I think the defeat the evil druid would make for some good RP and would build on a concept that I feel is under represented.
By your standards there Darkstorme, I think most of our NPC quests would be invalid.
On the other hand, a Dark Druid who is ostensibly the rightful keeper of a location might come under investigation by the druid hiearchy, or by a ranger or lawman in the nearby cities, and you might be sent to investigate, and come back with evidence of wrongdoing. This might mean that as a fighter, you'd have to fight your way into some place within his demesne, and gain the evidence you need, or (and this is the lovely part) sneak in and find same. The beauty is that you never have to see the evil muckymuck, and in the fullness of time, the investigator can eventually conclude that sufficient evidence has been accumulated, and call for a posse to go deal with the evil druid/whatever.
I think the defeat the evil druid would make for some good RP and would build on a concept that I feel is under represented. Druids are protectors of balance. This implies that for the most part, they must be selfless. A druid that succumbs to evil, NE being a valid druid alignment, has become a dark druid. The dark druid is obsessed with his own personal gain, and expanding his power base. As the spirit of each druid is connected with the spirit of all life around them, the dark druid's spirit will corrupt the spirits of nature around them. AeonBlues
While Rangers develop this affinity through experience, with Druids it is an innate thing. Rangers, to use a somewhat vague analogy, are forged first, and plated with the nature bits later. Druids, on the other hand, have the naturey bits come from within.If you don't have that spark, somewhere down inside you, you can't become a Druid. Could be WAY deep down where noone can find it... Could be right on top.
It is also a stereotype to assume that all druids have some sort of innate awareness which becomes evident at some point in their life. This may be true for a few, but not for all. There are three primary means by which the druidic awareness and connectivity is established..
I think you should scrap the Dark Druid idea. There's just too much to it.
I'd like to see more quests that lead places most people don't go... And more cross-craft CNR-gathering quests.Alexi's quest is great - scribing's a tough craft. How about a Poisoncraft quest? Based out of Vehl, of course. Or perhaps Katherian...Mayhaps a Fishing quest. Some guy's after some pretty specific fish, and tells you to go get 'em. Fishing's tough to get into...