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Messages - MadHattan

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181
I would like to propose changes to two feats. The Arcane Archer Lore page lists these two Epic feats Devastating Critical and Overwhelming Critical but they don't make any sense from an archer perspective and I think they should especially since they are listed as "Arcane Archer" Feats.

Devastating Critical (longbow, shortbow)
Overwhelming Critical (longbow, shortbow)

The problem is that they require amazing Strength, Cleave feat, and Great Cleave feat, that there is no reason an epic archer would have.

I feel that this is just probably an oversight. The Devastating Critical; Overwhelming Critical were created for general combat characters but somehow it translated for only the mele bashers leaving other combatants out i.e. archers.

I am hoping this was an oversight because archers are capable of critical hits, and improved critical hits and if SehKy holds his bow just so, and places the arrow through an eye socket just right, I would think that SehKy would be able to produce a Devastating Critical or Overwhelming critical hit.

Specific details of the proposal:

Proposed Changes for Overwhelming Critical (longbow, shortbow)
(1) Change Str 23 to Str 23 or Dex 23 required
(2) Change Cleave to Cleave or Called Shot required
(3) Remove Great Cleave requirement
(4) Remove Power Attack requirement

Proposed Changes for Devastating Critical (longbow, shortbow)
(1) Change Str 30 to Str 30 or Dex 30 required
(2) Remove Cleave requirement(**redundant)
(3) Remove Great Cleave requirement
(4) Remove Power Attack requirement
(5) Remove Level 21 requirement((**redundant)
(6) Remove Improved Critical requirement ((**redundant)

**redundant requirements are already required for  Overwhelming Critical feat

182
Fixed Bugs / Transition to market in Sadinia broken
« on: December 09, 2010, 10:48:28 pm »
Bug Report
 
 Description: Transition to the market in Sadinia apparently broken. The door opens and the transition is there but it doesn't do anything.
 
 Location: Sadinia
 
 Verified:
 
 Reproducable: yep
 
 -MadHattan

183
Fixed Bugs / North Hampton Craft Hall Transition Broken
« on: November 26, 2010, 05:43:49 pm »
Bug Report
 
 Description: Transition to craft hall broken. The transition was working for a few days.  I was excited because I had discovered a forge closer to the sand and coal but now it doesn't work.
 
 Location: North Hampton
 
 Verified:
 
 Reproducable: Yep
 
 -MadHattan

184
NWN Ideas, Suggestions, Requests / Wizard Sumons aligned with Ilsare
« on: October 31, 2010, 06:44:48 am »
Suggestion:
 
 SehKy just completed the Rites of Censer, bringing him closer to Ilsare.  Now when we casts a summons he gets one aligned with Ilsare.  I was suprised that the elves that answer the call were not wearing Ilsare's colors.  I suggest that their colors proudly announce their divine relation.  Consider giving them temple themed cloaks.
 
 - MadHattan

185
Ask A Gamemaster / Question Eschew Materials I
« on: April 28, 2010, 12:40:02 am »
Eschew Materials I: The Spell Caster can ignore any material components needed for any spells level 1 through 3.
 
 Eschew Materials I apparently doesn't apply for Greater Magic Weapon.  Isn't it suppose to?
 
 Thanks,
 
 - MadHattan

186
Development Journals and Discussion / SehKy Auvrea
« on: April 19, 2010, 01:41:13 pm »
Character: SehKy Auvrea
 Age: 130
 Gender: Male
 Classes: Fighter/Wizard
 Race: Elf
 Alignment: Neutral Good
 Deity: Ilsare
 
 RETURNING FROM THE HUNT
 White Horn Forrest, Mistone
 
 On a late winter mid-morning, SehKy returns to his tree lodge after a short hunting trip. Wearily he hums a cheerful Ilsarian ballad as he hoists the deer and boar meat to hang high in the snow laden branches. Entering his lodge, SehKy stows his bow and quiver and wearily drops down in his chair and closes his eyes. SehKy smiles as his thoughts turn to the Spring Heartsong Dance only a few weeks away.
 
 ...Seasons pass. Hobgoblins push into the lower valley. SehKy joins the militia...
 
 RED-SALT
 In the starlit darkness, SehKy walks silently. Each of the warrior lodges he passes contain twenty to thirty infantry who train daily with both long sword and longbow. The war camp is quiet with the exception of laughter and singing that could be heard escaping each of the colorful hexagonal tents where the lodges train, eat and sleep.
 
 Red-Salt Lodge is a huge tree fashioned into a fort. SehKy follows a narrow trail through a dense coppice surrounding the lodge. Two wide braziers of dark blue embers burn at the base of the stairs signal that visitors are welcome. The blue light reflects off the surrounding foliage giving everything a beautiful blue-green hue. SehKy stops between the braziers and hails the lodge.
 
 An elven woman he quickly recognizes as Fillilion, appears on the lowest landing above him, "SehKy Auvrea ?", she queries. He nodded. She greets him warmly with a wave and smile then beckons him up the stairs and inside. As he climbs the stairs, she turns away and asks flirtatiously, "Have you come to call on me?" looking back over her shoulder she flashes him a smile that would melt steel. He stopped, and looked at her in surprise and smiles back. Without waiting for an answer she beckons him, "Please come in. Follow me." She gracefully hops over roots and dunks under low spots to enter the lodge.
 
 SehKy finished climbing the stairs and carefully enters. He quickly looks over the spacious and warm room. SehKy identifies a tool bench; several bows in various states of assembly; shafts; and feathers beautifully arranged by shape and size all over the walls. Fillilion asked, "Do you like it? This was an old outpost", she smiles gesturing about. "So, tell us, why you are here SehKy", her smile turns mischievous.
 
 "I read a posting that Red-Salt was looking for applicants. I have come to apply." he stated. His heart thumps hard as her smile fades in disappointment. "Ah yes, yes of course", she said excitedly as she pulled a braided leather strap, instantly forgetting her disappointment Fillilion turned and flashed another smile. After a moment several female elves entered from various entrances. He was greeted warmly by Ahlena, Tyneri, Letia, and Marqui as Fillilion quickly informs each arrival that SehKy came to apply to the Lodge.
 
 Letia asked, "You didn't know were a female lodge did you?" they all laugh at his expression. Ahlena smiles, "No, no Letia, Red-Salt is not a female lodge", she giggles shaking her head. "When I joined, the lodge was all male as I remember it." After a pause to gather herself, Ahlena continues, "SehKy we know well your bravery and skill in the field", she looks about the room and each member nods accent to the unasked question. "SehKy we all agree that you are welcome to join Red-Salt", Fillilion hands out sweet drinks and places a plate of fruit out as Ahlena continues, "You should learn more of us before we continue further." SehKy sips his drink and listens attentively. "The Red-Salts have a short but proud history..."
 
 ...Ahlena gives an account of the Red-Salts history...
 
 "Red-Salt has no single leader, only a scribe to record the history of the Red-Salts, and I will gladly give that responsibility to anyone one", they all laugh as she pretends a glare to all around. "From our founding, there have never been more than a score of Red-Salts at any given time. Red-Salt ranks have included magi, scouts, infantrymen, priests, and monks, musicians, story tellers and historians. Red-Salt has always embraced artistic diversity. Just among our current membership are bowmen, fletchers, leather craftsmen, smiths, and an alchemist."
 
 "Red-Salts can leave at anytime and often do. Marriage, children, and other commitments have claimed many over the years. Unlike lodges that only appear during war and dissolve during peace, Red-Salt remains active; travelling from war to war. During peace Red-Salt typically practices our arts and travels."
 
 ...SehKy remains respectfully attentive as it become more and more apparent that he found a proper place with this lodge. This is a place where he can learn to take his archery to a completely new level as well as learn new skills. Ahlena continues to describe the lodges accomplishments and history in verbose detail...
 
 The sky begins to lighten, as intricately woven long-grass baskets containing glowing embers of burning incense were passed around among the five members. One was offered to SehKy. He looked at the members and closed his eyes to look inward knowing that when he accepts the basket offered and offers the oath, he becomes the sixth member of the Lodge. SehKy respectfully accepts the basket, cradling it in both hands, and speaks the oath, not knowing what to next to expect.
 
 ...Seasons as a Red-Salt pass. SehKy learns many skills during the ongoing conflict with the Hobgoblins and becomes intrigued with the Al'Noth. Ahlena encourages him to learn more of Lucindas arts...
 
 ART OF ARCHERY
 Letia and SehKy stand in a meadow approximately 100 feet from the column of tightly bound tall grass that serves as a target. Letia stands firm, perfectly balanced as she draws, aims carefully, and releases her bow causing the string to hum as the released arrow flies toward the target. She is rewarded with a satisfying thunk of the arrow hitting the center of the target right above the mark. "It will be I who will take these beautiful arrows home", she giggles and holds the prize up close for inspection. Letia waves her finger at Sehky, "None of your foolishness now! Be a good elf, take your shot and hang you head in shame", she goaded laughing.
 
 SehKy looks over at Letia with a quiet confidence and a mischievous smile, "I have come upon the realization that your traditional techniques and methods for stance, grip, draw, balance, and release are not necessary." Letia looks over at him with suspicion and watches as SehKy, with one graceful flowing movement sets his feet, hips, shoulders, and grip. Continuing the movement SehKy draws, raises, and releases making a shot like no one else.
 
 Letia exclaims, "What was that? I have never seen any crazy shot like that! You didn't even aim. Are you trying to lose this competition on purpose? Humph. For the sake of fairness I want you to make another shot, a proper shot this time." SehKy smiles at her, "If you care to check the target". Letia glares at him then stomps out to the target to find that the arrow had not missed at all but had passed clear through the target right next to where her arrow was held fast, only eighth of the shaft deep.
 
 SehKy asks from across the meadow, "Is the true artist one who perfectly mimics the song of another? Or is the true artist one who sings a new song?" As Letia walks back to him, he explains "Archery is not only hunting or war. Archery is an art, equal in beauty to any other. With my archery, I sing a new song and I make it as beautiful as I can." Letia attempts feigned anger; "Well, with that crazy shot I am not conceding to you my fine arrows! Some how you cheated and you very well know it!" she giggles and runs off with all but one of the beautiful arrows.
 
 LESSONS IN THE ARCANE
 Ahlena states, "The light cantrip demonstrates the fundamentals and concepts of the Al'Noth that must be fully conceptualized for successful execution. This understanding is only accomplished by methodical study and practice. There are no shortcuts. Read this scroll, not with just your voice, but comprehend what you are reading as well. Light can be used to cause any object to have radiance. You have only to touch the object when case to direct the spell. Should you not direct the spell the light will follow you closely from above." Ahlena gives SehKy time to study the scroll, "Are you ready?" SehKy looks up from the scroll he was reading, "Yes, I am ready" he gathers himself for the attempt.
 
 LAST BATTLE
 SehKy sits patiently on a thick tree branch. Drops of rain water cling to the edges of his oiled deer leather cowl as he peers intently through the darkness of early dawn. SehKys heart skips a beat as his keen hearing isolates the sound of a big hobgoblin creeping toward the Elven front lines. Quietly SehKy selects an arrow as the hobgoblin avoids a thorny thicket turning it away from SehKy. SehKy tenderly caresses the arrow fletching and mouths a prayer to Ilsare in a well rehearsed ritual. His heart beats in his ears as he carefully draws and searches for a kill shot.
 
 ...The season has ended. Many of the lodges disband as hard winter sets in. Red-Salt decides to stay as the tree fortress has become very comfortable and they are reluctant to leave. When spring arrives, SehKy makes the difficult decision to leave Red-Salt for a pilgrimage to the Breath of the Muse. ...

187
Development Journals and Discussion / Omer's Private Journal
« on: July 19, 2009, 11:42:32 am »
Satari, Jenra 28, 1452
 
 I survive yet another encounter with a dragon. We encountered the golden emerald, Yog'oldrania in the Golden Forest of Voltrex between the Tower of Nature and the Tower of Earth. Yog'oldrania agreed to assist us in finding the Jhemina and their headers in what Yog'oldrania termed as another realm. Yog'oldrania,'s magical mark on my left hand will grant me passage, but I suspect will allow Yog'oldrania to track my movements on this plane and elsewhere.

188
Ask A Gamemaster / Hempstead Municipal District Tower
« on: May 27, 2008, 09:30:08 pm »
Character Name: Omer
 
 Property: Hempstead Municipal District Tower: Property repossessed by Port Hempstead Administrative Housing Committee
 
 Brief summary of what you want done:
 Omer seeks to purchase the Hempstead Municipal District Tower and get it in the queue to prepare it for occupancy by the: Tower Academy (Guild).  
We are hoping for several floors with small and medium sized rooms flexible for a variety of layouts and purposes including classrooms, offices, library etc.  On the Ground Floor we plan to greet guests, hold meetings and the larger classes.  The upper floors will be used for smaller specialized classes often one-on-one style training.
We would like to have the ground floor be impressive if possible e.g. vaulted ceilings, cool staircase, and cool centerpiece like a fountain.
In general we would like to minimize furniture placed by the tool kit as much as possible so we have the flexibility to configure spaces as our needs change.

189
Trade and Market Hall / 5 Lucinda's Touch Vials
« on: December 07, 2007, 11:47:25 pm »
Notice: I have here a small box of 5 vials of Lucinda's Touch, a conduit of mystical energies required for the scribing of the most powerful of magical writings.  Packaged in this beautiful black leather case, the beauty of the magical glow of Lucinda's Touch will make the most critical scribe smile.
 
 With a starting Price of 80,000 True the box of 5 vials of Lucinda's Touch starts out at an amazing price.
 
 Please post your bids here or send your bid by post.
 
 - Omer

190
Development Journals and Discussion / Lara
« on: August 04, 2007, 01:58:44 pm »
Elohanna & Omer School of Magics
 
 [SIZE=16]Level 0[/SIZE][/B]
 Abjuration
 Resistance
 Conjuration
 Acid Splash
 Ray of Frost
 Enchantment
 Daze
 Evocation
 Electric Jolt
 Flare
 Light
 
 [SIZE=16]Level 1[/SIZE][/B]
 Abjuration
 Shield
 Conjuration
 Grease
 Mage Armor
 Summon Creature I
 Divination
 Identify
 Enchantment
 Sleep
 Evocation
 Horizikaul's Boom
 Magic Missile
 Shelgarn's Persistent Blade
 Illusion
 Necromancy
 Negative Energy Ray
 Ray of Enfeeblement
 Scare
 Transmutation
 Burning Hands
 Expeditious Retreat
 Magic Weapon
 
 [SIZE=16]Level 2[/SIZE][/B]
 
 Abjuration
 Conjuration
 Divination
 Enchantment
 Evocation
 Cloud of Bewilderment
 Gedlee's Electric Loop
 Illusion
 Ghostly Visage
 Invisibility
 Necromancy
 Transmutation
 
[SIZE=16]Level 3[/SIZE]
Abjuration
Conjuration
 Summon Creature III
Divination
Enchantment
Evocation
 Fireball
  Gust of Wind
Illusion
 Displacement
Necromancy
Transmutation

191
Trade and Market Hall / Diamond for Sale
« on: March 01, 2007, 08:13:36 pm »
Diamondfor Sale  If interested send ame aletter.
  - Omer

192
Development Journals and Discussion / Omer's Journal
« on: October 17, 2006, 07:06:53 pm »
Sojourner's Journal: Omer
 
 Omer Narmocano Birthday: Freas, Mai 13, 1334
 Class: Wizard
 Race: Elf
 Alignment: Neutral Good
 
 Omer was raised where the edge of the forest encroaches on treeless slopes of the mountain range. Omer lived in an elven community with his parents and 5 elder sisters, all of whom now have their own families. In spite of the distractions and responsibilities of the mountain community, thoughts dwell on the brother who was lost to him. The idea of an older brother who he barely remembers, occupy his thoughts with a deep compulsion he can not seem to escape. His parents refuse to speak of his brother but stories are whispered of his brother Mercas, an excitable youth with little respect, little discipline and a great pension for trouble. It is whispered that His father had sent Mercas away to live with the ancient hermit wizard named Amroth, but why, none would say. Neither Mercas nor Amroth have been seen in many decades and the thought of a brother, beyond the small mountain valley obsess the young Omer.
 
 One day, while gathering herbs for the annual winter festival, Omer discovered himself within sight of the valley where Amroth was said to live. Not being able to resist, Omer left his friends and spent the day climbing up the long valley following a very small and cold mountain stream. A dense fog rolled in as Omer climbed up the steep valley. The afternoon fog became a drizzling cold rain. As the sun set early behind a mountain ridge, sleet set in and eventually became a slow falling snow. Through the night, Omer climbed, listening to the silent valley now being covered in a white and an eerie light bathed the valley where darkness should have set in long before.
 
 Reaching a relatively flat ledge, close to the trickle of the small stream, Omer settled in for the night, covered in simple oiled leathers from his pack. Tired from the long climb Omer quickly slipped into a deep sleep, at first dreaming of becoming a wizard like his brother surely was, and following his brother through the vast lands. Then the dream shifts suddenly to the image of a dragon, or was it a dream? The date was Freas, Mai 13, 1406, Omer awoke in the town of Hlint on his 72nd birthday.

193
Fixed Bugs / Problem sending messages by bird...
« on: October 08, 2006, 12:13:55 pm »
This was reported before...the response was that the report was moved to another forum but I can't find it in another forum...*shrugs* anyway.
  Mercas Narmocáno the character, can not send messages by bird regardless how rich he is... The message is always "Sorry, Mercas Narmocáno does not have enough gold in the bank to send this message."

194
Fixed Bugs / Character General Information Problem
« on: October 08, 2006, 11:50:32 am »
On the character general information for the character "Omer" (http://nwn.layonara.com/Omer) the description was sadly truncated when the character was created (as seen below). I suspect a special character in the last name "Narmocáno" caused the problem. I'd like the opportunity to fix the problem.
  ========================= “From a distance you see Omer Narmocáno as a hansome, good natured and quiet Elf that makes quick friends. You quickly observe that he prefers to running to walking and walking to standing and almost is never seen sitting.  At first look you think he is a ranger but careful observation reveals intelligence in the eyes that gives you pause as you reconsider. His eyes study you in a glance and quickly dart away as they move to another subject of keen interest.” =========================    
[SIZE=32][/SIZE]  [SIZE=32]Omer [/SIZE]Bioware Name: MadHattanSpy Male Elf True Neutral 72 Years Old at Dragon Summoning Wizard (4) Last Seen: 2006-10-03 01:05:31 Experience:35505 Law/Chaos:50 Good/Evil:50 DeathCount: GoldPieces:2575 [1000 in Bank] LastSeenAt:The Goblin Wastelands  From a distance you see Omer Narmoc

195
Fixed Bugs / User/Player Profile Problem
« on: October 08, 2006, 11:29:14 am »
As seen below the "User Profile" correctly shows the correct "user name" and "player names", but incorrectly lists only one character "Omer" where there should be two characters i.e. "Omer" and "Mercas Narmocáno".
  Thanks.
[TABLE=head;sort=1a,2,3]Username:||MadHattan|
|
Gender:||Male|
Location:||Manhattan, Kansas, USA|
|
PlayerNames:||
  • MadHattanSpy
|
|
Characters:|||
[/TABLE]

196
Fixed Bugs / Sending a message by bird fails....
« on: July 08, 2006, 08:46:22 pm »
Error Message whe trying to send messages "Sorry, Mercas Narmoc? does not have enough gold in the bank to send this message."  I have 50,000+ gold.

- Mercas

197
Development Journals and Discussion / Journal of Mercas Narmoc
« on: June 30, 2006, 07:31:31 pm »
[SIZE=16]Journal of Mercas Narmocáno[/SIZE][/b][/FONT]
 THE VANISHING MASTER Today, Master Amroth Elanessë vanished I found no note, tracks, or any evidence of the Master leaving the High Forest. After 51 years of apprenticeship, he is gone. Did he leave? Or was he taken? I must assume that he will return. I shall wait.
  The lack of rain this year has caused the animals to become anxious. Even the deer can attack at the watering holes and streams still wet. It has been two years, since the Masters disappearance. I have to either assume the worst or go looking for him in the south. I shall go.  THE SUMMONS Today, I was resting by a brook, I dreamed that I was called, no, summoned by a large dragon the image is vivid. I stood very still watching the dragon. The dragons eyes looked at me from head to toe. He opened his jaw and started to speak? Was it real, or just a dream? I am still unsure, am I the one that has been summoned, or was it just a dream? AMBASSADOR GO HOME Today, in Hlint, I witnessed a Drow ambassador who was apparently searching for Ozymandias. It appeared as if Ozymandias possessed an item for witch the ambassador was sent to negotiate. The whole town turned out to express their dislike of the ambassador and who he represented. I never figured out who that ambassador’s master was.  BLOOD IS MAKING A MOVE Today, in Saudiria, a Grand Dark Mage appeared before myself and a few companions. With authority he announced that it appeared that Blood was preparing to make a major move. He indicated that he did not know what the move was going to be. I did not catch his name before he vanished. As I remember it, my friends, Cymeran, Nepp’akyo, and Drogo were with me. I traveled to Pranzis to report and the rest of the party left to spread the news to Hlint.  HEARTBOW Today, in Hlint,Glenn made me a new mahoganylong bow, he named the bow Ifailmanfeam or "Heartbow" in common. Glennis a master craftsman, the bow is absolutely exquisite. I will look to him to upgrade the bow when I am strong enough to pull a compound.
SAND THE VOYEUR Today, on a trip through the Beghan Mountains we met a unusual man I have never met, nor seen since. He introduced himself as Sand. He was friendly enough, barely, and would not join the party but he followed our group through the mountains and back. Watching…. Watching… I know not what for. When we returned to the Fort, Sand made a statement that I remember still. It haunts me. Why did he say it? Why did he feel the need to? What was the real meaning?
THE DISCOVERY OF BLOOD SCOUTS  Today outside of Pranzis I was with a group of adventurers when we discovered one, then later, several unresponsive black robbed figures carrying staffs with large red spheres attached to the top. It is my theory that the figures were being controlled from a distance and the spheres acted as eyes. One was harassed to the point where it attacked the group and killed several companions   After reflection, I now believe that these figures are scouts for a Blood attack on Pranzis. I shall stay close to the city to lend aid should it come to that.  THE DEFENCE OF PRANZIS  Blood has gathered his forces for a move on Pranzis. Many of us have answered the call and await the coming battle. I prayed to Ilsare for the strength and skill to see my companions through the coming battle.  I have just learned that I am to be assigned to the scouts under Pyrnn. We will discover the enemy positions and report back so that Pranzis can deploy warriors for the coming battle.   The enemy has been engaged. My loyal friend Cymeran has saved me again.  I now stand ready to defend the city. The scouts have been redeployed to the merchant quarter to defend against a flanking breech there.  Again the scouts have engaged the enemy! We have pushed them back over the wall albeit with much loss of life. The wall is weak and they will try again but our force has diminished greatly. I fear for us all.  The slaughter… I now huddle with the other survivors, in defense of the royal castle. I can not, nor will not, nor must not, think of the fall of the gates and the loss.  BEWARE THE LITCH Today, the litch Arceteron, later named by Daeron, appeared in Hlint. He was searching for an individual. As he sniffed the air, he said, “the trail is dead”, “but he was here”. Thomas attacked him and he retaliated by killing at least a dozen adventurers. I did not figure out who the litch looked for. Someone mentioned that the litch held Daeron captive at one time. Perhaps that is why Daeron knew his name….  UNDEAD LECTURE Today, in Fort Llast I attended an undead lecture given by Master Quantum Windword with my new friend Serissa. The lecture covered skeletons, zombies, zombie loards, ghouls, ghasts, bodaks, mummies, vampires,cursed and more. I actually contributed to the discussion by talking about my Protection from Evil spell that makes one immune tofear. I asked about the Litch Arceteron and found out that Master Quantum has been trying to banash him. I may assist in the effort.
WEDDING Today, outside of Blackford Castle, I had the distinct pleasure of serving as a groomsman in Rain and Sonya's wedding. I escorted the beautiful Nyyana to the wedding who served as a bridesmaid. Nyyana has a charm and wit that makes me happy. She seems to know all of my friends better than I do and I do like her cute smiles. I was so embarrased having never danced before. She seemed not to care. Having so little experience with women I am at a total loss.
XANTRIL MEANS DEATH  Today, I was on Dregar mining fire opals with Aralin and Elrend when they invited me to join them on a trip to Xantril. I agreed and at Arabel we were met by Kobal, Voon, Varka, Jacchri who were obviously masters and clearly out of my league. I am determined to learn as much as possible from these professionals as long as they will have me.
Here we stand, at the precipice, looking down to where the Blood Well once stood. Apparently while I was in Pranzis defending the city, others in this very group tossed a dragon’s skull into the well and caused it to explode. The hole was enormous!
Here I sit, in an old fort near Demon Mountain Ruins. I am barely able to make notes in my journal I am shaking so much. I have dropped the book thrice and I am still coughing up blood that has now stained the pages and cover. I have been raised from the dead from our two clerics more times than I remember. Those fire giants with the Hellball spell…. The imagery replayed in my mind still threatens me with incontinence. The spell combines acid, fire, electrical and sonic attacks to everyone within the blast radius. The very earth tears apart and huge rents appear threatening to swallow us whole. I want never to leave this safe fort but I shall make myself, keep the back strait, stiff upper lip and all that. I must not let these master champions see my weakness. My fear makes me unworthy of their company. I will travel with these elves, men and dwarves till we see the end of this journey. I will survive! I must..
RAIN THE DELIRIOUS I was leading a party today and due to my own impatience the rest of the party was ambushed and I was too far ahead to help before Rain fell. When we returned to Krandor, Rain looked at me with obvious loathing; it is too hard for my heart to take. I quickly talked to Sonya about her education as a jeweler before moving back into my room in Pranzis. I regret having earned Rain’s antipathy the Guild doesn’t need this stress so I shall study here in Pranzis for a few months learning the jewelers, alchemists and enchanters trades.
Ferrit came to see me on Dregar. We traveled to Roldem together for a day of gathering mushrooms and mineral. We had such a good time. As the day ended, Rain came up in the conversation. I explained to Ferrit the situation from my perspective and she told me that Rain is fearful that Sonya is going to leave him and that I might be a cause! What madness, to think that I would ever come before Rain and Sonya! Rain’s antipathy must have blossomed, now I am even more determined to keep the controversy from the newly formed Guild. I will only return to Midstone only to gather knuckles.
Today, Rain sought me out in Pranzis. I felt anxious not wanting an unpleasant confrontation. It was apparent from the start thathis anger had waned. He requested that I return to my home on Midstone. Apparently Sonya did leave, but to what purpose or cause Rain did not know. He is exploring Dregar looking for her. I pray she is ok and will return soon. I am not certain when I will return to Midstone my studies on Dregar and Roldem have gone well but I do miss the Guild.

198
Fixed Bugs / Fluke transition - now my character is stuck
« on: June 30, 2006, 03:35:52 pm »
In transition to the "Path to Pranzis" Mercas Narmocano is stuck on a topographic level from which he can not get down.  I have sent messeges to DM w/o resolution.  Would appreciate a ladder.  Waiting IG for help.

199
Normally I can fill my ox in Seilwood today nothing.  Nothing at all.
 :o

200
Fixed Bugs / Chickens in Lorindar stopped laying eggs
« on: June 15, 2006, 02:48:10 pm »
After this last update: All In One v2 Hak (415.30 MBytes, Wed, Jun 14, 2006 02:25:37 PM)

Chickens in Lorindar completely stopped laying eggs. I lost a whole box of corn meal discovering the problem. Oh well. I haven't tried chickens in other locations yet.  I am happy that I can scare them away from me after I have fed them.

- MadHattan

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