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Messages - Leanthar

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201
General Discussion / A few new long-overdue CNR recipes
« on: June 01, 2007, 12:16:32 am »
After what seems an age, delays, reworking, more delays and just more time spent buried under other things than I care to admit, I'd like to announce a few new recipes that I have just put into the database.  These will be available as soon as the servers reset, so please no bug reports until then. ;)

Before I continue though, these items were the result of a lot of work from members of the Project Team, most notably Talan, Lalaith and Aragon.  They did a lot of work on these things and I'll admit, they're far too long overdue on inclusion. Please direct your thanks to them, and if I'd inadvertently left anyone off the list above, thank them too!

So you're probably wondering what they are. :)

Some of you may have picked up an odd horn here or there off a creature of some kind. You may have wonderd what they're for, as they seem to have little use.  Well, they can now be used to make special horns:
  • Fey Horn -- Casts Woodland Frolic 1/day
  • Horn of the North -- Summons a Krashin barbarian 1/day
  • Horn of Sounding -- Dolomar's Force Wave 1/day
  • Horn of Abyssmal Sounding -- Summons a lesser demon 1/day
The final horns are made on the Musical Instrument bench in the craft halls, and are, you guessed it, Bard-only recipes.  They depend on certain enchanted products, including the horns themselves, and those can be made on the Enchanting Bowl devices. I won't give away any more so I don't ruin the mystery and excitement of discovery.

As I said, these recipes should be available once the servers are reset.

Enjoy!
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202
General Discussion / Donate Your Level Day
« on: May 18, 2007, 04:01:46 pm »
As I have mentioned before, these are an excellent idea for supporting Layonara Online. I am scheduling our next Donate Your Level Day for this coming 16 June.
 
 http://www.layonara.com/calendar.php?do=getinfo&e=203&day=2007-6-16&c=2
 
 I am hoping we can hold these events quarterly. So I have scheduled Level Days for later in the year, September and December.
 
 Please join me in supporting our wonderful on line world!
 
 -Ylly
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203
General Discussion / A Thanks going out...
« on: May 17, 2007, 06:31:23 am »
[SIZE=16]Thanks for the impromptus tonight.   Arbiter was great!!!  Even actually scared me a couple of times. O.o   We had a great time!!!!  :)  It has be wonderful seeing Arbiter and The Witchdoctor out and about.  Helps keep us on our toes. ;)
[/SIZE]
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204
Wild Surge Inn / A Card Party to Raise Funds For Stone
« on: May 15, 2007, 10:16:57 am »
*This notice is posted about knee-high in bright glittery ink.*
 
 Hello, hello, to all you dedicated card-players out there!  Would you like to have a tournament with other players and see who the best Creature-slinger is in all the land?  
 
 A Creatures Card Party Will be Held on Satari, Febra 14, 1417 to raise funds for the rebuilding of Stone!  
 
 Wouldn't it be nice to have some refreshments served right in the card room so you don't even have to go upstairs when you get hungry and thirsty after getting scorched by Mr. Wyatt's dragon?  Your kind donation of 100 trues or more will get you unlimited food and drink served by a friendly half-orc, as well as a ticket for exciting door prizes!
 
 In honor of Her Perfection, a pie will be awarded to the player who wears the most glittery and multi-colored card-playing outfit!
 
 Now, what about you novices who have never visited the card room, or maybe you tried to play Creatures and couldn't figure out how to win?  Your donation will get you a copy of Nisbet's Tips for Novices, a Magic Generator card and a lucky clover for the gentlemen or lucky tulip for the ladies.  What a deal!  
 
 All yours for a charitiable donation of 100 trues or more!  (You never know, a bigger donation might bring you more luck from Beryl!)
 
 //This event will be held May 27 in the card room at Hlint or Vehl (if it has been moved by then) from 2 to 4 pm EDT.  Any questions can be directed to Nisbet Narine.
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205
Fixed Bugs / Dont be scared Nibor
« on: April 11, 2007, 06:17:45 am »
I took the time, to go through all 164 post here, and verify if they had actually been put in an update, and they all have, with a few exception, but they have already an active bug report, so no need to have duplicates. Then I moved them to the Fixed bug forum.
 
 I have also moved all post that you have marked as: "To be actioned"to this forum instead. This will let you look at them in peace, and will let you assign bugs to people faster than to look at all the mess in the Bug Report Forum.
 
 Now, this forum title might not apply to as being in the next update, so I thought perhaps a new title like, "work in progress" or "To be Actioned".
 
 I hope this will make it easier to squish bugs, and knows how far along we are.
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206
Rumour Has It / The Story of Eon's Betrayal of Katia
« on: April 10, 2007, 09:12:35 pm »
A quick and happy halfling scurries around the ports, cities and villages informing the Town Criers of an upcoming event.

http://www.layonara.com/calendar.php?do=getinfo&e=128
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207
General Discussion / Plot - Dragon Storm: Suffering
« on: April 08, 2007, 11:13:25 pm »
Ladies and gentlemen, thank you and welcome. This is a two ‘part’ post this being the first part and only vaguely related to the second. As an effort to spread information and be fair to everyone I will be making ‘visible’ record of the Dragon Storm campaign. This first occurrence will be noted as you see it in the general discussion. However all future occurrences will land in the CDT I opened on Ozymandias. In the case of the later, this, past and future posts are meant to be read and used as a role play tool. The information I do not wish to be used I simply will not post.
You can decide for yourself how you come across this information. Perhaps you overheard things on the subject in the local tavern your character frequents, or you heard it off some bard trying to make a true. Whatever the reason consider it a valid tool to talk with others about.
The reason I am doing this in this manner is because I consider my previous method, in the Soul of a Lost Ancient a dismal failure. It was boring, reward less, and required many more hours doing nothing than I would like. Furthermore many people were left out as I had to sleep at some point, or work, or do other activities. So I am going to try this method where I spin a few rumors that might be heard in a public place. Then you the player, armed with even rudimentary knowledge can seek out those that participated. While for those of you that could only make part of a quest, either by real life or by group selection, are not left with the ‘left out’ feeling.
After all it is one thing to be expected to ask questions, it is another to not have any idea what to ask. So in that interest of fairness, in the interest of my sanity, and the interest of community spirit in the since of working together. I shall try and provide something you can work with in game.
Now enough of my gibbering lets get down to part two which you are really interested in.

In the last eleven years a certain sight can be found in most port towns. Entire villages with what belongings they could bring flocking there and boarding ships all to seek a life in ‘better lands’. Few find success in their endeavors but many will try to find a place to live a better life for their families. The stories are the same of crops failing and sickness running rampant, the gods having abandoned the people and horrific stories that Dragons have returned.
Roomers abound though of bandits and brigands growing more and more common. Some say they have turned from robbery to outright murder of their quarry robbing them of their scant goods and their lives. The roads no longer safe while the so called Heroes of Layonara live like royalty safe and sound from the horrors of the world.
Yet despite this it is still said, that perhaps the Heroes have not given up and that people here and there. Sometimes one, or sometimes just a single village are brought from the plight of the world. That certain parts of the world have become safer if only slightly because of their restoring of order. These instances seem few and far between in recent years. The world is suffering and so are the people that dwell within it.
In the Land of Kings the heroes made themselves known in the City of Twins; Lor. As people fled from the poverty and despair that had engulfed the north, the rich merchants demanded their due. A kings price to ship people away to a better land, yet the heroes stepped forward and paid it in true and one small group felt a time of reprieve.
There are reasons for everything, families are not torn asunder for no reason. A cult was rising and growing in this time of darkness. Armed, armored and wielding fearsome magic they displaced many and slaughtered others. They were called by many names, some cried that they were the black hand, others the iron hand, a few even said the hand of blood. Yet no mater what these individuals were called, they seemed to revel in the destruction and called themselves the hand.
Perhaps there are still heroes, maybe not as many as tales say. Some may be content to live in their homes as nobility while others suffer. Yet there may be some left willing to fight to protect those truly hurt by this time of darkness. In the Land of Kings those so called heroes gathered and moved to attack the brigands calling themselves the hand.
In the broken mountains the groups fought, heroes within desecrated valleys and caverns filled with decay and death. While this new cult of brigands channeled their twisted creations with joyous abandon. Willingly forfeiting their lives and accepting no chance to surrender. The battle raged and the earth moaned as twisted things fell returning to the earth with their passing.
Yet as the brigands were slain they called out that this was not the end. They were but a single digit of the full fury. Perhaps the heroes had brought the first blow to the bandits but it was certainly not the last. In the end the heroes were the ones to leave the twisted caverns and corrupted pass, yet questions yet many remained unanswered. Especially one that falls heavy on all minds, what does this group have to do with dragons that have returned?

All right an unexpected part three to this post. I think this tells you enough. I suppose we will just have to wait and see what unfolds and what each other have learned. Share information, spread it around, you never know when it will be important to remember. Anyway good luck I hope this post and this method prove more successful then the last method I used.
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208
General Discussion / A small request for consideration....
« on: April 02, 2007, 09:13:57 pm »
Hey all,

There are a lot of courtesies we afford each other here as part of the Layonara community.  As members of a community, we are overall quite supportive and generally courteous to each other.  As part of a community we expect that we will be treated with the consideration and respect that we afford to others. For the most part, the community does a fantastic job of this, and really, it's a wonderful thing!

We'd like nothing more to allow uninterrupted play time to the community, but unfortunately the NWN technology is flawed, and despite our best efforts requires occasional resets to restore stability and performance. And so, during such times a GM will come on and shout to everyone that the server is going down, and he or she will request that everyone log out as soon as possible, or once a safe location can be reached.  This is a rather disruptive but necessary interruption, but generally it is relatively brief.

Twice now in as many weeks, I have had to actually confront players directly who either ignored the shouts or tried to get in one last thing. These individuals caused a delay in the shutdown and restart, which in turn takes more time and ultimately causes a delay in when everyone can get back on.  This is not very considerate to either the GMs or the other players.

For the vast majority of players here, this post is completely unnecessary.  For those few who don't quite understand, allow me to describe some guidelines.

When a GM calls for reset, it is OK to:
* get out of a dangerous location
* quickly wrap up some RP
* give parting messages to your group
* dash for a portal/ship

It is not OK to:
* continue gathering CNR
* level
* completely ignore the shouts

I realize that some people play with their chat windows down/minimized, and perhaps they even turn off such things as shouts from appearing.  We kindly request that you do not do this, as it eliminates an important communication channel between GMs and players.  

We also ask that when a GM comes on and requests everyone to log out that everyone makes an effort to do so as quickly as possible.  Anything you might think you have to do before a reboot you can surely take care of as soon as it's alright to log back in.

I apologize to everyone if my tone seems harsh or short, but after the server had been up for 4 days with 2 crashes, many people were calling for a reset due to extreme lag, and even posting on the forums to request one, it's not too much to expect that everyone would cooperate in vacating the server before resetting it.  I would also think that people would show consideration to others in such circumstances.  Individuals who do this delay the enjoyment of others waiting patiently to return to the game after a restart.

Again, as a whole, nearly everyone does very well.  I'm not making this post to make demands or to single any one out.  However, if one of the behaviors under the things not to do when a reset is pending, please consider not doing them.
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209
General Discussion / Stormcrest Shack Celebration
« on: April 02, 2007, 08:56:22 pm »
Alright, for anyone that hasn't read it:

http://www.layonara.com/general-discussion/114063-stormcrest-guides-pre-launch-announcement.html

This details the basics of what Stormcrest is.


So!  I'm throwing a party, or Ket is rather (and he'll follow this with an IC post in due time).  And you're all invited of course.

:)Why a party?

Well, the community needs a launch on what this little project means to them.  It's a party, hopefully to keep going on most of the time, which will allow a lot greater mobility between characters regardless of level, social groups, or anything else that we naturally become limited by over time.  It's a party, and all it needs is a solid kickoff.

The Hlint benches were a party, for a simple reason.  They were an acceptable neutral ground where you could waltz up and RP with anyone.  Why was it so comfortable in this sense?  Well precedent mostly.  It's where everyone on the server started, so that inkling of being 'new' and meeting people has always been in us for that little meeting place.

Stormcrest is built around this concept entirely, it's just set up for a bit more fun so that the comfort is now there for anyone to get together for an adventure.  And it works out great in character the way it's been framed out.

:) So here's what I'm going to do...

The First Party: Tuesday the 10th of April  10pm EST
The Second Party: Wednesday the 11th of April  11am EST

:) For everyone who shows up: You get a gift from Ket.  And it's not a bag of coal!

:) Contests!  Contests with prizes!  Good prizes!

:) Following the festivities, people will break off with guides towards some of the scarier places on Layonara.  Firesteep.  The Rift.  Ancient Ruins.  The Underdark?  Who can say.

I'll get this up on the calender once the flabbergastinevilbuggermachine gives me access.  So far pressing buttons and hitting the monitor hasn't worked.  Time will tell.

RSVP here as well to show your support and get the ball rolling.  You too guides...
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210
General Discussion / Zelda1, Some Clarity, Layonara Balance
« on: April 01, 2007, 05:35:57 am »
Okay this is a combination of quite a few things so bear with me here.  For some reason I decided to keep them all together though it's kind of three posts in one.

Many of you were left wondering just what the heck was going with regards to this thread:

http://www.layonara.com/general-discussion/114789-messenger-bad-news.html

I've been in communication with Zelda1 and she had a few things to say and a few confessions at the same time and has asked me to relay them.  First off, in regards to the mentioned thread, she insists she has no idea where that came from and was no part of it.  So we're still a bit up in the air on just where that all came from.

But Zelda1 does want to clear the air on some things anyway and has asked me to relay them.  She originally came to Layonara and was instructed to pretend she wasn't as young as she is. She, like many of us have had at times, got a little too caught up with her character, but also the persona she had taken up and decided to take a break. She returned again but due to some more conflicts left once more.  She returned in V3 and the new forums under a new username to set the record straight on her age and who she was but that never came to fruition before this event with the alleged coma took place.

She is upset and sorry for the grief she may have caused for this mistaken identity, she didn't realize how caught up one could get.  I have asked that she focus on her studies and keep in touch, but she will not be playing.  I believe also she has a few friends to contact to set the record straight.

Layonara is going to leave this episode to those who are very closely involved and step away from it.



Now onto a few of my thoughts...

I thought about some things and while my initial anger probably was a fuel for the harsh tone I had in my post that closed that thread, I think in retrospect I should have handled it better.  Obviously there were some people who would be feeling great emotion if they have been going through this thinking it's the full truth and for me to "slam" the door with terms such as "sick joke" might not have been the best.  I think a more calm "Something is not adding up here and I fear some people are not hearing the truth as the evidence of this story's fabrication piles up" might have been a bit more sensitive.  So to those who I may have offended in that regard, I'm sorry.

I also want everyone to know that we have a protective nature here as well and are looking out for the best interests of the community and we'll use all the information that is available to us to protect Layonara and it's community.  

Some of you may not know but when you connect to the forum you leave a trace of your internet connection. This sort of information is viewable to the Administrators of the forum who can be viewed on the User Groups Page.  

When you're in game you also leave this information and Dorganath, OneST8, Leanthar, Nibor21 and myself have access to that information via the database and Pankoki and EdTheKet through server logs.

One person asked me about Forum PMs. OneST8 and myself have access to this information only via the database though, there's no "Read this person's Private Messages" or anything like that.  It's on a database, it has to be stored somewhere... But that's the risk you take when you submit most information over the internet.  That is why you should always make sure your network admin gets cookies.  With that said, we're not going to read your PMs.  Unless a law enforcement agency asks us for them or we have an extremely strong suspicion that you may be guilty of something illegal or very detrimental to the Layonara community.

All poll voting is private but the information is stored on a database so once again OneST8 and I have access to that information.

No one can see tells in game.

No one can see private IRC communications.

I want everyone to understand that even though to some it may not seem so evident recently, we do really care for the players here.  Our number one goal is for you to have fun and enjoy yourself.  We want you also to meet new and interesting people in a family friendly environment where the magic of our fantasy world can help us feel young and creative and for us to be able to take out some of the real world woes on monsters.  Emotions can flow in every single direction when a group such as our playerbase joins up.  Many relationships have evolved from Layonara; great friendships, confidantes, mentors, coworkers and even love.  

Alas these emotions bring along other ones though.  There is indeed a Balance to the Layonara community too (oh no here comes the Plen!), and things go on tilt. Scores of differing opinions rise, rumours flow, relationships end, people fade, deception behind the computer, envy, frustration pile up then to add to that, there has been a lot of change recently to Layonara.  Very balance upsetting!  I've talked to a few people who are concerned about this and I find a rather large irony in the fact that these people approached me much like I think characters would approach Plen. I as a person can do for the community what Plen has tried to for the game.  Because like the cycle of Layonara's Nature, there is the one with the Layonara community and I intend to help keep that balance in whatever capacity I can :)

-orth(y)
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211
Layonara Server / IMPORTANT: Forums/LORE/IRC/E-Mail Server Migration
« on: March 27, 2007, 09:59:39 am »
I'm pleased to announce that our new hardware will arrive sometime today and be installed at the Montreal data center (along with OS, KVM extension, reboot ports and etc) within 24hrs.

The new hardware consists of three new high-end machines for the explicit and dedicated purpose of handling the next three years of the Layonara Studios web presence. Even with the recent RAM upgrade to the current server, the overall load is rather intense and the hardware is constantly under moderate to heavy load due to the sheer amount of services being run on the single box.

One of these new machines will be dedicated as a webserver for both LORE and the Forums, another will be fore the databases and the third will be for IRC, E-Mail and such.

The migration process to this new setup will not be a short one and will most likely take about 2-3 weeks to fully implement, test and roll-out to the general public / Layonara community. During that time, the current site will continue to run as-is and no actual downtime is forseen though we must always keep in mind that Murphy's Law has a tendancy to interject some commentary on that topic.

For the curious, the machine specs are all roughly as follows:

CPU|P4 3.4 Ghz (Dual Core)
RAM|4Gb
Drive|160 Gb SATA
NIC|Gigabit Ethernet


At some point when we're actually switching over to the new hardware there will be a high potential for downtime due to DNS changes and general propagation issues though every effort will be made for this to be as seamless a process as possible. Again, Murphy's Law will most likely apply.

So far, we're looking at the following order of migratory events:
[LIST=1]
  • IRC Services
  • E-Mail & Webmail
  • Database(s)
  • LORE
  • Forums


Please note that when all is said-and-done, we're intending for all LORE features to resume 100% functionality at that time.

Thank you all for your patience and understanding in this matter.
-OneST8

PS: This thread will be updated with all significant stages and events of notable progress (and/or setbacks as the case my be).
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212
Forum Discussion / Subscribe to Calendar
« on: March 26, 2007, 11:00:50 am »
Users can now be notified by email of new events on either the GM or Player Calendar. You'll see at the top the option to be reminded of events, 1, 2 or 3 days in advance.

For example if you select three days in advance, every day you will be notified of all events that are on the calendar within the next three days.
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213
Forum Discussion / How To Use The Calendar For Proper Times
« on: March 25, 2007, 07:00:27 am »
Okay, I hope this is helpful for everyone.  This is how to set up a calendar event so the time is displayed properly for every one of our community members.


[SIZE=24]Step 1. Set Your Correct Timezone[/SIZE]

First off, make sure you yourself have the correct timezone set!  Edit Your Options and set your timezone to the proper timezone, and select Automatically detect DST settings.

 
[SIZE=10]Figure 1. orth's Time Zone settings[/SIZE]


[SIZE=24]Step 2.  Add Your Event[/SIZE]

Once you're done that, you're now ready to set up an event.  Go to the Player Calendar. GMs can use GM Calendar, either way doesn't matter.

Now in the top right under the navigation bar click the Add New Event then select Ranged Event.

[SIZE=18]Okay now here's the tricky part. [SIZE=13]

[SIZE=18] If you are currently in Daylight Saving Time wherever you are, then put your star[/SIZE][/SIZE][/SIZE][SIZE=18][SIZE=13][SIZE=24] [/SIZE][/SIZE][/SIZE][SIZE=18][SIZE=13][SIZE=18]t time at one hour before you want it started.[/SIZE] For example if you plan on starting a quest at 10:00am, then put it for 9:00am.  Once Daylight Saving Time is over you need not set it one hour before.

The Time Zone should be your Time Zone.

DO NOT CHECK THE MAINTAIN SAME TIME BY IGNORING DST. THIS IS IMPORTANT OR PLAYERS WHO DON'T HAVE DST WILL SEE WRONG TIMES.

The end time isn't very relevant as we all know how some quests you just don't know how long they will be, but putting an approximation of length does no harm.

In my example below I wanted the quest to start at 6:30am my time and since it's currently Daylight Saving Time here, I set it to start at 5:30am.

[/SIZE][/SIZE][SIZE=10]Figure 2. Example Event[/SIZE]
[SIZE=18][SIZE=13]
[/SIZE][/SIZE]

[SIZE=24]Step 3. Verify The Time Is Correct[/SIZE]

Okay, now make sure when you save the event, the start time appears correctly for you. This ensures it will display properly for everyone else.  As long as they've set their time zone that is :\\  If the time is not correct then please verify you've done all the correct actions in the first two steps.  You can edit your calendar event by selecting :: Edit Event from the Event Options dropdown in the bottom right corner of your event.

[SIZE=10]Figure 3.  Event time verification[/SIZE]



Hope that helps, please comment for revisions or clarifications.

-orth
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214
Forum Discussion / Forum Update - HTML Cleanup & New Tables
« on: March 24, 2007, 04:07:46 am »
Okay, the HTML Cleanup went okay as far as I can tell, there are some issues here and there, in some cases all you need to do is edit your post and save it and things should fix themselves.  (I noticed this for bulleted lists).  

If you are missing anything please let me know.

Also the format of how you work with tables is much easier and I have converted the existing tables to use that new format.  To make a table you simply enter it like so:

Code: [Select]
[noparse]
[table=head]Heading 1|Heading 2|Heading 3
Row 1 Col 1| Row 1 Col 2| Row 1 Col 3
Row 2 Col 1| Row 2 Col 2| Row 2 Col 3
[/table]
[/noparse]
If you don't want a heading for the first row and just treat it as a normal row then you need not specify the =head part.

Now the real cool part... if you want to make these tables sortable, then specify which columns are sortable.  For example:

Code: [Select]
[noparse]
[table=head;sort=1,2,3]Spell|Level|Cost
Bless|1|460
Virtue|0|25
Implosion|9|7560
Resurrection|7|10000
[/table]
[/noparse]
produces this:

[table=head;sort=1,2,3]Spell|Level|Cost
Bless|1|460
Virtue|0|25
Implosion|9|7560
Resurrection|7|10000
[/table]

Notice how you can click the headings and they re-sort?

Anyway I should post this so I can turn the forum back on O.o.

Once again, let me know if anything significant has been lost, and if you see a stray html tag and it's your post, try fixing it.  As I said sometimes just clicking edit then save will do the trick.

Cheers,
orth
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215
General Discussion / Help Fund Layonara for FREE
« on: February 29, 2016, 10:52:17 am »
In case you have not noticed, Layonara has some new services for the community, including some new stores. You can read about them here. I have posted some important information about the Burnlounge store in that thread, but I want to emphasize one point in particular here. You can help Layonara simply by getting your FREE Burnpage from the store when they are available next month, and tell everyone you know to either get their own Burnpage from you or through Layonara. A big advancement coming with 2.0 is banner advertising on the Burnpages. You get to choose what ads, if any, you want to place on your page. Then you get a percentage of the commission paid by the advertisers to Burnlounge for everyone that comes to your page. Of course, since all the Burnpages in the Layo community will be coming originally from the store here, Layo will also get a percentage of that commission, in addition to all the sales made through those Burnpages. So, spread the word. Burnlounge 2.0 is coming next month, along with the Burnpages. If anyone would like more information on this, or has any other questions about Burnlounge, feel free to contact me. Dan is very busy with many other Layonara duties, so I am helping him out with this aspect of things. Lane
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216
Layonara Server / Voice Command Tips
« on: November 19, 2005, 01:03:00 am »
I'm currently thinking of a way to give everyone the ability to create a Voice, as I know some Human and Half Elf classes don't get any Ears.  However, as long as there is an NPC, summon, or familiar around, no Voice is needed.

You can turn off listening to these emotes by selecting "Toggle *emote* Commands" using your Emote Wand.

Emotes you can use
-----------------------
agree     Plays the Listen animation briefly(example: *agrees*)
begs      Plays the Talk Pleading animation until cancelled (example: *begs for food*)
bends     Plays the Get Low animation until cancelled (example: *bends over to pick up an object*)
bored     Plays the Bored animation briefly (example: *looks bored*)
bow       Plays the bow animation (example: *bows stiffly*)
celebrate Plays a Cheer voicechat and animation (example: *celebrates*)
chats     Plays the Normal Chat animation until cancelled (example: *chats with the group*)
cheer     Plays a Cheer voicechat and animation (example: *cheers for victory*)
chuckle   Plays the Laugh voicechat and emote (example: *chuckles*)
curtsey   Plays the bow animation (example: *curtsey*)
demand    Plays the Forceful Chat animation (example: *demands your attention*)
dice      Plays the Get Mid animation (example: *rolls some dice*)
drink     Plays the Drink animation (example: *drinks a swig of ale*)
drunk     Plays the Drunk animation until cancelled (example: *staggers drunkenly*)
exhausted Plays the Tired animation(example: *looks exhausted*)
fatigue   Plays the Tired animation(example: *looks fatigued*)
fiddle    Plays the Get Mid animation until cancelled (example: *fiddles with the lock*)
fidget    Plays the Pause animation until cancelled (example: *fidgets nervously*)
flop      Plays the Dead Front animation until cancelled (example: *flops on the ground*)
giggle    Plays a giggle, if female (example: *giggles*)
greet     Plays the greeting voicechat (example: *greets NPC*)
hooray    Plays a Cheer voicechat and animation (example: *hooray*)
hums      Applies a Bard Song effect for 6 seconds (example: *hums a tune*)
laugh     Plays the Laugh voicechat and emote (example: *laughs out loud*)
meditate  Plays the Meditate animation until cancelled (example: *meditates on the word Om*)
mock      Plays the Taunt voicechat and animation (example: *mocks*)
nap       Applies a Snoring Sleep effect to the caller (example: *takes a short nap*)
nod       Plays the Listen animation briefly(example: *nods*)
peers     Plays the Look Far animation until cancelled (example: *peers in the distance*)
plead     Plays the Talk Pleading animation until cancelled (example: *pleads with the jury*)
pray      Plays the Meditate animation until cancelled (example: *prays to Pelor*)
prone     Plays the Dead Front animation until cancelled (example: *falls prone*)
reads     Plays the Read animation once (example: *reads the old book*)
scratch   Plays the Scratch Head animation once (example: *scratches head*)
salute    Plays the Salute animation once (example: *salutes stiffly*)
scans     Plays the Look Far animation until cancelled (example: *scans the room*)
search    Plays the Look Far animation until cancelled (example: *searches the area*)
shifts    Plays the Pause animation until cancelled (example: *shifts position*)
sings     Applies a Bard Song effect for 6 seconds (example: *sings a ditty*)
sips      Plays the Drink animation (example: *sips some coffee*)
sleep     Applies a Sleep effect to the caller (example: *sleeps briefly*)
smokes    Creates a smoke puff at head level (example: *smokes*)
snore     Applies a Snoring Sleep effect to the caller (example: *snores loudly*)
steal     Plays the Steal animation once (example: *deftly steals*)
stoops    Plays the Get Low animation until cancelled (example: *stoops low*)
stretch   Plays the Bored animation briefly (example: *stretches*)
swipe     Plays the Steal animation once (example: *swipes some quarters*)
talks     Plays the Normal Chat animation until cancelled (example: *talks to the bartender*)
taunt     Plays the Taunt voicechat and animation (example: *taunts*)
threaten  Plays the Forceful Chat animation (example: *threatens the bartender*)
tired     Plays the Tired animation(example: *looks tired*)
wave      Plays the greeting animation (example: *waves*)
whistles  Applies a Bard Song effect for 6 seconds (example: *whistles a tune*)
woozy     Plays the Drunk animation until cancelled (example: *looks woozy*)
worship   Plays the Worship animation until cancelled (example: *worship the shrine*)
yawn      Plays the Bored animation briefly (example: *yawns loudly*)

Special Emotes
--------------
"sits" and "drink" together in the same emote - Sits on the floor, then plays drinking animation. If you are already sitting, then you continue to sit (example: *drinks and continues to sit*)
"sits" and "reads" together in the same emote - Sits on the floor, then plays reading animation. If you are already sitting, then you continue to sit (example: *sits and read*)
"sits" and "floor" together in the same emote - Plays the Sit Down on Floor animation until cancelled (example: *sits on the floor*)
"shakes head" - A "head shake" animation (example: *shakes head*)
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