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Messages - cbnicholson
Jo Poetr and Fern Fiddlehead tried for years with friends to revitalize Vale after a devastating attack by unknown marauders left the village desolate. After finding and receiving counsel from the Bird Lord himself, Jo and Fern both wish to return to Vale and reassess the natural state. The Bird Lord's counsel was simple - Relocate any survivors to the nearby Fort Joy and leave Vale to nature.
//Anyone with an interest in a rediscovery tour of Vale. Sunday Afternoon 1-3 pm central US time. Meeting starts at Prantz Gate (Portal).
Druids welcome! This starts in 20 min!
« on: June 22, 2019, 07:40:12 am »
Daniel writes carefully into the journal on his desk in Wayfare. As he does so, he adds parts to a letter addressed to Justicar Reus of Vehl Temple.
I am shook, a sense of malice and unfinished business still lingers in Milara's realm. The Bird Lord, Vrebel, Celador, Tralek, and myself traveled there to investigate an oddness that the Bird Lord sensed. We found little beyond a couple of locked doors and an empty city beyond Skull Hill.
All of us believe we should return, better prepared and equipped.
Daniel, Servant of Rofirien.
Jo listens to Naldin's report quietly, his jaw clenched to the point where a small vein is seen popping out on his temple. "Thank you for bringing this to me, Naldin. These attacks sound more and more like a small army on the move to me. Should you need a blade for justice in this matter, please don't hesitate to call upon me. The folk of both Vale and Clover should be avenged."
//I would love to make this event, I even have a dwarf character of the appropriate level, but I have a prior commitment Tuesday nights. I may be able to drop in if my other event gets cancelled. Here's hoping. - cb
and..my event got moved to Monday Nights..woot!
Daniel and hopefully a few others will be meeting up in Arnax (portal) to make a trek for Titanium through the Great Forest entrance to the Deep. Seeking only Characters levels 25+. Equal shares but for ore. Start time 6 p.m. CDT (7 Eastern). Hopefully we can be back to Miritrix in 2 -3 hours.
Jo's face hardens, "The Bird Lord, yes. That was the one druid whose name came up more than once. We searched in vain for him for quite some time, calls were put out, but he never came, no word came back. Again, perhaps it was our failure not his. We did not know precisely how to reach him or if he was reachable. If you think you know how to reach him, please do so." With an obvious effort of will, Jo forces his features back into a semblance of his friendly self. "Forgive me, a band of us had hope for Vale as you do and worked hard for a time to improve it. I am still bitter at the failure. You're story of Hallowlight gives me some hope. I have seen life return to that once cursed place."
Naldin is directed toward Jo Poetr by those in Center. After a few days Jo himself is seen at the fire. He tells of months of efforts on the parts of many with him to restore Vale mostly by physical clean up and encouraging the local flora with quantities of imported bat poo, but they were unable to secure the help of a powerful druid and thus unable to remove the deep land curse. Vale remains the same. Dispirited the small band wandered off after a period of time.
//only forum entries where a few character development entries at the attempt. My recollection was we were told something about a curse, but not much else was done or pursued by dm's or players - we sort of just dispersed, so the effort died on the vine, literally.
Following contracts offered by the Angels Guild for in store credit - please reply with what you are attempting and leave the gathered at the Guild hall chests (open door with the bar and statues in Hempstead) or in the Guild Store drop off chests.
1 box of rye(2000).
Sand bags and or Glass Ingots at double value+. We are offering 100 gold per sand bag for a limited time in unlimited quantities until posted to stop. Glass Ingots will be accepted if you have the skill at 200 true per ingot.
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I'm noticing there's none of that unknown or whatever else is shown on the player list from the anonymous craze we had before and I got to say, I prefer it that way. What's the point of getting to know other players when you can't id them ig and send them a friendly tell without finding them ig and doing an introduction? Anyway, my two pence on the subject. I really hope to never see that particular feature implemented again.
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Okay, more paladin warhorse oddness. I think..*lowers his voice looking around for invisible hoofprints* I think my horse might be a wizard. He's invisible. I heard him running toward me when I blew my whistle, but I couldn't see him. I felt his breath //saw his name with Tab// but I couldn't touch him.
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Think it's all sorted, Orth. Thank you very much!
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An indifferent shrug, "Dunno, I've gone ta ground meself, was jest eyeballin a mark some fine upstandin gent with a big bag of....er a I was scouting the docks an saw some movement through yer window, had a way in an here I am. "He looks intently at a torn hangnail on his right index finger before squinting at Mister Andy and biting the offending bit off, " Ta be blunt as a shovel ta the face, it's neither good nor bad, it's nothin.. So um, what's brings ya back ta the Buckle? "
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A piece of shadow slides from a nearby alley and quickly ascends to a window, a few moments later the faintest of footfalls is heard first in the kitchens then approaches, "Boss?" muffled around a mouthful of somewhat stale piece of pie is heard.
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