever  goes there anymore either. for a while there people did hang around the place. *sighs* nowadays its a wasteland. everything feels so disjointed. no place to meet up with people, everyone is using 'birds' for everything.
 
 so, to tie up and end this long rant, does anyone have any suggestions on how to help this problem? or maybe some memories from the good old days? *smiles*
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6
General Discussion / Character Approvers
« on: May 04, 2007, 03:14:08 am »
Inspired by Merlin34Baseball's 'good post' I just wanted to make another positive statement!

People have been so quick to denigrate Layo of late. See L's recent post - can you blame the guy? Anyway, I cast my mind back to when I started here and submitted my first (of many!) character and then .... waited .... and waited .... and waited .... and waited for approval.

How good/responsive/thought-provoking/constructive are those on the character approvers team now?!!? I think they are doing an unbelieveable job. I can't quite work out when they must sleep or work or whatever but I shouldn't question my fortune (as a member of the layo community) to have these people in the job that are there now.

I applaud their efforts.


PS. If you agree with me, don't forget to tick the thanks button, Tanman is beating me! hahahahaha
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7
Introduce Yourself / Hi hi hi! Back again
« on: April 24, 2007, 12:41:33 pm »
Hello all, I am back from a long stint in a Russian gulag ;) I was captured while using my time travel belt to check on ice age mosses growing in Siberia. After many long vodka sessions, interrupted by obsessive bouts of glove making, I managed to drink my captors into submission and escape. After arriving home I briefly toyed with the idea of traveling back to before I left and talk myself out of going. But then I realized I didn't want to argue with myself, I can be quite stubborn, So I left things as they were/are.

So be on the lookout for the obese maul wielding wanna-be mercenary running about trying to figure out where he is.


edit: The first version which was not well thought out and made no sense ;)
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8
General Discussion / dead ox stuff in folians vale
« on: April 15, 2007, 08:18:12 pm »
I found the remains of a ox in folians vale. It was most likely killed by a big bad monster that was after me (Cam Cutter). Let me know who you are and I will bring you your stuff and pay for your ox.
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9
Introduce Yourself / Greetings from the Machine...
« on: March 18, 2007, 02:39:15 pm »
Hello folks!

For those of you who don't know me, I figured I may as well follow the nifty trend of introductions.

My real name is Kevin C. Krinke and my nickname is OneST8 (which is read as "One State" and is not OneSTB, not that I really care that people have a tendancy to misspell my nickname; just stating it here for clarification purposes).

So what do I do here at Layonara and why aren't I publicly active within this community? Well... there's a lot that I cannot talk about for whatever reasons but there's a bunch I can talk about so lets focus on those goodies.

Firstly, I'm the one footing the bill for the server which is hosting the new forums as well as the aging LORE site. I'm also responsible for starting up the official Layonara IRC services as well as maintaining the Layonara email services. While Layonara does not compensate me for these services; I am more than happy to provide them to this wonderful community of zany people who are enjoying the world I've helped to foster. A HUGE thanks must go out to our webhosting partner Netelligent located in Montreal Canada who has graciously set us up with a bandwidth package catered to our community needs.

Secondly, I'm the creator and general mastermind behind the LORE site itself, so let's talk a bit about what LORE really is "under the hood". LORE is a wiki engine that I wrote almost from scratch using Perl, Apache, and a slew of Perl libraries. The actual wiki engine is a fork and virtually a complete re-write of the CGI::Wiki Perl library that I've named it YAWT which stands for Yet Another Wiki Thing. One of the major features of YAWT is it's insane plugin capabilities. This plugin system has enabled me to write all of the nifty parts of LORE that everyone seems to be totally hooked on. For instance, the Bird Messaging, Character Pages, Deity Relations, Parchement Folders and so forth. Most of those features were written 100% by me with help from the venerable orth when it came to the NwN integration and database optimizations.

One major shortcomming of LORE is it's speed and performance. LORE itself was never really intended to run as a straight CGI application like it is, but rather it was designed for a mod_perl environment however I've never gotten around to implementing the actual support for mod_perl. You could say that greater priorities have taken over since LORE was made and sadly I'm in maintenance mode with it. For the curious, LORE will at some point in the next few weeks be fully functional again but with the added load of these wonderful new forums it's been a little trying to get all the different services to play nice with eachother.

One thing to note is that this server is still considered "unstable" until we get all these bugs and quirks ironed out. At which point we should see the months and months of uptime that LORE previously exhibited even though it's more sluggish than a slug at times.

Ok, so a lot of what I do here is all about programming for Layonara Studios... which seems kinda strange to some... "why does he not play anymore???" some may ask... well... let's look into my history with Layonara and what's brought me to where I'm at right now.

I started playing the character Elrond Anwamane with my friend and resident room-mate orth back when he started the absurdly popular cleric Plenarius Ashaley (yes, I'm allowed to poke fun at him while everyone else should show some respect hehe). Now, "Elrond" was created prior to the copyright rules being put in place and the name Elrond Anwamane is actually my middle and last name put through an elvish name generator so it's not like I'd just grabbed the Tolkien character's name out of uber-fanboy-ness. I'm really just lazy and so when pressed for a name, I used a program to give me one.

So, I played Elrond for a while, was part of the Red Caps when they first started up and at the time I coaxed my now ex-wife into playing in Layonara with orth and I. This proved to be a heartwrenchingly bad idea as hindsight shows me because only a few short months later my life fell apart with separation resulting in a full divorce. I won't go into the nasty details but suffice it to say; the in-game world of Layonara became polluted for me and I no longer had the mental strength to endure the memories made within the world. At this point I knew I would return someday as Layonara is just that incredible of a world but I also knew I needed time to heal and so believe it or not; I stipulated a part of my separation and divorce agreement that my ex-wife voluntarily leave the world of Layonara permenantly of her own free will and to her credit that's what she did. She made a nice post thanking everyone for the fun times and left the world.

During this time off I began to rediscover myself while rebuilding my life and my sanity. In this process I figured out something very important about myself. I don't like playing video games. I like programming them more than playing them. Yep. I'm crazy. I absolutely LOVE programming more than playing. With this renewed steam under my wings I eventually returned to Leanthar and basically flat out stated that I'll probably not play or GM within Layonara but instead wanted to code for the world exclusively. Now, I'm not certain that Leanthar had taken me seriously at the time and so that's when I dove right into developing LORE and within a month an a half I had the core engine created and fully functional and within the next five weeks LORE as we know it was implemented. At this point I believe Leanthar actually got the picture regarding my talents and my obsession with programming. This then brought me fully into the Layonara fold and the position I now hold within this organization. For this, I am grateful as Layonara has been a major driving factor for the happiness within my life.

If happiness is knowing what you want and wanting what you have, my role in Layonara has made me absolutely happy regardless of the ups and downs.

Ok, so you now know more of my history and background with respect to Layonara... what about me as a person? Well, some things worth mentioning are ...

I love to write poetry. For me, English is just as fun to program as Perl, Python, PHP, C, C++ etc etc and so by extension, Poetry has become a major outlet for my creativity and emotion. I've even been published in a few vanity-press type poetry books that were the direct result of wining a contest or two. I've always wanted to do some stand-up poetry recitals but have not found the time nor and interesting enough venue to do so. In time I'm sure I'll cross that of my "list of things to do before I perm-a-die" but for now I'm content to just write my poems and publish them on my personal wiki site which you can find here:



I'd like to draw everyone's attention to three poems I've written and while you can find them on my wiki, you won't find the background leading up to my writing those poems in there. Rather, I'm going to make this long post that much longer by elaborating a little about each of them.

The first, and most sacred to me is "Perceptions of Life". I'm not a religious person by any means though I have done my fair share of reading up on various religions from the Christian and Catholic to Taoism and Hinduism, from Islam to Bhuddism and other psuedo religions like the twisted Scientology. Each of the religions of Earth are interesting in their own right but I'm forced to take them all with a grain of salt as each has it's own pros and cons. While struggling to bridge the gap in my mind between science and faith I became inspired one night and under a full moon while meditating in my backyard I wrote the following poem in hopes of making sense of it all.

Quote
Perceptions of Life

Life is a state of energetic vibration.
Vibration is the resonance of being.
Being is the basis for thought.
Thought is a pattern of energy.
Energy is the ability to effect change.
Change is the nature of growth.
Growth is the essence of experience.
Experience is a memory of existence.
Existence is the perception of life.


While that poem does not touch upon the concept of a higher being who's sometimes referred to as "the creator" or what not, my answer to that is a simple acronym for the word GOD.

Quote
GOD

Grand
Omnipotent
Design


Now, jumping away from the ever-so-hotly-debated topic of religion and science... let's look at the other two poems I mentioned above.

The first I will bring up is one that I wrote because of someone else who inspired me to look for my soulmate. While her and I no longer communicate, I am truly grateful for all the time we shared together and it was on one of our camping trips that this poem was written.

Quote
Happiness

Happiness is the silent breaking of dawn,
When the moon recedes and darkness is gone.
Happiness is a flowing wisp of her hair,
When it catches a ray of the golden sun's glare.

Happiness is a long conversation with depth,
When the coffee is warm and words steal your breath.
Happiness is a sweet moment that's drawn,
When it takes some time yet does not feel long.

Happiness is that connection of eyes,
When the clouds break and open the skies.
Happiness is the smooth voice on your ear,
When the words spoken ring true and clear.

Happiness is sharing the depths of the mind,
When the emotion is strong yet pleasantly kind.
Happiness is excitement enthralled,
When the world seems to have slowly stalled.

Happiness is found in every glorious day,
When nothing can take nature's beauty away.
Happiness is the silent breaking of dawn,
When the moon recedes and darkness is gone.


Now, the structure and general format of that poem is rather strict and stems from a previous poem I wrote called Sadness. In fact, Happiness is my answer to the heart-wrentching emotion I poured into Sadness.

Shortly after separating from my ex-wife, there were a few deaths in the family starting with my Godfather's. He was a good man, a "man's man" if you will. Such a rock solid and invariably honest fellow. I truly cherish every memory I have with him. He had passed away suddenly one night from a heart attack. All I can say is that he led a long life, was able to know his grand children and his passing was a quick and relatively painless one. For that I am greatful.

The next death in the family was the one that inspired Sadness within me. It was my own Father's passing. I'd found out only a few months before that he had advanced limphoma cancer and that it had spread throughout his body. There was little hope but he started the treatements and so forth. Witnessing his slow and brutal decline while I myself was going through my own personal depression was intense to say the least. Two weeks before his passing, I had to let out all the pain somehow and so I poured my heart into some words and the following poem is the result. Literally, these are the words that came out of me on the first try... I didn't even know what I was doing until the poem had been written out and lay there in front of me. I ended up finding the courage to read that poem during his funeral service. Surprisingly, the congregation truly did appreciate the words even though I'd ripped a hole in everyone's heart that was listening.

For those with a weak heart, please stop reading. You have been fore-warned.

Quote
Sadness

Sadness is when you know someone dear will die,
When you can see it in their face and in their eye.
Sadness is when you can see their pride obstruct,
When you can see that they're about to self-destruct.

Sadness is when you can see the frailty of their day,
When you can see it in their actions; in every way.
Sadness is when you know their every step is in pain,
When you can see that there is no way they can remain.

Sadness is when too many emotions become dumbfounded,
When you yourself feel the weights of life compounded.
Sadness is when you have a defined lack of choice,
When you can hear death creeping though someone's voice.

Sadness is when you know in a few moments they'll fail,
When you know this person's soul will soon set sail.
Sadness is when they deny their own mortality,
When you know there will be one more fatality.

Sadness is when you see their remaining time cut short,
When you know the treatments are of the horrible sort.
Sadness is when you know someone dear will die,
When you can see it in their face and in their eye.


For those that have made it this far in my introduction turned mini auto-biography. I appreciate it and sincerely thank you for your time.

I hope all this helps you to somehow understand me better.

Sincerely,
One State of my mind,
One State of mankind.

PS: If people think this is too depressing of a posting, I'll remove the Sadness section. Just let me know and I'll edit it out.
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