The Layonara Community > Roleplaying

Soul Stones - A request to players.

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Pankoki:
The one who is getting raised still suffers loss of XP with or without the soulstone.
  The soulstone simply prevents the cleric from suffering XP loss when raising a person.

Gilrod:
I carry two soul stones (and I'm a cleric).  You never know if you will die mutliple times on a quest, even when you are careful (sometimes you are just unlucky).

I bought soul stones for other palyers at the beginning of a quest before.  If you can't pay for them, arrange some other method of payment/favor for the person(s) loaning you the gold.

AND don't forget to encode you name on the one's you carry for yourself (at the expense of 100 XP) or it will not make any difference whether you carry one or not.

 ;)

dfiremann:
Point of clarification:  If there is no XP loss difference between being raised and respawning, and the cleric loses xp for raising...er...gold lost....cost of a soul stone...er... advantage?

orth:
Raise Dead: Cleric loses 5k XP if dead is not carrying soulstone, Dead Person Loses 4% XP
Resurrection: Cleric loses 10k XP if dead is not carrying soulstone, Dead Person Loses 2% XP
Respawning: Dead Person Loses 10% XP, but can pray for half back.

Fian Bearsark:
I'm still not sure this is enough incentive to carry a soulstone. If I am figuring this right, if you respawn and get your grave you are only incurring a 1% more xp penalty than if you carry a soulstone AND have a cleric nearby willing to raise you.

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