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Messages - Script Wrecked

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41
Calendar Events / Re: Crimson Tide Meeting: Bullseye Tavern
« on: August 08, 2019, 10:40:00 pm »

Jinn: *and realises a proper dwarven discussion is about to take place*

LOL!
:)
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42
Layonara Server / Re: NWN Module Changelog Entries
« on: August 05, 2019, 03:21:35 am »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-23
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43
//Notice posted at the Saddlebag//

We adjust prices to match the common prices of the realm. Please bring it to our attention if you notice any items priced at more than 10% off of the common going rate of those items.

Updated Pricing for Berries, Unique Weaponry, and Elemental Weaponry and Armor:

BERRY PRICES
Blackberries 45
Blueberries 50
Cherries 50
Cranberries 30
Elderberries 30
Grapes 45
Raspberries 45

Unique Copper and Bronze Weaponry
Copper and bronze weaponry do not harm certain more powerful beasts, therefore their value is less.

Unique Copper Weaponry: 30% of Lens
Unique Bronze Weaponry: 50% of Lens
Unique Iron or Platinum Weaponry: 75% of Lens

However, if the unique quality is only elemental in nature, then the pricing is NOT based on the lens price, rather it's based on the price of the elemental enhancement:
Copper Weaponry or Armor: 30% of the price of elemental enhancement.
Bronze Weaponry or Armor: full price of the weapon or armor, plus 50% of the price of elemental enhancement.
Iron, Adamantium, Mithril: full price of the weapon or armor, plus 75% of the price of the elemental enhancement.
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44
Layonara Server / Re: NWN Module Changelog Entries
« on: July 27, 2019, 11:05:02 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-22
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45
Layonara Server / Re: NWN Module Changelog Entries
« on: July 25, 2019, 06:14:13 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-21
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46
Rumour Has It / She fell.
« on: July 23, 2019, 10:56:34 pm »
Charlie asks around Center for Melaa.  His usual boyish enthusiasm markedly muted by tears in his eyes.  He clearly has some bad news about a friend.
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47
Layonara Server / Re: NWN Module Changelog Entries
« on: July 22, 2019, 12:14:57 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-20
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48
Layonara Server / Re: NWN Module Changelog Entries
« on: July 20, 2019, 05:24:24 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-19
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49
Rumour Has It / Looking for aid to deliver package to Lyn
« on: July 18, 2019, 03:51:31 pm »
*Gumbo and Van send flyers out for aid in delivering a package to Lyn.

//we'll be on tnite probably around 830pm est.  Need to get a heavy rnq pkg up the mount.  Maybe also if you need the oil a vucas it cd be a twofer
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50
Layonara Server / Re: NWN Module Changelog Entries
« on: July 17, 2019, 04:58:52 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-18
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51
Layonara Server / Re: NWN Module Changelog Entries
« on: July 15, 2019, 05:40:34 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-17
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52
Layonara Server / Re: NWN Module Changelog Entries
« on: July 14, 2019, 01:08:58 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-16
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53
*posted in bars and crafting halls across Mistone*

Calling all Crimson Tide and like minded adventures to Willow's Weep where we shall band together and fight through demon pixies and other fey to reach the lair of the minotaur. We shall show them there be other things to fear in the woods then just pixies.

Clerics and trap springers be welcomed.

// Suggested party level 10-17
// Starting in Willow's Weep at 7pm edt
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54
General Discussion / Re: Do the Humans need their own language?
« on: July 13, 2019, 05:49:28 pm »
In most PnP PWs, humans have numerous languages. Honestly, I always kind of assumed that different regions have local languages. Such has never been codified that I know of, but I don't see the addition of such local languages as problematic to prior history.
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55
KeKoa would be interested in helping
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56
Rumour Has It / Songs and Prayers
« on: July 09, 2019, 09:26:13 pm »
Daniel and Lana Poetr make a small camp at the Center fire, inviting any fellow adventurers to share their troubles and to offer their services as guides. 

//Wednesday July 10th, 6:30 pm Central , 7:30 eastern.  If you need help with a quest, we'll take a vote(if more than one or two,  and go do it!  If no one wants quests done, we'll go the Dragon Isles and get lost!!//
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57
Just for reference this is the Bioware documentation for Item Cost:

4.4. Cost Calculation
The cost of an item is determined by the following formula:
ItemCost = [BaseCost + 1000*(Multiplier^2 - NegMultiplier^2) + SpellCosts]*MaxStack*BaseMult + AdditionalCost

where:

  • BaseMult = ItemMultiplier column value from baseitems.2da.
  • AdditionalCost = AddCost Field from the Item Struct.
  • and the other terms are as defined in the following subsections:

4.4.1. Base Cost
BaseCost = BaseCost column value from baseitems.2da for all items except armor.

For armor, BaseCost is the cost in armor.2da for the armor's base AC. The armor's base AC is the
ACBONUS from parts_chest.2da, using the part number of the chest as the index into parts_chest.2da.

4.4.2. Multipliers
Multiplier is the sum of the costs of all the Item Properties whose costs are positive. That is:

NegMultiplier is the sum of the costs of all Item Properties whose costs are negative.

If an Item Property has a PropertyName of 15 (Cast Spell), then omit it from the
Multiplier/NegMultiplier totals. It will be handled when calculating the SpellCosts instead.

To calculate the cost of a single Item Property, use the following formula:
ItemPropertyCost = PropertyCost + SubtypeCost + CostValue

Add the ItemProperty's cost to the Multiplier total if it is positive. Add it to the NegMultiplier total if it
is negative.

Note that Item Property Params do not affect Item Property cost.
The PropertyCost, SubtypeCost, and CostValue terms are obtained as described below.

PropertyCost
In itempropdef.2da, get the floating point value in the Cost column, at the row indexed by the
PropertyName Field of the ItemProperty Struct. If the Cost column value is ****, treat it as 0. This
floating point value is the PropertyCost.

SubtypeCost
If the PropertyCost obtained above from itempropdef.2da was 0, then get the ResRef in the
SubTypeResRef column of itempropdef.2da, at the row indexed by the 2PropertyName Field of the
ItemProperty Struct. This is the resref of the subtype table 2da.

In the subtype 2da, get the floating point value in the Cost column at the row indexed by the Subtype
Field of the ItemProperty Struct. This floating point value is the SubtypeCost.

Only get the SubtypeCost if the PropertyCost was 0. If the PropertyCost was greater than 0, then the
SubtypeCost is automatically 0 instead.

CostValue
In iprp_costtable.2da, get the string in the Name column at the row indexed by the CostTable Field in
the ItemProperty Struct. This is the ResRef of the cost table 2da.

In the cost table, get the floating point value in the Cost column in the row indexed by the CostValue
Field in the ItemProperty Struct. This floating point value is the CostValue.

4.4.3. Cast Spell Costs
To calculate the cost of a single Cast Spell Item Property, use the following formula:

CastSpellCost = (PropertyCost + CostValue)* SubtypeCost

The PropertyCost, SubtypeCost, and CostValue terms are obtained in the same way as for non-
CastSpell Item Properties.

After calculating all the CastSpellCost values for all the Cast Spell Item Properties, modify them as
follows:
  • Most expensive: multiply by 100%
  • Second most expensive: multiply by 75%
  • All others: multiply by 50%

After adjusting the CastSpellCosts, add them up to obtain the total SpellCosts value. Use the total
SpellCosts to calculate the total ItemCost using the formula given at the very beginning of Section 4.4.
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58
Master Jinn,
I am unfamiliar with the alchemy involved in removing such an effect, but I am willing to experiment for the purpose of learning something new.  I suspect my skills as an enchanter may serve better than my skills as an alchemist, but regardless I am willing to study the matter more.   Please look for me either in at the Angels Store or in Center.

Daniel Poetr.
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59
Riven pens a note to Argali Trueaxe:

Argali,

Thank you for bringing good and interesting items to the shop! As of last week we have an updated cloak pricing list that matches the Angels price list. Welteel's Wrap is valued at 5,000, not 8628. No big deal, but when you get a chance, please update your credit.

Sincerely,
Riven
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60
Layonara Server / Re: NWN Module Changelog Entries
« on: July 06, 2019, 01:55:11 pm »
A new changelog entry has been added. https://wiki.layonara.com/wiki/Changelog_4-15
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