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Messages - LordCove
The new Server IP is: 220.127.116.11
( on login, select Direct Connect and enter the above. Password is the same as always. )
See also Layonara Server Forum for Warriors Code entry to autofix. Thanks for that!
The following users thanked this post: Weeping Lily
I posted in regards to this some time ago, but can't find the original to link to.Could we get the NPC Jobs/Quest system reset again?Of the six jobs usually in circulation, only 3 of them are now available.And of those three the jobs are Mithril and Yew requirements.Thanks.
Can GM's reset or complete the NPC quests?The NPC quests are an excellent add-on to Layonara, with one down-side.Mithril items eventually come around, and because no one is willing or able to use Mithril to complete these quests, they remain for the duration, until all available NPC quests require mithril in some form or other, and I think it's two weeks must pass-by before they are reset to something else.The NPC quests have currently been unavailable for about a week and a half, perhaps more, and there is a good chance when they reset that one of the "new" jobs they offer will again be a mithril based item, requiring another two weeks before it is reset. It would be useful if, like now, when all available jobs are mithril based and uncompletable, if a GM could reset them.
Seeking interest in running the Gauntlet.That is... a complete trip through the Deep.... from one end to the other.Estimated trip time - 6 hours ( depending on how smoothly we go and how well I remember the way)Maran the Druid will try to provide all protections for those going. ( Except Blade Enhancements and Mind Blank )All levels are welcome, understanding that under Lvl 20's will likely die often, and that I cannot protect everyone in a large group.Time would be around 8pm GMT on a Saturday / Sunday ( date to be decided )
Just as a note. This has been changed from Saturday to Sunday.
Somewhere deep in the Swamp of Sorrows on Alindor, a small Tower is rumoured to be found. Within this tower, guarded by fiersome constructs and likely some form of addled evil wizard, is a treasure trove of some kind.
If adventurer's were able to find the tower, hidden deep in the swamps, and fight their way past its guardians... who knows what ancient relics of chests of gold they might find.
( Hidden treasure for any low level group to find )
( Please no +20 lvl chars going to solo it. Aimed at low level groups )
A doddering druid of Dregar has come to Mistone to recruit help in purging as many havens of the undead as can be found. He offers his skills in protection and healing to all those who come to assist.
First locations will be krandor Crypts and morakens Tomb.
These locations aimed at Levels 8 - 15.
Starting at 8pm GMT and finishing at 10pm GMT at StormCrest Crossroads. ( To match up with other player event starting at that time )
// If there is enough interest, we will continue this every week to hit every undead location in Mistone.. then Dregar... then Belinara.
« on: January 08, 2013, 10:01:21 am »
Suggesting as mentioned in another thread, to remove the Weapon Focus: Greatsword requirement of the unholy Champion of Pyrtechon, and replace it with Weapon Focus on any weapon.
And since after reading said thread, I would also like to suggest removing the Level 3 : Create Undead Feat and replacing it with something more deity related, such as the ability to place a Flame enchantment ( as per the spell) on their weapon or something Fire related.
Grisly trophies often adorn their armor and they wield weapons enchanted with fire to emulate Pyrtechon's breath.
The fires of The Destroyer will purge this place, life plays no part beyond its brief dance in the flames. Glory in destruction, and do not cease until all life is extinguished
A recent exploration into Howling Trolloc territory found a cave with a locked door. Maran the Druid is determined to explore this cave of abberations, and will need a useful LockPicker to open the door.
If the cave turns out to be a small venture, and a decent group has assembled, we may venture down the Deep for Emeralds or face off against the FireGiants and Gensai.
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[SIZE=18]An old DragonCalled, by name of Sallaron Tempest, who seemed to hold some reknown as a carpenter, has died of old age in his house in Haft Lake.
He left behind his wife, two sons and a small fortune in his will was given to various charities.
During the funeral, friends and neighbours were astounded to see a mass of people attend, many seeming to be Ex-slaves rescued from a terrible life, whilst others appeared to be those of great rank and standing from various organisations.
Neighbours were noted to have been amazed by the massive attendance to the funeral, stating " He seemed like such an ordinary man. "[/SIZE]
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For many, the name may have little to no meaning. Just an ordinary name for what was supposed to be an ordinary man. So ordinary, that the only thing this man ever wanted ... was to be ordinary. Live out an ordinary, simple life.
And he tried so very hard to have the ordinary life, fought so hard to have it, and fought even harder to keep it, that in the end... it became so very far removed from an ordinary life that he himself would find himself a hero.
Some may perhaps come across his journal. Some may consider it a mish-mash of unexplainable jargon. Others may find it worth the read, with pearls of wisdom hidden within its lines.
Others, perhaps of a certain character, might perhaps recognise his other name, Lord Reaver.
A name chosen for him by another, and given to Sallaron to protect his family from the things he was forced to do, and had to do, to keep them safe.
Step into Hurm and ask of the name, and hear what tales they tell of this ordinary man. I guarantee you will be surprised.
And if you should know the secret of Folian's Wood, pass through there, in the depths of the Forest of Mists. Pass through Folian's pass, and find the stream by the cliffs, and the old bench that sits there.
Take a moment to sit and rest, and read the moss covered plaque.
And remember, that there is no such thing, as an ordinary life....
Well, this might have been seen coming, but its time I hung up the GM gloves.
RealLife has took a wonderful turn in the form of two crazy, mad-cap spawns of Mini-Me's, whom continue to suck and drain every ounce of will to live that I have ( kidding of course! )
Add to that various other things, and sadly I just don't have time for GMing anymore, so I'll put the GM Wand back on the self, and hope someone else will pick it up and have a wave.
But I do thank you for the opportunity I had to bring about some chaos, fun and laughs to this wonderful little world you've all created. I'll be sure to keep an eye out for the MMO when it's released, and likely bring about some great ancestor of the Tempest's to see it.
I wish you all well, and of course a Happy Christmas!
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Days have passed, and not a single report of attacks by the mysterious Mist have been reported.
Civilians breathe sighs of relief, guards relax their vigil slightly, children play out in the streets once more.
But many still wonder, and the rumours still circulate.
Who was this mage who supposedly brought down the wrath of the Mist upon them?
What was the Mist's purpose?
More so... who was responsible for delivering the people from the Mist?
As time passes, the answer to these questions becomes lost like tears in the rain.
But surely someone somewhere must know?
Someone somewhere... must have a tale to tell... of a brave and ruthless individual, the most unlikeliest of heroe's... or perhaps not even a hero at all... who walked into the Mist, and came back out victorious.[/SIZE]
A massive attack by the Mist creatures occured recently on the dockside of Vehl, the attack claiming dozens of lives.
The Mist rolled in during the afternoon, catching citizens unaware as they went about their daily business. It came in fast, before people had time to react.
The Rofireinites bravely fought on against the overwhelming numbers of creatures, rescuing as many civilians as possible, before being forced to bar their doors against the creatures onslaught.
As well as such, a group of adventurer's ushered civilians and children into the One-eyed Harpy Inn, owned by the ever popular Arkolio Salvorre, and were escorted to safety aboard one of the ships in Vehl, and sailed away until the calamity had passed.
Many are mourning their dead this day.
Even more so, are now angrily asking Why this is happening.[/SIZE]
[SIZE=18]Wayfare has added its name to the list of casualties from the mysterious Mist Creatures.
The Mist struck in the day, emerging beside the pond there and spreading outwards like a blanket.
Several civilians and a small girl were caught outside, the civilians fell along the road and the little girl was slain whilst protecting her sister.
Outrage and panic has swept the old Fort, and much alike many towns and villages across all lands, guard's and defenses have been doubled until something can be done to stop these attacks.[/SIZE]
More and more reports of the Mist now begin rolling in from all corners of Layonara...
.. in Corsain, a merchant caravan was caught in the Mist. Several guards and escorts fell during the onslaught of the mysterious Mist creatures, but the merchants urged their horses quickly through the fog and lived to report the sighting.
On Belinara, an adventuring party staggered into Fort Mirtrix, bleeding and exhausted, telling of the Mist appearing in the middle of their camp at night. Most of their party died before they knew what was happening. The survivors only lived through the ordeal due to fleeing.
Various missing persons reports and findings of slain peoples on the road and in the wilderness have been decreed victims of this foul Mist, which various organisations now struggle to understand and trace its origins.[/SIZE]
" I'm telling you what I saw... but you ain't listening!"
The burly farmer shouted the last at the top of his voice, standing on his tip-toes before the Wayfare militia Guard, as though increasing in size a few inches might make the information hit home.
" Alright.. alright... calm Jimbob. Just tell me again what happened."
The burly farmer grunts and sighs.
" I told ya... I was out in my fields, when I saw it. That bloody Mist! Appeared right in the middle of my field it did. Well I'd heard about it.. so I ran didn't I.. right back to my house.
The Mist covered the whole of my field.. .I mean the whole of it.. an I could hear the cows mooing and squealing.. in pain!
Well I wasn't going out there.. so I waited.. an after a few minutes, the Mist faded away... an all that were left were ma' cows! All of them.. dead.. butchered! "
" The Mist? So.. this Mist.. that so far has been attacking towns from what I've heard... decided to drop into your field and kill... your cows?"
" Thats what I'm trying to tell ya!"[/SIZE]
The small town of Lyn and city of Arnax have joined the ranks of the recent towns hit by this mysterious "mist" and the creatures it spawns.
The town of Lyn was beseiged over a two-day period, the mist rolling into the streets and up the crags of the snowy town, spelling death for any citizens caught outside in its path.
Most of the citizens barred themselves up in their homes, the Inn and the Temple of Dorand, and special note is given to the dwarves of Dorand, who braved the mist covered streets and mysterious creatures to rescue people.
As for Arnax, the docks district was which was hit. The mist covered the whole of the docks, the mysterious creatures leaping out and slaughtering any in their path, and amidst the confusion a fire broke out which consumed one of the ships moored their.
On each occassion, the Mist departed, and the creatures spawned from within it left also, with as much warning as it appeared.
Various organisations are forming now, to delve into and discover the origins of the mist, and the purpose of the alien like creatures that dwell within it.
But without knowing where it might strike next, the chances are slim a resolution may be found.
Various towns and villages have doubled their guard and security, taking no chances should the same misty fate befall them too.[/SIZE]
[SIZE=18]Confused reports trickle in from Dalanthar to Port Hempstead, via the StormCrest portal.
Injured Boyer guards and civilians staggered into the outskirts of Port Hempstead, ranting and raving about Assassin's and Demons that sprang from the Mist, killing civilians and guards alike... and any that seemed to stray into the Mist.
Reports are vague and uncertain at this point, but it appears an assassination on a respected merchant in Dalanthar, brought about a thick Mist which consumed a section of the town and the Dalanthar Inn.
Almost all who were in the vicinity and caught within the Mist ... appear to have been slain by "creatures" that appeared with the Mist, and dissapeared when the Mist faded.[/SIZE]