**A few spells later, some to check for scrying, some to ward against it, Steel offers a genuine smile to Wren.**
"Wren. Good to see you alive and well, my friend. I have indeed heard the news. We have some business in Sedera before we head for the coast of Kuhl. Also, we will need some time to plan. Based on the details offered, I am currently thinking we will need some manner of distraction to give the strike team a chance to get inside. Perhaps a full on assault by a small army, with the intent that our army attacks and fights for a small while, and then pulls back, acting as though they have been pushed back, forced to retreat by the drachs at the Hollows. This should allow us to get inside without having to face the whole host. However, when we turn around and head back out, well, we may end up fighting the bulk of them after all, but hopefully we'll have already done what we came to do. And speaking of that, there is a very real possibility that when we get inside and discover how it all works that we are not at that point capable of destroying the Broken One or of defeating Molvaren. We need to consider several possible objectives. It may be that we only can discover the true nature of the Broken One, and not actually destroy it. It may take us multiple strikes. It may be that we march a real army to the Hollows to finish the job after our first strike. We still have a lot of variables to sort out.
As for Molvaren, I don't think we'll be able to kill him. We need to consider a way to immobilize him or send him elsewhere, such as one of the Pits. We might try is having a mage or druid turn into a creature of might and attempt to pin Molvaren, holding him until we can chain him up. Of course, that's if we can survive the encounter with him long enough to try something like that. Even with the punch the Triple S can give, it simply may not be enough. I will speak to the council regarding all of this, but realize, we are just at the beginning, not the end, of the Broken One's destruction."