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1
Fixed Bugs / Re: Whirlwind attack bug?
« on: February 09, 2019, 08:23:31 pm »
Should be fixed now, script was updated dynamically. After the whirlwind you will need to re-engage an enemy.

2
Fixed Bugs / Re: Whirlwind attack bug?
« on: February 08, 2019, 11:19:33 pm »
Apparently this still isn't working. Got to look into it.

3
Important Layonara Announcements / Re: 2018-2019 Holiday Bonus Event
« on: January 25, 2019, 05:05:38 pm »
Not sure why I had this set to end on a Thursday, bonus event ends 23:59:59 on Sunday Jan. 27.

4
Layonara Server / Version 3.72 Is Online!
« on: January 21, 2019, 05:45:35 pm »
Just a quick patch update with a few fixes

Fixes:
  • Fix battletide weirdness permanently (was fixed in dynamic scripts)
  • Fix animation bugs on some creatures
  • Fix some traps being able to be recovered when they shouldn't be after a reset
  • Fix random quest's not resetting after 5 days
Enhancements
  • Store subrace appearance on sql DB not Bioware DB
  • We don't need 10 separate card game areas, dropped it to 5
  • Clean up old items in the palette that are unused
  • Make the PC pick up a disarmed weapon or if their inventory is full tell the whole party that it's on the ground

5
Fixed Bugs / Re: Disappearing Magic
« on: January 18, 2019, 03:15:11 pm »
Closing as it's a duplicate.

6
Bug Reports / Re: Disappearing Magic
« on: January 18, 2019, 03:14:25 pm »
I put some fixes in to hopefully correct this issue. I haven't had a chance to test myself but if you notice it still happens after this point please remark.

If it does happen the best way for you to help is report:

The spells you had cast on you beforehand (or entire party)
The spells anyone in your party had cast upon themselves (or entire party)

No other information is needed, just that info.

7
Fixed Bugs / Re: Weird & Mind Immune Monsters
« on: January 18, 2019, 09:30:24 am »
I think the Destroyer's are immune to mind, but the Ravagers are not immune to mind; my best recollection.

Thanks for the tip davidhoff, some of the Layo Fire Giant Destroyers do wear Cowl of Wardings, yes, which would give them mind spell immunities. Must have been a sale on oversized ones and they bought them in bulk.

8
Fixed Bugs / Re: Weird & Mind Immune Monsters
« on: January 18, 2019, 12:11:08 am »
Fire giants on Layonara do not have an immunity to mind spells, the Sorceress wears gloves that give them an immunity to fear. The old Weird was not working properly on fear immunity due to a bug on Bioware's part in saving throw functions, where not all subtypes checked the immunity correctly.

9
Fixed Bugs / Re: Disarm bug(possibly)
« on: January 18, 2019, 12:03:31 am »
I've added some logic to fire onunaquire_item

If the player is in combat and drops a melee or ranged weapon they will automatically pick it up. If there's no room in their inventory it will send a floating string to the player and all their party members saying it's left on the ground.

This means you can't ever attempt to drop a weapon while in combat, it will just automatically pick it back up. I don't see that being any issue as I don't see that case happening. Worst case you have to wait for combat to end.

10
Fixed Bugs / Re: Trap in hidden monk enclave not recoverable
« on: January 17, 2019, 11:02:54 pm »
Digging into this more I discovered twenty or so traps that are not supposed to be recoverable that were the first time they spawned with a reset (but then weren't thereafter)

Fixed in next update.

11
Fixed Bugs / Re: Weird & Mind Immune Monsters
« on: January 17, 2019, 07:44:50 pm »
This was fixed in April 2017 along with some other tweaks. Please let me know if otherwise.

12
Layonara Server / Houses Returned to Market
« on: January 17, 2019, 06:59:39 pm »
Some houses were returned to the market recently. These were homes where the user has not played for over 3 years nor had the house even been entered since 2015 or the player was banned. I didn't go through the usual claim for the home since no one had even entered the home in a long period of time.

If you feel I have mistakenly returned a home to market, feel free to let me know, houses can be restored via backups if I've erred.

13
Fixed Bugs / Re: Some animations have become messed up
« on: January 17, 2019, 09:10:56 am »
Fixed in next update.

14
Layonara Server / Re: Notice regarding the Saddlebag Pawn Shop
« on: January 16, 2019, 08:04:35 pm »
This house is going to be violently robbed of all its contents and the house and furnishings (including the existing titles) will be put up for auction unless someone who can claim ownership convinces me they'll manage the shop again.

15
Fixed Bugs / Re: Deleted quests show up as errors in the journal
« on: January 14, 2019, 10:51:05 am »
These should be removed. Not sure if the error entries will take a reset or will be fixed upon next login. Will check later.

16
Fixed Bugs / Some animations have become messed up
« on: January 14, 2019, 10:24:42 am »
I've seen it from the goblins in the hideout and the vampires, their animations are just not right. Have to look into it.

17
Bug Reports / Re: Typo Thread
« on: January 13, 2019, 02:01:33 pm »
Hood of the Anti Magi still says "Anit magi"
If this one you own then you’d have to ox it or have a DM fix its title if it has other enhancements added to it.

18
Bug Reports / Re: Typo Thread
« on: January 12, 2019, 02:23:18 am »
I think I got all typos in here up to date as of version 3.71

19
Fixed Bugs / Re: Battletide stolen!
« on: January 12, 2019, 02:21:57 am »
Fixed in dynamic resources, will be added to module.

20
Fixed Bugs / Deleted quests show up as errors in the journal
« on: January 11, 2019, 11:41:19 pm »
I just need to delete those entries from the db as well.

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