The World of Layonara  Forums

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - silverblades

Pages: [1] 2 3 ... 21

Johnny drops off some goods for trade

The verminator 8000
Gloves of Fury 2000
Exceptional ring of bulls 4000
new credit, 44,450


Johnny drops off some goods.

2ea 5th lvl scrolls=1000x2=2000
2ea 7th lvl scrolls=15,000x2=30,000
1ea 3rd lvl scroll = 450

1ea. exceptional ring of strength=4000

5ea. onyx @50ea=250
75 honey@50 ea=3750

total credit of items= 40,450 + - 10,000= 30,450

Please price the goods I have deposited in front chest.
MP gauntlet
BT bracer
DY ring
NS amulet
RM ring
EK cloak
MC cloak
VG mace
HA ring
DH armor
DT armor
CD boots
NN greataxe


 adjustments Wolfswood armor was priced at 75% lense
as noted in my post   
total items =133504/ @.75= 100128
the scrolls and honey were not reduced to 75% lens ill try and make this more clear next time.

In light of the fact you had two already which i did not find, credit reduced to 5,000, per your personal note. So adjustment -15,760=370,033

Credit purchase Mith full plate 386,000= -15967
deposited an additional 16000 in chest, on top of the 34600 already deposited.
new balance = -10,000. if my math is correct.


Johnny records a credit Purchase,

Exceptional belt of cunning, 10,000

Dropoffs for credit
10 lesser restoration potions= 2500
10 death armor potions= 1500

new balance 385,793
*deposits 1000 in chest


*Johnny updates his ledger and adds more things for credit.

GT bastard sword +1000
GT boots +5070
WT ammy +6348
acid hammer +1176
SB gloves +4550

Drops offs:
31 honey @50ea=1550
lvl 5 scroll battletide =2500

Items drop offs
2ea Emerald rune 1 =16720
emerald rune 2 = 22400
2ea. Alex rune 3 = 19744
2ea. emerald rune 3 =46960
Wolfswood scout armor= 27680

total items =133504/ @.75= 100128

new balance=391,783

Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 15, 2019, 02:31:21 am »
*after some addition and counting, seems Johnny was short on 20 fire opal dust and had too many Walnut oils. Items have been added and exchanged and recorded on special orders chest in the store and placed in special projects chest in the hall. DB made most items already, just need the final product made.

Johnny states he would use credit as payment. 

Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 15, 2019, 01:12:07 am »
I added 5 walnut oil and 5 gems as I was short on both.


Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 14, 2019, 02:37:40 pm »
//or 3 150 ea.   is that a typo?

I'll drop the necessary materials in the special orders chest at the entrance and leave word when all materials are there. Does the multi item discount apply as well? cash or credit?

//Sib should be able to make most of this short of the actual lens making. As his Tinker skill is not good enough.

Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« on: December 14, 2019, 07:08:43 am »
Johnny stops in and requests a price for 5 gnomish lenses if providing all materials, short of the spells to cast. All gems worked, unable to make essence, but providing materials.

*Johnny drops in*

 8 ea. copper ingots= 160
3ea. hickory branch=75
1ea oak branch=50
drops full purchase gold in front chest 285

Duly noted and thankyou.

prior credit 209,058

*Johnny brings in some goods for credit

GT bastard sword +2 6000
GT boots (needs pricing)
WT ammy (needs pricing)
JJ hammer (needs pricing)
SB gloves (needs pricing)
oak longbow= 1750

6 potions of invisibility@250ea.=1500

(prices are at the .75 lense)
forestal alnoth3 =5136
forestal alnoth3=1896
tidal forestal3= 1512
shadow forestal3= 6918
shadow forestal3= 1800
shadow tidal3= 378
tidal forestal3= 8160
tidal forestal3= 648
shadow forestal3= 270
tidal forestal3= 2868
shadow topaz3= 180
shadow tidal3= 378
shadow tidal3=378
shadow tidal3 13560
shadow tidal3=486
shadow forestal3=180
forestal phenelope3=180
tidal forestal3=5892
shadow tidal3=27
shadow forestal=270
shadow adventurine3=36

total credit dropped off goods 58,653 excluding items that need pricing.

new credit 269,461

NWN Ideas, Suggestions, Requests / Re: Character resting and inns
« on: October 26, 2019, 02:16:51 am »
Just like to point out that we are RP resting /sleeping, thusly what we see is not always what would happen. If were camping/ resting what have you, we can RP it differently depending on the individual and the circumstances. Mages need sleep or rest to acquire new spells. clerics need rest to pray for spells. Fighters need rest to recoup energy, sharpen weapons/ recharge used items. While we may see our character flop down in the dirt and knock out, they could be doing other things if we RP it out. If something should change would be to remove the snoring and zzz's visual to remove the notion we are sleeping.

That said it seems like were trying to visually display what we think should happen for us to " rest"..
Lets not forget we already have a rest timer in place.

Lets debunk the notion to make this game believable. starting off with the fact of carrying 2000+ pounds of junk. and still be able to do a whirlwind attack. Mages carrying a slew of spell components, boats that leave in a moments notice for you only !  Sailing around the world in few clicks of the mouse. Farming gems and CNR and spawns, etc etc..

that said I will not ask for encumbrance values added to game to make it more believable. Gathering CNR only once. Ships that only depart on certain days or times,  or resting only at the inn.

I think we all play this game because its not real life, stop trying to make it so. Lets just believe its magic, that's why it all works.

NWN Ideas, Suggestions, Requests / Re: Character resting and inns
« on: October 25, 2019, 03:48:44 pm »
*thumbs down

Rumour Has It / Re: Angels Hit the Rift
« on: October 25, 2019, 03:46:28 pm »
//I will be at work

returned said items

*johnny borrows 2 wis II rings and Cunning II ammy*

prior balance 152558-2500 for broken glade axe removed. =150058

*Johnny makes some trades

2 crystal rod II@1000ea.=2000

dropped off
25 raw quartz crystals@ 50ea. = 1250
8 death armor potions@250ea=2000
1 potion of heal @1000ea.=1000
4 potions of invisibility@250ea.=1000
10 potions of antidote@250ea.=2500
5 potions of lesser restoration@250ea.=1250
8 potions of clarity@450ea.=3600
1 cure critical(overlords brew)@400ea=400
4 lvl6 scrolls greater spell breach@5000ea.=20,000
2 lvl6 scrolls circle of death@5000ea.=10,000
2 lvl5 scrolls circle of doom@2500ea.=5,000
2 lvl5 scrolls energy buffer@2500ea.=5,000
2 lvl5 scrolls ethereal visage@2500ea.=5,000
50 herb sage at 60ea=3000

new credit balance= 209,058
deposited 200 in chest

Rumour Has It / Golems on the loose!
« on: October 17, 2019, 03:54:19 pm »
* a note is tacked on a bulletin board

Golems are on the loose in the roughlands going to Hilm!

Found Glitch dead, no scrolls on me so a healer would be needed. be very careful moving through here. Be prepared to fight.

Fixed Bugs / Re: delivery bug?- moved from general discussion
« on: October 06, 2019, 06:46:56 pm »
some towns their in random places while others they can be found in the same place.  I at times cannot locate the vendor either.  Not much else to do besides run around holding the Tab key. I've found them behind doors before, or outside the castle walls. If you have to goods to deliver no one else can get the job. So no worries about that. Once you get the jobs goods, it will drop off the listing so others aren't going there looking for work.

I never had a person I couldn't find once I had the goods to deliver. Typically I have trouble finding the jobs giver.  Best i can offer is look harder.

Pages: [1] 2 3 ... 21