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I can't seem to get my  characters to transfer over.  I created a test character as Emie Meadows2.

I have Emie Meadows, Cherry, and Randi Coyle .

Hi there, happy to see you :) I've moved your PCs into your new vault.

You could just give your entire membership moderator privileges.

This functionality is only available to Administrators and I'm not giving Guild Forum Moderators entire Administrator privileges, it's not something I can just "enable". Even Gamemasters don't have any privileges to create/move/boards.

I'm not interested in spending time on forum software updates to somehow allow for this nor am I up for creating child boards each time the guild admins request one. You will have to make do with the one board you have I'm afraid.

Fixed Bugs / Re: Lore potions and ID
« on: October 07, 2019, 08:35:40 am »
All a Potion of Lore does is increase ones Lore by 17 or 18 for a few seconds. Once you drink it and examine an item it should help to identify but doesn't guarantee anything. Do you know what your Lore was after drinking?

Layonara Server / Re: NWN Module Changelog Entries
« on: October 06, 2019, 10:21:30 pm »
A new changelog entry has been added.

Bug Reports / Re: Character freezes while enemies keep fighting
« on: October 06, 2019, 07:43:33 pm »
This bug has been reported to Beamdog, I've confirmed other worlds experience it as well.

Fixed Bugs / Re: delivery bug?- moved from general discussion
« on: October 06, 2019, 07:42:36 pm »
The NPC was on a tower lookout, I moved him down and removed that location as a potential random one.

General Discussion / Re: Old Names for craftable material
« on: October 06, 2019, 02:41:38 am »
The "Bar of Iron" came from the stock NWN crafting system. Probably a loot drop from ages ago that was accidentally added and serves no purpose and you can just toss it.

Renaming something with a quill and ink would not help anything. The crafting system doesn't look at the name of the item, it looks at its internal tag.

I just did a quick look through the Basher's chests and don't see anything else that looks out of sorts. Let me know what are the other items.

Introduce Yourself / Re: Howdy
« on: September 29, 2019, 02:43:17 pm »
Hello and welcome, if I had to summarize five points, here's what I'd say.

1. Don't be intimidated by all the rules and guidelines. They boil down mostly to "Don't ruin others' fun and don't game the system"
2. Submitting your first character can be daunting. Maybe consider something very simple to get you familiar with things in game, like a NG Fighter for example. Following the template makes it easy.
3. Join Discord to ask any questions or just to chat.
4. You begin on the continent of Mistone in a small town called Center, there are many NPCs around who are looking for help. If you can find another PC to help you out it will make things easier. You will be listed as Unknown to others until you introduce yourself with =c introarea John Doe for example. Others you will see will be listed as Unknown too until they introduce themselves to you.
5. The wiki currently has a lot of information but it's being migrated from an old system and we need more structure. The Game Systems page helps explain a lot of things that Layonara has added. Also be sure to check out the Beginner's Guide.

Important Layonara Announcements / All Recipes Added to the Wiki
« on: September 29, 2019, 11:54:57 am »
You can now search or browse through all CNR Recipes on the wiki.

Layonara Server / Re: Post here if the Server needs to be restarted
« on: September 26, 2019, 08:38:58 pm »
It's coming back up now

Layonara Server / Re: NWN Module Changelog Entries
« on: September 23, 2019, 07:27:26 pm »
A new changelog entry has been added.

Layonara Server / Re: NWN Module Changelog Entries
« on: September 23, 2019, 07:27:16 pm »
A new changelog entry has been added.

Yeah that's not an easy to thing to code.

Animal killing is something we just work around RPing. Druids, animal priests, rangers, any animal lovers all go out of their way to RP working around it. Some cast darkness, some cast word of faith, some go invis/stealth, some end up killing them and just RP that they were sick or their numbers were high and natural order of man hunting them was necessary.

Fixed Bugs / Re: Bow training
« on: September 16, 2019, 12:35:56 pm »
Fixed in next update.

This would pretty much render Animal Empathy and Mass Calming moot.

You can attribute the hostile animals as ones that are territorial/angry/protecting young etc. The ones you don't see are the ones who have ran away upon hearing you ;)

General Discussion / Re: Horse Characteristics
« on: September 13, 2019, 09:15:28 pm »
get back on the horse and try dismounting again?

Fixed Bugs / Re: Greater Sanctuary and crashing out
« on: September 11, 2019, 11:54:53 am »
Thanks for the report, I confirmed this with another member of the nwnx community and they were able to replicate it and they've developed a fix for it which will be in the next update.

This was related to improved invis and greater sanctuary.

Guilds and Councils / Re: just a quick question
« on: September 10, 2019, 03:45:48 pm »
I don't think anyone is left, it's been dormant until you've resurfaced.

Layonara Server / Re: NWN Module Changelog Entries
« on: September 09, 2019, 06:01:16 pm »
A new changelog entry has been added.

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