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Author Topic: Shadon  (Read 633 times)

EdTheKet

Shadon
« on: September 16, 2004, 01:26:00 pm »
Aliases: The Trickster, The Irrepressible Scamp   
Race: Gnome  
Alignment: CN  
Worshippers: Gnomes, halflings, and some goblinoid races.  
Alignments: CN, CG, CE, TN  
Domains: Destruction, Travel, Trickery.  
Governs: Illusions, traps, humor, trickery  
Dogma:  
Shadon teaches that life is fleeting, and therefore must be enjoyed. Every moment spent doing something boring is a moment wasted. As such, followers of Shadon relish constant festivals and adventuring. Clerics of Shadon will go to any extent to enjoy themselves, sometimes harming others along the way, but sometimes doing great good. Whether your actions were good or evil does not matter, as long as they were fun to do. Always have a prank or two ready and Shadon will be happy with you.  
Clergy Weapon and Clothing:  
Clerics of The Trickster prefer to use daggers, because they are easy to hide and it is extremely fun to take down a foe with such a small thing. They normally enchant their knives with electrical properties to allow witty comments on their shocking personalities.  
Clerics of Shadon wear flashy clothes, normally tailored to make a loud fashion statement. When in combat, clerics of The Scamp wear shiny metals to distract or dazzle their opponents.  
Clergy Temples:  
Whenever a group that follows Shadon actually manages to organize themselves (which rarely happens), they normally take charge over the local bars and festivities. Organization is rarely more than a long word, and Shadon’s followers encourage everyone around them to forget propriety, morality, or inhibitions and enjoy themselves. Clerics pray whenever they feel like praying, often right after getting daily supplies for the next adventure.  
Constellation:  
Shadon’s constellation ‘The Trickster’s Toy,’ is made up of twenty two stars, and seems to be very disorganized. After much deliberation between astronomers of Aragen and Lucinda, it has been agreed upon that Shadon’s constellation takes the form of two crossed arrows.  Most people think the constellation tacky as if Shadon had better things to do than to raise his celestial constellation and threw it together, but lucky for them it never moves and seems to stay in a near empty part of the sky near Corath’s constellation.  No one has any idea whether this constellation does or does not hold any arcane or divine meaning because they can never keep hold of a cleric of Shadon long enough to get the information. It is assumed though, that it does not.  
Prayers:  
Before combat: "ShadonmakesurethatwhenIwhackthisguyontheheadhescreamsinafunnywaysothatIcancompletemycollectionofbobscreams."  
At any time:  
“Shadongivemetheabilitytoshowthe....whatsthat?Letsgocheckitout!!!”  
Allies and Enemies:  
Allied: Branderback, Baraeon Ca'Duz  
Friendly: Pyrtechon, Xeen, Vierdri’ira  
Neutral: Goran, Mist, Aragen, Grannoch, Grand   
Unfriendly: Rofirein, Dorand, Aeridin, Deliar, Lucinda, Katia, Corath, Shindaleria, Sulterio, Beryl  
Enemy: Vorax, Ilsare, Toran, Az'atta, Kithairien, Folian S'pae, Prunilla   
 

 

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