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91
Quote from: Brutus_Clawfoot
1: Bartholomew’s age: 75
If you will give me the space, I would happily change his age to 67 or yes, 70 (67 happens to be the year that I was born actually) But, when I conceived of him, I knew that I would be RP’ing a character, at the final tip of his waning years.
67 will not work for the reasons already mentioned in my initial response. Bartholomew will have to be at least 70 years old at the time of this character submission. Alas, as you already created Bartholomew IG and actually played with him quite a bit before even posting the submission itself, you must have already set him to a certain age in the process of setting up the PC. I guess the age you used during the creation was 75? I cannot verify this by myself, so I will have to take an educated guess here. Else you would not have used 75 during the character creation. Correct me if I am wrong here. If you actually submitted your character before creating him IG, we'd have more leeway (age 70-74) here...

Quote from: Brutus_Clawfoot
I am of the opinion that having an aged person in a group of young people, adds flavor, and years of knowledge that is sometimes useful, and, sometimes annoying. I feel that it can enhance the RP.
I don't disagree with you here, but for the approval of a character with a average lifespan of 70 years (and a half race at that -> last of his kind) is harder than the submission of a character who just starts their journey. The team is very keen on the stated reflection of his situation.

Quote from: Brutus_Clawfoot
Yes I do agree that CN, seems a streamlined pinnacle. Based on the characters bio, he started off as a simple farmer, then got on willingly recruited into an orc army, and found himself fighting for some cause he does not believe in, and then being released from all that because of the futility of the circumstances, to me, it does not seem unreasonable that he could have a chaotically neutral alignment. If you are nice to him, he might be nice to you. If you treat him poorly, he may treat you poorly. He may do either, depending on no circumstance at all. His life has been, just as unreliably chaotic.
I did not write that I don't see Bartholomew as a CN. I merely stated the options you have with this submission, as you did not submit him as CN, but as "NG or CN? (Whichever fits?)". It is not up to the character approvers to make this decision for you. We check if it is within the requirements / is restricted etc. It may be a fitting alignment, but the team will need further input on CN submissions. I already posted a link regarding the special requirements in my initial response, but in case you missed it, here it is again: https://wiki.layonara.com/wiki/Alignment_Rules

Mainly, I am missing a statement from you, the player. To quote from the wiki entry on rules for alignments: "Submissions for Chaotic Neutral must include a statement in player's own words, stating that he or she understands and accepts the rules of the Layonara community, and that the player understands that character actions have appropriate consequences."
Quote from: Brutus_Clawfoot
3 classes.

At the risk of not writing the next War and Peace in Bartholomews bio, I did simply gloss over his youthful years on the farm, but arguably his discovery of magic could have been nurtured by his father or an elder, as farm work is never as simple as tilling the land and planting seeds. There are so many other layers of technical work it doesn’t seem unusual to me that magic might come in handy.

I don’t disagree that it is conceivable. He may have picked up his understanding of magic during his years in the Clawfoot clan, perhaps, mentored by another, unwilling recruit / slave, but I was slightly reluctant to have him have too many personal connections with the Clawfoot clan, so that he could break his ties more evenly. But I’m open to anything.  What other additions to his bio might I add to resolve this?
Of course, the use of the Al'Noth can be used in farming as well, but the discovery / understanding of the Al'Noth will have to have some scholastic background / research. Wizards are those who have been taught to use the Al'Noth, sorcerors have the knack. He'll probably have heard or seen about the effects of the use of the Al'Noth, so he might have gotten curious about it as well. But he initially will need a tutor or, generally speaking, a source of knowledge on how to access the Al'Noth. You want him to be a wizard and not a sorcerer with innate ability.

Also, I just want you to be aware that Bartholomew starts with cantrips (level 0 spells). Effects are minor, so their effect on farming will be minor as well, i.e. he'll not be able to control the humidity (air or ground).

Furthermore, I need the intended level split at level 20. While you mentioned the intended split for 45, multiclass submissions only require the intended split at lvl 20.
92
**Kat wanders in and looks around**

She spies the display of dusts

Just what I was looking for, my emergency stash has been depleted of late.   She takes four measures of dust and hands the clerk some gold coins


---------------------------------------------------------------------------------------------
20000 placed in chest for 4 star dusts of Beryl
93
Trade and Market Hall / Re: Angels Guild--Adventure Outfitters
« Last post by Riven on February 08, 2024, 01:06:47 am »
*Barley scribes a note and leaves it in the Transaction Chest*
He then places 1000 true in the smoking pipe chest, and takes a mahogany pipe.
94
Trade and Market Hall / Re: SADDLEBAG PAWN SET PRICES (Please post here for transactions)
« Last post by Riven on February 08, 2024, 12:55:44 am »
Barley drops off some things:

'D.B's longsword (copper, fire): 30% of lens = 1184
P.S.'s two-bladed sword (copper, fire): 30% of lens = 518
G.S. Gauntlet (SR 16): 75% of 1440 = 1080
15 spider silk x 100 = 1500
21 juniper x 15 = 315
30 licorice x 15 = 450
13 chestnuts x 60 = 780
7 raspberries x 45 = 315
11 birch bark x 40 = 440
Total dropped off: 6582

Took 2 ingots of copper: 40
Paid 4 coins

Previous credit: 41,491
-40, + 6582 = New Credit of 48,033
95
Roleplaying / Re: Rebuilding the village of Vale
« Last post by miltonyorkcastle on February 07, 2024, 10:30:17 am »
/// donation chests emptied and totals updated ///
96
1: Bartholomew’s age: 75
If you will give me the space, I would happily change his age to 67 or yes, 70 (67 happens to be the year that I was born actually) But, when I conceived of him, I knew that I would be RP’ing a character, at the final tip of his waning years.

I am of the opinion that having an aged person in a group of young people, adds flavor, and years of knowledge that is sometimes useful, and, sometimes annoying. I feel that it can enhance the RP.

2: alignment
Yes I do agree that CN, seems a streamlined pinnacle. Based on the characters bio, he started off as a simple farmer, then got on willingly recruited into an orc army, and found himself fighting for some cause he does not believe in, and then being released from all that because of the futility of the circumstances, to me, it does not seem unreasonable that he could have a chaotically neutral alignment. If you are nice to him, he might be nice to you. If you treat him poorly, he may treat you poorly. He may do either, depending on no circumstance at all. His life has been, just as unreliably chaotic.

3 classes.
At the risk of not writing the next War and Peace in Bartholomews bio, I did simply gloss over his youthful years on the farm, but arguably his discovery of magic could have been nurtured by his father or an elder, as farm work is never as simple as tilling the land and planting seeds. There are so many other layers of technical work it doesn’t seem unusual to me that magic might come in handy.

I don’t disagree that it is conceivable. He may have picked up his understanding of magic during his years in the Clawfoot clan, perhaps, mentored by another, unwilling recruit / slave, but I was slightly reluctant to have him have too many personal connections with the Clawfoot clan, so that he could break his ties more evenly. But I’m open to anything.  What other additions to his bio might I add to resolve this?

Thank you,

Brutus, Clawfoot
97
Trade and Market Hall / Re: SADDLEBAG PAWN SET PRICES (Please post here for transactions)
« Last post by Riven on February 05, 2024, 02:08:51 am »
Barley drops off a few items:

17 rhubarb x 15 = 255
8 aloe x 30 = 240
4 sage x 60 = 240
4 thistle x 30. = 120
24 wheat x 30 = 720
44 corn x 30 = 660
7 elderberries x 30 = 210
4 blackberries x 45 = 180
4 grapes x 45 =180
9 red mushrooms x 20 - 180
12 purple shrooms x 50 = 600
6 spotted shrooms x 100 = 600
R.G.'s studded leather (+1) 75% of lens = 1509
P.S.Dagger (copper, cold 1d4) 30% of lens =459
T.H. kukri (copper, cold 1d4) 30% of lens = 462
fire bomb 75% of lens = 3900
Depositing a total of 10,515

Previous Credit = 32,164
New Credit = 42,679

Took: 475 Bonesmasher Bolts = 1,188
Paid 119 coins
New Credit = 41,491
98
Took the following:
Greater Swordsman's Belt - 21093T
Yellow Belly Belt - 7980T
Divine Gloves - 4602T
Total 33675T
324147T - 33675T = 290472T
New credit = 290472T

Paid 3368T in the the chest as tithe.

Görmungard B.
99
Brought in:
Greater Swordsman's Belt - 21093T
Yellow Belly Belt - 7980T
Divine Gloves - 4602T
Total 33675T
Old credit: 564901 + 33675 = 598576T of new credit

/Markyl Hufvudsson\
100
Bought:
65x Birch Bark @40T for 2600T
Paid 2600T

Görmungard B.
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