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roleplayingtips.com: Issue 362 - Supernatural Weather, Part 2
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roleplayingtips.com: Issue 362 - Supernatural Weather, Part 2
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June 24, 2007, 06:40:03 pm »
This Weeks' Tips
Design Weather Effects
Make Weather A Plot Element
World Building With Supernatural Weather
Give Your Villain Special Weather
Avoid Apparent GM Agenda
Use Weather During Wilderness Treks
Reader's Tips
No Plot? No Problem!
Metagaming Tips To Create Paranoia
Use Post-Its To Prepare Published Adventures
Sample Tracking Spreadsheets
Two Types Of Rules Lawyers: De Facto And De Jure
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