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Topics - 55060hacker

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Development Journals and Discussion / Alec's Journal
« on: April 14, 2024, 07:14:50 am »
Rather uneventful day, Sat around the campfire at Center, studying my flash cards to learn sign language. Sometimes, I wish there was another person to practice with.  This gets rather boring. While examining my equipment, I noticed that my quarterstaff has a light on it. I wonder if I can dispel that effect, to make myself less noticeable, while still being armed defensively. I prayed to Aragen to grant me this ability but apparently failed removing the light from my staff. *sigh*

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Just for Fun / funny
« on: April 07, 2024, 10:11:02 pm »
Alec in trouble..

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Ask A Gamemaster / Help, Mime cleric stuck in balcony.
« on: April 07, 2024, 10:08:58 pm »
Help needed, urgently! I am stuck in a balcony in Fort Llast. I see Mage Dalton below me and Lt. Jursen.

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Ask A Gamemaster / Restoration/Greater Restoration
« on: April 07, 2024, 03:47:19 am »
Would either of these spells "help" a self-imposed injury, such as Alec the Mute's muteness due to physical injury from a long time ago.

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Character Submissions / Alec the Mute: Resubmit for Wizard Levels
« on: April 06, 2024, 07:24:14 pm »
Character Name: Alec the MuteCharacter Age: 21
 Character Class:  ClericCharacter Race:  HumanCharacter Gender: MaleCharacter Alignment: Neutral GoodDeity Associated With: AragenCleric Domain: Knowledge, ProtectionCharacter Birthplace: Outskirts near Blackford CastleCharacter Biography:
Born from a couple of peasants in the Blackford Castle area, Alec was always interested in collecting information.  Due to the closeness of Blackford Castle and its library, Alec would listen in on discussions of various subjects.  One day Alec discovered a portal in the library that brought him to another bigger library.  Alec would spend days on end in this library reading and researching for whatever caught his fancy for that day.One day, when he was about 13, while riding horse, Alec was preoccupied with his thoughts and didn't notice a tree branch was hanging too low.  When the horse galloped under it, Alec was knocked off, with severe damage to his neck.  His parents, being peasants, could not afford extensive medical treatment, but somehow, Alec pulled through.Being bookish before this accident, Alec turned to the library with its multitude of books for solace.  One day, a couple of years later, he noticed a couple of men wearing a symbol of a scroll at the library.  Being naturally curious, Alec followed them around for a while until they noticed him.  When questioned, Alec demonstrated his knowledge and proficiency with information to these men.  They invited him to come travel with them. After a while, the priests of Aragen offered to tutor Alec in the ways of Aragen.  They brought him scrolls and books on a variety of topics.  Alec eagerly read through these scrolls and books, always looking for more information.  After five years of training and tutoring, the priests presented Alec with a necklace with a scroll on it, symbolizing his devotion to Aragen.Extra Credit:Height: 5'8"Weight: 160Alec has a scar across his neck from the accident with a tree.  He remains very quiet and reserved.  Since becoming a cleric of Aragen, Alec has gotten a tattoo of a scroll on his right forearm.Alec is mute from the injury to his neck when he was younger.  // Spell-casting is done with the Silent Spell feat, since he is mute.  All spells are 1 circle higher.Dogma:Alec is fully aware of Aragen's policy of collecting information.  He is loath to let any information pass him by.  Alec prefers non-violent ways, but will use a staff or sling to protect himself or knowledge.  Alec is non-judgemental, for the most part. 

** New Information  **
What good, knowledge without the ability to acquire it? The world is a dangerous place, and one must be prepared to protect oneself to survive.  While faithfully adhering to Aragen's dogmas of non-violence, not changing or being changed by events, I have found myself bordering on heresy.  This cannot continue. Either I must change, or the ways of Aragen must change, but I know that gods change but seldom.  I have studied Al'Noth passively, only through the powers granted to me by Aragen, and I have seen people who channel the Al'Noth, and I am sure that I can apply my wisdom and experience into practicing this art.  May Aragen find me worthy!

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Bug Reports / Toon stuck in balcony in Fort Llast
« on: April 05, 2021, 02:37:12 am »
Help! I'm stuck in a balcony in Fort Llast... I can see Mage Dalton making his rounds and Lieutenant Jurstan once in a while.... I have no idea how I got on the balcony...

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I was travelling through Center, when I met some folk... I told them of my problem in keeping away from the bottle, and one of them threatened to remove my tongue if they ever catch wind of me drinking.... maybe fear is a good motive.  Since then, I have been sober for three days, the headaches and the chills are terrible.  Dorand Help me!

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Character Submissions / Character re-Submission - Groosh
« on: November 05, 2015, 12:46:32 am »
Character Name: Groosh
Character Age: 20
Character Class: Druid 5/ Ranger
Character Race: Goblin
Character Gender: Male
Character Alignment: TN
Deity Associated With: The Great Oak
Character Birthplace:  Goblin Wastelands, near Hlint
Character Biography:

From an early age, Groosh felt he was different from his clanspeople.  He felt a kinship with nature instead of the normal goblinoid urge to destroy it.
One day, when he was about 14, he felt a strong, curious pull into the Silkwood Forest.  While there, he came across a group of druids who were in a ceremony worshipping the Great Oak.  
He watched patiently and was awed by what he saw there.  Later that day, he was discovered by some of the druids who recognized him as a kindred spirit.
They offered to train him in the druidic arts.  After several grueling but satisfying years, the druids of the Silkwood Forest proclaimed him ready to serve the Great Oak on his own.    

Extra Credit:


Height: 3'4"
Weight: 45 lbs.
Hair: Wispy black



 

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Ask A Gamemaster / Currently playable PC races
« on: September 03, 2013, 07:47:23 pm »
Which races are currently playable and open to submission?I know Humans, Elves, Dwarves, Halflings, Gnomes are ok.After 1421, no Half-Breeds were born, so Half-Orc, Half-Giant, Aasimar and Tiefling are out.I understand that some of the different subraces of Elf (Dark, Gray, Moon, Sea, Sun, Wild, Wood) are in and out of submissability, depending on Exotic Races being submitable ATM.The same is true of the subraces of Dwarf (Gold, Deep, Shield)
Halflings and Gnome, the same. How does this affect the submissability of Ogres,Orcs, Wemics, Goblins, etc.  They are not half-breeds, but not truly a subrace except under NWN?

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I was looking over Crunch's feats and was wondering how/why he has Improved Unarmed Strike as he is almost never unarmed.  Also, Lightning Reflexes make little sense to me.  Is it possible to change these to Power Attack and Cleave?

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Trade and Market Hall / WANTED: Extra Large Weapon for Half-Giant PC
« on: September 02, 2013, 11:44:01 am »
I play a Large Barbarian with a high STR.  I want a big bashing weapon that I can wield 2-handed, but unfortunately, since I am a large creature, I need a Huge weapon.  As far as I know, there are no huge weapons in game.

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Ask A Gamemaster / Use of LORE for PC
« on: August 31, 2013, 12:32:15 am »
Generally, how much LORE can be used for IG knowledge by a PC?  I play an Aragenite priest, whose domain is Knowledge.  I'm assuming I am well-read in what is considered "general knowledge" and can research quite a bit.  But where is the line between research and "metagaming"?  I'm assuming using the maps of Layonara is generally acceptable, but of course using other character's builds is not. I  should not know that Susie Shoemaker is a 10th level cleric of Ilsare, for example.

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