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Messages - eltalstroneves

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1
Belgar  returns and grabs the amulet of cat's grace and Bracers of dex +2. Additionally he tries on the nymph cloak +2 and smiles to himself.

Belgar returns a few hours later and deposits the items in their proper place.

2
Belgar strolls in, selects a ring of Bull's Strength II from the cabinet, and leaves 5500 in the chest by the door.

3
Alpoah comes in with a companion. They sort through the loaner chest and borrow a helmet of intellect II, Bracers of dex II and an amulet of Fox's cunning II.

A few hours later the dwarf returns the items.

4
Alpoah comes in and drops off the following:

Sara Chedwa's Armor @ 30% of 1292 = 387
Anoring Cystine's shield @ 75% of 3204 = 2403

Credit=  2790


5
Alpoah bowls through the door and grabs an exceptional phenalope set in a copper ring. She leaves 1000 true in the chest by the front door.

6
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: January 01, 2021, 03:36:23 am »
Alpoah returns and, without a word or a smile, pays her debt of 1305 true.

7
Belgar returns, tracking sand down the hall. He borrows the bracers of dex II, the amulet of cat's grace, and the headband of intellect II.

Before long, the dwarf returns and replaces the three items.

8
Alpoah stomps in, rummages through the loan chest, and borrows the bracers of dexterity II.

A short time later she returns and places the bracers back into the chest.

9
Introduce Yourself / Re: New player saying hello
« on: December 29, 2020, 08:42:50 pm »
It was great to meet you guys in game. Fun times :)

10
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: December 29, 2020, 03:20:52 am »
Alpoah returns with the same companion and pays the remaining balance of her purchase. Additionally, she selects another Lesser Ring of Bull's Strength and leaves a deposit of 435 true. The male dwarf with her, explains that she will pay the balance in a few days time.


11
Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 26, 2020, 04:39:34 pm »
The dwarf woman returns alone, looks around and eventually finds the armour by the front door. She leaves a bag of 740 true in its place.

12
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: December 25, 2020, 07:38:22 am »
A burly dwarven woman barges in with another dwarf. She browses around and selects an iron greataxe and a lesser ring of bull's strength, conferring, in dwarven, with her companion. She offers 873 coins, 25% of the total price, and the other dwarf gives an assurance that she will pay the remainder upon her return from a journey to the north.

13
Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 23, 2020, 09:08:14 am »
Brandar, the drunk from The Bull's Eye shuffles into the shop to make an inquiry on behalf of Alpoah. "Uhh, I know this lovely dwarven lass, she don't speak common too well, who's in need of a suit o' full plate armour. Kobolds and goblins been given her a hard time of it. Just copper, mind you. She has the coin. Oh, and err... *taps the side of his nose with his forefinger and lowers his tone* best make it fairly... roomy."

14
Belgar returns and selects a ring of Bull's II at 5500

He drops off a ring of Bull's I at 1312 which he leaves in the cabinet.

This sum and the value of his prior credit of 2545 totals 3857.

This leaves a sum to pay in true of 1643 which he deposits into the chest by the door.

New balance= 0

//If I've got any of this wrong, please PM me and I'll sort it.

15
Belgar borrows an amulet of cat's grace and Bracers of dex +2.

Belgar returns a few hours later placing both items back in the chest.

Belgar returns the following day and borrows the same two items.

Once again the dwarf returns and places both items back in the chest.

Again, Belgar borrows the same two items.

Belgar returns, soot-faced, and places the two items back in the chest then adds ten ingots of copper in thanks.

The busy dwarf bustles through the door straight to the loan chest and grabs the amulet of cat's grace and Bracers of dex +2. Additionally he tries on the nymph cloak +2 and smiles to himself.

A short while later, the dwarf returns with a dejected look on his face. He returns the three items and hurries out.

The following day he returns and again borrows the amulet of cat's grace, Bracers of dex +2, and the nymph cloak +2.

He returns, sometime later, and places the three items back in the chest, looking much happier this time.

Belgar returns a few days later and again borrows the amulet of cat's grace, Bracers of dex +2, and the nymph cloak +2.

The dwarf returns a while later and returns the 3 items.

16
Belgar drops in and requests credit for a few items
37 ingots of copper at 20 = 740
2 ettercap glands at 100 = 200
2 dire tiger skins at 100 = 200
1 iron heavy mace at 750
1 bag of sand at 40
41 stirge wings at 15 = 615

Credit: 2545

*Belgar looks around for a shopkeep*
"It occurs t' me that th' marked prices on the chests fer yer materials may well be th' sellin prices an' not the buyin prices. What say ye?"

//Please let me know if I've got this all wrong, and I'll amend the total accordingly.

17
Ask A Gamemaster / Re: Skill Points Problem
« on: December 20, 2020, 02:51:55 pm »
Hi Davidhoff,

Also, did you start out with 14 intel?

Yeah, I did. I don't know how I botched this  :-[

18
Ask A Gamemaster / Re: Skill Points Problem
« on: December 20, 2020, 02:49:41 pm »
Hi Tobias,

Yes, I did start on Bb.
What is the breakdown of your levels? Was it lvl 1 and 2 were taking as Barbarian? If so the max  Listen skill you could have would be 5 (4 for level 1 and  the 5th point at level 2).  If you then took 4 levels in fighter then any points put into Listen would have been considered cross-class and you wouldn't have been able to add any points in Listen as it would have been maxed due to the skill being cross-classed.
I was about to take my second level of Bb at L6. All I can think of is I accidentally put two points in to one of the non-class skills while taking fighter levels. It's supposed to be like this:

L          Disc         Intim      Listen    Lore       Taunt
1 Bb      4              4              4            2                 4
2  F        1                                                
3  F        1                                                
4  F        1                                                
5  F        1                                                
6  Bb     1              5              5                                5

19
Ask A Gamemaster / Re: Skill Points Problem
« on: December 20, 2020, 08:50:44 am »
It's possible, Tobias. I'm actually only missing 2, though. I was quite careful, but it's pretty certain there must be user error involved somewhere.

20
Ask A Gamemaster / Skill Points Problem
« on: December 20, 2020, 05:25:11 am »
Hi,

Sorry for the constant queries. I'm not sure if this is the right place to post this. I'm having an issue with the skill points of my new PC. At level 6, after allocating all of the skill points I'm using, I'm coming up with 6 remaining instead of 8 which is what both the CBC spreadsheet and my own math say should remain. A Barbarian 2, Fighter 4  with 14 intelligence, that started on Barbarian, should have 24 at first level + 16 for 4 levels of fighter, + 6 for an additional level of Barbarian which equals 46. At Level 6 I've allocated 9 intimidate, 9 listen, 9 taunt, 9 discipline, and 2 lore which equals 38. This equates to a difference of 8 (the number of points that should be remaining). I first checked if I had accidentally allocated 2 points to a cross-class skill. I suspected Lore, but this is a class skill for both classes. I can't see what else could have gone wrong. All of the class skills were on 4 at character creation except lore which was on 2. I thought that the only skill I increased during levels 2-5 was discipline, but I must have thought wrong. Any help would be appreciated.

Cheers,
Eltalstro

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