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Messages - Hellblazer

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1
Settle down under your blanket little one and let me tell you the stories of the most fabulous Priestess of Shadon that ever came to be.

It all started when she decided that she had more to offer the world than being tied down to a title and temple. She was offered to become a Hight tricksters, the highest position for a Shadonite Priest, but she refused it. She wanted to live free, unburdened by the responsibilities of taking care of  temple. She wanted to make her mark on the world, to be in the history books as one of the greatest pranksters in the glory of Shadon. And such at night she left the temple and made her way to the docks where she bargained a captain to take her on as cook and healer.  Maybe it was her exuberance, or maybe she was just ditzy, or maybe she was just intimidated by the strong presence of the captain, but she should have asked more questions. Instead of being on a passenger ship heading to some town, she found herself onto a pirate ship, yes my darling, a pirate ship, and yet it did not bother her that much. The alluring nature of being a pirate roaming the seas in search of treasures, the adventures that he boat mate recounted by the soothing light of the lantern, drinking a good paint of ale and listening to the music being played, all made it worth it. Of course she knew that as a pirate ship it also meant that innocent people would be getting hurt or even die by the hands of her boatmates, but she was not taking part in the attacks herself; she remined down below tending to the wounded and or cooking for the crew. Until they day that the captain though she should try doing more. They tried to teach her to use daggers and darts, but she was much more a danger to herself and her crewmates than to the training dummy that the captain had setup for her to be tested on. But when it came to using a bow, she showed that she had promise. she continued to train with the bow while doing her other business and never saw real combat, except when it was to defend the boat itself. At least until that fateful day.

It was a sunny day on the coast near Hurm. The boat had anchored near the coast line with many other boats that bore the same banner, the Banner of the Pirate Lord Corso. The lord himself had already sailed off with his main crew to his hideout and the other crews were still feasting and having a good time off the boat before they had to sail back out again. It was very joyous and almost felt like one of the festival back at Arnax. But then the darkness came just like a nightmare in plain day. Her friends, her comrades, fell one by one to the hands of a merciless group of assassins monsters that revel in the blood of their fallen preys. She had never seen such ferocity, such evilness in all her lives. Even if she knew they weren't demons, they sure looked like it. Their eyes glowed, their swords, staff and bows bright with evil fire. Even their armors and skin were covered in stone or bark and some of them even had magical globes surrounding them. If these were not demons than she didn't know what true evil was, as for sure they were evil incarnated bringing their bloodthirst down upon her friends. She knew that she had to do something to survive else she would fall prey to their hands, and only Shadon could phantom what they would do to this poor elf priestess. And so while they were busy torturing her friends, she covered herself with the essence of those who had already fallen prey and laid on the ground lifeless, praying in her mind that Shadon would cover her and trick them into thinking that she was slain. And guess what! Shadon provided. They did not find her as she waited for them to leave. Standing up still dirty, she prayed to her beloved Deity for his protection and she made her way into one of the tents that was still standing, managing to find clothing that fitted her figure, colorful and to the liking of Shadon, but most importantly did not scream Pirate and not soiled by blood. That day with the aid of Shadon she had managed her first ever mass prank, albeit that they never knew of the prank, which is even the best ones. She finally made her way into Hurm, passing the guards incognito, and bought passage off of this dreaded continent; setting off toward hew new home, a small town that have so few buildings that people even slept in tents. A town-let called Center. And from there she started her new life.. that, my sweetest, will have to be an other story.

Now go to sleep little one, and if your good tomorrow, I'll tell you more of that story.
The following users thanked this post: Riven

2
Roleplaying / Re: Kudos for great roleplay
« on: March 29, 2021, 12:48:24 pm »
I'd like to give a big resounding thank you for the RP that happened on Both Milton's and Lily's quest recently. It was really nice to enjoy such events.
The following users thanked this post: Chuckles_McChuck, miltonyorkcastle, Script Wrecked, Riven, Weeping Lily

3
Roleplaying / Re: Corso Escapes!
« on: March 29, 2021, 12:47:02 pm »
//first or, THANK YOU! for running this quest series. I know it wasn't your intention for it to go on to 4 days of questing, but it was really great!//

Creed tries to keep in touch with his new found contact in Hurm about the situation and letting them know that he is still available to search for Corso.
The following users thanked this post: miltonyorkcastle

4
Calendar Events / Re: Quest: No Tinks, No Problem!
« on: March 27, 2021, 08:24:15 pm »


Memento of the first quest ran by Lily since the big comeback!
The following users thanked this post: swoop, Script Wrecked, Riven, willhoff

5
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: March 16, 2021, 07:08:20 pm »
*Fehriel comes in and replaces the front page with a new page and then leaves a comment at the end of all the pages*

Please note that if an item is dropped in the contract drop off chest without being listed in on this billboard that the item will not be tabulated.

//The logs do start erasing the old entries after a certain amount of transaction is recorded on the chest. So if you do not list it here, there's a good change that at one point we will not be able to see it in the chest logs. So that is why that from now on, all drop off for credits must be registered in this thread.

Thanks for your understanding
The following users thanked this post: Chazzler

6
Roleplaying / Re: Rebuilding the village of Vale
« on: March 14, 2021, 10:24:25 pm »
*Feh leaves a note at the shop*

Jebediah has donated 1100 Gum arabic to the Vale Rebulding Project.

*Feh places in the chests the 136 gum needed to complete the gum requirement, keeping the rest to make the wood planks. He also drops the following
107 coal lumps
90 Platinum nuggets for a total of 127 in the chests
106 Iron ingots*
The following users thanked this post: Chazzler

7
General Discussion / Re: Fullscreen
« on: March 11, 2021, 08:06:24 pm »
Should have indicated, running Ubuntu 18.04, with an older rig (GTX 260 and older i5). Thanks.

ah well that might be your issue there.. Not the rig itself, but the os?
The following users thanked this post: jadewillow

8
General Discussion / Re: Fullscreen
« on: March 10, 2021, 02:14:24 pm »
it is in your documents -> nevewinternights -> nwn.ini

[Display Options]
Borderless=1
FullScreenDesktopMode=1
FullScreen=0
AlloWindowedMode=1
glFinishBeforeFBO=0
UseLargeFont=1
Width=1920
Height=1080

these are my settings and I do get full screen
The following users thanked this post: Chazzler, jadewillow

9
Roleplaying / Re: Rebuilding the village of Vale
« on: March 10, 2021, 12:15:34 am »
//103 glass ingot dropped in the chests today.
56 arabic gums
now 52 points to be picked up
The following users thanked this post: Chazzler

10
General Discussion / Re: Current state of Layonara?
« on: March 09, 2021, 10:31:17 am »
One thing that has changed

It is a lot easier to get through the lower to mid levels (1-20) due to a nice system that Orth has developed which provides less grinding than just going out to kill monsters, and it also fosters teaming. This will also have a big impact on the rest of the progression as it scales.

Rp well, while there's no partying level gap rules anymore, RP is still very much fun as always.
The following users thanked this post: Polak

11
Roleplaying / Re: Rebuilding the village of Vale
« on: March 06, 2021, 07:10:37 am »
*once again Feh comes in the shop, leaving a trail of mud and clay tracks and unloads in the Chests*

Well that's it for the clay.. 1000 total... *exhales*

Now to get toasty in the desert...

*he deposits 551 lumps of clay for a total of 1000 and another 163 arabic gums for a total of  349*

*Feh comes back hours later, sits on the steps of the shop and takes his boots off to get the sand out of them.*

Man... it gets everywhere...

*He puts them aside and wiggles his toes in the grass while looking up at the sky and sighs. After a few minutes he puts them back on and goes into the shop to drops in 144 glass ingots in the chests then heads back out toward the desert*

//total of FP now available for collection off of feh is 41 points
The following users thanked this post: davidhoff

12
*A Tall Darkly-Clad man and a small singing Dwarf comes back to Cherry and gives him the ring, both are astonished by the reward they are given*
The following users thanked this post: willhoff

13
Roleplaying / Re: Rebuilding the village of Vale
« on: March 04, 2021, 11:24:18 pm »
*Feh comes in the shop, muddied as he's never been before, leaving tracks on the floor leading to one of the donation chests he deposits 83 gum arabic bringing the total in the chests to 163, and places 441 lumps of clay*

I need a bath..

*He leaves for his home to take a well deserved bath.*

//still have 33 fp to be picked up
The following users thanked this post: Riven, davidhoff

14
Trade and Market Hall / Re: Naldin buys a Hearth Shield for 35,661 True
« on: February 22, 2021, 05:01:46 pm »

// GP Value: 47,548T x 0.75 = 35,661T; hope this is how it works. ~Script Wrecked //

Yes it is and if you had any credit you could have used up to 50% of that credit, to bring the total down to 50% of the lense.
The following users thanked this post: Script Wrecked

15
Roleplaying / Re: Rebuilding the village of Vale
« on: February 20, 2021, 06:12:58 pm »
//To be picked up in the Donation chest at 195 Fort Wayfare
247 922 True
144 iron Nuggets
57 Iron Ingots
52 Iron Spikes
199 Spikes Molds
The following users thanked this post: Talia

16
Roleplaying / Re: Rebuilding the village of Vale
« on: February 19, 2021, 11:48:01 pm »
//Feh already has roughly 200k for the reconstruction of Vale. Possibly more but I don't remember his actual balance at the moment
The following users thanked this post: miltonyorkcastle, Talia

17
NWN Ideas, Suggestions, Requests / Vale Reconstruction Donation point
« on: February 19, 2021, 03:13:15 pm »
Would it be possible to have an option added to the donation center, where people could hand out their donation in materials/trues to, like Jenara had when she was rebuilding corsain?

I'm asking mostly to have it centralized and save time for Milty to handle :)
But also for transparency so that there’s no confusion about where and who are using the trues/cnr
The following users thanked this post: Chazzler

18
Roleplaying / Re: Rebuilding the village of Vale
« on: February 19, 2021, 02:51:32 pm »
*Feh's whipes his hands against each others after nailing the notice, happy to get things in motions*

Good that's now under way.

The Pak for the most part are happy to lead the effort and I still need to see Valeria to see if she want's to partake in this. But now that the word is out, maybe more will want to join up to help us with those that might have escaped the butchering and would want to get back to their ancestrial home.

*He looks at Gorm and Talia*

Think it's worded fine?
The following users thanked this post: Talia

19
NWN Ideas, Suggestions, Requests / make trivial items craft in one go
« on: January 29, 2021, 10:44:14 pm »
Would it be possible to have all the trivial items craft in one go, and stack inside the crafting tool?

Example, presently crafting iron spike stud are only done 1 by 1 even if you load up the tinkering.

would be nice if trivial items could be made in one go and just stay on the tool used to make them so they don't drop on the floor.
The following users thanked this post: Xiaobeibi

20
Layonara Server / Re: NWN Module Changelog Entries
« on: January 28, 2021, 11:45:19 am »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_5-65

January 26, 2021
Fixes

    Fixed issue with horse merchant showing low intelligence answers
    Fixed issue with horse merchant when buying black horse
    Removed a map pin in Vanavar for non-existent merchant
    Removed a convo note about a portal being cross-server
    Fixed Johan's pelt quest
    Fixed some floating placeables in a few spots
    Fixed Glacial Colossus appearance
    Fixed metal texture material not showing up unless highlit
    Fixed crypt tile crashing (Should fix Temple of the Bear crashes)
    Removed a dwarf robe model causing a crash

Updates/Additions

    Disable being able to put custom random loot on oxes
    Updated XP for Under the Withered Lands boss
    Added hundreds of new portraits, you can change yours with the Customization Menu
    Portraits are now all accessible in character creation
    Restored Caverns of the Menace areas (24 high level areas), however, they are inaccessible for now until play tested by a party with DM oversight (either as player or DM). Entry point will be determined through a quest.

Builder things

    Bug reports now post directly to GitHub for me to manage easier
    Bug reports now include the tile name
The following users thanked this post: miltonyorkcastle

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