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Messages - jan

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21
Bjorn,

I am willing to share my knowledge off working with metals , constructing armors and weapons and the proper use of the tinkering devices .

Further more , i am willing to help out with training-lessons in wielding blades to those that earn it .

Barion Firesteed .

22
Ask A Gamemaster / Re: Greater Magic Weapon
« on: October 08, 2008, 10:26:37 am »
Gha ....my initial post this morning was correct ......guess that tells a bit about how early it was ;)

23
Ask A Gamemaster / Re: Greater Magic Weapon
« on: October 07, 2008, 11:53:23 pm »
+1 per 5 lvls = +1 at lvl 5 , +2 at lvl 10 , +3 at lvl 15 , +4 at lvl 20 , +5 at lvl 25 .

At least that is what i make of it ;)

24
Trade and Market Hall / Re: orc basher shop
« on: October 06, 2008, 12:39:04 pm »
* Barion removes the Sword of the Dragon slayer from the price list *

// since the list was made by scifi , we cant actually change it so please take this as if the swords are no longer on the list .

25
Roleplaying / Re: Kudos for great roleplay
« on: October 05, 2008, 08:33:01 am »
Quote from: Link092
HA! I posted it first! :)

Great RP for the Quantum quest. look forward to the next bout. and to Miss ell, who has a habit of resurrecting(getting close to resurrecting) me. I bought 4 soul stone after tonight with money from the gobbo head quest.

:D

and my thanks to the DM's who gave my (pointless) efforts meaning, minus the worm part... "Deep Purple" that sounds like a drink, not a vicious undead eating beast! :p


"Deep Purple" sooner reminds me off a great band ;)

26
Roleplaying / Re: Kudos for great roleplay
« on: October 05, 2008, 06:58:36 am »
Thanks to Lance and Starr and Caerwin for the nice rp just before the servers went down .

// Hope Lance wasn't too bummed out after the talk ;)

/// I also hope i havent made the quest to find Quantum harder , by telling somethings from his past and a dream he once shared with Barion ;)

27
General Discussion / Re: quest pet peeve
« on: October 05, 2008, 06:47:45 am »
Imho , conversations take longer due to several facts that need to be taken into account .

This world has a very versatile player base from all over the world , so finding the words to say what you want is sometimes a time consuming process for a player .

There is nothing that indicates if some one is typing , so conversations gets harder because you need to read back and reformulate your own answers/reactions according to that as well .

I'm sure each and everyone that has gone on quests has experienced that what he/she was typing became obsolete because off the reaction off some one else .

So i'd say give the players some slack and let them talk a bit longer if needed .

Just my two coppers .

28
General Discussion / Re: MIA for Moving
« on: September 27, 2008, 08:43:35 pm »
good luck in the new home and i hope the moving goes swiftly :)

29
The Dragon Storm Campaign / Re: Wren starts to put things together
« on: September 27, 2008, 12:02:53 pm »
*a note is delivered to Wren *

Master Wren ,

Unfortunately i am too busy with other things to seem to find the time to meet up with you .

To try and help you out , i will give you a list off names of those i know for sure that were there so you can try to contact them .

At the Blood-pool :

Kobal Bluntaxe : Daeron Stormcloud : Talan V'lash ( sp ? ) : Connor ( not sure bit think he was there )

With Blood in his last moments :

Ozzy ( no further introduction needed ) : Lalath V'Lash ( sp ? )  : Accacea Thissletongue ( sp ? ) : Triba Guess .

Unfortunately i'm beginning to become an old man and these are the only names that spring to mind that i think were there , i am sure there were more but my tired brain cant remember their names .

I wish you luck in finding the information you seek .

friendly regards , Barion Firesteed .

// wished i could find the time to meet up and get involved , but RL decides otherwise . Good luck and i hope the information helps . Jan A.K.A. Barion .

30
General Discussion / Re: A quick hello!
« on: September 22, 2008, 10:14:02 am »
Good to hear from you mate :)

31
The Dragon Storm Campaign / Re: Wren starts to put things together
« on: September 20, 2008, 02:23:22 pm »
Quote from: Acacea
//FYI, the sash is a character trait item. A belt didn't appear on them upon his death or anything, but is a mechanical representation of exposure and growth. The other gear that some received after rolls was loot, but the one everyone got was not. This is floating around in a few forum threads about it but I guess it can't reach everyone. ;)


// I play it as-if the belts were made from some remnants of Bloods gear :)
  It is probably the only way to truly find out who was there and who was not since it was given with the restriction mentioned in my first post here ;)
Since this quest was run more then a year ago and at a time i should be in bed , it gets foggy to who was there so i use the belts as referring point for that .
If that's not allowed then i would love to hear it so i can think something else up to find the others :p

32
The Dragon Storm Campaign / Re: Wren starts to put things together
« on: September 20, 2008, 08:12:05 am »
When word reaches Barion that Wren is investigating , he sends him a note asking him to meet up .

Master Wren ,

Maybe i can help shed some light into the questions you have .

I was part off the group that went to Sinthar Bloodstones hide-out and can probably tell you some more on what has happened there .

More important : I know off a way to find those that went on that trip , due to the participants receiving a piece off gear that no one else can get its hands on . ( plot-quest reward that was prohibited to be sold / traded or in any other way ending up on characters not on the quest itself by Leanthar himself )

If you are interested then please contact me .

Friendly regards , Barion Firesteed .

33
General Discussion / Re: Rust monsters, are they really necessary?
« on: September 19, 2008, 10:11:13 pm »
I don't care about all those well formulated responses .

Fact is : rust-monsters do exist and will turn up in the moments you cant use them .

Make them destroy jewelry and other items made with metals , just like they destroy weapons and shield .

" the bloody thing eat my ring / amulet "

I think that would make the monsters even less desirable to each and everyone encounter them .

putting those in the front-line up for main-victims is already been done too much ....perhaps it's time to build something that directly attacks the ones that are hiding behind the front-line with nothing better to do *shrugs*

34
General Discussion / Re: Rust monsters, are they really necessary?
« on: September 19, 2008, 06:14:17 pm »
I dunno about every one , but to me it seems a fighter/ front liner will only run from a rust-monster IF they have encountered one before .
Policy states we are not allowed to read the floaty texts above monsters , so If you never met one ( and lost equipment to it ) you wouldn't run .
This of-course results in front liners that meets a rust-monster , to lose ( or have a big chance to ) part of their gear .
Would be nice if this was the case for other characters as-well .
How to fill this in would be interesting to say the least ;)

35
Just for Fun / Re: The Final Sponge Bob!
« on: July 28, 2008, 04:40:51 pm »
Its clearly better then the original vid :D

36
General Discussion / Re: ~~Happy Birthday~~
« on: July 26, 2008, 08:59:12 am »
Have a great day !!!! :D

37
Just for Fun / Re: Joke
« on: July 25, 2008, 12:38:59 pm »
Quote from: ShiffDrgnhrt
Heheheh HAHAHAH!.....  I guess Val didn't want Shiff back again, huh?  

Don't make me come over there...


You would know for sure if she had removed the wall ;)

38
General Discussion / Re: Congratulations ...
« on: July 25, 2008, 12:15:13 pm »
Nice going mate , glad we didn't keep you alive for nothing aaaaaaaaaaalllllllllllllllllllll those years ;)

39
Ask A Gamemaster / Re: Pick pocket script?
« on: July 22, 2008, 06:37:55 pm »
Quote from: Acacea
If they caught them... If someone pickpockets you successfully, you don't know it happened. :)


;) ...they'll find out once they count the coins they had .....

40
Ask A Gamemaster / Re: Pick pocket script?
« on: July 22, 2008, 06:24:58 pm »
Quote from: Pseudonym
Makes me wonder if that is what good aligned characters would do if pickpocketed?


good aligned would search them and turn them over to the authorities , neutral ones could go both ways ( depending on the struggle ) evil ones would go for the kill .

Or am i misinterpeting something ?

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