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Messages - jan

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41
Fixed Bugs / Re: Dark Elf issue
« on: July 21, 2008, 04:46:09 pm »
Quote from: darkstorme
Trust me.  That skunk was a serious threat to my character until level six or so.


Only level six ...*sighs* I'll need to go back to training skunks ...they should be deadly up until level 12 , maybe some expertise ........ ;)

42
Ask A Gamemaster / Re: Pick pocket script?
« on: July 21, 2008, 04:37:47 pm »
Makes me wonder if characters are allowed to search/ kill the ones that took their gold ?

43
Another option would be :

1 : get rid off the split pawnshops and create three or four stores that buy in items that can be resold for an amount off time ( 24-48 hours RL ) , after that a clean-up script removes everything in that global inventory .

2 : Remove items from the drops and replace them with the amount of coins that they would bring in with the pawnshop , excluding things that cant be made by crafters or are real prices to find ( higher material using items ) .

Just my 2 copper .

44
Development Journals and Discussion / Re: B.F. A mans thoughts.
« on: July 17, 2008, 01:31:09 pm »
* Barion reads over his will and nods while reading a few times . He looks tired and trampled , but a light still shines in his eyes *

" I hope i still get the chance to help out Mariner's Hold as offered by The Bashers .....time is running out fast ...and i'm not sure if i have much longer ...."

* he sits and writes *

Again i met the witch that no one wants to meet too often , it seems my soul is ripe and tasty for each time she has the chance she takes a piece .

I'm not sure if i ever again can write in this journal , every trip i undertake can be my last ...*sighs*

I stayed true to my principles , no matter what the price was .
Those i see as murderers and not worthy to travel with , i have mostly ignored from the moment i left them .
My honor is in tact and my soul is pure .
Those i will leave behind in the end , will be taken care off and i'm proud to say that i owe no one anything .
Even knowing that every trip can be my last , wont change how i look at the world nor will it be sufficient to have me stop traveling and go to dangerous places .
I am who i am ....and those that don't accept that can choke in their arguments for all i care .

* he closes his journal and undresses to take a bath , then he puts on his free-time clothes and plays with the twins . His laughter fills the house while they are playing ...but alone in his bed his tears stream down on his pillow , the fear off ultimate death becoming too much for a short time ....*

45
Rumour Has It / Re: Found on a bloody hill...
« on: July 14, 2008, 03:26:41 pm »
*Barion hears the news while visiting his house in Haven , he quietly goes into the house and kneels down next to the side off his bed . Softly he prays to Rofirein *

" Lord Protector , many lives were lost recently in Leringard and Mariner's Hold and now another great adventurer has been ripped from this world . To me it seems that those that have fallen , are the innocents and brave . Why does it seem that the cowards are the ones that outlive every one ? " * he sighs softly * " I hear that spellslingers use their spells to flee from fights that they are losing . That there are people like me , front-liners , that should hold their positions to give others the chance to tip the scale or at-least get out alive , that have seen the Soul Mother so few times they can not describe her . When will the Gods realise that the world will be lost to all if only the cowards stay alive to fight for the right cause ?........... Another that did all in his power was lost to the world . Please Golden One , if you happen to meet the soul off Shiff Dragonheart , be kind to him ...he was a good man ..."

* he slowly stands and composes himself as he goes down the stairs , he walks to his liquor chest and takes out a Dwarven Head Ale and salutes the memory off one that he called friend .....*

46
Fixed Bugs / Re: Rift question / possible bug
« on: July 13, 2008, 02:31:14 pm »
sorry to have wasted every-body's time then :(
I figured that giving them another label in one area earlier was to let people know they are harder and that not using the same label for a similar group was an oversight , guess i was wrong .
And no Filatus , they aren't named different , the drow guarding the diamonds are labeled the same as those guarding the adamantium but different then those guarding the town ( to whom i guess they are similar ) , else i wouldn't have posted .

47
Fixed Bugs / Re: Rift question / possible bug
« on: July 13, 2008, 11:32:07 am »
Even-though i agree , rp wise it gets difficult when creatures are labeled the same but are very different in strength .
A scout will see them the same as those you encounter in the first level and will tell the party that the trouble ahead isn't life-threatening ( in comparison to those near the city ).
This is not d&d where you as GM can say that their gear looks better then those they share a name with .
The argument that we need to prepare for the challenge off the region goes limp , since there are more creatures in the same area that are similar to those in the first level that leads to the loop .

48
Rumour Has It / Re: Word on the Street : Mariner's Hold
« on: July 10, 2008, 09:53:03 am »
* a letter with the OrcBashers seal is delivered to the office of the Chamberlain of Mariner's Hold *


Sir or Madam Chamberlain,

Due to recent needs for the city of Mariner's Hold for regular supply of building materials , we of the Orc Bashers guild would like to request a meeting with you and those in charge off the city regarding a proposal .

This proposal is about funding / building , hopefully a few , buildings to aid Mariner's Hold now and in the future with work for it's populace and worked materials that are now needed for the rebuilding .

These buildings would not only provide for a steady flow of material resources for the rebuilding of the city but it would also create economic growth. This growth would come by way of work for those that have become unemployed due to recent events and as the city becomes replenished it could become a city revenue resource for exports to other communities in need of supplies.

We believe this to be of great benefit to the city and would offer our assistance in building a kind of " working village / settlement " . We would also work with local druids to help provide a balance so that nature may continue its course and provide natural healthy resources.

Hoping that this letter finds you and we can set up a meeting to discuss this further , sincerely,

The Orc Bashers.

// If this is approved and needs a GDQ , then we would love to see what time would suit us as players and the GM that can / would run this . Hopefully we can plan this with Minerva since she is the GM in charge off Mariner's Hold .

49
General Discussion / Re: A new Arrival :)
« on: July 08, 2008, 05:49:22 pm »
Congrats !!!!!!!!!!!!!!!!!!! :D :D :D

50
Rumour Has It / Re: Mariner's Hold washed away
« on: July 08, 2008, 01:24:09 pm »
* a letter with the OrcBashers seal is delivered to the office of the Chamberlain of Mariner's Hold *


Sir or Madam Chamberlain,

Due to recent needs for the city of Mariner's Hold for regular supply of building materials , we of the Orc Bashers guild would like to request a meeting with you and those in charge off the city regarding a proposal .

This proposal is about funding / building , hopefully a few , buildings to aid Mariner's Hold now and in the future with work for it's populace and worked materials that are now needed for the rebuilding .

These buildings would not only provide for a steady flow of material resources for the rebuilding of the city but it would also create economic growth. This growth would come by way of work for those that have become unemployed due to recent events and as the city becomes replenished it could become a city revenue resource for exports to other communities in need of supplies.

We believe this to be of great benefit to the city and would offer our assistance in building a kind of " working village / settlement " . We would also work with local druids to help provide a balance so that nature may continue its course and provide natural healthy resources.

Hoping that this letter finds you and we can set up a meeting to discuss this further , sincerely,

The Orc Bashers.

// If this is approved and needs a GDQ , then we would love to see what time would suit us as players and the GM that can / would run this . Hopefully we can plan this with Minerva since she is the GM in charge off Mariner's Hold .

51
General Discussion / Re: Happy Birthday lonnarin
« on: July 08, 2008, 12:54:23 pm »
Have a good one !! :D

52
NWN Ideas, Suggestions, Requests / Re: Exit Looks Like Local CNR
« on: July 07, 2008, 10:28:44 am »
Quote from: twidget658
Currently, it is a climb. If it is a climb up, then why couldn't I have climbed down?


The road to getting to where you describe includes walking down slopes , swimming and if you look at it from the point were you need to jump , a long jump down .

So climbing up is to be expected I'd think .

53
General Discussion / Re: You're HOW old?!
« on: July 02, 2008, 10:08:13 am »
Barion was created around 5th off January 2005 .

That makes him 84 now since he was created as a 32 year old , no wonder he's getting slower but luckily his intelligence is high enough to prevent his memory from going weak ;)

54
General Discussion / Re: Do you dream of opening an ingame shop?
« on: July 01, 2008, 12:37:15 pm »
Quote from: Pen N Popper
This is an OOC thread.  Or are you RPing real life? :-)


:) Replying to Marcus , which to me seems an IC post :D

55
General Discussion / Re: Do you dream of opening an ingame shop?
« on: July 01, 2008, 10:46:13 am »
*Barion frowns reading the name and those near can hear him sigh softly *

" I thought we were going to look for people to join us , not to look for other things to dedicate our time to and let The Bashers be handled by the few that are doing so now "

* he shakes his head and walks off disillusioned *

56
General Discussion / Re: Questing
« on: June 27, 2008, 02:47:44 pm »
Quote from: lonnarin
*shrugs* The majority significant plot quests, though open to the lower levels much of the time, are in fact geared towards the upper scope of the level range.  When you have some half dragon mutation of the green dragon cult that can rip Bjorn in half in 2 rounds, parlay with Milara to go into the tombs of Rofirien's old kings and battle some 1000hp+ AC 40-50 something ghost that kills more than half the party, try to defend Stone from a squadron of Tiefling sorceresses who launch something like 60 missiles before you can blink, then one has to realize that most of the widescale world plot quests are in fact geared for Epics.  Sure, there might be an open level range, but that midlevel fighter isn't going to put much of a dent on the battlefield.  But you kind of have to do that as a GM, since if you don't make something a challenge for the epics involved, their +50ish attack rolls and +13d6 sneak attacks kill the main baddie in under 2 rounds as well.  And that makes for an anti-climactic quest finale.

More RP and conversationally oriented quests focusing on puzzles and NPC relations seem to make for the best open-mix quests, since a 10th lvl character isn't going to explode immediately should he not solve a riddle.  (or if he does, the epic level character has at least a comparable chance of exploding into failure gore as well!)  Many times on quests involving reasearch or negotiations with important NPCs, it's the lower level characters' chance to shine alongside the epics, rather than 5 steps behind them.  An 8th level bard with 16 charisma and maximized bluff skill is far more convincing than an 8 charisma 30th level fighter with none trained at all!  Sure the latter might have a better reputation and is known by most in the world, but he still stumbles through social situations in comparison.

But for the most part, if any large open quest involving the main plot is held which indicates a good likelihood of combat, I'd likely leave my levels 1-15 at home.  They'd serve little else other than pretty blood stains on the battle field by the time the 1st Hellball or Greater Balor swept the battlefield.  Maybe if they had a few skills that nobody else brought to the party, or if they had a universal useful talent, like bardsong or lots of healing available I'd risk it, but the fighter and rogue, being so AB dmg orientated is impotent when confronted with anything above a +3/20 DR that I could only hit on a crit.

I usually lose interest in our PnP campaigns when the party level gets too high.  Then it goes from a tale of a party of adventurers into some bogged down 20 minute per combat round flurry of attacks/round and magic variables, and most of the plots boil down to Dragonball Z showdowns with seemingly omnipotent alien or planar villains.  Anything natually born of the earth would die in a blink at that point, and by then the players have devised so many insidious "I-Win" buttons that you need to make everything immune to almost everything, except one wee little achilles heel.  And then that gets frustrating to the guy with the 50 AB who wants to kill everything on sight, or the Wizard who insists he can just wish himself into godhood or abuse Thayan circle magic and Mithals to create a massive death laser from space... *eyes Skabot*

I do agree though, I wish there were more high level quests.  Just it gets annoying when the range arbitrarily starts at 21st.  Then you have some guy at 19th with 309 hp being told he's useless by the 21st level mixed class with 8 less ac and 140hp. :D  Maybe if they started around 15-40 or 17-40.  My main complaint about the quest level ranges typically available is that they're either too limited to the 1-13 range, or open level-ranged, but only winnable by those around a 21+ range, with everybody with less than 40 ac cowering behind them.  Maybe some quests that were more 15-25 range.


You could try turning the tables and act as the instructor / teacher on quests as high level character .

That would give the GM's more leeway and would get high levels / WL's more involved with the lower level characters .

It's easy to think off situations were Barion would stand behind the younger fighters and shout advice to them , or Lin'da behind the row off lower level mages advising them which spells to use and when and how to recognize what works or not ;)

It would provide for good rp even after the possible fights , explaining what they did right / wrong and giving tips IC how to go into a similar situation if it occurs again .
I have had lots fun over the years teaching others how to hold a blade and giving IC tips on how to swing and use the full length off weapons :D

The curse of high ( too high ) levels is that your group is small if you insist on staying with the people you know and off who you know what they can achieve , that and not having too many places to earn a little exp now and then .

57
Ask A Gamemaster / Re: Help with donations please
« on: June 27, 2008, 10:28:23 am »
*bump *

58
Ask A Gamemaster / Re: Help with donations please
« on: June 25, 2008, 10:49:33 am »
New pick up ready : 25 - 06 - 2008 15.00 GMT ( forum clock )

http://forums.layonara.com/orc-bashers/183502-ready-pick-up.html#post999852

59
General Discussion / Re: For all Europeans ..........;)
« on: June 23, 2008, 06:22:01 pm »
Don't forget he did it with Holland aswell Ed ;)

60
Ask A Gamemaster / Re: Help with donations please
« on: June 23, 2008, 02:00:32 pm »
Thank you Osx , now i can dig some more without crawling ;)

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