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Messages - Olme

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361
Fixed Bugs / Katar of Penetration
« on: September 20, 2017, 07:14:06 pm »

Description:  Katar of Penetration: (Exotic  +1 Weapon, +2 piercing damage,  Keen) 

my Rogue character is able to equip and use this weapon even though it is classified as 'Exotic' .

My Rogue only has Rogue Weapon Proficiency.

Tested with my Ranger character .Works as expected:    cannot equip the Katar (he has only Martial Proficiency)

 

Location:  N/A

Verified:

Reproducible:

 


362
Fixed Bugs / Runic Anvil closed
« on: September 20, 2017, 05:06:23 pm »
Visited the Runic Anvil, unable to gain access.You can initiate a dialogue with the sentry, however he just resumes his duties at the conclusion. The door remains locked.Don't know if this a bug ?or perhaps closed for some IG reason ?

363
Development Journals and Discussion / The Road to Katherian - by 'Red'
« on: August 08, 2016, 11:27:10 am »
 Chapter 1 - A Gathering in Center -

I had been in Center but a few days and was still as they say, getting the lay of the land.

After a bit of respite in the local watering hole I headed over to the fire pit near the edge of the wood. The pit seemed a kind of natural meeting place, perhaps imbued with some sort of magical force designed to attract colorful folk. However the magics had seemingly failed of late as I was the only one tending the fire and warming the logs . But no matter, if none showed I could serenade Ausir with song, and maybe inspire myself.

As I got closer it seems the magics had returned in full force! The gods had bestowed a bounty of varied characters such as is rarely gathered elsewhere in the realms. Despite their obvious disparate raiment and racial differences they all seemed at ease with each other.

As I got closer it was apparent they were contemplating a journey of adventure and wealth. Unfortunately that talk abruptly ceased as they turned their attentions to the stranger – myself.The woman Delia , clad in the color of the wood was quite friendly and flirtatious. To my delight, She christened me 'Red Tail' (later shortened to just 'Red' ) in honor of my, apparently not fashion forward hair style.

A metal clad elf was there as well. His name is Tharivian. He has a hearty laugh and a curious habit (which here I first observed here) of apparently drinking through a reed so as to not remove his helm.

Near the edge of the group, a greataxe resting easilyon his shoulder, was a hearty dwarven warrior clad in the traditional colors of his god Vorax. He was introduced as to me as Borbre Barradok. For the rest of this tale he shall be known as Sir Borbre,

A gnome priestess of Katia, named Fern also honored us with her presence and blessings. She seemed the most 'grown up' of this motley crew despite her short physical stature.

After much bantering and surprisingly little (to me) preparation the group decided to set out to test their mettle against trolls and other denizens of swamps to the south. There was a hope that precious gems, ore and other wealth in huge quantities to be had if a certain cavern could be found and successfully breached.

And so I, Red, set off with these new found companions. I tried not to let on that despite all their experience and preparations I could not have been less prepared (or experienced). For my pack was nearly empty. No bandages, no healing potions, but a loaf of cornbread , a few bottles ale. I was armed with  a skinning knife, a woodcutters axe and a borrowed shortbow. I had, in my zeal to be off, forgotten that a bow w works much better if one has arrows! 

But I did have the most important of tools:  parchment, ink, and a quill that I might make notes and bear witness to all the great deeds that destiny was sure to bestow upon us.

So, with songs  to lighten our steps,  we set off for glory.

To be continued...

 

 


364
Rumour Has It / central bank collapsed
« on: July 28, 2016, 02:31:10 pm »
Thoven makes his way out of the Bank of Layonara in Mariner's Hold.He is a bit agitated  the bankers  hsve refused  him all access to his money and even denied him access to his personal storage.As he leaves the bank he notices a crowd is forming... they are not at all happy. City guards are even now pushing through the rapidly building mob , all headed to the bank.A robbery ? Or is this what a bank run looks like ? 

365
Development Journals and Discussion / Notes of a Woodsman
« on: July 20, 2016, 10:53:57 am »
-- A View from Center -- I sometimes wonder if Center was created by Aragen himself for surely it is the most efficient conduit ever devised for concentrating rumor, conjecture, fact and speculation. I am sure there are wise ones that can distill this into usable knowledge. I imagine the process is little different from that of a gemsmith working raw minerals into glittering gems. More expeditions of 'would be world conquerers' have gone forth from here than anywhere else. For all come to Center sooner or later.I am no different.I have these last few years met all types here. Most are quite forgettable, some, for better or worse, not so.A few (in no particular order):An elven? wizard El?.. my memory is vivid yet hazy. We (and a few others) travelled to far off islands to explore but like so many expeditions our return journey was by route of the bindstones.An arrogant metal clad warrior, hauty, boastful ..quite put out that insignificant me did not instantly recognize his name. For all his martial prowess he had the perception of a wooden plank. He had quite convinced himself that I was a dark elf. An accomplished duelist (Phyresse), helped me more than I could have hoped.The 'man' (he alludes to more), Farros, who can wield his voice as a weapon. (I had of course heard tales of those in Krashin with such power but one ...well Center is a much easier journey!)Tori. A most competent scout and a deadeye with her crossbow. I made her some fine bolts and she in turn gave me a fine ring which shall be most useful. I must look her up when I venture to Alindor. Said ? (or did I overhear it?) she could be found at the Silver Buckle tavern (hard by the port in Mariner's Hold.)A wizard I know only as 'Sib' ..He has been most gracious and helpful.The Cleric of Roferian, Sir Daniel. A kindly soul who seems at times as rigid and brittle as his armor. Yet he is full of contradictions (is he aware of them? or oblivious?) I suspect he is fully aware. I think that for one of such stature to be drawn to a fire circle just reinforces my thoughts of what role Center has in the world. But I like the priest. I think he is a help beyond measure to many and a comfort to many more. I suppose his laws and codes and rules make it easier (for him and others) to know how to view the world and others. I have no such luxury. I've watch Daniel struggle at a much more mundane personal level. He apparently is burdened by being part of this enormous family that are all wrapped up in themselves and their ultimately petty differences. (I've run across several members of this fractious clan)Rebecca. The daughter of Daniel and his greatest? torment. She has, it seems, returned from isolation (as a youth) in North Point. She seems fascinated with elves: travels constantly with a metal clad one; shows up in Center with another, dressed as a doxy and touting her newly found prowess with blade, alluding to Mist. (as much to shock Daniel perhaps?) I actually travelled a bit with her a while back. I made her a gift of both a fine blade I had found and an amulet that might be of use. I suspect she has since hawked them both.Annie Firefly . Another legend come to life! A Brownie! I have been blessed to have her travel with me. A most accomplished sorceress and cook and just plain fun to have around.Neema. None has affected me as she has. Not sure the how or the why of it, but there it is. She has suffered much of which I know little. I suspect there is much that I will learn in time. At her bidding, I have used my skill to fashion her a fine staff and clothing to specifications she gave me. Unbidden I also made her a fine hood. I shared a poem with her. She seemed delighted with it. So much so that I took up pen and scroll and scribed it for her (a difficult task when your desk is a table in the Bullseye!)

366
General Discussion / Christmas
« on: December 25, 2015, 11:33:03 am »
Merry Christmas to all.

367
General Discussion / Pawn shops
« on: November 26, 2015, 09:32:12 am »
So ...it's about 8 real life hours after a server reset. All the pawn shops (above the level of small  town) are out of money. The number of active players on the server is relatively small. The opportunities for unloading unneeded goods (either crafted or drops) are very limited. It comes down to either pawning or (possibly)  trading for credit with a (the) guild.So people hoard their goods until a reset, then its a  mad dash to the  big city pawn shop...it might be a RL month until the next server reset and a chance to clear your inventory.Possible solutions:1) more, regularly scheduled server resets.and/or2)  make the pawn shops 'equal' ...no differentation in  payment rates between large/medium/small.and/or3) increase funding at the shops.I really don't like having to keep an inventory of goods  hanging around until I might unload them. IK would prefer to sell what I can't use right away.  That is usually not possible the way things are now.Thank you all    

368
Rumour Has It / Destination Vale
« on: October 22, 2015, 12:48:35 pm »
A solitary figure, cloaked and hooded in drab colors , steps tentatively out of a portal near Prantz. After  pausing to survey the walls of the city the traveller approaches several  different people,  apparently making inquiries. The conversations are very brief. Either the ones accosted  have no answer or do not wish to be seen talking to a stranger. The fourth passerby, however, is apparently more receptive. A few minutes of aminated conversation ensue, accompanied by a lot of pointing and gestures.The conversation ends with a nod and a quiet 'thank you' . Walking stick in hand, the figure shuffles off, at an unhurried pace, on the road that winds past  Lake Dalos .   

369
Fixed Bugs / Lord Rodor of Haven Castle
« on: October 21, 2015, 10:41:55 am »
Lord Rodor of Haven Castle is still attempting to recruit adventurers to clear the Haven Mines.

370
Ask A Gamemaster / Voltrex
« on: October 19, 2015, 11:13:30 pm »
I'd like to know what if any are the current travel restrictions (if any) to/on Voltrex.I believe travel   there was essentially closed to most everyone. Is this still the case ?Thank You

372
Development Journals and Discussion / Akio's Notes
« on: May 28, 2015, 10:59:35 am »
100 weapons.Kenshin-san said it would take that many.No shortcuts, no easy path, just open your mind and accept them all.Learn the strengths of each, learn the flaws of each.Understand the flow, the rhythm, harmony.Until you found the correct one .   The one that best balanced with my own life force.Kenshin-san said I would know.He was correct.   

373
NWN Ideas, Suggestions, Requests / Travel within Game
« on: March 30, 2015, 03:02:07 pm »
The new pawnshop quest system(which I think is great) has made me more aware of how difficult travel can be to some locales in the game. A package delivery to Fort Thunder comes to mind. It would seem the only options are to fight, go invisible, or forego the trip. Possibly another option could be added in selected cities/routes .Add a  'caravan'(portal) in say  for example Arnex and Fort Thunder. It would, I think  cost coin for a character ( could a party go ?) to use this option. I don't know if the coding would allow such  but it would be interesting if this caravan ( portal) was not 100%  foolproof :Perhaps there would be a 5 0r 10% chance that it 'fails' .. in which case you are then ported to an area to face the bandits or whatever the threat might be (possibly with some NPC 'caravan guards' as friendly.This is similar to the old Baldurs Gate 1 area transition routine.I will admit I have no insight to the coding involved , or even possible or the level of interest, but there it is.Thanks   

374
NWN Ideas, Suggestions, Requests / Spell Visual Effect
« on: March 09, 2015, 02:32:40 pm »
Would it be possible to supress the visual representation on persisent  'buff' spells such as  :Spell Resistance, Protection from Elements, Freedom of Movement  etc  ?I find that these can become quite annoying in moderate sized parties and/or group melee situations.I know of  one NWN site that does this . The visual representation disappears  a short time after casting (30 sec or so)Of course you still have the full spell effect on you and can see by the icons on your console.I think it improves the aesthic of the game as well as you can see your party members in their chosen garb.I have been told that the server also benefits in reduced computer load/ overhead. Thanks

375
Ask A Gamemaster / calculating an item level
« on: January 30, 2015, 07:02:40 am »
I recently aquired a  'Tome of  Greater Strength III'  which, apparently adds +3 strength to any other item.I think (although I am  not 100 % certain) that this is applied in the same manner as an elemental resistance or enhancement.When I use this  I believe it will (radically) alter the  'level required to use'  of  the item it is applied to .How can I know what the new required level would be ?I really don't want to create a beautiful new item that is beyond my means of using because the level has been bumped way up.So, I'm wondering if there is a formula someone can point me to ?Or could a GM help me out by  doing some  'off line' dry run  simulation/creations ? Any other thoughts/ideas  would be appreciated.Thanks  

377
Development Related Topics (DRT) / Points of Interest
« on: January 10, 2010, 09:36:41 am »
Would it be possible to have the Points of Interest be more desciptive ?

A bit of text perhaps at each one that conveys it's significance.

A further thought would be to reward a character with the completion of a 'series' of Ponits of Interest ( ie  Mistone Badge ?) with an increase in lore ability of 1 point.
 If this could not be done directly , perhaps  it could be accomplished via an item ( akin to an elemental resist) that the character could then add to an existing equipped item .

378
Trade and Market Hall / Room sought.
« on: January 03, 2009, 11:03:41 am »
Looking to rent a room with enough space for a crate or two

Central Dregar would be preferable but other locations considered.

Please contact:

 --Olmae--

379
Trade and Market Hall / Master Armorsmith Needed
« on: January 02, 2009, 04:19:57 pm »
Master Armorsmith sought to complete a special project.

A generous commision will be paid at time of contract and a bonus paid upon successful completion.

For further details contact:

 --Jharl --

380
Trade and Market Hall / Topaz for sale
« on: September 01, 2008, 08:18:29 pm »
One box of mineral Topaz for sale.

3000 True

 --Olmae--

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