From whom have you heard that?
I meant GM-run quests, not "bring me the head of that bad buy" quests from NPCs.
On the quest issue...My best and only advice is: Sign up and show up. And if it's not appropriate, walk off.
*waits for a response from an avatar of Aeridin*
if a God is purely about peace and life, he would not have enemies
Every deity has a limited scope of what he or she governs, and there are rules within the dogma covering that range, but there is wiggle room within that confined space. As you pointed out, there seems to be some contradiction or grey areas in Aeridin's dogma. That doesn't necessarily need to be clarified and set in stone. Every religion has conservatives and liberals, or orthodox and reformists, or whatever you want to call them. There is space within the dogma for characters who look at the same doctrines from different perspectives, which makes the faiths dynamic and fun to roleplay rather than cookie-cutter plain and predictable.On a smaller scale, though, you are right. Each individual Cleric should have a personal concept of the dogma more or less set in stone. The extra paragraphs required at the end of a submission are meant to get the player to consider just exactly how the character perceives the dogma, and make sure that concept is inline with the spirit and nature of the faith. That way, the player knows how to play the character's view of the dogma as soon as he steps into the world.