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Messages - Hellblazer

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Introduce Yourself / Re: A Namechange appeared!
« on: Today at 11:11:39 am »
Welcome, don't fret it we're all a good bunch!  :P

Implemented Ideas / Re: Leather strip by-product of tanning
« on: August 23, 2019, 12:09:47 am »
Makes sense as if you failed tailoring you would be left with sraps.

DO we still need the old hak paks? I dont see them anywhere for donwload or any mentions


Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: August 08, 2019, 07:59:31 am »
A man with a wolfs head approaches him and takes a look at the ring. He tells him that the prices is equal to the lens price minus 25%

Let's say you have a scroll (that was oxed) and you have a couple in a shelf or chest (that were oxed) and you add the new scroll, it will not stack with the one's already there. Would it be possible to allow items that are meant to stack, to automatically stack with already present items in a container (whether on the toon or a placeable) when the container is closed?.

NWN Ideas, Suggestions, Requests / Diety related Hammer of God
« on: August 05, 2019, 03:22:29 am »
Would be nice to see a different color set and animation linked to the Cleric's deity, to give diversity to that spell. Example, Beryl could be a multi color prism crashing down on the ground with a blinding light. Vorax could be a Huge blood red Axe that swipes down (don't know if that's feasible) etc. I know there's different Animation available for GM's entrances, and they are customizable, maybe that system could be adapted for the Hammer of God spell?

Xiaobeibi needs access to the cailomel's forum please.

If A make it back from my player real life job in time, Am gonna be thar “says Finn”

Implemented Ideas / Re: CNR stacking
« on: July 15, 2019, 11:14:58 pm »
Is there a way to make arrowheads stackable?

Implemented Ideas / Re: Stoneskin and rangers
« on: July 15, 2019, 11:06:54 pm »
Was that always like that, or did you just change it? If the prior thanks for the info, if the later rock on!

Eldoran(?), Riven (Barley), Wimkin (nyralotep)

Thank you.

Would be sweet if we could see the name of a crafter on the crafted Item. I know we can add it Manually with the quill, but still, would be nice if it was automatic.

Calendar Events / The pack is getting together at Cailomel's
« on: July 12, 2019, 08:02:14 pm »
The pack is getting together to share together a meal and talk about what needs to be talked. Then after a full stomach, drinks, meeting new people and laugher, why not go Lose a bit of weight hitting on stuff?? Yeah!

Just to be clear, what I'm saying is .25 x LP for items given to the store to increase your credit, and .75 x LP for items taken from the store to decrease your credit.  Obviously some things have stated prices like corn, scrolls, etc and those would be as stated.  I think this way customers would not be able to build credit so's really been too easy to increase your credit, and on the flipside, you have to think hard about what you wana pickup because you'll have less credit probably.  Craftable items obviously can have stated prices based on cost/profit margin.  The LP is good for all the "other" things that come in.

Yep that’s what I meant

At Cailomel’s for things we can craft we basically calculated the going cost of the cnr plus a little bit more to represent the time and effort of the crafter. Fortunately as Dorg had found out our prices were mostly in line with the 75% or so of the lens price. Hard to do that with non craft-able items. I like Davidhoff Idea of a .25 of lens price for trade in or credit and to keep the 75% of lens price for non craft-able items. It makes total sense.

Add a tag to the crafting that gives the name, and the crafter can't resmelt the same item right away or ever? but could for what they find/not crafted?

One thing that could be nice for crafter, since there's already a way to recast failed crafting attempts in armor and weapon crafting, why not also add the ability to smelt armor, shields and weapons that would end up at pawnshops or unsold?

Implemented Ideas / Re: CNR stacking
« on: July 06, 2019, 01:28:13 pm »
Well, as long as we're wishing -- knuckles

knuckles are a base item in NWN from what Orth told me, so they can't be stacked.

Implemented Ideas / Re: CNR stacking
« on: July 06, 2019, 09:09:10 am »
Branches, Wooden planks, saw dust do not stack.

Character Submissions / New submission - Nate
« on: July 05, 2019, 09:45:55 pm »
Name: Nate
Race: Human
Age: 20
Classes: Rogue/assassin
Alignment: Ne
Deity: None at the moment

I was 5 when my father brought me to this dark alley, I remember it being dark and mostly empty if not for this tall man at the end of the alley. Both of them were talking in a low voice enough that I couldn't make out most of what they were talking about, but in the end at that age I couldn't understand their discussion. All I remember is the tall man offering my father a bag that looked filled and my father having this ugly grin as he looked at me walking past me. I turned to run after him but was stopped by the tall man. I was brought outside of the city to some kind of farm. There was other children there, but also adults. To me they seemed to be playing around, albeit very roughly. I didn't comprehend yet where I was or what my future would be.

Years had passed as I was trained to walk on floors that were made to creak easily. Sometimes instead of the wooden floor, they trained us on glass or spikes without any shoes. We were also taught to fight in various styles, to hide, the use of various weapons. And when the group of us were old enough, they started to train us on the use of some potions and poisons. At that time I understood that my life was not the life or a normal boy. I had been sold to become a thief, a spy, a killer.  I didn't know better because for me there was nothing else. We slept, woke, ate and trained and that was all there was to it. Of course they also trained us to read, write, count and gave us knowledge of the countries and governments. And as more time passed, the more grueling the training was becoming. There wasn't a week that would go by once we reached the age of 12 that one of the child disappeared, but no one would tell us beside saying that that child was not strong enough or something to the liking.

I had now turned 17, like most in my group. And our main master came in one day with a man that was already beaten. He told us that we were to get the information out of this man by any means although he had to remain alive until he did. The master walked in front of us examining each of us and stopped to look back at me. You, you will do it. I was brought in front where the man was sitting tied up to the chair, his ankles to the chair legs, his wrist to the arm rests. On the table next to him was a slew of tools I could use. I was looking at this man who through his gag was begging us to let him go. It was slightly loose so we could hear his words. I started by taking a metal plyer and looked at the man, then to his fingers. His screams were resonating through the room and hallway, yet he didn't talk. I then took a serrated blade and looked at him again. Again the screams echoed and no longer would he be able to see the sunrise, yet he still didn't talk. By that time I was holding back tears, as I had never imagined I was going to do that in my life, but as the time passed and I had to try various techniques, my tears disappeared with the feeling of guilt. Instead, a feeling of understanding between the relation of pain and life settled in. It took a few more hours but in the end he talked and whispered to the master the information he wanted. His life ended shortly after that by the master's hands. He turned to me with a certain pleased look on his face and we bowed to him as he left. This would happened a few more times during that year, but with other children of my group doing the deeds. We were also trained to pass as normal people, with various type of work and how to socialize in public so that who we were would not be known.

Finally I turned 18 and I was taken aside from the group. It was to be my initiation, my right of passage, and if all went well I would finally get a name of my own. It was a pitch black night, and we had traveled to a city nearby. In total we were five men and woman who had made the travel and the master was part of the group. A top of a roof top we looked down the street, and even though it was night, there were still people busying about with the dim lighting of the torches. After a few minutes of looking about the master pointed out to a man and a woman that had just came out of a house. The master gave his orders with his hands, not one word was said, but we understood the task at hand. Before it was to be done the master pointed at me and I bowed. He had given me the honor to accomplish this task. Silently I followed the man and the woman jumping from rooftop to rooftop, until they were in a street that was void of other people. I made my way down and followed them unseen until I was close enough that I was able to push the man to the ground and yet grab the woman and stop her from screaming. As instructed I voiced what my master had commanded me to. "This is for refusing to work with us" and in a swift motion my hand went from one shoulder of the woman to the other and she fell to her knees holding her throat. He begged for his life, he finally agreed that he was going to work for the master and as quickly as I appeared, I had moved to the shadows the man still begging for his life.

Back to the compound the master gave me my first blades, and a new uniform. And finally he had given me my name. Nate. I was sent to center awaiting for my next orders. I was an assassin. A man for hire. And truth be told, I have no qualm with what I did. Survive or die. Become stronger or die. Kill or be killed. Such is life, and it ends for everyone one way or an other. In the process I might as well make a living of the skills I have acquired.

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