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Messages - miltonyorkcastle

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Roleplaying / Re: Rebuilding the village of Vale
« on: February 07, 2024, 10:30:17 am »
/// donation chests emptied and totals updated ///
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After review, this is approved.

Just a reminder that you need at least five levels of the Fighter class (which you indicated you plan to take six levels, so we're good there), and the precedent is to take the first five levels of Fighter consecutively.

See you in game!
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General Discussion / Re: Character Development - State of CDQ and WLDQ
« on: January 04, 2024, 10:09:11 pm »
Given that there isn't a major world plot happening right now, I would definitely say that there are other ways of going about showing a character to have an impact on the world. These ways can of course include everything from journals and RP logs to any manner of quest involvement to CDQs designed to build toward something bigger. I would also definitely say being active in the community (which you are, Chuck) is a factor.

And let's face it. We do this stuff for the love of the characters and the world they inhabit, and subsequently for the stories that our characters both make and take part in. So any chance we get to play at those stories, I definitely vote that we take them.

For my part, at the end of February, I catch a break from coaching for about four months, so I plan to schedule and run some quests, and I'd just as soon build those quests around one of your character's ambitions as anything else.
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Trade and Market Hall / Re: Seeking a rare weapon
« on: June 23, 2021, 11:58:51 am »
**Steel takes down the notices**

//// item acquired! ////
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Ask A Gamemaster / Re: Bron's Attributes are Lower
« on: April 23, 2021, 09:41:10 am »
I totally missed this, but it looks like you've posted in the character sub forum for resubmission, so we'll handle this there.
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Ask A Gamemaster / Re: The Tower Academy
« on: April 23, 2021, 09:40:03 am »
If I recall correctly, it was started by Sehky and Elohanna. Sehky is still around, so you can message him (I'd suggest using Discord), though I don't think the guild has really been active in a long while. Not to say it couldn't become so again with a little time and attention by new members....
The following users thanked this post: Hellblazer

As a note, I've tried the old GM commands to fix Bron's phenotype, the GM tool (IG item) to change hos phenotype, the GM looms in the GM area, and the radial-dial character customization. None of it worked/had the option to change the phenotype.
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Roleplaying / Re: Rebuilding the village of Vale
« on: April 12, 2021, 01:11:38 pm »
//// I'm going to try to get all the stuff from all the locations collected this week. ////
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General Discussion / Re: Use Magic Device
« on: April 06, 2021, 01:16:11 pm »
As the others have expressed, UMD does function on Layo. However, the DCs are higher than stock NWN, I'm pretty sure. My suggestion is if you plan to use the skill, keep it maxed out.
The following users thanked this post: Script Wrecked

Roleplaying / Corso Escapes!
« on: March 29, 2021, 12:12:06 pm »
After more than a year of raiding the roads and coasts of the Liwich, Boyer, and Sedera Kingdoms, the brigand known as Corso met his demise at the hands of a motley and determined crew of bounty hunters in the employ of the Liwich Kingdom. Death wasn't enough to end him, however, if the stories are to be believed. The bounty hunters claim that Corso is stonebound, and he subsequently has escaped prison for the time being.

Liwich and Boyer authorities further claim to have confirmed the bounty hunters' story after examining Corso's former hideout. And despite Corso's escape, his small army of pirates, thieves, and mercenaries has been disbanded or slain, and his ships and supplies confiscated. Angela Liwich considers this a win, though she is purportedly still in the market for skilled trackers to find and capture Corso.

//// A little late in posting this, but my last week suddenly got whacky busy and I'm just now catching my breath. Feel free to RP in this thread, and yes, eventually there will be further quests involving the attempt to capture the stonebound criminal Corso. Thank you to everyone that attended, and I apologize for the sudden disappearance right at the end, and for all the various hiccups along the way. It was my first NWN quest to run in a rather long time, and I had to relearn some things along the way, heh. //////
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Date: Mar 21st, 2021
Time: 1:00pm Central (2:00pm EST, 7:00pm GMT)
Level Requirements: All Levels
The quest starts at the camp in the Thunder Peaks.

Premise: This is a continuation of the prior quest, "The Hunt Begins." That said, if you weren't on the first/second part and want to join the third, you are welcome to do so. Simply assume your character is traveling in the area when he/she runs into the hunting party. Those that attended the first installment can fill you in on what's going on.
The following users thanked this post: Serissa, jadewillow, cbnicholson, Hellblazer, Spike

General Discussion / Re: Current state of Layonara?
« on: March 09, 2021, 07:05:05 am »
And if you join our Discord server, you can chat with us about whatever, ask questions, etc. There are still a ton of custom and unique systems, and (re)learning all of them might take a minute.

Invite for Discord: (the link only lasts a day, but it's not hard to find the server, or for me to send you another invite link).
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New Bounty Available!

/// Based on feedback, location will now determine the CR of the bounty. Mistone bounties are for lvls 1-10, Alindor for 11-20, Dregar for 21-30, Belinara for 31-40, and The Deep for 41+. Islands (Vanavar, Tilmar, Firesteep, etc.) are the special case in that bounties found on islands can be any CR, so there is a surprise factor for those. Cherry's description has been updated to include this information. ///
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New Bounty Available!
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New Bounty Available!

Note: Cherry has moved to a new, slightly more out of the way location in Center at the request of town authorities.
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Roleplaying / Re: Rebuilding the village of Vale
« on: March 01, 2021, 10:55:59 am »
//// everything listed in this thread so far has been tallied and picked up. ////
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Roleplaying / ATTENTION: Cherry Lake the Bounty Commissioner is in Center
« on: February 27, 2021, 01:55:59 pm »
"Do you think you are an experienced adventurer? Do you have what it takes to handle the baddest of the bad? Help bring escaped murderers and thieves to justice and make some good coin on the side. See Cherry Lake to pick up the latest bounty. Good luck!"

//// I'll be doing more of these in the future, but note they do not persist past server reset, and once completed, they do not reset. Watch IG or here or Discord to note when a new bounty is available. Also, you'll want to 'examine' the NPC Cherry Lake for more details. ////
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Calendar Events / Re: The Troll King Presents: The Hunt Begins Part Deux
« on: February 25, 2021, 12:44:34 pm »
Does Friday March 19th work for y'all? I think that's the next time I can run a session that starts around 3pm EST.

Also, if for some reason I don't find and reward you for the last session between now and then, I'll get the rewards to everyone on that session.
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Roleplaying / Re: Rebuilding the village of Vale
« on: February 19, 2021, 02:53:21 pm »
Word gets out that the so-called "Pack" out of Fort Wayfare will be organizing the construction and general building efforts of Vale, something with which this organization has experience after the work they put in to update Wayfare's physical defenses.
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Roleplaying / Rebuilding the village of Vale
« on: February 19, 2021, 02:28:46 pm »
After years of research and acquiring support, those wishing to rebuild the village of Vale assemble a list of the material and labor requirements. Though the patrons don't know who would choose to relocate to the newly rebuilt village, especially since most of the original inhabitants were murdered, that is a problem for after there are buildings to which to relocate.

- 1000 oak planks [175/1000]
- 500 mahogany planks [11/500]
- 5000 iron ingots (iron spikes count as two ingots) [1591/5000]
- 1000 lumps of coal [1244/1000]
- 1000 bits of clay [1042/1000]
- 500 gum arabic [500/500]
- 500 ingots of glass [506/500]
- 1000 mixed ore (representing stone; can be any raw ore: copper, iron, platinum, etc.) [1001/1000]
- 100 Fortune (can be provided by multiple characters) [34/100]
- 500,000 True (to pay for workers, transport of goods, and other associated building costs) [528488/500000]

Misc. Donations: 199 Iron Spike molds


OOC stuff:
1. I'll update this post with a running tally of acquired goods.
2. Those wishing to collect for this effort need to place a chest (or ten) to hold items for collection AND post in this thread where the chest is placed. I'll hop in as a GM regularly and pick up the items to add to the tally. I can pick up directly from PCs (and will have to for the Fortune required), but the chests allow us to not have to coordinate being on at the same time.
3. Once everything is acquired, the Team will give the go ahead for a new area to be placed IG.
4. If you have questions, ask. Also, note that this is an RP thread, so make your posts generally IC, and denote OOC stuff in a manner where we can easily tell the difference.
5. Have fun!
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