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1
General Discussion / Announcing NWN log stripper alpha
« on: September 23, 2010, 05:06:31 pm »
Fails to start for me, since libgmodule-2.0-0.dll is not there

2
Ask A Gamemaster / Layonara Maps: "Driving Directions"
« on: September 23, 2010, 04:44:05 pm »
Layonara Date: N/A

Continent:  Mistone to Dregar

Starting City/Location:  Leringard

Ending City/Location:  Lor

Vehicles (Horse, Dragon, Cart, etc.):  Two scenarios: 1) ship, port to port and 2) via portal to Prantz then horse from Prantz to Lor at normal riding speed.

Magic (Haste, Teleport, etc.):  Haste

Additional Notes:  N/A





Thanks!

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Ask A Gamemaster / Layonara Maps: "Driving Directions"
« on: September 23, 2010, 04:36:36 pm »
Layonara Date:Once each season (4 trips)

Continent:Mistone

Starting City/Location:Ulgrid Fortress

Ending City/Location: Lyn

Vehicles (Horse, Dragon, Cart, etc.):Level 22 monk running

Magic (Haste, Teleport, etc.):Monk Speed and barbarian speed

Additional Notes: He is in a hurry with vital information.

4
Ask A Gamemaster / Magically talking
« on: September 23, 2010, 04:13:58 pm »
Not telepathy but these spells might be available to you if there is a DM around to oversee the rp to avoid any abuse magicmouth message sending not sure if that is what you're looking for, all 3 would likely be easy to trace by any caster, but they do allow you to send messages over distance.

5
Ask A Gamemaster / Magically talking
« on: September 23, 2010, 03:08:35 pm »
No telepathy. The subject in general is best left to DM supervision. I personally support various forms of magical sendings, but more in line with the LORE birds with a magical flair than any instant mind-to-mind communication, which is pretty strictly off-limits.  The only examples of mind-to-mind are very rare DM occurrences and those are often occasions of empathy rather than formed words.



Maybe you could tackle this IC by conspiring to come up with codes and gestures and the like. You wouldn't be the first!

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Ask A Gamemaster / Magically talking
« on: September 23, 2010, 01:20:02 pm »
As Lance said, the possibilities for abuse of telepathy would be huge - "You can't lie to me, I know what you're thinking!" - so rather than deal with the inevitable conflicts that would result, it was decided that the better approach would be to leave people's thoughts inviolate.



Tongues would make a bit of a mockery of all the people who worked hard on their submissions or afterward to learn other languages.



And memory alteration would, as with telepathy, be very prone to abuse and metagaming - so it was decided long ago that this, too, would not be found in the mage skillset.

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Ask A Gamemaster / Magically talking
« on: September 23, 2010, 01:04:04 pm »
Memory manipulation is also not permitted outside of GM-run events with extenuating circumstances.



Edit: To address one of your original points, there are no spells like Tongues in Layonara either.

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Ask A Gamemaster / Magically talking
« on: September 23, 2010, 12:58:46 pm »
Telepathy is not allowed in any form as the rules said, Due the conflicts that it brings.

9
Later on as he digs for clay at lake allun, he sees another dead paladin horses.

 

 "What are they doing to their horses? Don't they know they have to feed them once in a while?"

10
Roleplaying / Kudos for great roleplay
« on: September 23, 2010, 04:15:01 am »
Ty's trial was a great effort involving a lot of people so well done all involved, a tremendous effort.



Sitting on the benches at the back though, I must remark how the defence attorney made the prosecutor look useless, so well done Tralek Rivarmar...you made the prosecutor look so bad that I wondered if he had been paid to play into Tralek's hands



And special thanks of course to Hellblazer for putting himself into that position...it was a risky thing to do but he played it well, in my opinion from the back benches.



And finally to Masterjack and the other gms who had hands in setting everything up. Great stuff.

11
Roleplaying / Kudos for great roleplay
« on: September 23, 2010, 03:31:12 am »

   
Quote:

   
   
      
   
   

         
            

               Originally Posted by Ravemore
               View Post
            

            
I just wanted to say special thanks to Hellblazer for playing along with this, and Gelooo for investing so much of himself. I'm beginning to believe that at least 50% of the active player base has been involved in this at some point in time, many having no idea the contributions of other stakeholders or the importance of their own involvement. So much has transpired since the mass PVP quest with Milty as GM that gave birth to this scheme. The help of other GM's such as Dezza and Masterjack have also been greatly appreciated. It has spanned several months RL, cost many thousands of true, sweat, tears, blood, and has been a lot of fun. The results were not what was expected, but then again if everything was certain and the outcome a known factor, where would the fun be then?



As players we do have the ability to shape the world and our quests. We can make our own mark, but it takes time and patience, and sometimes a lot of failures. And in Nihar's case, a greatly dininshed pay day. LOL.



So, Kudos to Hellblazer and Gelooo!



The only OOC question now is... Who will the attention of dark powers turn to next? Two down, how many to go?

         
      

yes thanks To MJ and the others once again.



I think a good kudos is due to Jrizz who wasn't able to get on tonight but still took the time to write up a good letter to judge Kirus. Just thought I'd share it as an example of what I think is a very good out of game rp, even if it's just a letter.




   
Quote:

   
   
      
   
   

         
            *A letter is sent to the Hlint court authorities addressed to Judge Kirus*



Your Honor,

My name is Wren Thendor, I was a long time resident of Hlint and my brother Glenn was a defender of Hlint over many threats. I am writing to you to address the charges against Tyillaan Selaama the dark elf archer. I do this due to the fact that it was I that brought her up from The Deep and into the light of the above world.



I rescued her from slavers and delivered her into the caring hands of the church of Az'atta. I checked in on her from time to time and all indications were that she was seeing the world in a different and better way. After she left the church I have had many chances to observe her. She has conducted herself always as one with no malicious intent.



I would like to state here that very early on I let her know that if she turned to the dark ways of her people that I would be the one to hunt her down and put an end to her days. I have yet to see proof of that, and I have looked. With all of that said, I stand publicly in support of Tyillaan Selaama. If you so see fit I would like that to be known to the court.



Sincerely,

Wren Thendor
         
      

It's just too bad it wasn't read in court, and I don't know if the judge actually took it into view, but still a good effort from Jrizz. So Kudos mate!

12
Roleplaying / Kudos for great roleplay
« on: September 23, 2010, 03:06:11 am »
I want to say thanks for tuggs, kylie, hayley and Fleur for a fun trip and bantering. It was appreciated.

 

 A triple kudos for Fleur for helping me get some iron after that trip and the Rp was just top notch.

13
Roleplaying / Kudos for great roleplay
« on: September 22, 2010, 10:12:18 pm »
Thanks for every one who showed up, it was a very pleasant time.

14
Ask A Gamemaster / Mining picks
« on: September 22, 2010, 03:26:44 pm »
It's



=c toggle tool_feedback

15
Ask A Gamemaster / Mining picks
« on: September 22, 2010, 12:33:00 pm »
It seems to me like we have a toggle that will allow you to see the crafting and mining rolls so you know what rolls you're getting, but for the life of me I can't recall what the command is.



=toggle ????



Dorg? Sorry I'm drawing a blank.

16
Ask A Gamemaster / Mining picks
« on: September 22, 2010, 11:54:19 am »
Does sound like you got very unlucky on several rolls. As Masterjack pointed out, you want to get each nugget in as few hits as possible. Because the chance to break them is not per nugget, but for each hit I believe.

17
Ask A Gamemaster / Mining picks
« on: September 22, 2010, 11:22:02 am »
Yes it is not unheard of to go through alot of picks while mining. Not too long ago Dorg changed how sturdy picks were (for the better). There is a chance that on each hit an ore deposit you will break a pick. You are guaranteed to get at least one nugget from each pick. So the best way to mine is to have a character who has a high Strength and or have power attack / Improved power attack. That way you require fewer hits to mine each nugget.



So if your character has a low strength, you will have a higher broken pick to mined nugget ratio then a high str character.

18
Ask A Gamemaster / Mining picks
« on: September 22, 2010, 11:19:29 am »
Just the luck of the dice.  In the original CNR system, there was a 10% chance of breaking a tool on a given use.  I don't know what our current settings are, but sometimes the dice just hate you.



It could be worse; the dice could have it in for you where the Soul Mother is concerned.  Picks are a relatively lenient way to get off.

19
NWN Ideas, Suggestions, Requests / True Sight vs Rogues
« on: September 21, 2010, 09:27:10 pm »

   
Quote:

   
   
      
   
   

         
            

               Originally Posted by Filatus
               View Post
            

            
An alternative might be giving pure rogues some kind of ability which has a dex based DC. Some sort of effect that takes the creature who is hit and fails the dc, out of combat for one round so they can get their sneak attacks.



Just brainstorming at this point.

         
      

Heck that sounds actually good. What could maybe be done, not sure. is if the initiative check is failed by the npc, you get a an effect that might blind for a round the npc when fighting a rogue or sd. Also if there is a tumble check that is needed rolled (not sure if there is other reason why a tumble check is rolled in combat, but if the pc moves) again that effect could be made or anything similar that could give at least 1 or 2 sneak attack in that round.

20
NWN Ideas, Suggestions, Requests / True Sight vs Rogues
« on: September 21, 2010, 08:54:53 pm »
I really like the idea of making dirty fighting actually useful. With such a cool name it's very disappointing.



What about this, you can use dirty fighting for it, but you'd have to change the requirements and the effect.



The rogue sacrifices all other attacks in the round and attempts to cut the creature right above the eyes and impair the creature's vision as blood will stream down into its eyes.



You'd make a single attack in a round like with dirty fighting, but instead of the 1d4 bonus damage you get a blinding effect, if the creature fails a reflex save (DC = 10 + PC's dex bonus).



Requirements would be epic assassin (11), or rogue (20 to 30-ish). Sadly the pure rogue lvl requirement needs to be very high for balance in respect to multi-classing. Also, it shouldn't be working on creatures with crit immunity, but I'm not sure how that is done with abilities like crippling strike. (think those are hard-coded)



EDIT: Despite of Dorg putting things in perspective while I was typing, I still like the idea.

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