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Messages - EdTheKet

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41
and on
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9.What if we had offered Ractraferioz a kingdom, say Trelania, in exchange for his help?
In addition to row's answer, if you had gone through with this and Daniella had stood by that decision, she would have lost her powers and her title. Lance too if he'd backed her (or any other Toranite paladin for that matter).
The other nations wouldn't have been as forthcoming with troops either, as they wouldn't be sure you all could still be trusted, squandering away a nation like that :)

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Quote
What would have happened if we did take the offer of Fisterion for alliance with the Council?

Fisterion and one or more dragons would've been on your side to fight against the Cult's army and its dragons.
The number of dragons would've depended on the number of cure doses you negotiated with him for his aid. (Yes, you could've negotiated)

You would also have been provided with the troops he promised (kobold archers, pyrtechon berserkers and pyrtechon priests, and the improved ballista heads), depending on what you'd have negotiated regarding cure doses.

Fort of Last Hope would probably not have fallen, so it wouldn't be a base for the Siphe Garra or Ractrafieroz' new roost.

43
Fixed Bugs / Re: http://lore.layonara.com/Amarylla
« on: June 26, 2011, 07:20:03 am »
Yes, it should.

44
Fixed Bugs / Re: Diety relations error -- ATTENTION ED
« on: June 24, 2011, 02:15:36 pm »
LORE is correct. Vorax is Neutral to Goran, and Goran is friendly to Vorax.

45
Mostly about looking back as questions relating to the unfolding future are more likely to deal with ongoing story arcs and therefore less likely to get answered and more likely to require somebody to go and investigate.

E.g. the question about support of the Kuhl population, the character Wren made numerous forays into Cult controlled Kuhl during the campaign to determine the lay of the land and the opinion of the population. Such a question would therefore lend itself better to another foray of Wren (or any other character) to see how things stand and will not receive an answer in the post mortem.

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Quote from: Dorganath
Respectfully, we have over 2000 custom creatures in-game, plus all those which may or may not be in use out of Bioware's standard collection. Granted, not all of those are unique types of creatures, but we're still talking about a grand list, and it's somewhat unrealistic to ask us to not only enumerate all of them but also then keep it up to date. I don't say this with any sort of malice, and I do intend to address the question to a degree, but it's a pretty big request you are making here, and what was said above (regarding applying common sense) will go a long way.

First of all, I ask the community as a whole to not spread untruths or assumptions about such a thing and also do not take it upon yourselves to critique the way another person is RPing their faith, class or alignment. If you have a concern, bring it to a GM. Too many people have hurt too many feelings by poking their noses into someone else's business, only to end up being wrong or at least not completely right.

Also...I am not Ed either, but I do have access to at least most of the same information.

First off, the obvious:

Undead are always fair game for an Aeridinite. They are not life. they are unlife. They are corruptions of the natural cycle of life, and they may be destroyed with as much or as little prejudice as one sees fit.



Constructs
are not life. They are a collection of inanimate objects (though some may have been from living creatures at one point) given animation through some process, whether mechanical, magical or both. As there is no life, there is no death, so destroying of a construct bears no concerns to the Aeridinite. That said, unless said construct is also destroying life or created from something(s) that were once alive, then there may be no motivation to destroy a construct either.

Abberations are not natural. They were either changed through some process from what they were or the aberrant form became a race unto itself.

There are some standard creature races that fall into the latter category, and these are taken from part of the lore that we have developed for the MMO:

Orcs: Corruptions of the human form
Trolls: Corruptions of the human form
Goblins: Corruptions of the halfling form

There's more, but they don't and probably won't appear in NWN.

So yes, this means also that Aeridinites can in fact legitimately display animosity and other negative feelings (even name-calling!) toward PC Orcs, Half-orcs and goblins....and even milty's GM avatar.

There's also the Myr'Drach of course, which are also corrupted humans.

In the course of writing this, the question came up about Elementals and Pit Dwellers.  Elementals are the manifestation of some natural entity, usually from another frequency or one of the elemental "planes".  What exactly this means will have to wait, as I don't know how much Ed wants let out at this time, but I think it's safe to say that Elementals are natural, if alien. That said, to put an Aeridinite mind at ease, destroying an elemental manifestation does not actually kill the natural entity that formed it. Stopping here....Spoilers! *winks*

Pit Dwellers are difficult to categorize.  They are absolutely alien. Some bear resemblance to things native to Layonara. Some are horrific creatures.  They are, not unlike creatures native to Layonara, products of their environments, be they harsh or pastoral.  Pit Dwellers, however, can feed upon and grow larger/more powerful by consuming souls. This ability alone doesn't necessarily make them fair game for Aeridinites, but of course if they are engaged in such an activity, then they are probably destroying life in the process....at least if the Pit Dweller is on Layonara.

Aeridinites can be, but do not have to be, pacifists, vegans or members of PETA.  As was noted above, they have to eat, and plants are life too! They have respect for life and death alike, and if a creature is killed for food, an Aeridinite would make an effort to be sure the creature was used in full and its remains were not disrespected.

Aeridinites can defend themselves and others, if needed, regardless of the attacker.  This does not however give an Aeridinite license to run into the middle of a spawn and destroy them, claiming self-defense. We all know how things work mechanically.  Don't do it, if you can avoid it (i.e. you aren't ambushed).

Aeridinites can take action against an individual or group who is engaged in the destruction and/or perversion of life. Of course, they have start with less violent means, and subdue if possible, leaving deadly violence as an absolute last resort.  This again applies regardless of the nature of the individual or group in question.

Lastly, an experienced Aeridinite, especially clerics, would have a fairly good sense about what is and is not an aberration/corruption, especially upon some examination.  That doesn't necessarily mean that you the player would automatically know, but by all means, if you have a question about a particular type of creature, ask a GM.  If we don't know, we can find out. In the absence of someone to ask in the heat of adventure, err on the side of caution.

Incidentally, Elohanna did a decent job of things on the quest Sunday night. She wasn't right about the Goblins, but it's better to be careful then go the other way.  Live and learn, right?  All good lessons, I hope, and I hope no one has given you OOC grief about her RP during the quest.

So as I said, I am not making an exhaustive list, and I would guess that Ed isn't either. It's nothing personal; I won't be compiling such a list for you...myself...anyone.

Not even Ed.

Agreed with what Dorg said here.

I had intentionally not released the MMO definitions of Orcs and Trolls being corrupted Humans, and Goblins being corrupted halflings.
Based on D&D as NWN-layonara is, I thought it would be better to keep it stock D&D and not confuse people in making these races Corrupted forms.

Also, one could argue that even though they were corrupted in the past, trolls, orcs and goblins are races in and of themselves now, being perfectly able to procreate. So while the original first Orcs, Trolls and Goblins were corrupted humans or halflings (see timeline when the first races started to appear), the present day ones do have orc/troll/golblin parents, grandparents, great grandparents and so on. So they are not humans or halfings taken from their home and recently transformed.

There is also no way to turn them back into human or halfling form. Or at least, not without Aeridin losing control of the Astral Locks.

So Aeridinites can (and will) argue that you cannot actually hold on to them being corruptions, because the ones that are alive now never were anything else.

So while there would be Aeridinites who look down onto orcs, trolls, goblins, or call them names, they would not go out and actively kill them. And the majority would see them as life worth preserving and protecting.

I'm currently thinking if we actually should be implementing this MMO definition, or leave it as D&D in this incarnation of Layonara. I may lean towards leaving it as is actually, but will have a chat with Leanthar.

And as for
Quote from: lonnarin
Anything that attacks you outright is fair game.  Whether it be a bear, a  goblin, an orc or a child with a spit sharpened candy cane.  If it  seeks to end life, then it is a foe of Aeriden.  
I disagree. First because of what Dorg already said about mechanics. You do not have the license to run into a spawn, kill everything and then claim self defense.
Second, even if somebody attacks you, the first words of the dogma are "Preserve and protect life".

And yes, I am totally aware that in a combat based game, it is extremely difficult to play an Aeridinite. But the Pantheon is not designed to keep allow equal opportunity to level in a combat based game.

It is designed to accommodate many beliefs, which are sometimes opposing and sometimes incompatible with a combat based game.


Quote from: Hellblazer
Getting different information from players and GMs alike can be very confusing at times
May I then ask for any confusing matter or of conflicting information (even, and maybe especially, for conflicting information from GMs) to bring this to the Ask a Gamemaster forum, or even to the appropriate Ask the Loremaster thread. That's what they're for :)

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Example questions:

What would have happened if we had not recovered Orn's Tear?

What would have happened if we did take the offer of Fisterion for alliance with the Council?

48
Ask A Gamemaster / Re: Back (from being gone)
« on: June 13, 2011, 02:50:07 pm »
Going to be gone again for work this Wed/Thurs, and on a family weekend Friday-Monday.

49
Rumour Has It / Re: Voltrex Reeling from Eruptions
« on: June 01, 2011, 02:44:53 am »
And a song to a somewhat familiar tune starts being played in taverns worldwide once more. Again with different lyrics than the last time....

50
General Discussion / Re: Another Dezza enters the world
« on: May 23, 2011, 05:11:06 pm »
Congratulations!

51
Thanks. Receiving them now!

52
General Discussion / Re: Dragon Storm Campaign Finale
« on: May 21, 2011, 05:43:19 pm »
Big thanks from me to the team, it's been a longer than planned road, but it's been a good one!

Also thanks to all players who participated in any shape or form. It never ceases to amaze me what angles you guys take that we hadn't envisaged (which is part of the fun), thanks!

53
Well played indeed. There is still a Hlint :)

54
Just for Fun / Re: Rofirein dealt a heavy blow today...
« on: May 20, 2011, 09:20:51 am »
Quote
"Cook the stuffing separately — it's MUCH safer!" the government says in  turkey guidance reworked in the Clinton era. "Measure the temperature  of both the turkey and stuffing! Don't just trust a pop-up indicator!"

Can anyone explain why a government would have turkey guidance in the first place?

Don't they have better things to do then write turkey guidance?

55
Ask A Gamemaster / Re: Half Elf (or Half Anythings) Submissions
« on: May 14, 2011, 04:35:13 am »
And halflings are not a half-breed race of course.

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I haven't changed anything on my end since the moment these forums went live many years ago.

same ISP, same outlook, same email address...

57
Oh, and now the first, second and third lines of the Book of Dark Silk are in there, I don't plan on writing a complete holy book but the gist of it is captured in those first few lines.

58
I added some more info:

LORE: Beryl: Special

LORE: Vierdri'ira: Special

LORE: Az'atta: Special

That should paint a better picture I believe.

And yes, I am fully aware that some information in the Myths conflicts. That's intentional. ;)

59
Ask A Gamemaster / Re: Milara Question
« on: April 10, 2011, 04:24:39 pm »
Quote
one step ahead of you.
Actually, you're not, because
Quote
a couple of PM's have already gone back and forth.

these ended up with me :)

60
Ask A Gamemaster / Re: Milara Question
« on: April 10, 2011, 05:36:38 am »
That won't be enough either.

To manage your expectations, you will not learn anything solid with just a few rolls or a nicely written PM. This is Milara, who for a long time had Alindor under his booth, who almost ascended to godhood, scares the living daylights out of most people, covered part of the mountains of madness in perpetual darkness and who knows what else.

Not just some bad  evil wizard :)

You want to hear some tavern talk from Bloody Gate? Sure.

Anything else would be CDQ, which has high probability of not yielding any results.

Just thought I'd put that out there.

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anything