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Messages - Tanman

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1
Ask A Gamemaster / Depends on how you want to
« on: October 03, 2015, 05:45:26 pm »

Depends on how you want to play it.

Remember, the encounters are mechanical in NWN, so in reality your character will not be expecting monster in x spot all the time.  With my  Aeridinite sorc I have always roleplay always being repulsed and ending up discussing the morality behind it all.

It always ended up with a fun discussion. :)

 


2
Ask A Gamemaster / I have an Aeridian sorc. Yes
« on: September 09, 2015, 03:27:28 am »

I have an Aeridian sorc. Yes Clerics are more complicated to play than other character.

But I think that there is a big misunderstanding of how a Cleric might behave.

If you read LORE  under the diety for Aeridin it says this:

Quote

Preserve and protect life. The gift to exist is not one to be taken lightly; thus, one must lead an exemplary life

Quote

Promote health and the well-being of the mind and body before anything else. Any extension, transformation, alterĀ­ation, or corruption to the natural forms and shapes of beings is an affront against the sanctity and purity of life and should be confronted at first with gentle lessons and benevolent teaching, and if such ways do not work, with a stern and firm stance instead. Violence is the last option; use it only on those who defy these teachings.

Aeridinites have a deep respect for all living things so  they are going to frown on activities like hunting. This does not mean that they will not resort to violence or they can't join parties for an adventure. What will change is the dynamic of the other characters and the Aeridinite.

I will give you an example a long time ago with my Aeridinite sorceror and his friends. They always travelled to different places. When they encountered creatures/humanoids were  depending on what they were my sorceror will react in different ways. Some of his friends had different ideas on how to handle the situations with bandits they encountersed.  and so there would arguments/discussion. Fun roleplay. 

You have to remember the way that Neverwinter Nights mechanically  is designed primarily with combat in mind ....especially with  the factions system. For example without a GM present all hostile creatures will attack you. These are mechanics and I don't think it is fair to limit a character behaviour based on mechanics.  I think because of this there has to be a bit of leeway with how they fight..within reason of course!!

 

 

 

 

 


3
@Dorg @HB

Actually having looked at the line:

move-item "$nwn_path\\$log_path\\nwclientLog1.txt" "$nwn_path\\$dest_path\\$final"

you could try changing it to
""\\$final"

ie for example if i wanted it for d:\\NWN\\logs
the last line might look like:

move-item "$nwn_path\\$log_path\\nwclientLog1.txt" "d:\\nwn\\logs\\$final"

as it is just parsing paths. Give it a go and lets see how it turns out.

you could change this path to:

"

4
General Discussion / Re: Happy birthday tanman
« on: December 31, 2012, 01:11:41 pm »
Thanks all for the bday wishes. :-)

5
Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 30, 2012, 12:49:25 am »
Paid debt amount of 680 true in store chest

*signed*


Samantha Mansel

6
Layonara Server / Re: Bonus XP Week....ish
« on: December 27, 2012, 12:54:16 pm »
Might I add it is reward for good RP. Continue to RP and it will tick away. :)

7
Ask A Gamemaster / Re: Group needs help on relog
« on: December 15, 2012, 05:15:43 pm »
tell me when you are ready. will be around gfor an hour

8
Layonara Server / Re: On difficulty, randomness and changes
« on: December 12, 2012, 06:08:19 am »
I don't mind doing them, but be prepared for the unexpected when things could go awry for your character development or some other adverse effect such as a soul strand loss.

This is all part of the game...and who knows? It can make a bit of extra spice to it.

9
General Discussion / Re: Katherian Quest
« on: December 05, 2012, 04:41:46 am »
Will be keen with Sam depending on time

10
Fixed Bugs / Re: Brech Mountain Cave Spawns
« on: November 29, 2012, 05:48:07 am »
Sorry..probably my quest! By the time I hd finished on Saturday it was gettting past my bed time. . .

11
This will work under Xp/Vista too if you have the powershell add on from Microsoft.

You can get the one for windows Xp here

For vista 32 bit link is here.

Vista 64 bit. Here.

Hth everyone that has older OS's and want to give this a shot. Nice work dorg!

12
General Discussion / Re: Back in Action!
« on: May 05, 2012, 05:47:44 pm »
Welcome Back lonn

13
Hey Drizz,

Miss Daralith, He did get Layonara all creepy like didn't he? Hope all is going well.

14
Rumour Has It / Re: Castle Mask
« on: April 12, 2012, 09:05:37 am »
I think Dezza answered it here:

Quote from: Dezza

// No level req - rewards based on RP and level of involvement not level of PC

15
Ask A Gamemaster / Re: Monstrous races allowed in Center?
« on: April 11, 2012, 12:27:49 am »
@Drako,
 
 
Quote
Also I wasn't trying to implying anything like that. just wanted to try and point out a possible scenario in witch were the goblin was trying to be good and make a fair trade for some food.
 
How would anyone know what the intent of the goblin was? How does anyone know that they are meaning ill intentions?
 
 
Quote
Hm, kinda wander then... would a deformed human be considered a monster and be attacked buy a zealous do-gooder? Say... some one one with Leprosy?
 
Big difference here. deformed human . Goblin = Monstrous race.
 
 Even in this instance for some....the deformed human might be avoided but that can vary.

16
Ask A Gamemaster / Re: Monstrous races allowed in Center?
« on: April 10, 2012, 10:32:13 pm »
@drakogear A goblin is not like a pet or any other being that is considered 'friendly' for that matter.
 
 It seems to me that players playing monstrous races should be treated the same as everyone else. This is a misconception.
 
 These creatures are simply scary for the common folk. They are not like cute little creatures.
 
 There will be distrust in the general populace toward them and that is a given.

17
General Discussion / Re: Out for a few days
« on: April 10, 2012, 10:06:27 am »
Take care lonn.

18
General Discussion / Re: Alatriel...
« on: February 26, 2012, 12:08:39 pm »
Happy Birthday

19
Rumour Has It / Re: Silver Buckle under Investigation
« on: February 25, 2012, 09:06:06 pm »
Eghaas walks into the Silver Buckle and orders a meal. *he mutters a few things before heading inside to find out more...

20
Ask A Gamemaster / Re: Screenshot location
« on: February 25, 2012, 08:20:01 am »
All mine used to sit in the :

C:\\NeverwinterNights\\NWN

path..the screenshots are in tga format...hope thats what youare asking

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