Or at least, some kind of supernatural ability to be able to guess which result would be the best for RP? It's not really random, is it? C'mon... fess up...
Last night, for example, I had Zug out with Kali and Dervish getting our collective rear-ends handed to us, as usual. (Ok, this time it was Zug's fault... he notices a cave entrance and decides to see what's inside. Turns out, it was sudden and painful death at the hands [so to speak] of a Xorn.)
Now, for those of you who haven't ventured much with Kali, whenever she returns from the void, she gets... odd. It makes for good RP, though usually not so good for the general health and well-being of those around her.
So, anyway... this "thing" takes over her and starts gloating/taunting Dervish.
I had Zug react as an action-oriented dumb half-giant should... barbarian rage and an "Intimidate" dicebag check, ordering the thing to leave Kali alone. Rolled a (modified) 13... not bad, but not good enough to be considered a success. All well and good, but the real fun rolls were to come.
After the thing leaves Kali (on its own, it appears), and she starts asking questions about what happened, Zug decides that the conversation is getting a little uncomfortable for him, and comes up with some lame excuse about an appointment he forgot. How lame? Bluff: 4.
So, after a while, Kali goes off to see her mentor, and Dervish is obviously worried for her. So, Zug, the lumbering brute, tries to comfort him and tell him everything is going to be OK. Persuade: -1.
Yes, that's a
minus one.
*Sigh*...