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Messages - Pen N Popper

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41
General Discussion / Re: Beefing up Dubbel
« on: March 29, 2012, 05:44:50 pm »
Posted a short shopping list in Trade&Market. While I'm sure he could waltz (with a large negative modifier) into any of the player-run shops, it would be great to drag some RP out of this personal quest.

He's not terribly picky as to who he works for or what the work entails. There are probably uber-level PCs out there with old gear kicking about in their trunks that could get some mileage out of having a halfgiant lacky.

Remember, coins are virtual in Layonara but RP lasts a lifetime!

42
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 29, 2012, 12:48:14 pm »
@silverblades As a long time player, how much do you currently play? Are there things that prevent you from playing? Are there things that might encourage you to play more often?

Thanks!

43
Ask A Gamemaster / Re: A bit of a problem
« on: March 28, 2012, 11:14:41 pm »
In a world where everything is slaughtered for "the experience" it's a wonder that anything that lives, breathes, or even moves still exists! I, for one, would like to see a new parrot feather arrow added to CNR in recognition of this auspicious day. They day even the non-red-when-tab-key-held-down got killed. Eat mor chikn!

44
Rumour Has It / Re: Halfgiant at the Crossroads
« on: March 27, 2012, 10:07:02 pm »
((OOC 1000 bandits to go! May Mist's furious storm leave the sea blood red.

45
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 27, 2012, 08:15:37 pm »
It was a good suggestion, Dremora. I'm sure any ruffled feathers can be blamed on the original poster! ;)

46
General Discussion / Re: Out while getting new graphics card
« on: March 27, 2012, 06:05:53 pm »
Crikey! Graphics cards are dirt cheap these days: evga gtx 550 for $75 (used). Back up and running, I hope!

47
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 27, 2012, 12:28:43 pm »
I'll take this as a firm, "No, level-per-month is not going to happen." Got it!

48
General Discussion / Re: GMT players
« on: March 27, 2012, 11:54:06 am »
Occasional availability for GMT. (More available for interesting things!)

49
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 27, 2012, 11:37:46 am »
I guess my thinking is this:

If you play on the server for a consistently reasonable amount of time per month, you will earn one level for one PC.

In general I'd say make "consistently reasonable amount of time" be the most non-judgmental way possible. For example, if you play for four hours one week in a group of six bashing monsters, while the next week you find another person at Center's campfire, while the following weekend you find yourself alone on the server and go pick cotton, you have played enough to be considered a valued member of the Layonara server community and in recognition here is a level to be applied to one of your PCs.

You can think of all sorts of reasons to justify the level OOCly: While I'm not online, my PC is bashing spiders!

Again, I guess I'm wondering if it's so terrible that a player with limited time (or less desire to bash) be allowed to progress their PC in the world.

Just think about it: What upsets you about a PC gaining a level for participating in the game in their own style? Is it because you are "winning" and would feel cheated if someone else took a short cut? Is it that you've invested more than they have? What is it?

How it would work: On the first day of the calendar month, you bring one of your PCs (any of them) to a banker and choose, "Level me because I'm awesome!" A tick gets put by your player name in the database and that's it until all the tick marks are wiped on the last day of the month in preparation for the first.

We're so few players that it probably doesn't need to be any more complicated than that. Don't require journals, don't count hours ingame, etc. Add the stated rule (perhaps in the ingame dialogue) that if you are just logging in on the first of the month to level a PC and not playing it is a banable offense. Lots of rules aren't backed by mechanics but by OOC stated rules.

Try it for a few months, see if we get some more players online. Perhaps the first week of the month becomes a heady leveling fest full of newly more powerful PCs rampaging across the server in joyous RP.

50
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 26, 2012, 07:22:40 pm »
It has nothing to do with timezones or GMs. Just being online and doing stuff (whatever stuff) is great! You deserve reward for playing and being there for others.

Edit: Sorry, didn't realize you were replying to previous post and not the thread. I agree, and always have though, that progression through GM quests is not something everyone is able to enjoy.

51
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 26, 2012, 05:54:35 pm »
As an added note, I'll use myself as an example:

Given that I could only pick one PC to apply the level-per-month to, which would I chose?

On the one hand, Honeybee deserves levels! She is an honestly played pacifist cleric, devoted to harvest and food. She (and her player) would prefer if she never left Center but was there 24/7 to interact and tease whispered tales out of passerby. She doesn't really "need" levels but it begins to feel a bit stagnant if your role is just PC town crier. A level-per-month would feel very satisfying. Maybe she'd be able to collect bodak teeth herself someday! Or cherries! Is it really necessary to grind her for OOC XP?

Now there's Dubbel, the half-giant thunder machine! He's the one that needs levels! It's a low player count server and being able to solo and explore would be fun! Would be great to "tank" for groups too. Perhaps I get him online for a few adventures per week all the while knowing that whether he runs point down Haven or plays mop-up in the Rift, he's going to get stronger. Would certainly free me up to RP with him more, rather than just chose max-XP adventures.

Maybe they both deserve a level-per-month? Maybe it's the player that deserves it, not the PC.

I don't know but there must be a way to make the five hour per week players feel successful too. Remember, even after gaining 30th level on their three year anniversary, they still are only 30th level for five hours a week. You're saying that will cramp your style? Bah!

52
NWN Ideas, Suggestions, Requests / Re: Earning A Level Per Month
« on: March 26, 2012, 05:37:33 pm »
What do you think, could this work now in the lower player population?

I'd love to see some of my old comrades be able to come back and revive their legacy. Sometimes RL catches up and squashes the time one can spend online. Personally, I'd like to see famous characters hanging out in Center for a few hours a week and interacting with the world.

Would it really detract from the server if players just naturally gained levels over time? With level-per-month it would take three years for a PC to reach 40th. I vote that's a win if we get a player to be online for three years.

Pretty please?

53
General Discussion / Re: WLs, get out there!
« on: March 24, 2012, 12:39:58 pm »
The new Town Crier rumors are fantastic. Well done! Definitely things I had no idea OOCly or in that were going on.

54
Rumour Has It / Re: Prunilla's Bountiful Harvest
« on: March 23, 2012, 11:13:38 am »
The tiny Prunillan looks delighted at what she finds in the donation chest after inquiring to the presiding Clover what they are.

"Bodak teeth!" she giggles and claps tiny hands.



((OOC Thanks to whomever dropped these off!

55
General Discussion / Re: WLs, get out there!
« on: March 23, 2012, 11:02:16 am »
Apologies again for causing the fuss! I do enjoy hearing all of the PC stories and adventures. I try very hard to "gossip like a school girl" and stir the RP waters so that stories get heard and sometimes overlap. Just as Honeybee talked to everyone for RL weeks about the famine and dead animals (not really sure if that was resolved or not?), I can talk up your PC's tale too. I play for the stories mostly.

56
General Discussion / Re: WLs, get out there!
« on: March 23, 2012, 07:25:57 am »
Heh, my original post definitely came across wrong, I think. I meant more that it would be great to see more WLs shaping the world with the tools they have. Not *bonking* because it's their duty, but using it as a tool. I assume, for example, that the Toranite Leadership Program was WL lead? That is a great example of influence-trickle-down.

57
General Discussion / Re: WLs, get out there!
« on: March 22, 2012, 09:24:15 pm »
Agree completely. I hope the WLs use their OOC powers/priveleges to further their own IC efforts and OOC enjoyment. You worked hard for it!

58
Rumour Has It / Re: Halfgiant at the Crossroads
« on: March 22, 2012, 10:10:03 am »
I've done the math! Only 1,480 bandits until level!

Expect RP and I try to play my halfgiant IC as much as possible... that means "Run!" is not in his vocabulary.

Fun, fun!

59
Trade and Market Hall / Re: ~ Wanted: Fire Opal Dust ~
« on: March 22, 2012, 08:27:26 am »
Notice is taken down.

60
*in a fine tiny script*

Dir Sir or Madam ~
Is there a set price for hops, and what is the availability of such?
~ Sebair

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