This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 161
Just for Fun / Kurn Blackwater occupies Castle Mask's throne« on: December 30, 2011, 05:10:44 am »
If Kurn Blackwater would claim the throne of Castle Mask with a troupe of fellow pirates, would he rename the castle between Lor and Prantz to: "Mast le Cask"?
162
Just for Fun / Adam Savage's Gollum impersonation« on: June 29, 2011, 07:57:25 am »
Oh man, this was just great
YouTube - Wits with Neil Gaiman, Adam Savage, and Gollum: "I Will Survive" The following users thanked this post: lonnarin
163
NWN Ideas, Suggestions, Requests / Casting Clarity, spell sounds and looks« on: June 16, 2011, 08:57:41 am »
Well, as many casters know already, Clarity the spell is Abjuration (here in Layonara and LORE, vanilla version is Necromantic).
Yet upon casting the spell the caster still speaks the vocals that sound like "necro, javora, cesha" or something similar sounding, so I was wondering should he/she? I think these are possible to be changed from the spells .2da or whatever files make the spell itself mechanically. Of course, such a change is not Top Priority, yet I think it could be a good addition if time allows. Thanks for considering! The following users thanked this post: Hellblazer
164
Fixed Bugs / Brewer's Kettle, Bull's Eye Inn« on: June 14, 2011, 10:16:45 am »
[SIZE=16]Bug Report[/SIZE]
Description: Not really a bug per say... But the Brewer's Kettle (where you make wort out from a bucket of water and roasted and malted grains), in Bull's Eye Inn at Center is quite hard to reach from so many directions. It could be that the direction the kettle is facing is something awkward, or the bucket placeable besides it makes it hard to reach, but I have to click&movemycharactertoanotherplace at least 5 times a try to reach the crafting screen from the kettle. Location: Center - Bull's Eye Inn, West Server Verified: Reproducable: n/a The following users thanked this post: cbnicholson
165
Trade and Market Hall / Slain a bear?« on: May 27, 2011, 07:39:01 pm »
*The following is apparently written by some paid scholar of sorts, judging by the quality of the print*
Have you killed a dire bear as of late due to self defense or that the beast just wouldn't let you through or similar? If so, and you skinned the poor beast (and took the meat for food, preferably), I am glad to announce we can take the pelt off of your hands and give an ample compensation in coin. We do, however, impose a limit on the amount of pelts we take at a time, so don't go out hunting the beasts into extinction... The maximum we take from one person at one time is 3 pelts, no more. We offer 300T per pelt. Sincerely, X The following users thanked this post: Masterjack
166
Trade and Market Hall / Auction, Emerald« on: February 12, 2011, 04:51:52 am »
Oi'm auctionin this one uncut emerald off from me hands.
Startin price beh 30,000T, that's 30 big ones ifn yeh were thinkin on gettin' wise arsed on me markings. Teh auction ends in eh few months, no silly bids or oi'll send eh gnome o' Vorax te peek inte yer windows whoile yeh sleep. Görmungard. //1x uncut, raw, mineral emerald. //Starting price 30,000T //Auction ends at 18.2.2011, 10AM GMT, 5AM EST The following users thanked this post: Hellblazer
167
Just for Fun / What did Santa bring you for christmas?« on: December 27, 2010, 11:49:01 am »
Did you by chance get a ... Log?
The following users thanked this post: Hellblazer
169
Trade and Market Hall / Hlint Relief Auction #1« on: December 10, 2010, 06:51:04 pm »
Teh followin shortsword beh up fer auction.
Half o teh proceedins go teh Hlint via eh Relief Effort. Hunterseeker Blade, starting bid, 30,000T //Enhancement Bonus +2, Keen, Vampiric Regeneration +1, +2 to Spot Skill, level req. 15// //Auction ends end Wednesday 15.12.2010, 6pm GMT. 170
Fixed Bugs / Storan« on: November 29, 2010, 07:43:33 am »
Description: I don't think Storan is set to respawn, at least last time we didn't find him in his crypt, could have been removed by GM on some imprompty too, but would be good to check the spawn of Storan... Quite hard for low levels to finish the quest if each group has to wait for a week or two for the server to reset him
Location: Storan's Crypt, Mistone Verified: n/a Reproducable: Possibly The following users thanked this post: cbnicholson
171
Just for Fun / Cat fun!« on: November 16, 2010, 11:28:06 am »174
Fixed Bugs / Fort Vehl, Lesser Jeweler's Bench« on: June 23, 2010, 07:51:43 pm »
Description: Fort Vehl crafting house does not have a lesser jeweler's bench.
Location: Fort Vehl Interiors Verified: n/a Reproducable: n/a The following users thanked this post: cbnicholson
175
Just for Fun / Lego Engineering« on: June 13, 2010, 11:48:01 am »176
Rumour Has It / At Audira...« on: June 09, 2010, 07:39:28 pm »
*There is a paper tacked onto the left side of the tavern door of Audira, the fabled Flaming Phoenix that is.. it reads*
There be dark elves around the desert, be cautious, sneaky buggers. Killed one in e cave in teh desert, might be more yet. We tried te warn teh town, by te market square n in da inn, but nayone listened te us. Town guard was more or less absent te. Buggers. G. The following users thanked this post: Hellblazer
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CNR Suggestions/Discussion / Ingot Recycler to Runic Anvil Clanhome?« on: April 06, 2010, 05:22:26 pm »
Well as it is, there's no ingot recycler in the Mount Norand's Runic Anvil - Clanhome. Would be great if one could be placed there
The following users thanked this post: lonnarin
178
CNR Suggestions/Discussion / Mangled metal from weapon crafting« on: March 21, 2010, 07:20:39 am »
Could it be possible to make weapons give the same percentage of mangled metal for ingots per try upon a failed crafting attempt as there is for armor crafting?
Nowadays the mangled metal is as follows. Full plate = 10 ingots, failed crafting attempt yields 5 mangled metal. Large Shield = 5 ingots, failed attempt yields 2 mangled metal Dwarven Waraxe = 10 ingots, failed attempt yields 1 mangled metal And all other weapons yield only 1 mangled metal per failed attempt as well. Thanks for considering 179
Just for Fun / Imperial March with Jedi Zap« on: March 01, 2010, 12:02:36 pm »
Some guy makes a Faraday-suit and plays the imperial march from Star Wars with a Tesla coil
YouTube - Arcattack: Faraday Fun- Imperial March The following users thanked this post: Guardian 452, lonnarin, cbnicholson, Hellblazer, ShiffDrgnhrt, Spike, willhoff
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Fixed Bugs / Epic Spell: Hellball« on: February 09, 2010, 09:12:38 am »
Description: The Epic Spell: Hellball deals Negative Energy Damage each time a PC casts it, I think the damage is 10d6 to him. It does not deal this on enemies, and even if the caster is not in the range of the explosion (ie: ran away) he will get the damage applied to him. This is effectively countered by Shadow Shield though. But strange still..
I can provide logs or screenshots if needed, just let me know. Location: Everywhere on Layo Verified: N/A Reproducable: Seen it happen many times between different server resets when casting as Chakar Achmed El'Mujahir. |