Hi, thanks for your patience. I'm going to approve this, but please read the next part!
I'm good with the numbers, but I just want us to be on the same page as far as how the world actually looks and what stories are told in it. While Wolsey may have taken some visitors or gawkers out to see a thing, there is no "ministry of tourism" and the concept of tourists in any significant numbers (enough to warrant a "ministry") isn't really a thing in the majority of the world. (Obviously PH gets a lot of traffic.) Perhaps people came through for other purposes (eg trade, en route to elsewhere - such as PH) and sometimes Wolsey makes some coin on the side convincing them of whatever wonders he will show them.
I'd also advise trying to think of these NPCs more as commoners and merchants and the like, rather than bestowing PC training on them automatically - if it's not important to the story for an NPC to be trained as a wizard or channel rage into superhuman strength and so on, they probably shouldn't be. PCs (and their foes, kinda...) are basically the "special" ones - 99.99999% of people immediately perma-die when attempting to bind with a bindstone, but congratulations, you're one of the lucky few! The study of the arcane takes years, even decades, and usually starts at a very young age apprenticing and learning all the permutations and pitfalls, practicing and scribbling and training the mind to store recall-able spells, before mastering a single cantrip, but congratulations, you're a wizard! Obviously you aren't the only ones, so feel free to reference trained NPCs or have them as mentors etc, just spare a thought now and again for whether or not they were really just serving as Commoner #5, story-wise
Commoner #5 is no role for a trained wizard!
Since I have you here, just a reminder to keep in mind that sorcerers are not just slacking wizards - these are people born with some innate streak of the arcane that allows them to compel magical results through force of will. Many of them come into this around puberty, or when their lives are in danger, or in other stressful/emotional times, in the form of magical accidents that can sometimes cause unintended harm or fear. They, like any caster (or PC levels in general) are overrepresented in the PC realm, as they're not common enough for most villages to have much experience in that realm or know how to deal with them. I'm not trying to correct
you or anything there, just adding that the origin of sorcerous gifts, their manifestation, learning to control them, etc, often plays a key role in any sorcerer's evolving story, so you can easily rob yourself of opportunities by leaving out what makes a sorcerer a sorcerer
Lastly, judging by the running to another part of the forest, the undead would seem to be in some localized pocket and not an entire forest infested with them, yeah? Which is fine! This is approved,
have fun and thanks again for your patience. PS permanent portals are wondrous, being both rare and expensive