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Messages - Ravemore

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81
General Discussion / You're very welcome!-Rave
« on: August 09, 2015, 06:48:49 pm »

You're very welcome!

-Rave


82
General Discussion / Good to go!All the ones that
« on: August 09, 2015, 06:12:38 pm »

Good to go!

All the ones that end in .hak should go in the hak folder and I believe there is only one called layonara_v29.tlk that goes in the .tlk folder...

Also, keep in mind that there are quite a few optional files that can go in your override folder. Although you can play without them, there will be custom heads, music, etc. you will not be able to experience in game... and you may encounter players that look like "headless horseman." ;-) I strongly suggest downloading them too.

-Rave


83
General Discussion / Go to "my computer" and open
« on: August 09, 2015, 02:26:00 pm »

Go to "my computer" and open the drive that has your files (in my case it's drive C)

Open the NWN file

Within the NWN file will be your Hak and your TLK folders. If there is no TLK folder you will need to create one.

If you cannot find the NWN file you can use the start menu and type "Neverwinter", then enter.

You will then use your zip program (Winzip, 7zip, Peazip, etc.) to “unzip, decompress, or extract” the files to the appropriate Hak, Tlk, or override folders. When you highlight the file in this program there should be an extract button somewhere that will prompt you for the location you found in step 1 above. If you do not have a zip program installed on your computer you will need to download one.

Give a shout if you still need help.

Also, you will need to obtain your character approval before you actually start to play. Looking forward to seeing you in game! :-)

-Rave


84
General Discussion / I'd like to get in on one of
« on: July 31, 2015, 01:01:13 pm »

I'd like to get in on one of these too... :-)

-Rave


85
Rumour Has It / //You're very welcome... and
« on: July 22, 2015, 02:34:45 am »

//You're very welcome... and Congrats! I'm sure it was not an easy task... I'll look for you in game to RP the pelt exchange.

-Rave


86
Rumour Has It / The man in dark green moved
« on: July 21, 2015, 07:49:20 pm »

The man in dark green moved about Arin's homestead, intent on his task of deciphering what transpired. His footsteps were light, balanced, and his senses were taught like a bow string. He could almost taste the silence and the dangers it might hide.  He felt alive… more alive than he had felt in a long time.

The tracks and sign around the homestead were chaotic. He could make out one set of boots… but the animal tracks had him perplexed. He could not definitively say if there was more than one… or if one creature had spent a lot of time walking around the homestead. He was a little confused though because in some spots it appeared the beast (or beasts) was walking on two legs… and that couldn’t be good.

The inside of the small cabin was a mess. The furniture was broken. Utensils and personal property were strewn about. As he entered the door’s threshold a floorboard squeaked. When he looked down he could see a plank that was a little out of place. Removing the wood revealed a small void containing an old leather-bound book. The cover had the following phrase written on it, in an unknown language: “Mancator de Lupi.” A small latch with a keyhole in it secured the book covers and prevented it from being opened.

--------

When Griff and Arfur approach Captain Steiner with their offer of assistance, he looks them up and down for a few seconds. He can see from their gear and demeanor they can handle a blade. “I’m shorthanded at the moment, and we can use the assistance. I just can’t put you on the payroll. If you still want to lend a hand, you can head out to Arin’s cabin and see what you can uncover. The rest of my boys will make their way to the Enisson homestead to see what all of that smoke is about. “ He provides you a small map with directions.

 


87
Rumour Has It / //LOL. No problem. I have
« on: July 16, 2015, 04:18:00 pm »

//LOL. No problem. I have plenty of other quests up my sleeve. We'll conclude this one and I'll start working on a new one. Stay tuned for a post to tie this one up. I'll look for you in game for the granting of reward.

Everyone else that posted to this thread, you also will receive some award. If I see you... or if you see me in game give me a shout.

-Rave


88
Rumour Has It / Commander Nefzen is very
« on: July 16, 2015, 11:08:55 am »

Commander Nefzen is very concerned at this news. The authorities in Hlint increase their offered reward to 1,000 true in the hope of attracting suitable resources to deal with the goblin menace. Part time militia are activated to beef up the town's defensive positions and ammunition stockpiles are moved to the palisade walls.


89
Trade and Market Hall / A big bag of trues is
« on: July 15, 2015, 01:10:04 pm »

A big bag of trues is acceptable, we can discuss exactly how big after the order is complete. Another option is a shiny green emerald I have in my possession. Let me know what will work best for Thistle Traders. I am good with either option.

S.A.


90
Rumour Has It / The two militiamen carry
« on: July 13, 2015, 01:25:42 pm »

The two militiamen carry their grim load into Rho on a field expedient stretcher and make their way to the barracks. Townsfolk peer from windows and doorways and converse with each other in whispers. Apparently knowledge of the event is widespread. As they approach the main office their commander exits and walks up to them. His face is deadpan as he glances at the body wrapped in wool blankets. Captain Steiner has been in charge of the local militia for nearly a decade and is a decorated veteran of multiple campaigns against the goblin tribes.

After they place the body on the ground he says, “Rest up gentleman. We have another report to investigate and you head out in two hours with a small patrol. You will be issued heavy armor and weapons. The Enisson homestead to the northwest of town has a column of smoke rising from it.” The captain assigns several other soldiers to a detail to bury Arin and returns to his quarters.


91
Trade and Market Hall / A note is scrawled on the new
« on: July 13, 2015, 01:04:31 pm »

A note is scrawled on the new poster:

Approximately 150 iron spikes. If you can provide the product I am prepared to enter into negotiations for a contract.

-S.A.


92
Ancients Legacy / Stygian casually peruses
« on: July 12, 2015, 09:47:16 pm »

Stygian casually peruses through Kurn’s report a couple of times, then slips it into a leather courier pouch that contains all of his own personal observations, details on the conduit, its current location, troop numbers and placements, possible political ramifications, etc. He buttons up the top, seals the opening with a blob of black wax, affixes his personal seal, and summons his familiar.

Without looking at the little red pit creature he says “Take this to the Oraculum Mortis immediately.” Having completed his duty to his master, he was sure the wraith hiding in the shadows of his study would also report his actions.


93
General Discussion / That did it CB... thanks so
« on: July 12, 2015, 03:19:50 pm »

That did it CB... thanks so much for the suggestion. You saved my computer from receiving a "finger of death." :-) I think I had an old ctrlv file in there that was conflicting.

-Rave


94
Rumour Has It / The tule reeds rustled in a
« on: July 12, 2015, 06:32:00 am »

The tule reeds rustled in a breeze blowing over Lake Ravine, and the sound of small waves lapping on the smooth rocks were a constant in the background. Naldin stayed close to the shoreline as he began skirting the lake’s edge in the direction of the howling, avoiding the more dense underbrush growing in tangled masses further from the water’s edge. To his trained ears the howl was carried across the moon drenched waters from the far side. He estimated several hours of walking to reach the area, and knew daylight would not be far off.

-----------

Naldin was sure he was in the area now. The early morning darkness was too quiet, and this put him on guard. The Willow Warblers, Dunnocks  and Black Birds should be well into their morning chorus as the breeding season was in full swing, and daybreak was less than an hour away. He did not hear a peep from birds or small animals. There was a palpable feeling of fear in the air. His weapon was drawn and ready as he continued investigating, looking for spoor or track to begin the hunt, but if he had not been so in tune to his surroundings it is likely he would either have been dead… or fighting for his life.

-----------

He smelled it first… a wisp of rank animal, like unwashed dog. He froze and crouched, watching the shadows from a patch of cattails. Soon he saw the hulking silhouette of a large animal weaving through the trees. He watched the animal stop and begin smelling the air. He could not make out a species, but its behavior told him it was a predator.  He noted that the beast stayed out of Ausir’s light as much as possible, which struck him as odd. Naldin then sensed his situation was entering a dangerous phase as the huge creature circled, sniffing, and began moving closer to his hiding place. Did it catch his scent? Would it attack? These thoughts raced through Naldin’s mind… then he heard a snarl and a second creature lunged from the tree line at the first. There was a frenzy of snapping jaws and growls, then as abruptly as it happened the two stopped, howled into the sky, and bolted into the forest together. It was obviously only a short and violent interaction between an alpha and a lesser… there were now at least two creatures confirmed.

-----------

Examining the tracks of the creatures was perplexing. The size and depth of the prints put the creatures at over 400 pounds. The shadows he saw suggested creatures over 7 feet long. The tracks had both wolf and bi-pedal traits and were unfamiliar to the Ranger. Naldin murmured again… "Tha' canna be gude," and began following their trail back in the direction from where they had come.

With morning daylight filtering through the trees, he soon found himself at a small homestead. Concealed at the tree line he can see a man clothed in dark green wandering around a small cabin, apparently examining the destruction and dead livestock animals littering the entire area.

 


95
Rumour Has It / Griff approached Roh’s only
« on: July 10, 2015, 04:49:11 pm »

Griff approached Roh’s only inn and chuckled when he saw the name… “The Portly Lass.” He paused near the entrance to take a double take at its construction and glanced around at some of the other nearby wooden buildings. The Portly Lass was constructed of stone, and the joints and miters were so fine they were hard to make out even by his own experienced eye. There was no doubt in his mind concerning its dwarven origins.

When he shouldered his way through the front door into the common area he was pleasantly surprised at what he saw. Two dwarven bartenders glanced up and gave a warm greeting, their huge muscular biceps bulging under their aprons… “Ho there Brother! Come out of the cold night air and grab yerself a tankard of Roh’s finest!” The symbol of Vorax hung above an exquisite mirror behind the two, and sharp well maintained axes leaned against some nearby cabinetry. They introduced themselves as Mabsant Ochregranite and Tearlach Ochregranite, brothers who had migrated from the Ulgrid Kingdom to operate a small silver mine and The Portly Lass in Rho.

Glancing to one of the corners of the room Griff was perplexed to see an actual “portly dwarven lass” trying to take a food and drink order from a halfling who was jabbering on about some type of stone pole he was trying to sell while gyrating his hips in circles suggestively. Mabsant frowned and said “Blasted Halfling been trying to sell us stone poles for naked dancers all day… Not in my inn!”

After copious amounts of food and drink, the location of the town guard was provided to Griff.

At this moment another visitor enters the front doors of the inn. (Arfur Dumas)

----------

Arfur immediately spots a war pony tied near Rho’s only local inn, “The Portly Lass.” As he pushes his way through the front door he sees two things immediately. The first is Griff Silversand sitting at the bar, and the second is his nemesis Basil Cheshmore in the corner rotating his hips around an invisible stone pole laying his sales pitch thick onto an unfortunate dwarven lass who is trying to take his order.

http://layonara.com/threads/10162767 Post #63

-----------

The immediate area around where Arin’s body was found is obvious. The ground is churned up into a muddy mess. There is blood everywhere. Arin’s footprints show that he made it this far on his own. He was killed here, not dragged. There are canine footprints everywhere. Only one set of the animal footprints leads to this area, and one away in a different direction. You think you might be dealing with one animal, but your outdoor skills are not keen enough to be sure 100%. You find it odd that some of the beast tracks are much deeper than others… almost as if the full weight of the animal was on two feet at times.

It does not take a ranger to follow the evidence back to Arin’s cabin. As he approaches the homestead the man attired in dark green clothes notes things are quiet. Way too quiet. There are no birds or other small animals visible or making noise. He loosens his weapons in their scabbards as he gets closer. The area around Arin’s home is a wreck. The door to the cabin is torn off its hinges. There are dead chickens, goats, and sheep everywhere. All livestock have been killed. None appear to have been fed upon. No other humanoid bodies are found. There are large canine tracks everywhere. They indicate a similar large animal... perhaps the same one. The canine tracks measure over 18 inches from heel to toe. There are several crossbow bolts stuck into trees. One has hair and blood stuck to the shaft. Looks like Arin got a good "lick" in before he was taken down.

 


96
Rumour Has It / The two militiamen explain to
« on: July 09, 2015, 09:00:08 pm »

The two militiamen explain to you where Arin’s cabin is located and one of them draws out a crude map for you on a piece of scrap parchment. The location is only about a kilometer or so away. They state they are not aware of any family in the area, but he did have a father that lived with him up until about three years ago when he passed away of natural causes. Rumors floated around that his body was taken away by family, but where to, nobody knows.

They seem grateful and relieved that you are taking a keen interest in this incident and wish you luck as they prepare to start off again for the village of Rho.


97
Rumour Has It / The two militiamen drop their
« on: July 09, 2015, 01:15:16 pm »

The two militiamen drop their grisly burden and raise hastily drawn short bows when they see the man approach them. They are obviously on edge and there is fear in their eyes. Something the approaching man has seen many times in his career…usually just before he plunges a blade into someone. When they see his calm demeanor though they decide he is not a threat, and after a few cursory questions and answers back and forth they allow him to inspect the corpse. It is immediately obvious to the man that no human weapons were involved here. The flesh is ripped and torn and bones are crushed. Something fed on him. The man has not seen damage like this since he saw an unfortunate soul who had been mauled by a great spikes brown bear. The animal in question here had to have been huge and strong.


98
Introduce Yourself / Welcome Eddlian. If you have
« on: July 08, 2015, 08:59:02 pm »

Welcome Eddlian. If you have any questions or issues, feel free to give anyone a shout. We're all eager to RP with you... :-)

-Rave


99
Introduce Yourself / Welcome back...-Rave
« on: July 08, 2015, 08:55:53 pm »

Welcome back...

-Rave


100
Rumour Has It / As Deverain departs for his
« on: November 18, 2014, 10:41:00 pm »

As Deverain departs for his lodging to reflect on the days conversations, he sees one of the library assistants watching him, and when noticed the tall elf quickly looks away and goes back to cataloging books and scrolls. Deverain notes that the man was close enough to him and the old scholar to possibly have overheard parts of their conversation.

//PM sent. Requesting quest date for calendar.


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